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master
Set `-Wno-implicit-fallthrough` when building for iOS
Benjamin Barenblat
6 years
Age
Commit message
Author
2018-07-31
Set `-Wno-implicit-fallthrough` when building for iOS
HEAD
master
Benjamin Barenblat
2018-07-31
Move path leaf loop to drawer
Herb Derby
2018-07-31
Use a larger machine for our cloud build.
Joe Gregorio
2018-07-31
SkUTF
Hal Canary
2018-07-31
Roll skia/third_party/skcms f80f027f8ac9..dc97dc542b6d (1 commits)
skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com
2018-07-31
Remove GrResourceIOProcessor.
Brian Salomon
2018-07-31
Roll skia/third_party/skcms 2925dc93401c..f80f027f8ac9 (1 commits)
skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com
2018-07-31
[Bazel] Reformat public.bzl with buildifier.
Ben Wagner
2018-07-31
Remove unused GrGpuResourceRef and GrTGpuResourceRef
Brian Salomon
2018-07-31
Roll third_party/externals/angle2 67c388e6c04e..2eb65034db71 (1 commits)
angle-skia-autoroll
2018-07-31
implemented copy surface as draw for metal gpu backend
Timothy Liang
2018-07-31
Don't use glFrontFace
Chris Dalton
2018-07-31
Roll third_party/externals/swiftshader be5fe7797f1e..7f1c3d07e961 (1 commits)
swiftshader-skia-autoroll
2018-07-31
Re-re-land "added GrSkSLFP and converted DitherEffect to use it"
Ethan Nicholas
2018-07-31
Roll skia/third_party/skcms c663954a7567..2925dc93401c (1 commits)
skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com
2018-07-31
Move one leaf loop from GPU to glyph drawer
Herb Derby
[...]
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