diff options
Diffstat (limited to 'gm/modecolorfilters.cpp')
-rw-r--r-- | gm/modecolorfilters.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/gm/modecolorfilters.cpp b/gm/modecolorfilters.cpp index 4e5d45cf96..50bb27f9d8 100644 --- a/gm/modecolorfilters.cpp +++ b/gm/modecolorfilters.cpp @@ -16,7 +16,7 @@ namespace skiagm { // Using gradients because GPU doesn't currently have an implementation of SkColorShader (duh!) static sk_sp<SkShader> make_color_shader(SkColor color) { - static const SkPoint kPts[] = {{0, 0}, {1, 1}}; + constexpr SkPoint kPts[] = {{0, 0}, {1, 1}}; SkColor colors[] = {color, color}; return SkGradientShader::MakeLinear(kPts, colors, nullptr, 2, SkShader::kClamp_TileMode); @@ -68,10 +68,10 @@ protected: void onDraw(SkCanvas* canvas) override { // size of rect for each test case - static const int kRectWidth = 20; - static const int kRectHeight = 20; + constexpr int kRectWidth = 20; + constexpr int kRectHeight = 20; - static const int kCheckSize = 10; + constexpr int kCheckSize = 10; if (!fBmpShader) { fBmpShader = make_bg_shader(kCheckSize); @@ -118,7 +118,7 @@ protected: SkPaint paint; int idx = 0; - static const int kRectsPerRow = SkMax32(this->getISize().fWidth / kRectWidth, 1); + const int kRectsPerRow = SkMax32(this->getISize().fWidth / kRectWidth, 1); for (size_t cfm = 0; cfm < SK_ARRAY_COUNT(modes); ++cfm) { for (size_t cfc = 0; cfc < SK_ARRAY_COUNT(colors); ++cfc) { paint.setColorFilter(SkColorFilter::MakeModeFilter(colors[cfc], modes[cfm])); |