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<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <Description>C# runtime library for Protocol Buffers - Google's data interchange format.</Description>
    <Copyright>Copyright 2015, Google Inc.</Copyright>
    <AssemblyTitle>Google Protocol Buffers</AssemblyTitle>
    <VersionPrefix>3.5.2</VersionPrefix>
    <Authors>Google Inc.</Authors>
    <TargetFrameworks>netstandard1.0;net45</TargetFrameworks>
    <GenerateDocumentationFile>true</GenerateDocumentationFile>
    <AssemblyOriginatorKeyFile>../../keys/Google.Protobuf.snk</AssemblyOriginatorKeyFile>
    <SignAssembly>true</SignAssembly>
    <PublicSign Condition=" '$(OS)' != 'Windows_NT' ">true</PublicSign>
    <PackageTags>Protocol;Buffers;Binary;Serialization;Format;Google;proto;proto3</PackageTags>
    <PackageReleaseNotes>C# proto3 support</PackageReleaseNotes>
    <PackageProjectUrl>https://github.com/google/protobuf</PackageProjectUrl>
    <PackageLicenseUrl>https://github.com/google/protobuf/blob/master/LICENSE</PackageLicenseUrl>
    <RepositoryType>git</RepositoryType>
    <RepositoryUrl>https://github.com/google/protobuf.git</RepositoryUrl>
  </PropertyGroup>

  <!-- 
    - Override target frameworks on non-Windows to just .NET Core
    - Doing this conditionally in the initial PropertyGroup confuses
    - Visual Studio.
    -->
  <PropertyGroup Condition="'$(OS)' != 'Windows_NT'">
    <TargetFrameworks>netstandard1.0</TargetFrameworks>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="SourceLink.Create.CommandLine" Version="2.7.6" PrivateAssets="All" /> 
  </ItemGroup>

</Project>