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-rw-r--r--bench/SkBenchmark.h19
1 files changed, 15 insertions, 4 deletions
diff --git a/bench/SkBenchmark.h b/bench/SkBenchmark.h
index bf44d2cc97..f1e317da60 100644
--- a/bench/SkBenchmark.h
+++ b/bench/SkBenchmark.h
@@ -13,9 +13,13 @@
#include "SkString.h"
#include "SkTRegistry.h"
-#define DEF_BENCH(code) \
-static SkBenchmark* SK_MACRO_APPEND_LINE(F_)() { code; } \
-static BenchRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
+#define DEF_BENCH(code) \
+namespace { \
+class SK_MACRO_APPEND_LINE(F_CLASS) : public SkBenchmarkFactory { \
+ virtual SkBenchmark* operator()() const SK_OVERRIDE { code; } \
+} SK_MACRO_APPEND_LINE(g_F_); \
+BenchRegistry SK_MACRO_APPEND_LINE(g_R_)(&SK_MACRO_APPEND_LINE(g_F_)); \
+}
/*
* With the above macros, you can register benches as follows (at the bottom
@@ -132,6 +136,13 @@ private:
typedef SkRefCnt INHERITED;
};
-typedef SkTRegistry<SkBenchmark*(*)()> BenchRegistry;
+class SkBenchmarkFactory : public SkRefCnt {
+public:
+ // Creates a new SkBenchmark that is owned by the caller on each call.
+ virtual SkBenchmark* operator()() const = 0;
+ virtual ~SkBenchmarkFactory() {}
+};
+
+typedef SkTRegistry<SkBenchmarkFactory*> BenchRegistry;
#endif