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authorGravatar joshualitt <joshualitt@chromium.org>2015-08-19 06:54:08 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-19 06:54:08 -0700
commitae41b3834301444cf27b8aa729b8ad36666bdc08 (patch)
tree9e516e7aa00b8f3ad554eb367729754233d62172 /src
parent6458b6f0a8e8b1e16ec1640d17fe28ab05c8a95b (diff)
fill rect batch refactor into separate batches
Diffstat (limited to 'src')
-rw-r--r--src/gpu/batches/GrAAFillRectBatch.cpp35
-rw-r--r--src/gpu/batches/GrBWFillRectBatch.cpp421
-rw-r--r--src/gpu/batches/GrTInstanceBatch.h4
3 files changed, 252 insertions, 208 deletions
diff --git a/src/gpu/batches/GrAAFillRectBatch.cpp b/src/gpu/batches/GrAAFillRectBatch.cpp
index 8760896604..2554db6146 100644
--- a/src/gpu/batches/GrAAFillRectBatch.cpp
+++ b/src/gpu/batches/GrAAFillRectBatch.cpp
@@ -187,9 +187,14 @@ public:
static const int kVertsPerInstance = kVertsPerAAFillRect;
static const int kIndicesPerInstance = kIndicesPerAAFillRect;
- inline static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
+ static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
return get_index_buffer(rp);
}
+
+ template <class Geometry>
+ static void SetBounds(const Geometry& geo, SkRect* outBounds) {
+ *outBounds = geo.fDevRect;
+ }
};
class AAFillRectBatchNoLocalMatrixImp : public AAFillRectBatchBase {
@@ -201,18 +206,18 @@ public:
GrColor fColor;
};
- inline static const char* Name() { return "AAFillRectBatchNoLocalMatrix"; }
+ static const char* Name() { return "AAFillRectBatchNoLocalMatrix"; }
- inline static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations& opts) {
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
// local coords then we won't be able to batch. We could actually upload the viewmatrix
// using vertex attributes in these cases, but haven't investigated that
return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
}
- inline static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
const GrGeometryProcessor* gp =
create_fill_rect_gp(geo.fViewMatrix, opts,
GrDefaultGeoProcFactory::LocalCoords::kUsePosition_Type);
@@ -224,8 +229,8 @@ public:
return gp;
}
- inline static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
generate_aa_fill_rect_geometry(vertices, vertexStride,
geo.fColor, geo.fViewMatrix, geo.fRect, geo.fDevRect, opts,
NULL);
@@ -242,15 +247,15 @@ public:
GrColor fColor;
};
- inline static const char* Name() { return "AAFillRectBatchLocalMatrix"; }
+ static const char* Name() { return "AAFillRectBatchLocalMatrix"; }
- inline static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations&) {
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations&) {
return true;
}
- inline static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
const GrGeometryProcessor* gp =
create_fill_rect_gp(geo.fViewMatrix, opts,
GrDefaultGeoProcFactory::LocalCoords::kHasExplicit_Type);
@@ -263,8 +268,8 @@ public:
return gp;
}
- inline static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
generate_aa_fill_rect_geometry(vertices, vertexStride,
geo.fColor, geo.fViewMatrix, geo.fRect, geo.fDevRect, opts,
&geo.fLocalMatrix);
diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp
index 6430cf2022..ffd4cefc86 100644
--- a/src/gpu/batches/GrBWFillRectBatch.cpp
+++ b/src/gpu/batches/GrBWFillRectBatch.cpp
@@ -11,229 +11,275 @@
#include "GrColor.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPrimitiveProcessor.h"
+#include "GrResourceProvider.h"
+#include "GrTInstanceBatch.h"
#include "GrVertexBatch.h"
-class GrBatchFlushState;
-class SkMatrix;
-struct SkRect;
+// Common functions
+class BWFillRectBatchBase {
+public:
+ static const int kVertsPerInstance = 4;
+ static const int kIndicesPerInstance = 6;
+
+ static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
+ return rp->refQuadIndexBuffer();
+ }
+
+ template <typename Geometry>
+ static void SetBounds(const Geometry& geo, SkRect* outBounds) {
+ geo.fViewMatrix.mapRect(outBounds, geo.fRect);
+ }
+};
+
+/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
+ we have explicit local coords and sometimes not. We *could* always provide explicit local
+ coords and just duplicate the positions when the caller hasn't provided a local coord rect,
+ but we haven't seen a use case which frequently switches between local rect and no local
+ rect draws.
+
+ The color param is used to determine whether the opaque hint can be set on the draw state.
+ The caller must populate the vertex colors itself.
+
+ The vertex attrib order is always pos, color, [local coords].
+ */
+static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix,
+ bool readsCoverage,
+ bool hasExplicitLocalCoords,
+ const SkMatrix* localMatrix) {
+ using namespace GrDefaultGeoProcFactory;
+ Color color(Color::kAttribute_Type);
+ Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
+
+ // if we have a local rect, then we apply the localMatrix directly to the localRect to
+ // generate vertex local coords
+ if (hasExplicitLocalCoords) {
+ LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
+ return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
+ } else {
+ LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix ? localMatrix : NULL);
+ return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
+ viewMatrix);
+ }
+}
+
+static void tesselate(intptr_t vertices,
+ size_t vertexStride,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect* localRect,
+ const SkMatrix* localMatrix) {
+ SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
+
+ positions->setRectFan(rect.fLeft, rect.fTop,
+ rect.fRight, rect.fBottom, vertexStride);
+ viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance);
+
+ // TODO we should only do this if local coords are being read
+ if (localRect) {
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
+ SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset);
+ coords->setRectFan(localRect->fLeft, localRect->fTop,
+ localRect->fRight, localRect->fBottom,
+ vertexStride);
+ if (localMatrix) {
+ localMatrix->mapPointsWithStride(coords, vertexStride,
+ BWFillRectBatchBase::kVertsPerInstance);
+ }
+ }
+
+ static const int kColorOffset = sizeof(SkPoint);
+ GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset);
+ for (int j = 0; j < 4; ++j) {
+ *vertColor = color;
+ vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
+ }
+}
-class BWFillRectBatch : public GrVertexBatch {
+class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
- SkRect fLocalRect;
- SkMatrix fLocalMatrix;
GrColor fColor;
- bool fHasLocalRect;
- bool fHasLocalMatrix;
};
- static GrDrawBatch* Create(const Geometry& geometry) {
- return SkNEW_ARGS(BWFillRectBatch, (geometry));
+ static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; }
+
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix
+ // using vertex attributes in these cases, but haven't investigated that
+ return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
}
- const char* name() const override { return "RectBatch"; }
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
+ NULL);
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
- // When this is called on a batch, there is only one geometry bundle
- out->setKnownFourComponents(fGeoData[0].fColor);
+ SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+ return gp;
}
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
- out->setKnownSingleComponent(0xff);
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL);
}
+};
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase {
+public:
+ struct Geometry {
+ SkMatrix fViewMatrix;
+ SkMatrix fLocalMatrix;
+ SkRect fRect;
+ GrColor fColor;
+ };
-private:
- BWFillRectBatch(const Geometry& geometry) {
- this->initClassID<BWFillRectBatch>();
- fGeoData.push_back(geometry);
+ static const char* Name() { return "BWFillRectBatchLocalMatrix"; }
- fBounds = geometry.fRect;
- geometry.fViewMatrix.mapRect(&fBounds);
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix
+ // using vertex attributes in these cases, but haven't investigated that
+ return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
}
- GrColor color() const { return fBatch.fColor; }
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
- bool colorIgnored() const { return fBatch.fColorIgnored; }
- const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
- const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
- bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
- bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
- bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
-
- void initBatchTracker(const GrPipelineOptimizations& init) override {
- // Handle any color overrides
- if (!init.readsColor()) {
- fGeoData[0].fColor = GrColor_ILLEGAL;
- }
- init.getOverrideColorIfSet(&fGeoData[0].fColor);
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
+ &geo.fLocalMatrix);
- // setup batch properties
- fBatch.fColorIgnored = !init.readsColor();
- fBatch.fColor = fGeoData[0].fColor;
- fBatch.fUsesLocalCoords = init.readsLocalCoords();
- fBatch.fCoverageIgnored = !init.readsCoverage();
+ SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+ return gp;
}
- void onPrepareDraws(Target* target) override {
- SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
- if (!gp) {
- SkDebugf("Could not create GrGeometryProcessor\n");
- return;
- }
-
- target->initDraw(gp, this->pipeline());
-
- int instanceCount = fGeoData.count();
- size_t vertexStride = gp->getVertexStride();
- SkASSERT(this->hasLocalRect() ?
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
- QuadHelper helper;
- void* vertices = helper.init(target, vertexStride, instanceCount);
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL,
+ &geo.fLocalMatrix);
+ }
+};
- if (!vertices) {
- return;
- }
+class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase {
+public:
+ struct Geometry {
+ SkMatrix fViewMatrix;
+ SkRect fRect;
+ SkRect fLocalRect;
+ GrColor fColor;
+ };
- for (int i = 0; i < instanceCount; i++) {
- const Geometry& geom = fGeoData[i];
-
- intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
- kVerticesPerQuad * i * vertexStride;
- SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
-
- positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
- geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
- geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
-
- // TODO we should only do this if local coords are being read
- if (geom.fHasLocalRect) {
- static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
- SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
- coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
- geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
- vertexStride);
- if (geom.fHasLocalMatrix) {
- geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
- }
- }
-
- static const int kColorOffset = sizeof(SkPoint);
- GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
- for (int j = 0; j < 4; ++j) {
- *vertColor = geom.fColor;
- vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
- }
- }
+ static const char* Name() { return "BWFillRectBatchLocalRect"; }
- helper.recordDraw(target);
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
+ return true;
}
- bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
- BWFillRectBatch* that = t->cast<BWFillRectBatch>();
- if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
- that->bounds(), caps)) {
- return false;
- }
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
+ NULL);
- if (this->hasLocalRect() != that->hasLocalRect()) {
- return false;
- }
+ SkASSERT(gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
+ return gp;
+ }
- SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
- if (!this->hasLocalRect() && this->usesLocalCoords()) {
- if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
- return false;
- }
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
+ NULL);
+ }
+};
- if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
- return false;
- }
+class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase {
+public:
+ struct Geometry {
+ SkMatrix fViewMatrix;
+ SkMatrix fLocalMatrix;
+ SkRect fRect;
+ SkRect fLocalRect;
+ GrColor fColor;
+ };
- if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
- return false;
- }
- }
+ static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; }
- if (this->color() != that->color()) {
- fBatch.fColor = GrColor_ILLEGAL;
- }
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
- this->joinBounds(that->bounds());
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
return true;
}
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
+ NULL);
- /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
- we have explicit local coords and sometimes not. We *could* always provide explicit local
- coords and just duplicate the positions when the caller hasn't provided a local coord rect,
- but we haven't seen a use case which frequently switches between local rect and no local
- rect draws.
-
- The color param is used to determine whether the opaque hint can be set on the draw state.
- The caller must populate the vertex colors itself.
-
- The vertex attrib order is always pos, color, [local coords].
- */
- const GrGeometryProcessor* createRectGP() const {
- using namespace GrDefaultGeoProcFactory;
- Color color(Color::kAttribute_Type);
- Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
-
- // if we have a local rect, then we apply the localMatrix directly to the localRect to
- // generate vertex local coords
- if (this->hasLocalRect()) {
- LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
- return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
- } else {
- LocalCoords localCoords(LocalCoords::kUsePosition_Type,
- this->hasLocalMatrix() ? &this->localMatrix() : NULL);
- return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
- this->viewMatrix());
- }
+ SkASSERT(gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
+ return gp;
}
- struct BatchTracker {
- GrColor fColor;
- bool fUsesLocalCoords;
- bool fColorIgnored;
- bool fCoverageIgnored;
- };
-
- BatchTracker fBatch;
- SkSTArray<1, Geometry, true> fGeoData;
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
+ &geo.fLocalMatrix);
+ }
};
+typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple;
+typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix;
+typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect;
+typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect;
+
namespace GrBWFillRectBatch {
GrDrawBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
- BWFillRectBatch::Geometry geometry;
- geometry.fColor = color;
- geometry.fViewMatrix = viewMatrix;
- geometry.fRect = rect;
-
- if (localRect) {
- geometry.fHasLocalRect = true;
- geometry.fLocalRect = *localRect;
- } else {
- geometry.fHasLocalRect = false;
- }
-
- if (localMatrix) {
- geometry.fHasLocalMatrix = true;
- geometry.fLocalMatrix = *localMatrix;
+ // TODO bubble these up as separate calls
+ if (localRect && localMatrix) {
+ BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create();
+ BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry();
+ geo.fColor = color;
+ geo.fViewMatrix = viewMatrix;
+ geo.fLocalMatrix = *localMatrix;
+ geo.fRect = rect;
+ geo.fLocalRect = *localRect;
+ batch->init();
+ return batch;
+ } else if (localRect) {
+ BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create();
+ BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry();
+ geo.fColor = color;
+ geo.fViewMatrix = viewMatrix;
+ geo.fRect = rect;
+ geo.fLocalRect = *localRect;
+ batch->init();
+ return batch;
+ } else if (localMatrix) {
+ BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create();
+ BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry();
+ geo.fColor = color;
+ geo.fViewMatrix = viewMatrix;
+ geo.fLocalMatrix = *localMatrix;
+ geo.fRect = rect;
+ batch->init();
+ return batch;
} else {
- geometry.fHasLocalMatrix = false;
+ BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create();
+ BWFillRectBatchSimple::Geometry& geo = *batch->geometry();
+ geo.fColor = color;
+ geo.fViewMatrix = viewMatrix;
+ geo.fRect = rect;
+ batch->init();
+ return batch;
}
-
- return BWFillRectBatch::Create(geometry);
}
};
@@ -244,25 +290,16 @@ GrDrawBatch* Create(GrColor color,
#include "GrBatchTest.h"
DRAW_BATCH_TEST_DEFINE(RectBatch) {
- BWFillRectBatch::Geometry geometry;
- geometry.fColor = GrRandomColor(random);
-
- geometry.fRect = GrTest::TestRect(random);
- geometry.fHasLocalRect = random->nextBool();
-
- if (geometry.fHasLocalRect) {
- geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
- geometry.fLocalRect = GrTest::TestRect(random);
- } else {
- geometry.fViewMatrix = GrTest::TestMatrix(random);
- }
-
- geometry.fHasLocalMatrix = random->nextBool();
- if (geometry.fHasLocalMatrix) {
- geometry.fLocalMatrix = GrTest::TestMatrix(random);
- }
-
- return BWFillRectBatch::Create(geometry);
+ GrColor color = GrRandomColor(random);
+ SkRect rect = GrTest::TestRect(random);
+ SkRect localRect = GrTest::TestRect(random);
+ SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
+ SkMatrix localMatrix = GrTest::TestMatrix(random);
+
+ bool hasLocalRect = random->nextBool();
+ bool hasLocalMatrix = random->nextBool();
+ return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr,
+ hasLocalMatrix ? &localMatrix : nullptr);
}
#endif
diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h
index 420f873d26..84d857e99e 100644
--- a/src/gpu/batches/GrTInstanceBatch.h
+++ b/src/gpu/batches/GrTInstanceBatch.h
@@ -22,6 +22,8 @@
*
* const char* Name()
*
+ * void SetBounds(const Geometry& seedGeometry, SkRect* outBounds)
+ *
* bool CanCombine(const Geometry& mine, const Geometry& theirs,
* const GrPipelineOptimizations&)
*
@@ -66,7 +68,7 @@ public:
Geometry* geometry() { return &fGeoData[0]; }
void init() {
const Geometry& geo = fGeoData[0];
- this->setBounds(geo.fDevRect);
+ Impl::SetBounds(geo, &fBounds);
}
private: