diff options
-rw-r--r-- | gm/windowrectangles.cpp | 2 | ||||
-rw-r--r-- | include/gpu/GrRenderTarget.h | 22 | ||||
-rw-r--r-- | include/gpu/GrTypesPriv.h | 34 | ||||
-rw-r--r-- | include/private/GrInstancedPipelineInfo.h | 6 | ||||
-rw-r--r-- | include/private/GrRenderTargetProxy.h | 26 | ||||
-rw-r--r-- | src/gpu/GrClipStackClip.cpp | 18 | ||||
-rw-r--r-- | src/gpu/GrDrawingManager.cpp | 2 | ||||
-rw-r--r-- | src/gpu/GrPathRenderer.h | 4 | ||||
-rw-r--r-- | src/gpu/GrReducedClip.cpp | 2 | ||||
-rw-r--r-- | src/gpu/GrRenderTargetContext.cpp | 40 | ||||
-rw-r--r-- | src/gpu/GrRenderTargetContext.h | 25 | ||||
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 20 | ||||
-rw-r--r-- | src/gpu/SkGpuDevice_drawTexture.cpp | 10 | ||||
-rw-r--r-- | src/gpu/effects/GrCoverageSetOpXP.cpp | 3 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 8 | ||||
-rw-r--r-- | src/gpu/gl/GrGLRenderTarget.h | 5 | ||||
-rw-r--r-- | src/gpu/ops/GrAAConvexPathRenderer.cpp | 2 | ||||
-rw-r--r-- | src/gpu/ops/GrAAHairLinePathRenderer.cpp | 2 | ||||
-rw-r--r-- | src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp | 2 | ||||
-rw-r--r-- | src/gpu/text/GrStencilAndCoverTextContext.cpp | 10 | ||||
-rw-r--r-- | tests/ProxyTest.cpp | 5 |
21 files changed, 124 insertions, 124 deletions
diff --git a/gm/windowrectangles.cpp b/gm/windowrectangles.cpp index 7083487997..5f569ddfbc 100644 --- a/gm/windowrectangles.cpp +++ b/gm/windowrectangles.cpp @@ -188,7 +188,7 @@ void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows); GrPaint paint; - if (!rtc->isStencilBufferMultisampled()) { + if (GrFSAAType::kNone == rtc->fsaaType()) { paint.setColor4f(GrColor4f(0, 0.25f, 1, 1)); this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint)); } else { diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h index 05d1239f84..fdf6f9cddc 100644 --- a/include/gpu/GrRenderTarget.h +++ b/include/gpu/GrRenderTarget.h @@ -32,16 +32,14 @@ public: // GrRenderTarget bool isStencilBufferMultisampled() const { return fDesc.fSampleCnt > 0; } - /** - * For our purposes, "Mixed Sampled" means the stencil buffer is multisampled but the color - * buffer is not. - */ - bool isMixedSampled() const { return fFlags & Flags::kMixedSampled; } - - /** - * "Unified Sampled" means the stencil and color buffers are both multisampled. - */ - bool isUnifiedMultisampled() const { return fDesc.fSampleCnt > 0 && !this->isMixedSampled(); } + GrFSAAType fsaaType() const { + if (!fDesc.fSampleCnt) { + SkASSERT(!(fFlags & Flags::kMixedSampled)); + return GrFSAAType::kNone; + } + return (fFlags & Flags::kMixedSampled) ? GrFSAAType::kMixedSamples + : GrFSAAType::kUnifiedMSAA; + } /** * Returns the number of samples/pixel in the stencil buffer (Zero if non-MSAA). @@ -51,7 +49,9 @@ public: /** * Returns the number of samples/pixel in the color buffer (Zero if non-MSAA or mixed sampled). */ - int numColorSamples() const { return this->isMixedSampled() ? 0 : fDesc.fSampleCnt; } + int numColorSamples() const { + return GrFSAAType::kMixedSamples == this->fsaaType() ? 0 : fDesc.fSampleCnt; + } /** * Call to indicate the multisample contents were modified such that the diff --git a/include/gpu/GrTypesPriv.h b/include/gpu/GrTypesPriv.h index 8f828e67d6..42da3d4481 100644 --- a/include/gpu/GrTypesPriv.h +++ b/include/gpu/GrTypesPriv.h @@ -51,6 +51,40 @@ static inline bool GrAATypeIsHW(GrAAType type) { return false; } +/** The type of full scene antialiasing supported by a render target. */ +enum class GrFSAAType { + /** No FSAA */ + kNone, + /** Regular MSAA where each attachment has the same sample count. */ + kUnifiedMSAA, + /** One color sample, N stencil samples. */ + kMixedSamples, +}; + +/** + * Not all drawing code paths support using mixed samples when available and instead use + * coverage-based aa. + */ +enum class GrAllowMixedSamples { kNo, kYes }; + +static inline GrAAType GrChooseAAType(GrAA aa, GrFSAAType fsaaType, + GrAllowMixedSamples allowMixedSamples) { + if (GrAA::kNo == aa) { + return GrAAType::kNone; + } + switch (fsaaType) { + case GrFSAAType::kNone: + return GrAAType::kCoverage; + case GrFSAAType::kUnifiedMSAA: + return GrAAType::kMSAA; + case GrFSAAType::kMixedSamples: + return GrAllowMixedSamples::kYes == allowMixedSamples ? GrAAType::kMixedSamples + : GrAAType::kCoverage; + } + SkFAIL("Unexpected fsaa type"); + return GrAAType::kNone; +} + /** * Types of shader-language-specific boxed variables we can create. (Currently only GrGLShaderVars, * but should be applicable to other shader languages.) diff --git a/include/private/GrInstancedPipelineInfo.h b/include/private/GrInstancedPipelineInfo.h index 196c35b96f..c07425909a 100644 --- a/include/private/GrInstancedPipelineInfo.h +++ b/include/private/GrInstancedPipelineInfo.h @@ -16,9 +16,9 @@ */ struct GrInstancedPipelineInfo { GrInstancedPipelineInfo(const GrRenderTargetProxy* rtp) - : fIsMultisampled(rtp->isStencilBufferMultisampled()) - , fIsMixedSampled(rtp->isMixedSampled()) - , fIsRenderingToFloat(GrPixelConfigIsFloatingPoint(rtp->desc().fConfig)) {} + : fIsMultisampled(GrFSAAType::kNone != rtp->fsaaType()) + , fIsMixedSampled(GrFSAAType::kMixedSamples == rtp->fsaaType()) + , fIsRenderingToFloat(GrPixelConfigIsFloatingPoint(rtp->desc().fConfig)) {} bool canUseCoverageAA() const { return !fIsMultisampled || fIsMixedSampled; } diff --git a/include/private/GrRenderTargetProxy.h b/include/private/GrRenderTargetProxy.h index adc7553941..dd28b0f86d 100644 --- a/include/private/GrRenderTargetProxy.h +++ b/include/private/GrRenderTargetProxy.h @@ -26,28 +26,26 @@ public: // Actually instantiate the backing rendertarget, if necessary. GrRenderTarget* instantiate(GrResourceProvider* resourceProvider); - bool isStencilBufferMultisampled() const { return fDesc.fSampleCnt > 0; } - - /** - * For our purposes, "Mixed Sampled" means the stencil buffer is multisampled but the color - * buffer is not. - */ - bool isMixedSampled() const { return fRenderTargetFlags & GrRenderTarget::Flags::kMixedSampled; } - - /** - * "Unified Sampled" means the stencil and color buffers are both multisampled. - */ - bool isUnifiedMultisampled() const { return fDesc.fSampleCnt > 0 && !this->isMixedSampled(); } - /** * Returns the number of samples/pixel in the stencil buffer (Zero if non-MSAA). */ int numStencilSamples() const { return fDesc.fSampleCnt; } + GrFSAAType fsaaType() const { + if (!fDesc.fSampleCnt) { + SkASSERT(!(fRenderTargetFlags & GrRenderTarget::Flags::kMixedSampled)); + return GrFSAAType::kNone; + } + return (fRenderTargetFlags & GrRenderTarget::Flags::kMixedSampled) + ? GrFSAAType::kMixedSamples + : GrFSAAType::kUnifiedMSAA; + } /** * Returns the number of samples/pixel in the color buffer (Zero if non-MSAA or mixed sampled). */ - int numColorSamples() const { return this->isMixedSampled() ? 0 : fDesc.fSampleCnt; } + int numColorSamples() const { + return GrFSAAType::kMixedSamples == this->fsaaType() ? 0 : fDesc.fSampleCnt; + } int maxWindowRectangles(const GrCaps& caps) const; diff --git a/src/gpu/GrClipStackClip.cpp b/src/gpu/GrClipStackClip.cpp index e24e63565b..15f976716b 100644 --- a/src/gpu/GrClipStackClip.cpp +++ b/src/gpu/GrClipStackClip.cpp @@ -118,15 +118,9 @@ bool GrClipStackClip::PathNeedsSWRenderer(GrContext* context, canDrawArgs.fCaps = context->caps(); canDrawArgs.fViewMatrix = &viewMatrix; canDrawArgs.fShape = &shape; - if (!element->isAA()) { - canDrawArgs.fAAType = GrAAType::kNone; - } else if (renderTargetContext->isUnifiedMultisampled()) { - canDrawArgs.fAAType = GrAAType::kMSAA; - } else if (renderTargetContext->isStencilBufferMultisampled()){ - canDrawArgs.fAAType = GrAAType::kMixedSamples; - } else { - canDrawArgs.fAAType = GrAAType::kCoverage; - } + canDrawArgs.fAAType = GrChooseAAType(GrBoolToAA(element->isAA()), + renderTargetContext->fsaaType(), + GrAllowMixedSamples::kYes); canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; // the 'false' parameter disallows use of the SW path renderer @@ -300,8 +294,8 @@ bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTar if (reducedClip.elements().count() <= kMaxAnalyticElements) { // When there are multiple samples we want to do per-sample clipping, not compute a // fractional pixel coverage. - bool disallowAnalyticAA = renderTargetContext->isStencilBufferMultisampled() && - !avoidStencilBuffers; + bool disallowAnalyticAA = + GrFSAAType::kNone != renderTargetContext->fsaaType() && !avoidStencilBuffers; if (disallowAnalyticAA && !renderTargetContext->numColorSamples()) { // With a single color sample, any coverage info is lost from color once it hits the // color buffer anyway, so we may as well use coverage AA if nothing else in the pipe @@ -318,7 +312,7 @@ bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTar } // If the stencil buffer is multisampled we can use it to do everything. - if ((!renderTargetContext->isStencilBufferMultisampled() && reducedClip.requiresAA()) || + if ((GrFSAAType::kNone == renderTargetContext->fsaaType() && reducedClip.requiresAA()) || avoidStencilBuffers) { sk_sp<GrTextureProxy> result; if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) { diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp index 38cfb8c71a..0dc78ecb1e 100644 --- a/src/gpu/GrDrawingManager.cpp +++ b/src/gpu/GrDrawingManager.cpp @@ -302,7 +302,7 @@ sk_sp<GrRenderTargetContext> GrDrawingManager::makeRenderTargetContext( } if (useDIF && fContext->caps()->shaderCaps()->pathRenderingSupport() && - rtp->isStencilBufferMultisampled()) { + GrFSAAType::kNone != rtp->fsaaType()) { // TODO: defer stencil buffer attachment for PathRenderingDrawContext sk_sp<GrRenderTarget> rt(sk_ref_sp(rtp->instantiate(fContext->resourceProvider()))); if (!rt) { diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h index 0845bc0c01..2f08f4392a 100644 --- a/src/gpu/GrPathRenderer.h +++ b/src/gpu/GrPathRenderer.h @@ -160,9 +160,9 @@ public: canArgs.fHasUserStencilSettings = !args.fUserStencilSettings->isUnused(); SkASSERT(!(canArgs.fAAType == GrAAType::kMSAA && - !args.fRenderTargetContext->isUnifiedMultisampled())); + GrFSAAType::kUnifiedMSAA != args.fRenderTargetContext->fsaaType())); SkASSERT(!(canArgs.fAAType == GrAAType::kMixedSamples && - !args.fRenderTargetContext->isStencilBufferMultisampled())); + GrFSAAType::kMixedSamples != args.fRenderTargetContext->fsaaType())); SkASSERT(this->canDrawPath(canArgs)); if (!args.fUserStencilSettings->isUnused()) { SkPath path; diff --git a/src/gpu/GrReducedClip.cpp b/src/gpu/GrReducedClip.cpp index 28ba47c688..b7ffa7b26f 100644 --- a/src/gpu/GrReducedClip.cpp +++ b/src/gpu/GrReducedClip.cpp @@ -704,7 +704,7 @@ bool GrReducedClip::drawStencilClipMask(GrContext* context, for (ElementList::Iter iter(fElements); iter.get(); iter.next()) { const Element* element = iter.get(); GrAAType aaType = GrAAType::kNone; - if (element->isAA() && renderTargetContext->isStencilBufferMultisampled()) { + if (element->isAA() && GrFSAAType::kNone != renderTargetContext->fsaaType()) { aaType = GrAAType::kMSAA; } diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp index f18e7b2a47..f622053049 100644 --- a/src/gpu/GrRenderTargetContext.cpp +++ b/src/gpu/GrRenderTargetContext.cpp @@ -447,7 +447,7 @@ bool GrRenderTargetContext::drawFilledRect(const GrClip& clip, return true; } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType) { // The fill path can handle rotation but not skew. if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) { @@ -564,7 +564,7 @@ void GrRenderTargetContext::drawRect(const GrClip& clip, std::unique_ptr<GrLegacyMeshDrawOp> op; GrColor color = paint.getColor(); - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType) { // The stroke path needs the rect to remain axis aligned (no rotation or skew). if (viewMatrix.rectStaysRect()) { @@ -575,7 +575,7 @@ void GrRenderTargetContext::drawRect(const GrClip& clip, // hairline rects. We jam all the vertices to pixel centers to avoid this, but not // when MSAA is enabled because it can cause ugly artifacts. snapToPixelCenters = stroke.getStyle() == SkStrokeRec::kHairline_Style && - !fRenderTargetProxy->isUnifiedMultisampled(); + GrFSAAType::kUnifiedMSAA != fRenderTargetProxy->fsaaType(); op = GrRectOpFactory::MakeNonAAStroke(color, viewMatrix, rect, stroke, snapToPixelCenters); } @@ -751,7 +751,7 @@ void GrRenderTargetContext::fillRectToRect(const GrClip& clip, } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage != aaType) { this->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, croppedRect, &croppedLocalRect, nullptr, nullptr, aaType); @@ -807,7 +807,7 @@ void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip, } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage != aaType) { this->drawNonAAFilledRect(clip, std::move(paint), viewMatrix, croppedRect, nullptr, &localMatrix, nullptr, aaType); @@ -959,7 +959,7 @@ void GrRenderTargetContext::drawRRect(const GrClip& origClip, } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType) { const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); std::unique_ptr<GrLegacyMeshDrawOp> op = @@ -1033,7 +1033,7 @@ bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip, } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); GrPrimitiveEdgeType innerEdgeType, outerEdgeType; if (GrAAType::kCoverage == aaType) { @@ -1182,7 +1182,7 @@ void GrRenderTargetContext::drawOval(const GrClip& clip, } } - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType) { const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); std::unique_ptr<GrLegacyMeshDrawOp> op = @@ -1216,7 +1216,7 @@ void GrRenderTargetContext::drawArc(const GrClip& clip, AutoCheckFlush acf(this->drawingManager()); - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType) { const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps(); std::unique_ptr<GrLegacyMeshDrawOp> op = GrOvalOpFactory::MakeArcOp(paint.getColor(), @@ -1278,7 +1278,7 @@ void GrRenderTargetContext::drawNonAAFilledRect(const GrClip& clip, const GrUserStencilSettings* ss, GrAAType hwOrNoneAAType) { SkASSERT(GrAAType::kCoverage != hwOrNoneAAType); - SkASSERT(GrAAType::kNone == hwOrNoneAAType || this->isStencilBufferMultisampled()); + SkASSERT(GrAAType::kNone == hwOrNoneAAType || GrFSAAType::kNone != this->fsaaType()); std::unique_ptr<GrDrawOp> op = GrNonAAFillRectOp::Make( std::move(paint), viewMatrix, rect, localRect, localMatrix, hwOrNoneAAType, ss); this->addDrawOp(clip, std::move(op)); @@ -1350,7 +1350,7 @@ void GrRenderTargetContext::drawPath(const GrClip& clip, AutoCheckFlush acf(this->drawingManager()); - GrAAType aaType = this->decideAAType(aa); + GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo); if (GrAAType::kCoverage == aaType && !style.pathEffect()) { if (style.isSimpleFill() && !path.isConvex()) { // Concave AA paths are expensive - try to avoid them for special cases @@ -1415,7 +1415,7 @@ bool GrRenderTargetContextPriv::drawAndStencilPath(const GrClip& clip, // the src color (either the input alpha or in the frag shader) to implement // aa. If we have some future driver-mojo path AA that can do the right // thing WRT to the blend then we'll need some query on the PR. - GrAAType aaType = fRenderTargetContext->decideAAType(aa); + GrAAType aaType = fRenderTargetContext->chooseAAType(aa, GrAllowMixedSamples::kNo); bool hasUserStencilSettings = !ss->isUnused(); GrShape shape(path, GrStyle::SimpleFill()); @@ -1472,14 +1472,12 @@ void GrRenderTargetContext::internalDrawPath(const GrClip& clip, RETURN_IF_ABANDONED SkASSERT(!path.isEmpty()); GrShape shape; - - GrAAType aaType = this->decideAAType(aa, /*allowMixedSamples*/ true); - if (style.isSimpleHairline() && aaType == GrAAType::kMixedSamples) { - // NVPR cannot handle hairlines, so this will would get picked up by a different stencil and - // cover path renderer (i.e. default path renderer). The hairline renderer produces much - // smoother hairlines than MSAA. - aaType = GrAAType::kCoverage; - } + // NVPR cannot handle hairlines, so this would get picked up by a different stencil and + // cover path renderer (i.e. default path renderer). The hairline renderer produces much + // smoother hairlines than MSAA. + GrAllowMixedSamples allowMixedSamples = + style.isSimpleHairline() ? GrAllowMixedSamples::kNo : GrAllowMixedSamples::kYes; + GrAAType aaType = this->chooseAAType(aa, allowMixedSamples); GrPathRenderer::CanDrawPathArgs canDrawArgs; canDrawArgs.fCaps = this->drawingManager()->getContext()->caps(); canDrawArgs.fViewMatrix = &viewMatrix; @@ -1651,7 +1649,7 @@ uint32_t GrRenderTargetContext::addLegacyMeshDrawOp(GrPipelineBuilder&& pipeline } } - bool isMixedSamples = fRenderTargetProxy->isMixedSampled() && + bool isMixedSamples = GrFSAAType::kMixedSamples == this->fsaaType() && (pipelineBuilder.isHWAntialias() || usesStencil); GrColor overrideColor; diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h index 5aef96a65b..40d8732bef 100644 --- a/src/gpu/GrRenderTargetContext.h +++ b/src/gpu/GrRenderTargetContext.h @@ -8,15 +8,16 @@ #ifndef GrRenderTargetContext_DEFINED #define GrRenderTargetContext_DEFINED +#include "../private/GrInstancedPipelineInfo.h" +#include "../private/GrRenderTargetProxy.h" #include "GrColor.h" #include "GrContext.h" #include "GrPaint.h" #include "GrSurfaceContext.h" +#include "GrTypesPriv.h" #include "GrXferProcessor.h" #include "SkRefCnt.h" #include "SkSurfaceProps.h" -#include "../private/GrInstancedPipelineInfo.h" -#include "../private/GrRenderTargetProxy.h" class GrClip; class GrDrawingManager; @@ -344,12 +345,7 @@ public: */ void prepareForExternalIO(); - bool isStencilBufferMultisampled() const { - return fRenderTargetProxy->isStencilBufferMultisampled(); - } - bool isUnifiedMultisampled() const { return fRenderTargetProxy->isUnifiedMultisampled(); } - bool hasMixedSamples() const { return fRenderTargetProxy->isMixedSampled(); } - + GrFSAAType fsaaType() const { return fRenderTargetProxy->fsaaType(); } const GrCaps* caps() const { return fContext->caps(); } const GrSurfaceDesc& desc() const { return fRenderTargetProxy->desc(); } int width() const { return fRenderTargetProxy->width(); } @@ -394,17 +390,8 @@ protected: SkDEBUGCODE(void validate() const;) private: - inline GrAAType decideAAType(GrAA aa, bool allowMixedSamples = false) { - if (GrAA::kNo == aa) { - return GrAAType::kNone; - } - if (this->isUnifiedMultisampled()) { - return GrAAType::kMSAA; - } - if (allowMixedSamples && this->isStencilBufferMultisampled()) { - return GrAAType::kMixedSamples; - } - return GrAAType::kCoverage; + inline GrAAType chooseAAType(GrAA aa, GrAllowMixedSamples allowMixedSamples) { + return GrChooseAAType(aa, this->fsaaType(), allowMixedSamples); } friend class GrAtlasTextBlob; // for access to add[Mesh]DrawOp diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 19d9185119..5640ef60a3 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -862,9 +862,8 @@ void SkGpuDevice::drawBitmap(const SkBitmap& bitmap, // The tile code path doesn't currently support AA, so if the paint asked for aa and we could // draw untiled, then we bypass checking for tiling purely for optimization reasons. - bool drawAA = !fRenderTargetContext->isUnifiedMultisampled() && - paint.isAntiAlias() && - bitmap.width() <= maxTileSize && + bool drawAA = GrFSAAType::kUnifiedMSAA != fRenderTargetContext->fsaaType() && + paint.isAntiAlias() && bitmap.width() <= maxTileSize && bitmap.height() <= maxTileSize; bool skipTileCheck = drawAA || paint.getMaskFilter(); @@ -959,7 +958,7 @@ void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap, const SkPaint* paint = &origPaint; SkPaint tempPaint; - if (origPaint.isAntiAlias() && !fRenderTargetContext->isUnifiedMultisampled()) { + if (origPaint.isAntiAlias() && GrFSAAType::kUnifiedMSAA != fRenderTargetContext->fsaaType()) { // Drop antialiasing to avoid seams at tile boundaries. tempPaint = origPaint; tempPaint.setAntiAlias(false); @@ -1106,7 +1105,7 @@ void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap, // Coverage-based AA would cause seams between tiles. GrAA aa = GrBoolToAA(paint.isAntiAlias() && - fRenderTargetContext->isStencilBufferMultisampled()); + GrFSAAType::kNone != fRenderTargetContext->fsaaType()); fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), aa, viewMatrix, dstRect); } @@ -1231,12 +1230,11 @@ void SkGpuDevice::drawBitmapRect(const SkBitmap& bitmap, // The tile code path doesn't currently support AA, so if the paint asked for aa and we could // draw untiled, then we bypass checking for tiling purely for optimization reasons. - bool drawAA = !fRenderTargetContext->isUnifiedMultisampled() && - paint.isAntiAlias() && - bitmap.width() <= maxTileSize && - bitmap.height() <= maxTileSize; + bool useCoverageAA = GrFSAAType::kUnifiedMSAA != fRenderTargetContext->fsaaType() && + paint.isAntiAlias() && bitmap.width() <= maxTileSize && + bitmap.height() <= maxTileSize; - bool skipTileCheck = drawAA || paint.getMaskFilter(); + bool skipTileCheck = useCoverageAA || paint.getMaskFilter(); if (!skipTileCheck) { int tileSize; @@ -1434,7 +1432,7 @@ void SkGpuDevice::drawProducerNine(GrTextureProducer* producer, CHECK_SHOULD_DRAW(); bool useFallback = paint.getMaskFilter() || paint.isAntiAlias() || - fRenderTargetContext->isUnifiedMultisampled(); + GrFSAAType::kUnifiedMSAA == fRenderTargetContext->fsaaType(); bool doBicubic; GrSamplerParams::FilterMode textureFilterMode = GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), this->ctm(), SkMatrix::I(), diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp index f0dbeb92ff..48015a3906 100644 --- a/src/gpu/SkGpuDevice_drawTexture.cpp +++ b/src/gpu/SkGpuDevice_drawTexture.cpp @@ -42,12 +42,12 @@ static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformed static bool may_color_bleed(const SkRect& srcRect, const SkRect& transformedRect, const SkMatrix& m, - bool isMSAA) { + GrFSAAType fsaaType) { // Only gets called if has_aligned_samples returned false. // So we can assume that sampling is axis aligned but not texel aligned. SkASSERT(!has_aligned_samples(srcRect, transformedRect)); SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect); - if (isMSAA) { + if (GrFSAAType::kUnifiedMSAA == fsaaType) { innerSrcRect.inset(SK_Scalar1, SK_Scalar1); } else { innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf); @@ -71,14 +71,14 @@ static bool may_color_bleed(const SkRect& srcRect, static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer, const SkRect& srcRect, const SkMatrix& srcRectToDeviceSpace, - bool isMSAA) { + GrFSAAType fsaaType) { if (srcRectToDeviceSpace.rectStaysRect()) { // sampling is axis-aligned SkRect transformedRect; srcRectToDeviceSpace.mapRect(&transformedRect, srcRect); if (has_aligned_samples(srcRect, transformedRect) || - !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, isMSAA)) { + !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, fsaaType)) { return true; } } @@ -186,7 +186,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer, SkMatrix combinedMatrix; combinedMatrix.setConcat(viewMatrix, srcToDstMatrix); if (can_ignore_bilerp_constraint(*producer, clippedSrcRect, combinedMatrix, - fRenderTargetContext->isUnifiedMultisampled())) { + fRenderTargetContext->fsaaType())) { constraintMode = GrTextureAdjuster::kNo_FilterConstraint; } } diff --git a/src/gpu/effects/GrCoverageSetOpXP.cpp b/src/gpu/effects/GrCoverageSetOpXP.cpp index e75a588cff..344762dd19 100644 --- a/src/gpu/effects/GrCoverageSetOpXP.cpp +++ b/src/gpu/effects/GrCoverageSetOpXP.cpp @@ -228,7 +228,8 @@ GR_DEFINE_XP_FACTORY_TEST(GrCoverageSetOpXPFactory); #if GR_TEST_UTILS const GrXPFactory* GrCoverageSetOpXPFactory::TestGet(GrProcessorTestData* d) { SkRegion::Op regionOp = SkRegion::Op(d->fRandom->nextULessThan(SkRegion::kLastOp + 1)); - bool invertCoverage = !d->fRenderTargetContext->hasMixedSamples() && d->fRandom->nextBool(); + bool isMixedSamples = GrFSAAType::kMixedSamples == d->fRenderTargetContext->fsaaType(); + bool invertCoverage = !isMixedSamples && d->fRandom->nextBool(); return GrCoverageSetOpXPFactory::Get(regionOp, invertCoverage); } #endif diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index c3e0a0c75c..0343373880 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -2861,7 +2861,7 @@ void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabl } if (0 != this->caps()->maxRasterSamples()) { - if (useHWAA && rt->isMixedSampled() && !stencilEnabled) { + if (useHWAA && GrFSAAType::kMixedSamples == rt->fsaaType() && !stencilEnabled) { // Since stencil is disabled and we want more samples than are in the color buffer, we // need to tell the rasterizer explicitly how many to run. if (kYes_TriState != fHWRasterMultisampleEnabled) { @@ -2880,7 +2880,7 @@ void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabl } } } else { - SkASSERT(!useHWAA || !rt->isMixedSampled() || stencilEnabled); + SkASSERT(!useHWAA || GrFSAAType::kMixedSamples != rt->fsaaType() || stencilEnabled); } } @@ -4273,8 +4273,8 @@ bool GrGLGpu::generateMipmap(GrGLTexture* texture, bool gammaCorrect) { void GrGLGpu::onQueryMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings& stencil, int* effectiveSampleCnt, SamplePattern* samplePattern) { - SkASSERT(!rt->isMixedSampled() || rt->renderTargetPriv().getStencilAttachment() || - stencil.isDisabled()); + SkASSERT(GrFSAAType::kMixedSamples != rt->fsaaType() || + rt->renderTargetPriv().getStencilAttachment() || stencil.isDisabled()); this->flushStencil(stencil); this->flushHWAAState(rt, true, !stencil.isDisabled()); diff --git a/src/gpu/gl/GrGLRenderTarget.h b/src/gpu/gl/GrGLRenderTarget.h index e4efc94a92..795b41e75d 100644 --- a/src/gpu/gl/GrGLRenderTarget.h +++ b/src/gpu/gl/GrGLRenderTarget.h @@ -48,9 +48,8 @@ public: // override of GrRenderTarget ResolveType getResolveType() const override { - if (!this->isUnifiedMultisampled() || - fRTFBOID == fTexFBOID) { - // catches FBO 0 and non MSAA case + if (GrFSAAType::kUnifiedMSAA != this->fsaaType() || fRTFBOID == fTexFBOID) { + // catches FBO 0 and non unified-MSAA case return kAutoResolves_ResolveType; } else if (kUnresolvableFBOID == fTexFBOID) { return kCantResolve_ResolveType; diff --git a/src/gpu/ops/GrAAConvexPathRenderer.cpp b/src/gpu/ops/GrAAConvexPathRenderer.cpp index 9144d16511..47132595e9 100644 --- a/src/gpu/ops/GrAAConvexPathRenderer.cpp +++ b/src/gpu/ops/GrAAConvexPathRenderer.cpp @@ -969,7 +969,7 @@ private: bool GrAAConvexPathRenderer::onDrawPath(const DrawPathArgs& args) { GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(), "GrAAConvexPathRenderer::onDrawPath"); - SkASSERT(!args.fRenderTargetContext->isUnifiedMultisampled()); + SkASSERT(GrFSAAType::kUnifiedMSAA != args.fRenderTargetContext->fsaaType()); SkASSERT(!args.fShape->isEmpty()); SkPath path; diff --git a/src/gpu/ops/GrAAHairLinePathRenderer.cpp b/src/gpu/ops/GrAAHairLinePathRenderer.cpp index a40f0597aa..91e8c368a6 100644 --- a/src/gpu/ops/GrAAHairLinePathRenderer.cpp +++ b/src/gpu/ops/GrAAHairLinePathRenderer.cpp @@ -953,7 +953,7 @@ void AAHairlineOp::onPrepareDraws(Target* target) const { bool GrAAHairLinePathRenderer::onDrawPath(const DrawPathArgs& args) { GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(), "GrAAHairlinePathRenderer::onDrawPath"); - SkASSERT(!args.fRenderTargetContext->isUnifiedMultisampled()); + SkASSERT(GrFSAAType::kUnifiedMSAA != args.fRenderTargetContext->fsaaType()); SkIRect devClipBounds; args.fClip->getConservativeBounds(args.fRenderTargetContext->width(), diff --git a/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp b/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp index 6c94793a35..ad18518656 100644 --- a/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp +++ b/src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp @@ -327,7 +327,7 @@ private: bool GrAALinearizingConvexPathRenderer::onDrawPath(const DrawPathArgs& args) { GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(), "GrAALinearizingConvexPathRenderer::onDrawPath"); - SkASSERT(!args.fRenderTargetContext->isUnifiedMultisampled()); + SkASSERT(GrFSAAType::kUnifiedMSAA != args.fRenderTargetContext->fsaaType()); SkASSERT(!args.fShape->isEmpty()); SkASSERT(!args.fShape->style().pathEffect()); diff --git a/src/gpu/text/GrStencilAndCoverTextContext.cpp b/src/gpu/text/GrStencilAndCoverTextContext.cpp index 65889b2c56..d2872d246f 100644 --- a/src/gpu/text/GrStencilAndCoverTextContext.cpp +++ b/src/gpu/text/GrStencilAndCoverTextContext.cpp @@ -604,14 +604,8 @@ void GrStencilAndCoverTextContext::TextRun::draw(GrContext* ctx, renderTargetContext->height()); // The run's "font" overrides the anti-aliasing of the passed in SkPaint! - GrAAType aaType; - if (this->aa() == GrAA::kYes) { - SkASSERT(renderTargetContext->isStencilBufferMultisampled()); - aaType = renderTargetContext->isUnifiedMultisampled() ? GrAAType::kMSAA - : GrAAType::kMixedSamples; - } else { - aaType = GrAAType::kNone; - } + GrAAType aaType = GrChooseAAType(this->aa(), renderTargetContext->fsaaType(), + GrAllowMixedSamples::kYes); std::unique_ptr<GrDrawOp> op = GrDrawPathRangeOp::Make( viewMatrix, fTextRatio, fTextInverseRatio * x, fTextInverseRatio * y, diff --git a/tests/ProxyTest.cpp b/tests/ProxyTest.cpp index 6553b4e94f..7b3600f800 100644 --- a/tests/ProxyTest.cpp +++ b/tests/ProxyTest.cpp @@ -71,12 +71,9 @@ static void check_rendertarget(skiatest::Reporter* reporter, } REPORTER_ASSERT(reporter, rt->config() == rtProxy->config()); - REPORTER_ASSERT(reporter, rt->isUnifiedMultisampled() == rtProxy->isUnifiedMultisampled()); - REPORTER_ASSERT(reporter, rt->isStencilBufferMultisampled() == - rtProxy->isStencilBufferMultisampled()); + REPORTER_ASSERT(reporter, rt->fsaaType() == rtProxy->fsaaType()); REPORTER_ASSERT(reporter, rt->numColorSamples() == rtProxy->numColorSamples()); REPORTER_ASSERT(reporter, rt->numStencilSamples() == rtProxy->numStencilSamples()); - REPORTER_ASSERT(reporter, rt->isMixedSampled() == rtProxy->isMixedSampled()); REPORTER_ASSERT(reporter, rt->renderTargetPriv().flags() == rtProxy->testingOnly_getFlags()); } |