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-rw-r--r--include/effects/SkImageFilterUtils.h37
1 files changed, 0 insertions, 37 deletions
diff --git a/include/effects/SkImageFilterUtils.h b/include/effects/SkImageFilterUtils.h
deleted file mode 100644
index 5b9f192a0f..0000000000
--- a/include/effects/SkImageFilterUtils.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkImageFilterUtils_DEFINED
-#define SkImageFilterUtils_DEFINED
-
-#if SK_SUPPORT_GPU
-
-#include "SkImageFilter.h"
-
-class SkBitmap;
-class GrTexture;
-class SkImageFilter;
-
-class SK_API SkImageFilterUtils {
-public:
- /**
- * Wrap the given texture in a texture-backed SkBitmap.
- */
- static bool WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
-
- /**
- * Recursively evaluate the given filter on the GPU. If filter is NULL,
- * this function returns src. If the filter has no GPU implementation, it
- * will be processed in software and uploaded to the GPU.
- */
- static bool GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy,
- const SkBitmap& src, SkBitmap* result, SkIPoint* offset);
-};
-
-#endif
-
-#endif