diff options
author | mtklein <mtklein@chromium.org> | 2015-11-12 15:44:09 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-11-12 15:44:09 -0800 |
commit | 1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac (patch) | |
tree | 8ae77daf61c105dc68e53a4aa18b2984be2aeb2e /include/private | |
parent | c94cd7cc01b655b7f4289537962c36a4ee8dd63e (diff) |
Switch uses of SkChecksum::Compute to Murmur3.
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
Diffstat (limited to 'include/private')
-rw-r--r-- | include/private/SkChecksum.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/include/private/SkChecksum.h b/include/private/SkChecksum.h index 4526416fc1..6289a444ae 100644 --- a/include/private/SkChecksum.h +++ b/include/private/SkChecksum.h @@ -12,31 +12,7 @@ #include "SkTLogic.h" #include "SkTypes.h" -/** - * Computes a 32bit checksum from a blob of 32bit aligned data. This is meant - * to be very very fast, as it is used internally by the font cache, in - * conjuction with the entire raw key. This algorithm does not generate - * unique values as well as others (e.g. MD5) but it performs much faster. - * Skia's use cases can survive non-unique values (since the entire key is - * always available). Clients should only be used in circumstances where speed - * over uniqueness is at a premium. - */ class SkChecksum : SkNoncopyable { -private: - /* - * Our Rotate and Mash helpers are meant to automatically do the right - * thing depending if sizeof(uintptr_t) is 4 or 8. - */ - enum { - ROTR = 17, - ROTL = sizeof(uintptr_t) * 8 - ROTR, - HALFBITS = sizeof(uintptr_t) * 4 - }; - - static inline uintptr_t Mash(uintptr_t total, uintptr_t value) { - return ((total >> ROTR) | (total << ROTL)) ^ value; - } - public: /** * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you @@ -68,7 +44,6 @@ public: /** * Calculate 32-bit Murmur hash (murmur3). - * This should take 2-3x longer than SkChecksum::Compute, but is a considerably better hash. * See en.wikipedia.org/wiki/MurmurHash. * * @param data Memory address of the data block to be processed. @@ -77,70 +52,6 @@ public: * @return hash result */ static uint32_t Murmur3(const void* data, size_t bytes, uint32_t seed=0); - - /** - * Compute a 32-bit checksum for a given data block - * - * WARNING: this algorithm is tuned for efficiency, not backward/forward - * compatibility. It may change at any time, so a checksum generated with - * one version of the Skia code may not match a checksum generated with - * a different version of the Skia code. - * - * @param data Memory address of the data block to be processed. Must be - * 32-bit aligned. - * @param size Size of the data block in bytes. Must be a multiple of 4. - * @return checksum result - */ - static uint32_t Compute(const uint32_t* data, size_t size) { - // Use may_alias to remind the compiler we're intentionally violating strict aliasing, - // and so not to apply strict-aliasing-based optimizations. - typedef uint32_t SK_ATTRIBUTE(may_alias) aliased_uint32_t; - const aliased_uint32_t* safe_data = (const aliased_uint32_t*)data; - - SkASSERT(SkIsAlign4(size)); - - /* - * We want to let the compiler use 32bit or 64bit addressing and math - * so we use uintptr_t as our magic type. This makes the code a little - * more obscure (we can't hard-code 32 or 64 anywhere, but have to use - * sizeof()). - */ - uintptr_t result = 0; - const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(safe_data); - - /* - * count the number of quad element chunks. This takes into account - * if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t) - * to compute how much to shift-down the size. - */ - size_t n4 = size / (sizeof(uintptr_t) << 2); - for (size_t i = 0; i < n4; ++i) { - result = Mash(result, *ptr++); - result = Mash(result, *ptr++); - result = Mash(result, *ptr++); - result = Mash(result, *ptr++); - } - size &= ((sizeof(uintptr_t) << 2) - 1); - - safe_data = reinterpret_cast<const aliased_uint32_t*>(ptr); - const aliased_uint32_t* stop = safe_data + (size >> 2); - while (safe_data < stop) { - result = Mash(result, *safe_data++); - } - - /* - * smash us down to 32bits if we were 64. Note that when uintptr_t is - * 32bits, this code-path should go away, but I still got a warning - * when I wrote - * result ^= result >> 32; - * since >>32 is undefined for 32bit ints, hence the wacky HALFBITS - * define. - */ - if (8 == sizeof(result)) { - result ^= result >> HALFBITS; - } - return static_cast<uint32_t>(result); - } }; // SkGoodHash should usually be your first choice in hashing data. |