diff options
-rw-r--r-- | src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp | 2 | ||||
-rw-r--r-- | src/gpu/effects/GrMatrixConvolutionEffect.cpp | 15 |
2 files changed, 14 insertions, 3 deletions
diff --git a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp index 121e225796..fdd4990328 100644 --- a/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp +++ b/src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp @@ -177,7 +177,7 @@ void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrShaderC /////////////////////////////////////////////////////////////////////////////// static void fill_in_1D_gaussian_kernel(float* kernel, int width, float gaussianSigma, int radius) { - float twoSigmaSqrd = 2.0f * gaussianSigma * gaussianSigma; + const float twoSigmaSqrd = 2.0f * gaussianSigma * gaussianSigma; if (SkScalarNearlyZero(twoSigmaSqrd, SK_ScalarNearlyZero)) { for (int i = 0; i < width; ++i) { kernel[i] = 0.0f; diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp index ffbcf500ab..56b012afe5 100644 --- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp +++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp @@ -215,8 +215,19 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) cons static void fill_in_2D_gaussian_kernel(float* kernel, int width, int height, SkScalar sigmaX, SkScalar sigmaY) { SkASSERT(width * height <= MAX_KERNEL_SIZE); - const float sigmaXDenom = 1.0f / (2.0f * SkScalarToFloat(SkScalarSquare(sigmaX))); - const float sigmaYDenom = 1.0f / (2.0f * SkScalarToFloat(SkScalarSquare(sigmaY))); + const float twoSigmaSqrdX = 2.0f * SkScalarToFloat(SkScalarSquare(sigmaX)); + const float twoSigmaSqrdY = 2.0f * SkScalarToFloat(SkScalarSquare(sigmaY)); + + if (SkScalarNearlyZero(twoSigmaSqrdX, SK_ScalarNearlyZero) || + SkScalarNearlyZero(twoSigmaSqrdY, SK_ScalarNearlyZero)) { + for (int i = 0; i < width * height; ++i) { + kernel[i] = 0.0f; + } + return; + } + + const float sigmaXDenom = 1.0f / twoSigmaSqrdX; + const float sigmaYDenom = 1.0f / twoSigmaSqrdY; const int xRadius = width / 2; const int yRadius = height / 2; |