diff options
Diffstat (limited to 'gpu')
-rw-r--r-- | gpu/src/android/GrGLDefaultInterface_android.cpp | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/gpu/src/android/GrGLDefaultInterface_android.cpp b/gpu/src/android/GrGLDefaultInterface_android.cpp new file mode 100644 index 0000000000..e52277e19b --- /dev/null +++ b/gpu/src/android/GrGLDefaultInterface_android.cpp @@ -0,0 +1,138 @@ +// Modified from chromium/src/webkit/glue/gl_bindings_skia_cmd_buffer.cc + +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "GrGLInterface.h" + +#ifndef GL_GLEXT_PROTOTYPES +#define GL_GLEXT_PROTOTYPES +#endif + +#include "gl2.h" +#include "gl2ext.h" +/* +#include "gpu/GLES2/gl2.h" +#include "gpu/GLES2/gl2ext.h" +*/ +void GrGLSetDefaultGLInterface() { + static GrGLInterface cmd_buffer_interface = { + kES2_GrGLBinding, + + glActiveTexture, + glAttachShader, + glBindAttribLocation, + glBindBuffer, + glBindTexture, + glBlendColor, + glBlendFunc, + glBufferData, + glBufferSubData, + glClear, + glClearColor, + glClearStencil, + NULL, // glClientActiveTexture + NULL, // glColor4ub + glColorMask, + NULL, // glColorPointer + glCompileShader, + glCompressedTexImage2D, + glCreateProgram, + glCreateShader, + glCullFace, + glDeleteBuffers, + glDeleteProgram, + glDeleteShader, + glDeleteTextures, + glDepthMask, + glDisable, + NULL, // glDisableClientState + glDisableVertexAttribArray, + glDrawArrays, + glDrawElements, + glEnable, + NULL, // glEnableClientState + glEnableVertexAttribArray, + glFrontFace, + glGenBuffers, + glGenTextures, + glGetBufferParameteriv, + glGetError, + glGetIntegerv, + glGetProgramInfoLog, + glGetProgramiv, + glGetShaderInfoLog, + glGetShaderiv, + glGetString, + glGetUniformLocation, + glLineWidth, + glLinkProgram, + NULL, // glLoadMatrixf + NULL, // glMatrixMode + glPixelStorei, + NULL, // glPointSize + glReadPixels, + glScissor, + NULL, // glShadeModel + glShaderSource, + glStencilFunc, + glStencilFuncSeparate, + glStencilMask, + glStencilMaskSeparate, + glStencilOp, + glStencilOpSeparate, + NULL, // glTexCoordPointer + NULL, // glTexEnvi + glTexImage2D, + glTexParameteri, + glTexSubImage2D, + glUniform1f, + glUniform1i, + glUniform1fv, + glUniform1iv, + glUniform2f, + glUniform2i, + glUniform2fv, + glUniform2iv, + glUniform3f, + glUniform3i, + glUniform3fv, + glUniform3iv, + glUniform4f, + glUniform4i, + glUniform4fv, + glUniform4iv, + glUniformMatrix2fv, + glUniformMatrix3fv, + glUniformMatrix4fv, + glUseProgram, + glVertexAttrib4fv, + glVertexAttribPointer, + NULL, // glVertexPointer + glViewport, + glBindFramebuffer, + glBindRenderbuffer, + glCheckFramebufferStatus, + glDeleteFramebuffers, + glDeleteRenderbuffers, + glFramebufferRenderbuffer, + glFramebufferTexture2D, + glGenFramebuffers, + glGenRenderbuffers, + glRenderbufferStorage, + NULL, // glRenderbufferStorageMultisampleEXT, + NULL, // glBlitFramebufferEXT, + NULL, // glResolveMultisampleFramebuffer + glMapBufferOES, + glUnmapBufferOES, + NULL, + GrGLInterface::kStaticInitEndGuard + }; + static bool host_StubGL_initialized = false; + if (!host_StubGL_initialized) { + GrGLSetGLInterface(&cmd_buffer_interface); + host_StubGL_initialized = true; + } +} + |