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-rw-r--r--experimental/Intersection/QuadraticBezierClip.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/experimental/Intersection/QuadraticBezierClip.cpp b/experimental/Intersection/QuadraticBezierClip.cpp
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+++ b/experimental/Intersection/QuadraticBezierClip.cpp
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+#include "CubicIntersection.h"
+#include "LineParameters.h"
+#include <algorithm> // used for std::swap
+
+// return false if unable to clip (e.g., unable to create implicit line)
+// caller should subdivide, or create degenerate if the values are too small
+bool bezier_clip(const Quadratic& q1, const Quadratic& q2, double& minT, double& maxT) {
+ minT = 1;
+ maxT = 0;
+ // determine normalized implicit line equation for pt[0] to pt[3]
+ // of the form ax + by + c = 0, where a*a + b*b == 1
+
+ // find the implicit line equation parameters
+ LineParameters endLine;
+ endLine.quadEndPoints(q1);
+ if (!endLine.normalize()) {
+ printf("line cannot be normalized: need more code here\n");
+ return false;
+ }
+
+ double distance = endLine.controlPtDistance(q1);
+
+ // find fat line
+ double top = 0;
+ double bottom = distance / 2; // http://students.cs.byu.edu/~tom/557/text/cic.pdf (7.6)
+ if (top > bottom) {
+ std::swap(top, bottom);
+ }
+
+ // compute intersecting candidate distance
+ Quadratic distance2y; // points with X of (0, 1/2, 1)
+ endLine.quadDistanceY(q2, distance2y);
+
+ int flags = 0;
+ if (approximately_lesser(distance2y[0].y, top)) {
+ flags |= kFindTopMin;
+ } else if (approximately_greater(distance2y[0].y, bottom)) {
+ flags |= kFindBottomMin;
+ } else {
+ minT = 0;
+ }
+
+ if (approximately_lesser(distance2y[2].y, top)) {
+ flags |= kFindTopMax;
+ } else if (approximately_greater(distance2y[2].y, bottom)) {
+ flags |= kFindBottomMax;
+ } else {
+ maxT = 1;
+ }
+ // Find the intersection of distance convex hull and fat line.
+ x_at(distance2y[0], distance2y[1], top, bottom, flags, minT, maxT);
+ x_at(distance2y[1], distance2y[2], top, bottom, flags, minT, maxT);
+ x_at(distance2y[2], distance2y[0], top, bottom, flags, minT, maxT);
+
+ return minT < maxT; // returns false if distance shows no intersection
+}
+