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-rw-r--r--include/core/SkShader.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index e1cab96795..2632830ef0 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -318,9 +318,11 @@ public:
virtual GradientType asAGradient(GradientInfo* info) const;
/**
- * If the shader subclass has a GrEffect implementation, this installs an effect on the stage.
- * The GrContext may be used by the effect to create textures. The GPU device does not call
- * setContext. Instead we pass the paint here in case the shader needs paint info.
+ * If the shader subclass has a GrEffect implementation, this resturns the effect to install.
+ * The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha.
+ * The output color should be the computed SkShader premul color modulated by the incoming
+ * color. The GrContext may be used by the effect to create textures. The GPU device does not
+ * call setContext. Instead we pass the SkPaint here in case the shader needs paint info.
*/
virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const;