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Diffstat (limited to 'dm/DMQuiltTask.cpp')
-rw-r--r-- | dm/DMQuiltTask.cpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/dm/DMQuiltTask.cpp b/dm/DMQuiltTask.cpp new file mode 100644 index 0000000000..83a989da71 --- /dev/null +++ b/dm/DMQuiltTask.cpp @@ -0,0 +1,98 @@ +#include "DMQuiltTask.h" +#include "DMUtil.h" +#include "DMWriteTask.h" + +#include "SkBBHFactory.h" +#include "SkCommandLineFlags.h" +#include "SkPicture.h" +#include "SkTaskGroup.h" + +DEFINE_bool(quilt, true, "If true, draw GM via a picture into a quilt of small tiles and compare."); +DEFINE_int32(quiltTile, 256, "Dimension of (square) quilt tile."); + +namespace DM { + +static const char* kBBHs[] = { "nobbh", "rtree", "tilegrid" }; +QuiltTask::QuiltTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, QuiltTask::BBH bbh) + : CpuTask(parent) + , fBBH(bbh) + , fName(UnderJoin(parent.name().c_str(), kBBHs[bbh])) + , fGM(gm) + , fReference(reference) + {} + +static int tiles_needed(int fullDimension, int tileDimension) { + return (fullDimension + tileDimension - 1) / tileDimension; +} + +struct DrawTileArgs { + int x, y; + const SkPicture* picture; + SkBitmap* quilt; +}; + +static void draw_tile(DrawTileArgs* arg) { + const DrawTileArgs& a = *arg; + SkBitmap tile; + a.quilt->extractSubset(&tile, SkIRect::MakeXYWH(a.x, a.y, FLAGS_quiltTile, FLAGS_quiltTile)); + SkCanvas tileCanvas(tile); + tileCanvas.translate(SkIntToScalar(-a.x), SkIntToScalar(-a.y)); + a.picture->playback(&tileCanvas); + tileCanvas.flush(); +} + +void QuiltTask::draw() { + SkAutoTDelete<SkBBHFactory> factory; + switch (fBBH) { + case kNone_BBH: break; + case kRTree_BBH: + factory.reset(SkNEW(SkRTreeFactory)); + break; + } + + // A couple GMs draw wrong when using a bounding box hierarchy. + // This almost certainly means we have a bug to fix, but for now + // just draw without a bounding box hierarchy. + if (fGM->getFlags() & skiagm::GM::kNoBBH_Flag) { + factory.reset(NULL); + } + + SkAutoTUnref<const SkPicture> recorded(RecordPicture(fGM.get(), factory.get())); + + SkBitmap full; + AllocatePixels(fReference, &full); + + if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) { + // Some GMs don't draw exactly the same when tiled. Draw them in one go. + SkCanvas canvas(full); + recorded->playback(&canvas); + canvas.flush(); + } else { + // Draw tiles in parallel into the same bitmap, simulating aggressive impl-side painting. + int xTiles = tiles_needed(full.width(), FLAGS_quiltTile), + yTiles = tiles_needed(full.height(), FLAGS_quiltTile); + SkTDArray<DrawTileArgs> args; + args.setCount(xTiles*yTiles); + for (int y = 0; y < yTiles; y++) { + for (int x = 0; x < xTiles; x++) { + DrawTileArgs arg = { x*FLAGS_quiltTile, y*FLAGS_quiltTile, recorded, &full }; + args[y*xTiles + x] = arg; + } + } + SkTaskGroup().batch(draw_tile, args.begin(), args.count()); + } + + if (!BitmapsEqual(full, fReference)) { + this->fail(); + this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "GM", full))); + } +} + +bool QuiltTask::shouldSkip() const { + if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { + return true; + } + return !FLAGS_quilt; +} + +} // namespace DM |