// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // from google3/util/gtl/stl_util.h #ifndef GOOGLE_PROTOBUF_STUBS_STL_UTIL_H__ #define GOOGLE_PROTOBUF_STUBS_STL_UTIL_H__ #include namespace google { namespace protobuf { // STLDeleteContainerPointers() // For a range within a container of pointers, calls delete // (non-array version) on these pointers. // NOTE: for these three functions, we could just implement a DeleteObject // functor and then call for_each() on the range and functor, but this // requires us to pull in all of algorithm.h, which seems expensive. // For hash_[multi]set, it is important that this deletes behind the iterator // because the hash_set may call the hash function on the iterator when it is // advanced, which could result in the hash function trying to deference a // stale pointer. template void STLDeleteContainerPointers(ForwardIterator begin, ForwardIterator end) { while (begin != end) { ForwardIterator temp = begin; ++begin; delete *temp; } } // Inside Google, this function implements a horrible, disgusting hack in which // we reach into the string's private implementation and resize it without // initializing the new bytes. In some cases doing this can significantly // improve performance. However, since it's totally non-portable it has no // place in open source code. Feel free to fill this function in with your // own disgusting hack if you want the perf boost. inline void STLStringResizeUninitialized(string* s, size_t new_size) { s->resize(new_size); } // Return a mutable char* pointing to a string's internal buffer, // which may not be null-terminated. Writing through this pointer will // modify the string. // // string_as_array(&str)[i] is valid for 0 <= i < str.size() until the // next call to a string method that invalidates iterators. // // As of 2006-04, there is no standard-blessed way of getting a // mutable reference to a string's internal buffer. However, issue 530 // (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-active.html#530) // proposes this as the method. According to Matt Austern, this should // already work on all current implementations. inline char* string_as_array(string* str) { // DO NOT USE const_cast(str->data())! See the unittest for why. return str->empty() ? NULL : &*str->begin(); } // STLDeleteElements() deletes all the elements in an STL container and clears // the container. This function is suitable for use with a vector, set, // hash_set, or any other STL container which defines sensible begin(), end(), // and clear() methods. // // If container is NULL, this function is a no-op. // // As an alternative to calling STLDeleteElements() directly, consider // ElementDeleter (defined below), which ensures that your container's elements // are deleted when the ElementDeleter goes out of scope. template void STLDeleteElements(T *container) { if (!container) return; STLDeleteContainerPointers(container->begin(), container->end()); container->clear(); } // Given an STL container consisting of (key, value) pairs, STLDeleteValues // deletes all the "value" components and clears the container. Does nothing // in the case it's given a NULL pointer. template void STLDeleteValues(T *v) { if (!v) return; for (typename T::iterator i = v->begin(); i != v->end(); ++i) { delete i->second; } v->clear(); } } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_STUBS_STL_UTIL_H__