diff options
author | robertphillips <robertphillips@google.com> | 2016-08-03 09:40:39 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-08-03 09:40:39 -0700 |
commit | a746f7894ae96558abd0775aef68d895f99dd53b (patch) | |
tree | 7480605e3edb1f3117fce8d840f8f394c44a5443 | |
parent | 5259da5377a27298939fcef677851d46c75badde (diff) |
Fix dtor bug in SkLights
The overriding problem was that the SkTDArray wasn't calling the SkLight destructors.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206823003
Review-Url: https://codereview.chromium.org/2206823003
-rw-r--r-- | include/core/SkLights.h | 49 |
1 files changed, 33 insertions, 16 deletions
diff --git a/include/core/SkLights.h b/include/core/SkLights.h index 0b23cc14aa..52e60c71a0 100644 --- a/include/core/SkLights.h +++ b/include/core/SkLights.h @@ -11,7 +11,7 @@ #include "SkPoint3.h" #include "SkRefCnt.h" -#include "../private/SkTDArray.h" +#include "../private/SkTArray.h" #include "SkImage.h" class SK_API SkLights : public SkRefCnt { @@ -23,11 +23,24 @@ public: kDirectional_LightType }; + Light(const Light& other) + : fType(other.fType) + , fColor(other.fColor) + , fDirection(other.fDirection) + , fShadowMap(other.fShadowMap) { + } + + Light(Light&& other) + : fType(other.fType) + , fColor(other.fColor) + , fDirection(other.fDirection) + , fShadowMap(std::move(other.fShadowMap)) { + } + Light(const SkColor3f& color) : fType(kAmbient_LightType) , fColor(color) { fDirection.set(0.0f, 0.0f, 1.0f); - fShadowMap.reset(nullptr); } Light(const SkColor3f& color, const SkVector3& dir) @@ -37,7 +50,6 @@ public: if (!fDirection.normalize()) { fDirection.set(0.0f, 0.0f, 1.0f); } - fShadowMap.reset(nullptr); } LightType type() const { return fType; } @@ -51,22 +63,19 @@ public: fShadowMap = std::move(shadowMap); } - sk_sp<SkImage> getShadowMap() const { - return fShadowMap; + SkImage* getShadowMap() const { + return fShadowMap.get(); } Light& operator= (const Light& b) { - if (this == &b) + if (this == &b) { return *this; - - this->fColor = b.fColor; - this->fType = b.fType; - this->fDirection = b.fDirection; - - if (b.fShadowMap) { - this->fShadowMap = b.fShadowMap; } + fColor = b.fColor; + fType = b.fType; + fDirection = b.fDirection; + fShadowMap = b.fShadowMap; return *this; } @@ -84,12 +93,18 @@ public: void add(const Light& light) { if (fLights) { - (void) fLights->fLights.append(1, &light); + fLights->fLights.push_back(light); + } + } + + void add(Light&& light) { + if (fLights) { + fLights->fLights.push_back(std::move(light)); } } sk_sp<SkLights> finish() { - return fLights; + return std::move(fLights); } private: @@ -111,7 +126,9 @@ public: private: SkLights() {} - SkTDArray<Light> fLights; + SkTArray<Light> fLights; + + typedef SkRefCnt INHERITED; }; #endif |