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-rw-r--r--include/core/SkBitmapDevice.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/core/SkBitmapDevice.h b/include/core/SkBitmapDevice.h
index dff5e65bc8..03fd014d45 100644
--- a/include/core/SkBitmapDevice.h
+++ b/include/core/SkBitmapDevice.h
@@ -40,11 +40,6 @@ public:
protected:
bool onShouldDisableLCD(const SkPaint&) const SK_OVERRIDE;
- /** Clears the entire device to the specified color (including alpha).
- * Ignores the clip.
- */
- virtual void clear(SkColor color) SK_OVERRIDE;
-
/** These are called inside the per-device-layer loop for each draw call.
When these are called, we have already applied any saveLayer operations,
and are handling any looping from the paint, and any effects from the