diff options
author | 2017-06-15 21:50:55 +0000 | |
---|---|---|
committer | 2017-06-15 21:55:03 +0000 | |
commit | 7292231905c34ed290ba479338f26b56ae2a7792 (patch) | |
tree | 1a049d8868aa229d230c56dd69e96cf2167a0be8 /include/core | |
parent | 56af45b03c542ef0bc198e42687bf685aafaae81 (diff) |
Revert "Add API for flushing surfaces with gpu semaphores"
This reverts commit 66366c697853e906d961ae691e2bc5209cdcfa62.
Reason for revert: Failing test on mac bots
Original change's description:
> Add API for flushing surfaces with gpu semaphores
>
> BUG=skia:
>
> Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> Reviewed-on: https://skia-review.googlesource.com/11488
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Forrest Reiling <freiling@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20063
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkSurface.h | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h index 6fad21721e..efa2428ccb 100644 --- a/include/core/SkSurface.h +++ b/include/core/SkSurface.h @@ -15,7 +15,6 @@ class SkCanvas; class SkPaint; class GrBackendRenderTarget; -class GrBackendSemaphore; class GrContext; class GrRenderTarget; @@ -324,33 +323,9 @@ public: /** * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA. - * - * The flush calls below are the new preferred way to flush calls to a surface, and this call - * will eventually be removed. */ void prepareForExternalIO(); - /** - * Issue any pending surface IO to the current backend 3D API - */ - void flush(); - - /** - * Issue any pending surface IO to the current backend 3D API. After issuing all commands, we - * will issue numSemaphore semaphores for the gpu to signal. We will then fill in the array - * signalSemaphores with the info on the semaphores we submitted. The client is reposonsible for - * allocating enough space in signalSemaphores to handle numSemaphores of GrBackendSemaphores. - * The client will also take ownership of the returned underlying backend semaphores. - */ - void flushAndSignalSemaphores(int numSemaphores, GrBackendSemaphore* signalSemaphores); - - /** - * Inserts a list of GPU semaphores that the current backend 3D API must wait on before - * executing any more commands on the GPU for this surface. Skia will take ownership of the - * underlying semaphores and delete them once they have been signaled and waited on. - */ - void wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores); - protected: SkSurface(int width, int height, const SkSurfaceProps*); SkSurface(const SkImageInfo&, const SkSurfaceProps*); |