diff options
author | mtklein <mtklein@chromium.org> | 2015-03-26 12:32:29 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-03-26 12:32:29 -0700 |
commit | 3d4c4a5a9feff961c6ba70443fa40ea1ca0a503e (patch) | |
tree | 0e400cbdbd0b5dd8eee77d37c6e5373f5f2e1d3e /src | |
parent | d968a6f29e92230ee118ec9cdfff0329bf83d602 (diff) |
SkPMFloat::trunc()
Add and test trunc(), which is what get() used to be before rounding.
Using trunc() is a ~40% speedup on our linear gradient bench.
#neon #floats
BUG=skia:3592
#n5
#n9
CQ_INCLUDE_TRYBOTS=client.skia.android:Test-Android-Nexus5-Adreno330-Arm7-Debug-Trybot;client.skia.android:Test-Android-Nexus9-TegraK1-Arm64-Release-Trybot
Review URL: https://codereview.chromium.org/1032243002
Diffstat (limited to 'src')
-rw-r--r-- | src/core/SkPMFloat.h | 4 | ||||
-rw-r--r-- | src/opts/SkPMFloat_SSE2.h | 10 | ||||
-rw-r--r-- | src/opts/SkPMFloat_SSSE3.h | 11 | ||||
-rw-r--r-- | src/opts/SkPMFloat_neon.h | 11 | ||||
-rw-r--r-- | src/opts/SkPMFloat_none.h | 4 |
5 files changed, 32 insertions, 8 deletions
diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h index 1d034f049b..66262a8916 100644 --- a/src/core/SkPMFloat.h +++ b/src/core/SkPMFloat.h @@ -57,6 +57,10 @@ public: SkPMColor get() const; // May SkASSERT(this->isValid()). Some implementations may clamp. SkPMColor clamped() const; // Will clamp all values to [0, 255]. Then may assert isValid(). + // Like get(), but truncates instead of rounding. + // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f] trunc to a zero. + SkPMColor trunc() const; + // 4-at-a-time versions of get() and clamped(). Like From4PMColors(), no alignment assumed. static void To4PMColors( const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, SkPMColor[4]); diff --git a/src/opts/SkPMFloat_SSE2.h b/src/opts/SkPMFloat_SSE2.h index 156c0c9897..fa920d75d6 100644 --- a/src/opts/SkPMFloat_SSE2.h +++ b/src/opts/SkPMFloat_SSE2.h @@ -41,6 +41,16 @@ inline SkPMColor SkPMFloat::clamped() const { return c; } +inline SkPMColor SkPMFloat::trunc() const { + // Basically, same as clamped(), but no rounding. + __m128i fix8_32 = _mm_cvttps_epi32(fColors), + fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), + fix8 = _mm_packus_epi16(fix8_16, fix8_16); + SkPMColor c = _mm_cvtsi128_si32(fix8); + SkPMColorAssert(c); + return c; +} + inline void SkPMFloat::From4PMColors(const SkPMColor colors[4], SkPMFloat* a, SkPMFloat* b, SkPMFloat* c, SkPMFloat* d) { // Haven't beaten this yet. diff --git a/src/opts/SkPMFloat_SSSE3.h b/src/opts/SkPMFloat_SSSE3.h index fca4197ea0..6ff6929d01 100644 --- a/src/opts/SkPMFloat_SSSE3.h +++ b/src/opts/SkPMFloat_SSSE3.h @@ -27,17 +27,20 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) { SkASSERT(this->isValid()); } -inline SkPMColor SkPMFloat::get() const { - SkASSERT(this->isValid()); +inline SkPMColor SkPMFloat::trunc() const { const int _ = 255; // _ means to zero that byte. - // We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up). - __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors)), + __m128i fix8_32 = _mm_cvttps_epi32(fColors), fix8 = _mm_shuffle_epi8(fix8_32, _mm_set_epi8(_,_,_,_, _,_,_,_, _,_,_,_, 12,8,4,0)); SkPMColor c = _mm_cvtsi128_si32(fix8); SkPMColorAssert(c); return c; } +inline SkPMColor SkPMFloat::get() const { + SkASSERT(this->isValid()); + return SkPMFloat(Sk4f(0.5f) + *this).trunc(); +} + inline SkPMColor SkPMFloat::clamped() const { // We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up). __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors)), diff --git a/src/opts/SkPMFloat_neon.h b/src/opts/SkPMFloat_neon.h index 780981bd95..e5b16f5e6f 100644 --- a/src/opts/SkPMFloat_neon.h +++ b/src/opts/SkPMFloat_neon.h @@ -26,10 +26,8 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) { SkASSERT(this->isValid()); } -inline SkPMColor SkPMFloat::get() const { - SkASSERT(this->isValid()); - float32x4_t add_half = vaddq_f32(fColors, vdupq_n_f32(0.5f)); - uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates, so round manually +inline SkPMColor SkPMFloat::trunc() const { + uint32x4_t fix8_32 = vcvtq_u32_f32(fColors); // vcvtq_u32_f32 truncates uint16x4_t fix8_16 = vmovn_u32(fix8_32); uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); @@ -37,6 +35,11 @@ inline SkPMColor SkPMFloat::get() const { return c; } +inline SkPMColor SkPMFloat::get() const { + SkASSERT(this->isValid()); + return SkPMFloat(Sk4f(0.5f) + *this).trunc(); +} + inline SkPMColor SkPMFloat::clamped() const { float32x4_t add_half = vaddq_f32(fColors, vdupq_n_f32(0.5f)); uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates, so round manually diff --git a/src/opts/SkPMFloat_none.h b/src/opts/SkPMFloat_none.h index 00705aa582..86516b1875 100644 --- a/src/opts/SkPMFloat_none.h +++ b/src/opts/SkPMFloat_none.h @@ -18,6 +18,10 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) { SkASSERT(this->isValid()); } +inline SkPMColor SkPMFloat::trunc() const { + return SkPackARGB32(this->a(), this->r(), this->g(), this->b()); +} + inline SkPMColor SkPMFloat::get() const { SkASSERT(this->isValid()); return SkPackARGB32(this->a()+0.5f, this->r()+0.5f, this->g()+0.5f, this->b()+0.5f); |