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authorGravatar Greg Daniel <egdaniel@google.com>2017-06-15 21:50:55 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-15 21:55:03 +0000
commit7292231905c34ed290ba479338f26b56ae2a7792 (patch)
tree1a049d8868aa229d230c56dd69e96cf2167a0be8 /include/core
parent56af45b03c542ef0bc198e42687bf685aafaae81 (diff)
Revert "Add API for flushing surfaces with gpu semaphores"
This reverts commit 66366c697853e906d961ae691e2bc5209cdcfa62. Reason for revert: Failing test on mac bots Original change's description: > Add API for flushing surfaces with gpu semaphores > > BUG=skia: > > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1 > Reviewed-on: https://skia-review.googlesource.com/11488 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > Reviewed-by: Forrest Reiling <freiling@google.com> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/20063 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'include/core')
-rw-r--r--include/core/SkSurface.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h
index 6fad21721e..efa2428ccb 100644
--- a/include/core/SkSurface.h
+++ b/include/core/SkSurface.h
@@ -15,7 +15,6 @@
class SkCanvas;
class SkPaint;
class GrBackendRenderTarget;
-class GrBackendSemaphore;
class GrContext;
class GrRenderTarget;
@@ -324,33 +323,9 @@ public:
/**
* Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
- *
- * The flush calls below are the new preferred way to flush calls to a surface, and this call
- * will eventually be removed.
*/
void prepareForExternalIO();
- /**
- * Issue any pending surface IO to the current backend 3D API
- */
- void flush();
-
- /**
- * Issue any pending surface IO to the current backend 3D API. After issuing all commands, we
- * will issue numSemaphore semaphores for the gpu to signal. We will then fill in the array
- * signalSemaphores with the info on the semaphores we submitted. The client is reposonsible for
- * allocating enough space in signalSemaphores to handle numSemaphores of GrBackendSemaphores.
- * The client will also take ownership of the returned underlying backend semaphores.
- */
- void flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore* signalSemaphores);
-
- /**
- * Inserts a list of GPU semaphores that the current backend 3D API must wait on before
- * executing any more commands on the GPU for this surface. Skia will take ownership of the
- * underlying semaphores and delete them once they have been signaled and waited on.
- */
- void wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
-
protected:
SkSurface(int width, int height, const SkSurfaceProps*);
SkSurface(const SkImageInfo&, const SkSurfaceProps*);