diff options
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkColor.h | 2 | ||||
-rw-r--r-- | include/core/SkColorFilter.h | 4 | ||||
-rw-r--r-- | include/core/SkShader.h | 4 |
3 files changed, 10 insertions, 0 deletions
diff --git a/include/core/SkColor.h b/include/core/SkColor.h index f18fb7ee5e..3ebd18b7aa 100644 --- a/include/core/SkColor.h +++ b/include/core/SkColor.h @@ -169,6 +169,8 @@ struct SkPM4f { float fVec[4]; float a() const { return fVec[SK_A32_SHIFT/8]; } + + static SkPM4f FromPMColor(SkPMColor); }; /* diff --git a/include/core/SkColorFilter.h b/include/core/SkColorFilter.h index 211aae6962..aece22e05a 100644 --- a/include/core/SkColorFilter.h +++ b/include/core/SkColorFilter.h @@ -81,6 +81,10 @@ public: */ virtual uint32_t getFlags() const { return 0; } + bool supports4f() const { + return SkToBool(this->getFlags() & kSupports4f_Flag); + } + /** * If this subclass can optimally createa composition with the inner filter, return it as * a new filter (which the caller must unref() when it is done). If no such optimization diff --git a/include/core/SkShader.h b/include/core/SkShader.h index bf6d6ddb42..297091d542 100644 --- a/include/core/SkShader.h +++ b/include/core/SkShader.h @@ -121,6 +121,10 @@ public: */ virtual uint32_t getFlags() const { return 0; } + bool supports4f() const { + return SkToBool(this->getFlags() & kSupports4f_Flag); + } + /** * Called for each span of the object being drawn. Your subclass should * set the appropriate colors (with premultiplied alpha) that correspond |