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-rw-r--r--src/core/SkAAClip.cpp16
-rw-r--r--src/core/SkBitmapProcState_matrix.h18
-rw-r--r--src/core/SkBitmapProcState_sample.h15
-rw-r--r--src/core/SkBlitMask_D32.cpp5
-rw-r--r--src/core/SkConcaveToTriangles.cpp16
-rw-r--r--src/core/SkPath.cpp2
-rw-r--r--src/core/SkPixelRef.cpp2
-rw-r--r--src/core/SkPoint.cpp2
-rw-r--r--src/core/SkRegion.cpp2
-rw-r--r--src/core/SkScalerContext.cpp4
-rw-r--r--src/core/SkScan_AntiPath.cpp2
-rw-r--r--src/core/SkString.cpp2
12 files changed, 63 insertions, 23 deletions
diff --git a/src/core/SkAAClip.cpp b/src/core/SkAAClip.cpp
index fe0fb286dc..86c99d8c0c 100644
--- a/src/core/SkAAClip.cpp
+++ b/src/core/SkAAClip.cpp
@@ -1055,6 +1055,9 @@ public:
void validate() {
#ifdef SK_DEBUG
+ if (false) { // avoid bit rot, suppress warning
+ test_count_left_right_zeros();
+ }
int prevY = -1;
for (int i = 0; i < fRows.count(); ++i) {
const Row& row = fRows[i];
@@ -1324,12 +1327,6 @@ typedef void (*RowProc)(SkAAClip::Builder&, int bottom,
const uint8_t* rowA, const SkIRect& rectA,
const uint8_t* rowB, const SkIRect& rectB);
-static void sectRowProc(SkAAClip::Builder& builder, int bottom,
- const uint8_t* rowA, const SkIRect& rectA,
- const uint8_t* rowB, const SkIRect& rectB) {
-
-}
-
typedef U8CPU (*AlphaProc)(U8CPU alphaA, U8CPU alphaB);
static U8CPU sectAlphaProc(U8CPU alphaA, U8CPU alphaB) {
@@ -1434,6 +1431,7 @@ static void adjust_row(RowIter& iter, int& leftA, int& riteA, int rite) {
}
}
+#if 0 // UNUSED
static bool intersect(int& min, int& max, int boundsMin, int boundsMax) {
SkASSERT(min < max);
SkASSERT(boundsMin < boundsMax);
@@ -1448,6 +1446,7 @@ static bool intersect(int& min, int& max, int boundsMin, int boundsMax) {
}
return true;
}
+#endif
static void operatorX(SkAAClip::Builder& builder, int lastY,
RowIter& iterA, RowIter& iterB,
@@ -1975,8 +1974,8 @@ static inline uint16_t mergeOne(uint16_t value, unsigned alpha) {
unsigned g = SkGetPackedG16(value);
unsigned b = SkGetPackedB16(value);
return SkPackRGB16(SkMulDiv255Round(r, alpha),
- SkMulDiv255Round(r, alpha),
- SkMulDiv255Round(r, alpha));
+ SkMulDiv255Round(g, alpha),
+ SkMulDiv255Round(b, alpha));
}
static inline SkPMColor mergeOne(SkPMColor value, unsigned alpha) {
unsigned a = SkGetPackedA32(value);
@@ -1992,7 +1991,6 @@ static inline SkPMColor mergeOne(SkPMColor value, unsigned alpha) {
template <typename T> void mergeT(const T* SK_RESTRICT src, int srcN,
const uint8_t* SK_RESTRICT row, int rowN,
T* SK_RESTRICT dst) {
- SkDEBUGCODE(int accumulated = 0;)
for (;;) {
SkASSERT(rowN > 0);
SkASSERT(srcN > 0);
diff --git a/src/core/SkBitmapProcState_matrix.h b/src/core/SkBitmapProcState_matrix.h
index 0fe0c19459..5ea780e9b7 100644
--- a/src/core/SkBitmapProcState_matrix.h
+++ b/src/core/SkBitmapProcState_matrix.h
@@ -26,6 +26,22 @@
#define PREAMBLE_ARG_Y
#endif
+// declare functions externally to suppress warnings.
+void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y);
+void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y);
+void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
+ uint32_t* SK_RESTRICT xy,
+ int count, int x, int y);
+void SCALE_FILTER_NAME(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y);
+void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
+ uint32_t xy[], int count, int x, int y);
+void PERSP_FILTER_NAME(const SkBitmapProcState& s,
+ uint32_t* SK_RESTRICT xy, int count,
+ int x, int y);
+
void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
@@ -189,7 +205,7 @@ void SCALE_FILTER_NAME(const SkBitmapProcState& s,
if (dx > 0 &&
(unsigned)(fx >> 16) <= maxX &&
(unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
- decal_filter_scale(xy, fx, dx, count);
+ decal_filter_scale(xy, (SkFixed) fx, (SkFixed) dx, count);
} else
#endif
{
diff --git a/src/core/SkBitmapProcState_sample.h b/src/core/SkBitmapProcState_sample.h
index e6b587f912..7bd0080c43 100644
--- a/src/core/SkBitmapProcState_sample.h
+++ b/src/core/SkBitmapProcState_sample.h
@@ -23,6 +23,21 @@
#error "unsupported DSTSIZE"
#endif
+
+// declare functions externally to suppress warnings.
+void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
+ const uint32_t* SK_RESTRICT xy,
+ int count, DSTTYPE* SK_RESTRICT colors);
+void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
+ const uint32_t* SK_RESTRICT xy,
+ int count, DSTTYPE* SK_RESTRICT colors);
+void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
+ const uint32_t* SK_RESTRICT xy,
+ int count, DSTTYPE* SK_RESTRICT colors);
+void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
+ const uint32_t* SK_RESTRICT xy,
+ int count, DSTTYPE* SK_RESTRICT colors);
+
void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
diff --git a/src/core/SkBlitMask_D32.cpp b/src/core/SkBlitMask_D32.cpp
index c97e9e6747..6576acb837 100644
--- a/src/core/SkBlitMask_D32.cpp
+++ b/src/core/SkBlitMask_D32.cpp
@@ -353,7 +353,9 @@ static void A8_RowProc_Blend(SkPMColor* SK_RESTRICT dst,
static void A8_RowProc_Opaque(SkPMColor* SK_RESTRICT dst,
const uint8_t* SK_RESTRICT mask,
const SkPMColor* SK_RESTRICT src, int count) {
+#if 0 // suppress warning
const uint32_t rbmask = gMask_00FF00FF;
+#endif
for (int i = 0; i < count; ++i) {
int m = mask[i];
if (m) {
@@ -564,7 +566,8 @@ SkBlitMask::RowProc SkBlitMask::RowFactory(SkBitmap::Config config,
static const RowProc gProcs[] = {
// need X coordinate to handle BW
- NULL, NULL, //(RowProc)BW_RowProc_Blend, (RowProc)BW_RowProc_Opaque,
+ false ? (RowProc)BW_RowProc_Blend : NULL, // suppress unused warning
+ false ? (RowProc)BW_RowProc_Opaque : NULL, // suppress unused warning
(RowProc)A8_RowProc_Blend, (RowProc)A8_RowProc_Opaque,
(RowProc)LCD16_RowProc_Blend, (RowProc)LCD16_RowProc_Opaque,
(RowProc)LCD32_RowProc_Blend, (RowProc)LCD32_RowProc_Opaque,
diff --git a/src/core/SkConcaveToTriangles.cpp b/src/core/SkConcaveToTriangles.cpp
index 2ca6795f52..4821e69c4d 100644
--- a/src/core/SkConcaveToTriangles.cpp
+++ b/src/core/SkConcaveToTriangles.cpp
@@ -34,6 +34,7 @@
// - There is no need to use SkTDArray for everything. Use SkAutoTMalloc for
// everything else.
+#include "SkConcaveToTriangles.h"
#include "SkTDArray.h"
#include "SkGeometry.h"
#include "SkTSort.h"
@@ -420,7 +421,7 @@ public:
};
-bool operator<(VertexPtr &v0, VertexPtr &v1) {
+static bool operator<(VertexPtr &v0, VertexPtr &v1) {
// DebugPrintf("< %p %p\n", &v0, &v1);
if (v0.vt->point().fY < v1.vt->point().fY) return true;
if (v0.vt->point().fY > v1.vt->point().fY) return false;
@@ -429,14 +430,15 @@ bool operator<(VertexPtr &v0, VertexPtr &v1) {
}
-bool operator>(VertexPtr &v0, VertexPtr &v1) {
+#if 0 // UNUSED
+static bool operator>(VertexPtr &v0, VertexPtr &v1) {
// DebugPrintf("> %p %p\n", &v0, &v1);
if (v0.vt->point().fY > v1.vt->point().fY) return true;
if (v0.vt->point().fY < v1.vt->point().fY) return false;
if (v0.vt->point().fX > v1.vt->point().fX) return true;
else return false;
}
-
+#endif
static void SetVertexPoints(size_t numPts, const SkPoint *pt, Vertex *vt) {
for (; numPts-- != 0; ++pt, ++vt)
@@ -675,7 +677,7 @@ static void RemoveDegenerateTrapezoids(size_t numVt, Vertex *vt) {
// Enhance the polygon with trapezoids.
-bool ConvertPointsToVertices(size_t numPts, const SkPoint *pts, Vertex *vta) {
+static bool ConvertPointsToVertices(size_t numPts, const SkPoint *pts, Vertex *vta) {
DebugPrintf("ConvertPointsToVertices()\n");
// Clear everything.
@@ -835,7 +837,7 @@ static size_t CountVertices(const Vertex *first, const Vertex *last) {
}
-bool operator<(const SkPoint &p0, const SkPoint &p1) {
+static bool operator<(const SkPoint &p0, const SkPoint &p1) {
if (p0.fY < p1.fY) return true;
if (p0.fY > p1.fY) return false;
if (p0.fX < p1.fX) return true;
@@ -854,7 +856,7 @@ static void PrintLinkedVertices(size_t n, Vertex *vertices) {
// Triangulate an unimonotone chain.
-bool TriangulateMonotone(Vertex *first, Vertex *last,
+static bool TriangulateMonotone(Vertex *first, Vertex *last,
SkTDArray<SkPoint> *triangles) {
DebugPrintf("TriangulateMonotone()\n");
@@ -915,7 +917,7 @@ bool TriangulateMonotone(Vertex *first, Vertex *last,
// Split the polygon into sets of unimonotone chains, and eventually call
// TriangulateMonotone() to convert them into triangles.
-bool Triangulate(Vertex *first, Vertex *last, SkTDArray<SkPoint> *triangles) {
+static bool Triangulate(Vertex *first, Vertex *last, SkTDArray<SkPoint> *triangles) {
DebugPrintf("Triangulate()\n");
Vertex *currentVertex = first;
while (!currentVertex->done()) {
diff --git a/src/core/SkPath.cpp b/src/core/SkPath.cpp
index 5f63651d6d..a9693c2f67 100644
--- a/src/core/SkPath.cpp
+++ b/src/core/SkPath.cpp
@@ -479,7 +479,6 @@ void SkPath::incReserve(U16CPU inc) {
void SkPath::moveTo(SkScalar x, SkScalar y) {
SkDEBUGCODE(this->validate();)
- int vc = fVerbs.count();
SkPoint* pt;
// remember our index
@@ -1206,7 +1205,6 @@ void SkPath::reversePathTo(const SkPath& path) {
void SkPath::reverseAddPath(const SkPath& src) {
this->incReserve(src.fPts.count());
- const SkPoint* startPts = src.fPts.begin();
const SkPoint* pts = src.fPts.end();
const uint8_t* startVerbs = src.fVerbs.begin();
const uint8_t* verbs = src.fVerbs.end();
diff --git a/src/core/SkPixelRef.cpp b/src/core/SkPixelRef.cpp
index 88ce76fb6a..310b74dbe8 100644
--- a/src/core/SkPixelRef.cpp
+++ b/src/core/SkPixelRef.cpp
@@ -19,7 +19,7 @@
SK_DECLARE_STATIC_MUTEX(gPixelRefMutex);
#endif
-SkBaseMutex* get_default_mutex() {
+static SkBaseMutex* get_default_mutex() {
#ifdef PIXELREF_MUTEX_RING_COUNT
// atomic_inc might be overkill here. It may be fine if once in a while
// we hit a race-condition and two subsequent calls get the same index...
diff --git a/src/core/SkPoint.cpp b/src/core/SkPoint.cpp
index c51b7cabe1..488bacb3dd 100644
--- a/src/core/SkPoint.cpp
+++ b/src/core/SkPoint.cpp
@@ -110,7 +110,7 @@ SkScalar SkPoint::Normalize(SkPoint* pt) {
float mag2;
if (!isLengthNearlyZero(pt->fX, pt->fY, &mag2)) {
float mag = sk_float_sqrt(mag2);
- float scale = 1.0 / mag;
+ float scale = 1.0f / mag;
pt->fX = pt->fX * scale;
pt->fY = pt->fY * scale;
return mag;
diff --git a/src/core/SkRegion.cpp b/src/core/SkRegion.cpp
index fac948db14..e403b1956a 100644
--- a/src/core/SkRegion.cpp
+++ b/src/core/SkRegion.cpp
@@ -925,10 +925,12 @@ static int operate(const SkRegion::RunType a_runs[],
interval, but we can first trim off the const overhead of the initial TOP
value, plus the final BOTTOM + 2 sentinels.
*/
+#if 0 // UNUSED
static int count_to_intervals(int count) {
SkASSERT(count >= 6); // a single rect is 6 values
return (count - 4) >> 1;
}
+#endif
/* Given a number of intervals, what is the worst case representation of that
many intervals?
diff --git a/src/core/SkScalerContext.cpp b/src/core/SkScalerContext.cpp
index d47c314834..2cce8ab1c6 100644
--- a/src/core/SkScalerContext.cpp
+++ b/src/core/SkScalerContext.cpp
@@ -341,11 +341,14 @@ SK_ERROR:
glyph->fMaskFormat = fRec.fMaskFormat;
}
+#if 0 // UNUSED
static bool isLCD(const SkScalerContext::Rec& rec) {
return SkMask::kLCD16_Format == rec.fMaskFormat ||
SkMask::kLCD32_Format == rec.fMaskFormat;
}
+#endif
+#if 0 // UNUSED
static uint16_t a8_to_rgb565(unsigned a8) {
return SkPackRGB16(a8 >> 3, a8 >> 2, a8 >> 3);
}
@@ -368,6 +371,7 @@ static void copyToLCD16(const SkBitmap& src, const SkMask& dst) {
dstP = (uint16_t*)((char*)dstP + dstRB);
}
}
+#endif
#define SK_FREETYPE_LCD_LERP 160
diff --git a/src/core/SkScan_AntiPath.cpp b/src/core/SkScan_AntiPath.cpp
index 914d813afc..153778e0a6 100644
--- a/src/core/SkScan_AntiPath.cpp
+++ b/src/core/SkScan_AntiPath.cpp
@@ -235,6 +235,7 @@ void SuperBlitter::blitH(int x, int y, int width) {
#endif
}
+#if 0 // UNUSED
static void set_left_rite_runs(SkAlphaRuns& runs, int ileft, U8CPU leftA,
int n, U8CPU riteA) {
SkASSERT(leftA <= 0xFF);
@@ -270,6 +271,7 @@ static void set_left_rite_runs(SkAlphaRuns& runs, int ileft, U8CPU leftA,
}
run[0] = 0;
}
+#endif
void SuperBlitter::blitRect(int x, int y, int width, int height) {
SkASSERT(width > 0);
diff --git a/src/core/SkString.cpp b/src/core/SkString.cpp
index 0e0318b078..85fecc9e04 100644
--- a/src/core/SkString.cpp
+++ b/src/core/SkString.cpp
@@ -101,7 +101,7 @@ char* SkStrAppendS64(char string[], int64_t dec, int minDigits) {
}
do {
- *--p = SkToU8('0' + dec % 10);
+ *--p = SkToU8('0' + (int32_t) (dec % 10));
dec /= 10;
minDigits--;
} while (dec != 0);