diff options
-rw-r--r-- | src/core/SkAAClip.cpp | 16 | ||||
-rw-r--r-- | src/core/SkBitmapProcState_matrix.h | 18 | ||||
-rw-r--r-- | src/core/SkBitmapProcState_sample.h | 15 | ||||
-rw-r--r-- | src/core/SkBlitMask_D32.cpp | 5 | ||||
-rw-r--r-- | src/core/SkConcaveToTriangles.cpp | 16 | ||||
-rw-r--r-- | src/core/SkPath.cpp | 2 | ||||
-rw-r--r-- | src/core/SkPixelRef.cpp | 2 | ||||
-rw-r--r-- | src/core/SkPoint.cpp | 2 | ||||
-rw-r--r-- | src/core/SkRegion.cpp | 2 | ||||
-rw-r--r-- | src/core/SkScalerContext.cpp | 4 | ||||
-rw-r--r-- | src/core/SkScan_AntiPath.cpp | 2 | ||||
-rw-r--r-- | src/core/SkString.cpp | 2 |
12 files changed, 63 insertions, 23 deletions
diff --git a/src/core/SkAAClip.cpp b/src/core/SkAAClip.cpp index fe0fb286dc..86c99d8c0c 100644 --- a/src/core/SkAAClip.cpp +++ b/src/core/SkAAClip.cpp @@ -1055,6 +1055,9 @@ public: void validate() { #ifdef SK_DEBUG + if (false) { // avoid bit rot, suppress warning + test_count_left_right_zeros(); + } int prevY = -1; for (int i = 0; i < fRows.count(); ++i) { const Row& row = fRows[i]; @@ -1324,12 +1327,6 @@ typedef void (*RowProc)(SkAAClip::Builder&, int bottom, const uint8_t* rowA, const SkIRect& rectA, const uint8_t* rowB, const SkIRect& rectB); -static void sectRowProc(SkAAClip::Builder& builder, int bottom, - const uint8_t* rowA, const SkIRect& rectA, - const uint8_t* rowB, const SkIRect& rectB) { - -} - typedef U8CPU (*AlphaProc)(U8CPU alphaA, U8CPU alphaB); static U8CPU sectAlphaProc(U8CPU alphaA, U8CPU alphaB) { @@ -1434,6 +1431,7 @@ static void adjust_row(RowIter& iter, int& leftA, int& riteA, int rite) { } } +#if 0 // UNUSED static bool intersect(int& min, int& max, int boundsMin, int boundsMax) { SkASSERT(min < max); SkASSERT(boundsMin < boundsMax); @@ -1448,6 +1446,7 @@ static bool intersect(int& min, int& max, int boundsMin, int boundsMax) { } return true; } +#endif static void operatorX(SkAAClip::Builder& builder, int lastY, RowIter& iterA, RowIter& iterB, @@ -1975,8 +1974,8 @@ static inline uint16_t mergeOne(uint16_t value, unsigned alpha) { unsigned g = SkGetPackedG16(value); unsigned b = SkGetPackedB16(value); return SkPackRGB16(SkMulDiv255Round(r, alpha), - SkMulDiv255Round(r, alpha), - SkMulDiv255Round(r, alpha)); + SkMulDiv255Round(g, alpha), + SkMulDiv255Round(b, alpha)); } static inline SkPMColor mergeOne(SkPMColor value, unsigned alpha) { unsigned a = SkGetPackedA32(value); @@ -1992,7 +1991,6 @@ static inline SkPMColor mergeOne(SkPMColor value, unsigned alpha) { template <typename T> void mergeT(const T* SK_RESTRICT src, int srcN, const uint8_t* SK_RESTRICT row, int rowN, T* SK_RESTRICT dst) { - SkDEBUGCODE(int accumulated = 0;) for (;;) { SkASSERT(rowN > 0); SkASSERT(srcN > 0); diff --git a/src/core/SkBitmapProcState_matrix.h b/src/core/SkBitmapProcState_matrix.h index 0fe0c19459..5ea780e9b7 100644 --- a/src/core/SkBitmapProcState_matrix.h +++ b/src/core/SkBitmapProcState_matrix.h @@ -26,6 +26,22 @@ #define PREAMBLE_ARG_Y #endif +// declare functions externally to suppress warnings. +void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, + uint32_t xy[], int count, int x, int y); +void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s, + uint32_t xy[], int count, int x, int y); +void PERSP_NOFILTER_NAME(const SkBitmapProcState& s, + uint32_t* SK_RESTRICT xy, + int count, int x, int y); +void SCALE_FILTER_NAME(const SkBitmapProcState& s, + uint32_t xy[], int count, int x, int y); +void AFFINE_FILTER_NAME(const SkBitmapProcState& s, + uint32_t xy[], int count, int x, int y); +void PERSP_FILTER_NAME(const SkBitmapProcState& s, + uint32_t* SK_RESTRICT xy, int count, + int x, int y); + void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | @@ -189,7 +205,7 @@ void SCALE_FILTER_NAME(const SkBitmapProcState& s, if (dx > 0 && (unsigned)(fx >> 16) <= maxX && (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) { - decal_filter_scale(xy, fx, dx, count); + decal_filter_scale(xy, (SkFixed) fx, (SkFixed) dx, count); } else #endif { diff --git a/src/core/SkBitmapProcState_sample.h b/src/core/SkBitmapProcState_sample.h index e6b587f912..7bd0080c43 100644 --- a/src/core/SkBitmapProcState_sample.h +++ b/src/core/SkBitmapProcState_sample.h @@ -23,6 +23,21 @@ #error "unsupported DSTSIZE" #endif + +// declare functions externally to suppress warnings. +void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s, + const uint32_t* SK_RESTRICT xy, + int count, DSTTYPE* SK_RESTRICT colors); +void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s, + const uint32_t* SK_RESTRICT xy, + int count, DSTTYPE* SK_RESTRICT colors); +void MAKENAME(_filter_DX)(const SkBitmapProcState& s, + const uint32_t* SK_RESTRICT xy, + int count, DSTTYPE* SK_RESTRICT colors); +void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s, + const uint32_t* SK_RESTRICT xy, + int count, DSTTYPE* SK_RESTRICT colors); + void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s, const uint32_t* SK_RESTRICT xy, int count, DSTTYPE* SK_RESTRICT colors) { diff --git a/src/core/SkBlitMask_D32.cpp b/src/core/SkBlitMask_D32.cpp index c97e9e6747..6576acb837 100644 --- a/src/core/SkBlitMask_D32.cpp +++ b/src/core/SkBlitMask_D32.cpp @@ -353,7 +353,9 @@ static void A8_RowProc_Blend(SkPMColor* SK_RESTRICT dst, static void A8_RowProc_Opaque(SkPMColor* SK_RESTRICT dst, const uint8_t* SK_RESTRICT mask, const SkPMColor* SK_RESTRICT src, int count) { +#if 0 // suppress warning const uint32_t rbmask = gMask_00FF00FF; +#endif for (int i = 0; i < count; ++i) { int m = mask[i]; if (m) { @@ -564,7 +566,8 @@ SkBlitMask::RowProc SkBlitMask::RowFactory(SkBitmap::Config config, static const RowProc gProcs[] = { // need X coordinate to handle BW - NULL, NULL, //(RowProc)BW_RowProc_Blend, (RowProc)BW_RowProc_Opaque, + false ? (RowProc)BW_RowProc_Blend : NULL, // suppress unused warning + false ? (RowProc)BW_RowProc_Opaque : NULL, // suppress unused warning (RowProc)A8_RowProc_Blend, (RowProc)A8_RowProc_Opaque, (RowProc)LCD16_RowProc_Blend, (RowProc)LCD16_RowProc_Opaque, (RowProc)LCD32_RowProc_Blend, (RowProc)LCD32_RowProc_Opaque, diff --git a/src/core/SkConcaveToTriangles.cpp b/src/core/SkConcaveToTriangles.cpp index 2ca6795f52..4821e69c4d 100644 --- a/src/core/SkConcaveToTriangles.cpp +++ b/src/core/SkConcaveToTriangles.cpp @@ -34,6 +34,7 @@ // - There is no need to use SkTDArray for everything. Use SkAutoTMalloc for // everything else. +#include "SkConcaveToTriangles.h" #include "SkTDArray.h" #include "SkGeometry.h" #include "SkTSort.h" @@ -420,7 +421,7 @@ public: }; -bool operator<(VertexPtr &v0, VertexPtr &v1) { +static bool operator<(VertexPtr &v0, VertexPtr &v1) { // DebugPrintf("< %p %p\n", &v0, &v1); if (v0.vt->point().fY < v1.vt->point().fY) return true; if (v0.vt->point().fY > v1.vt->point().fY) return false; @@ -429,14 +430,15 @@ bool operator<(VertexPtr &v0, VertexPtr &v1) { } -bool operator>(VertexPtr &v0, VertexPtr &v1) { +#if 0 // UNUSED +static bool operator>(VertexPtr &v0, VertexPtr &v1) { // DebugPrintf("> %p %p\n", &v0, &v1); if (v0.vt->point().fY > v1.vt->point().fY) return true; if (v0.vt->point().fY < v1.vt->point().fY) return false; if (v0.vt->point().fX > v1.vt->point().fX) return true; else return false; } - +#endif static void SetVertexPoints(size_t numPts, const SkPoint *pt, Vertex *vt) { for (; numPts-- != 0; ++pt, ++vt) @@ -675,7 +677,7 @@ static void RemoveDegenerateTrapezoids(size_t numVt, Vertex *vt) { // Enhance the polygon with trapezoids. -bool ConvertPointsToVertices(size_t numPts, const SkPoint *pts, Vertex *vta) { +static bool ConvertPointsToVertices(size_t numPts, const SkPoint *pts, Vertex *vta) { DebugPrintf("ConvertPointsToVertices()\n"); // Clear everything. @@ -835,7 +837,7 @@ static size_t CountVertices(const Vertex *first, const Vertex *last) { } -bool operator<(const SkPoint &p0, const SkPoint &p1) { +static bool operator<(const SkPoint &p0, const SkPoint &p1) { if (p0.fY < p1.fY) return true; if (p0.fY > p1.fY) return false; if (p0.fX < p1.fX) return true; @@ -854,7 +856,7 @@ static void PrintLinkedVertices(size_t n, Vertex *vertices) { // Triangulate an unimonotone chain. -bool TriangulateMonotone(Vertex *first, Vertex *last, +static bool TriangulateMonotone(Vertex *first, Vertex *last, SkTDArray<SkPoint> *triangles) { DebugPrintf("TriangulateMonotone()\n"); @@ -915,7 +917,7 @@ bool TriangulateMonotone(Vertex *first, Vertex *last, // Split the polygon into sets of unimonotone chains, and eventually call // TriangulateMonotone() to convert them into triangles. -bool Triangulate(Vertex *first, Vertex *last, SkTDArray<SkPoint> *triangles) { +static bool Triangulate(Vertex *first, Vertex *last, SkTDArray<SkPoint> *triangles) { DebugPrintf("Triangulate()\n"); Vertex *currentVertex = first; while (!currentVertex->done()) { diff --git a/src/core/SkPath.cpp b/src/core/SkPath.cpp index 5f63651d6d..a9693c2f67 100644 --- a/src/core/SkPath.cpp +++ b/src/core/SkPath.cpp @@ -479,7 +479,6 @@ void SkPath::incReserve(U16CPU inc) { void SkPath::moveTo(SkScalar x, SkScalar y) { SkDEBUGCODE(this->validate();) - int vc = fVerbs.count(); SkPoint* pt; // remember our index @@ -1206,7 +1205,6 @@ void SkPath::reversePathTo(const SkPath& path) { void SkPath::reverseAddPath(const SkPath& src) { this->incReserve(src.fPts.count()); - const SkPoint* startPts = src.fPts.begin(); const SkPoint* pts = src.fPts.end(); const uint8_t* startVerbs = src.fVerbs.begin(); const uint8_t* verbs = src.fVerbs.end(); diff --git a/src/core/SkPixelRef.cpp b/src/core/SkPixelRef.cpp index 88ce76fb6a..310b74dbe8 100644 --- a/src/core/SkPixelRef.cpp +++ b/src/core/SkPixelRef.cpp @@ -19,7 +19,7 @@ SK_DECLARE_STATIC_MUTEX(gPixelRefMutex); #endif -SkBaseMutex* get_default_mutex() { +static SkBaseMutex* get_default_mutex() { #ifdef PIXELREF_MUTEX_RING_COUNT // atomic_inc might be overkill here. It may be fine if once in a while // we hit a race-condition and two subsequent calls get the same index... diff --git a/src/core/SkPoint.cpp b/src/core/SkPoint.cpp index c51b7cabe1..488bacb3dd 100644 --- a/src/core/SkPoint.cpp +++ b/src/core/SkPoint.cpp @@ -110,7 +110,7 @@ SkScalar SkPoint::Normalize(SkPoint* pt) { float mag2; if (!isLengthNearlyZero(pt->fX, pt->fY, &mag2)) { float mag = sk_float_sqrt(mag2); - float scale = 1.0 / mag; + float scale = 1.0f / mag; pt->fX = pt->fX * scale; pt->fY = pt->fY * scale; return mag; diff --git a/src/core/SkRegion.cpp b/src/core/SkRegion.cpp index fac948db14..e403b1956a 100644 --- a/src/core/SkRegion.cpp +++ b/src/core/SkRegion.cpp @@ -925,10 +925,12 @@ static int operate(const SkRegion::RunType a_runs[], interval, but we can first trim off the const overhead of the initial TOP value, plus the final BOTTOM + 2 sentinels. */ +#if 0 // UNUSED static int count_to_intervals(int count) { SkASSERT(count >= 6); // a single rect is 6 values return (count - 4) >> 1; } +#endif /* Given a number of intervals, what is the worst case representation of that many intervals? diff --git a/src/core/SkScalerContext.cpp b/src/core/SkScalerContext.cpp index d47c314834..2cce8ab1c6 100644 --- a/src/core/SkScalerContext.cpp +++ b/src/core/SkScalerContext.cpp @@ -341,11 +341,14 @@ SK_ERROR: glyph->fMaskFormat = fRec.fMaskFormat; } +#if 0 // UNUSED static bool isLCD(const SkScalerContext::Rec& rec) { return SkMask::kLCD16_Format == rec.fMaskFormat || SkMask::kLCD32_Format == rec.fMaskFormat; } +#endif +#if 0 // UNUSED static uint16_t a8_to_rgb565(unsigned a8) { return SkPackRGB16(a8 >> 3, a8 >> 2, a8 >> 3); } @@ -368,6 +371,7 @@ static void copyToLCD16(const SkBitmap& src, const SkMask& dst) { dstP = (uint16_t*)((char*)dstP + dstRB); } } +#endif #define SK_FREETYPE_LCD_LERP 160 diff --git a/src/core/SkScan_AntiPath.cpp b/src/core/SkScan_AntiPath.cpp index 914d813afc..153778e0a6 100644 --- a/src/core/SkScan_AntiPath.cpp +++ b/src/core/SkScan_AntiPath.cpp @@ -235,6 +235,7 @@ void SuperBlitter::blitH(int x, int y, int width) { #endif } +#if 0 // UNUSED static void set_left_rite_runs(SkAlphaRuns& runs, int ileft, U8CPU leftA, int n, U8CPU riteA) { SkASSERT(leftA <= 0xFF); @@ -270,6 +271,7 @@ static void set_left_rite_runs(SkAlphaRuns& runs, int ileft, U8CPU leftA, } run[0] = 0; } +#endif void SuperBlitter::blitRect(int x, int y, int width, int height) { SkASSERT(width > 0); diff --git a/src/core/SkString.cpp b/src/core/SkString.cpp index 0e0318b078..85fecc9e04 100644 --- a/src/core/SkString.cpp +++ b/src/core/SkString.cpp @@ -101,7 +101,7 @@ char* SkStrAppendS64(char string[], int64_t dec, int minDigits) { } do { - *--p = SkToU8('0' + dec % 10); + *--p = SkToU8('0' + (int32_t) (dec % 10)); dec /= 10; minDigits--; } while (dec != 0); |