diff options
author | 2017-03-31 09:33:41 -0400 | |
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committer | 2017-03-31 15:25:32 +0000 | |
commit | f3333c89bf05fc602d9bf8e1e24547668c660383 (patch) | |
tree | 3c0855ef8829201299ce757ecaf28bfda50a2683 /bench | |
parent | 66b09abdb184d843ece45a1d343fbe632075b323 (diff) |
skslc can now be compiled with no Skia dependencies, in preparation for its eventual
role in Skia's build process.
This reverts commit bcf35f86d50b784b165de703b404998dd4299f6a.
BUG=skia:
Change-Id: Id0a12dfc4d804d69a3c6bf60fed37e89ee130f02
Reviewed-on: https://skia-review.googlesource.com/10802
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Diffstat (limited to 'bench')
-rw-r--r-- | bench/GLBench.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/bench/GLBench.cpp b/bench/GLBench.cpp index 0fcd56f2a9..f043c952f6 100644 --- a/bench/GLBench.cpp +++ b/bench/GLBench.cpp @@ -67,7 +67,7 @@ void GLBench::onDraw(int loops, SkCanvas* canvas) { GrGLuint GLBench::CompileShader(const GrGLContext* context, const char* sksl, GrGLenum type) { const GrGLInterface* gl = context->interface(); - SkString glsl; + SkSL::String glsl; SkSL::Program::Settings settings; settings.fCaps = context->caps()->shaderCaps(); std::unique_ptr<SkSL::Program> program = context->compiler()->convertProgram( |