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-rw-r--r--src/gpu/gl/GrGLCreateDebugInterface.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gpu/gl/GrGLCreateDebugInterface.cpp b/src/gpu/gl/GrGLCreateDebugInterface.cpp
index 3b2a376e84..7394f5b9cc 100644
--- a/src/gpu/gl/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/GrGLCreateDebugInterface.cpp
@@ -100,17 +100,17 @@ public:
GrAlwaysAssert(size >= 0);
// delete pre-existing data
- delete fDataPtr;
+ delete[] fDataPtr;
fSize = size;
- fDataPtr = new char[size];
+ fDataPtr = new GrGLchar[size];
if (dataPtr) {
memcpy(fDataPtr, dataPtr, fSize);
}
// TODO: w/ no dataPtr the data is unitialized - this could be tracked
}
GrGLint getSize() const { return fSize; }
- GrGLvoid *getDataPtr() { return fDataPtr; }
+ GrGLchar *getDataPtr() { return fDataPtr; }
GrGLint getUsage() const { return fUsage; }
void setUsage(GrGLint usage) { fUsage = usage; }
@@ -126,7 +126,7 @@ public:
protected:
private:
- GrGLvoid* fDataPtr;
+ GrGLchar* fDataPtr;
bool fMapped; // is the buffer object mapped via "glMapBuffer"?
bool fBound; // is the buffer object bound via "glBindBuffer"?
GrGLint fSize; // size in bytes
@@ -342,10 +342,10 @@ int GrDebugGL::fNextID = 0;
GrDebugGL GrDebugGL::Obj;
////////////////////////////////////////////////////////////////////////////////
-GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture)
+GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture)
{
-
- GrAlwaysAssert(0 <= texture);
+
+// GrAlwaysAssert(0 <= texture);
// GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
GrDebugGL::getInstance()->setCurTextureUnit(texture);