diff options
-rw-r--r-- | src/gpu/gl/GrGpuGL.h | 5 | ||||
-rw-r--r-- | src/gpu/gl/GrGpuGLShaders.cpp | 3 | ||||
-rw-r--r-- | src/gpu/gl/GrGpuGLShaders.h | 1 |
3 files changed, 0 insertions, 9 deletions
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h index b3453a02ae..b22b44f204 100644 --- a/src/gpu/gl/GrGpuGL.h +++ b/src/gpu/gl/GrGpuGL.h @@ -242,11 +242,6 @@ private: GrGLContextInfo fGLContextInfo; - // we want to clear stencil buffers when they are created. We want to clear - // the entire buffer even if it is larger than the color attachment. We - // attach it to this fbo with no color attachment to do the initial clear. - GrGLuint fStencilClearFBO; - bool fHWBlendDisabled; int fActiveTextureUnitIdx; diff --git a/src/gpu/gl/GrGpuGLShaders.cpp b/src/gpu/gl/GrGpuGLShaders.cpp index 177f48a1a8..d32c57ef2f 100644 --- a/src/gpu/gl/GrGpuGLShaders.cpp +++ b/src/gpu/gl/GrGpuGLShaders.cpp @@ -774,9 +774,6 @@ bool GrGpuGLShaders::flushGraphicsState(GrPrimitiveType type) { return true; } -void GrGpuGLShaders::postDraw() { -} - #if GR_TEXT_SCALAR_IS_USHORT #define TEXT_COORDS_GL_TYPE GR_GL_UNSIGNED_SHORT #define TEXT_COORDS_ARE_NORMALIZED 1 diff --git a/src/gpu/gl/GrGpuGLShaders.h b/src/gpu/gl/GrGpuGLShaders.h index bd6ccd3b53..cb72e2a51c 100644 --- a/src/gpu/gl/GrGpuGLShaders.h +++ b/src/gpu/gl/GrGpuGLShaders.h @@ -34,7 +34,6 @@ protected: int* startIndex, int vertexCount, int indexCount); - virtual void postDraw(); private: |