// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // This header is logically internal, but is made public because it is used // from protocol-compiler-generated code, which may reside in other components. #ifndef GOOGLE_PROTOBUF_ARENA_H__ #define GOOGLE_PROTOBUF_ARENA_H__ #include #include #include #include #include namespace google { namespace protobuf { class Arena; // defined below class Message; // message.h namespace internal { class ArenaString; // arenastring.h class LazyField; // lazy_field.h template class GenericTypeHandler; // repeated_field.h // Templated cleanup methods. template void arena_destruct_object(void* object) { reinterpret_cast(object)->~T(); } template void arena_delete_object(void* object) { delete reinterpret_cast(object); } inline void arena_free(void* object, size_t size) { free(object); } } // namespace internal // ArenaOptions provides optional additional parameters to arena construction // that control its block-allocation behavior. struct ArenaOptions { // This defines the size of the first block requested from the system malloc. // Subsequent block sizes will increase in a geometric series up to a maximum. size_t start_block_size; // This defines the maximum block size requested from system malloc (unless an // individual arena allocation request occurs with a size larger than this // maximum). Requested block sizes increase up to this value, then remain // here. size_t max_block_size; // An initial block of memory for the arena to use, or NULL for none. If // provided, the block must live at least as long as the arena itself. The // creator of the Arena retains ownership of the block after the Arena is // destroyed. char* initial_block; // The size of the initial block, if provided. size_t initial_block_size; // A function pointer to an alloc method that returns memory blocks of size // requested. By default, it contains a ptr to the malloc function. // // NOTE: block_alloc and dealloc functions are expected to behave like // malloc and free, including Asan poisoning. void* (*block_alloc)(size_t); // A function pointer to a dealloc method that takes ownership of the blocks // from the arena. By default, it contains a ptr to a wrapper function that // calls free. void (*block_dealloc)(void*, size_t); // Hooks for adding external functionality such as user-specific metrics // collection, specific debugging abilities, etc. // Init hook may return a pointer to a cookie to be stored in the arena. // reset and destruction hooks will then be called with the same cookie // pointer. This allows us to save an external object per arena instance and // use it on the other hooks (Note: It is just as legal for init to return // NULL and not use the cookie feature). // on_arena_reset and on_arena_destruction also receive the space used in // the arena just before the reset. void* (*on_arena_init)(Arena* arena); void (*on_arena_reset)(Arena* arena, void* cookie, uint64 space_used); void (*on_arena_destruction)(Arena* arena, void* cookie, uint64 space_used); // type_name is promised to be a static string - its lifetime extends to // match program's lifetime. void (*on_arena_allocation)(const char* type_name, uint64 alloc_size, Arena* arena, void* cookie); ArenaOptions() : start_block_size(kDefaultStartBlockSize), max_block_size(kDefaultMaxBlockSize), initial_block(NULL), initial_block_size(0), block_alloc(&malloc), block_dealloc(&internal::arena_free), on_arena_init(NULL), on_arena_reset(NULL), on_arena_destruction(NULL), on_arena_allocation(NULL) {} private: // Constants define default starting block size and max block size for // arena allocator behavior -- see descriptions above. static const size_t kDefaultStartBlockSize = 256; static const size_t kDefaultMaxBlockSize = 8192; }; // Arena allocator. Arena allocation replaces ordinary (heap-based) allocation // with new/delete, and improves performance by aggregating allocations into // larger blocks and freeing allocations all at once. Protocol messages are // allocated on an arena by using Arena::CreateMessage(Arena*), below, and // are automatically freed when the arena is destroyed. // // This is a thread-safe implementation: multiple threads may allocate from the // arena concurrently. Destruction is not thread-safe and the destructing // thread must synchronize with users of the arena first. class LIBPROTOBUF_EXPORT Arena { public: // Arena constructor taking custom options. See ArenaOptions below for // descriptions of the options available. explicit Arena(const ArenaOptions& options) : options_(options) { Init(); } // Default constructor with sensible default options, tuned for average // use-cases. Arena() { Init(); } // Destructor deletes all owned heap allocated objects, and destructs objects // that have non-trivial destructors, except for proto2 message objects whose // destructors can be skipped. Also, frees all blocks except the initial block // if it was passed in. ~Arena(); // API to create proto2 message objects on the arena. If the arena passed in // is NULL, then a heap allocated object is returned. Type T must be a message // defined in a .proto file with cc_enable_arenas set to true, otherwise a // compilation error will occur. // // RepeatedField and RepeatedPtrField may also be instantiated directly on an // arena with this method: they act as "arena-capable message types" for the // purposes of the Arena API. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* CreateMessage(::google::protobuf::Arena* arena) { if (arena == NULL) { return new T; } else { return arena->CreateMessageInternal(static_cast(0)); } } // API to create any objects on the arena. Note that only the object will // be created on the arena; the underlying ptrs (in case of a proto2 message) // will be still heap allocated. Proto messages should usually be allocated // with CreateMessage() instead. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* Create(::google::protobuf::Arena* arena) { if (arena == NULL) { return new T(); } else { return arena->CreateInternal( SkipDeleteList(static_cast(0))); } } // Version of the above with one constructor argument for the created object. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* Create(::google::protobuf::Arena* arena, const Arg& arg) { if (arena == NULL) { return new T(arg); } else { return arena->CreateInternal(SkipDeleteList(static_cast(0)), arg); } } // Version of the above with two constructor arguments for the created object. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* Create(::google::protobuf::Arena* arena, const Arg1& arg1, const Arg2& arg2) { if (arena == NULL) { return new T(arg1, arg2); } else { return arena->CreateInternal(SkipDeleteList(static_cast(0)), arg1, arg2); } } // Version of the above with three constructor arguments for the created // object. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* Create(::google::protobuf::Arena* arena, const Arg1& arg1, const Arg2& arg2, const Arg3& arg3) { if (arena == NULL) { return new T(arg1, arg2, arg3); } else { return arena->CreateInternal(SkipDeleteList(static_cast(0)), arg1, arg2, arg3); } } // Version of the above with four constructor arguments for the created // object. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* Create(::google::protobuf::Arena* arena, const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4) { if (arena == NULL) { return new T(arg1, arg2, arg3, arg4); } else { return arena->CreateInternal(SkipDeleteList(static_cast(0)), arg1, arg2, arg3, arg4); } } // Create an array of object type T on the arena. Type T must have a trivial // constructor, as it will not be invoked when created on the arena. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* CreateArray(::google::protobuf::Arena* arena, size_t num_elements) { if (arena == NULL) { return new T[num_elements]; } else { return arena->CreateInternalRawArray(num_elements); } } // Returns the total space used by the arena, which is the sums of the sizes // of the underlying blocks. The total space used may not include the new // blocks that are allocated by this arena from other threads concurrently // with the call to this method. uint64 SpaceAllocated() const GOOGLE_ATTRIBUTE_NOINLINE; // As above, but does not include any free space in underlying blocks. uint64 SpaceUsed() const GOOGLE_ATTRIBUTE_NOINLINE; // Frees all storage allocated by this arena after calling destructors // registered with OwnDestructor() and freeing objects registered with Own(). // Any objects allocated on this arena are unusable after this call. It also // returns the total space used by the arena which is the sums of the sizes // of the allocated blocks. This method is not thread-safe. uint64 Reset() GOOGLE_ATTRIBUTE_NOINLINE; // Adds |object| to a list of heap-allocated objects to be freed with |delete| // when the arena is destroyed or reset. template GOOGLE_ATTRIBUTE_NOINLINE void Own(T* object) { OwnInternal(object, google::protobuf::internal::is_convertible()); } // Adds |object| to a list of objects whose destructors will be manually // called when the arena is destroyed or reset. This differs from Own() in // that it does not free the underlying memory with |delete|; hence, it is // normally only used for objects that are placement-newed into // arena-allocated memory. template GOOGLE_ATTRIBUTE_NOINLINE void OwnDestructor(T* object) { if (object != NULL) { AddListNode(object, &internal::arena_destruct_object); } } // Adds a custom member function on an object to the list of destructors that // will be manually called when the arena is destroyed or reset. This differs // from OwnDestructor() in that any member function may be specified, not only // the class destructor. void OwnCustomDestructor(void* object, void (*destruct)(void*)) GOOGLE_ATTRIBUTE_NOINLINE { AddListNode(object, destruct); } // Retrieves the arena associated with |value| if |value| is an arena-capable // message, or NULL otherwise. This differs from value->GetArena() in that the // latter is a virtual call, while this method is a templated call that // resolves at compile-time. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static inline ::google::protobuf::Arena* GetArena(const T* value) { return GetArenaInternal(value, static_cast(0)); } // Helper typetrait that indicates support for arenas in a type T at compile // time. This is public only to allow construction of higher-level templated // utilities. is_arena_constructable::value is an instance of // google::protobuf::internal::true_type if the message type T has arena support enabled, and // google::protobuf::internal::false_type otherwise. // // This is inside Arena because only Arena has the friend relationships // necessary to see the underlying generated code traits. template struct is_arena_constructable { template static char ArenaConstructable( const typename U::InternalArenaConstructable_*); template static double ArenaConstructable(...); // This will resolve to either google::protobuf::internal::true_type or google::protobuf::internal::false_type. typedef google::protobuf::internal::integral_constant(static_cast(0))) == sizeof(char)> type; static const type value; }; private: // Blocks are variable length malloc-ed objects. The following structure // describes the common header for all blocks. struct Block { void* owner; // &ThreadCache of thread that owns this block, or // &this->owner if not yet owned by a thread. Block* next; // Next block in arena (may have different owner) // ((char*) &block) + pos is next available byte. It is always // aligned at a multiple of 8 bytes. size_t pos; size_t size; // total size of the block. size_t avail() const GOOGLE_ATTRIBUTE_ALWAYS_INLINE { return size - pos; } // data follows }; template friend class ::google::protobuf::internal::GenericTypeHandler; friend class MockArena; // For unit-testing. friend class internal::ArenaString; // For AllocateAligned. friend class internal::LazyField; // For CreateMaybeMessage. struct ThreadCache { // The ThreadCache is considered valid as long as this matches the // lifecycle_id of the arena being used. int64 last_lifecycle_id_seen; Block* last_block_used_; }; static const size_t kHeaderSize = sizeof(Block); static google::protobuf::internal::SequenceNumber lifecycle_id_generator_; #ifdef PROTOBUF_USE_DLLS // Thread local variables cannot be exposed through DLL interface but we can // wrap them in static functions. static ThreadCache& thread_cache(); #elif defined(GOOGLE_PROTOBUF_OS_ANDROID) || defined(GOOGLE_PROTOBUF_OS_IPHONE) // Android ndk does not support __thread keyword so we use a custom thread // local storage class we implemented. // iOS also does not support the __thread keyword. static ThreadCache& thread_cache(); #else static GOOGLE_THREAD_LOCAL ThreadCache thread_cache_; static ThreadCache& thread_cache() { return thread_cache_; } #endif // SFINAE for skipping addition to delete list for a Type. This is mainly to // skip proto2/proto1 message objects with cc_enable_arenas=true from being // part of the delete list. Also, note, compiler will optimize out the branch // in CreateInternal. // template static inline bool SkipDeleteList(typename T::DestructorSkippable_*) { return true; } // For non message objects, we skip addition to delete list if the object has // a trivial destructor. template static inline bool SkipDeleteList(...) { return google::protobuf::internal::has_trivial_destructor::value; } // CreateMessage requires that T supports arenas, but this private method // works whether or not T supports arenas. These are not exposed to user code // as it can cause confusing API usages, and end up having double free in // user code. These are used only internally from LazyField and Repeated // fields, since they are designed to work in all mode combinations. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static Msg* CreateMaybeMessage( Arena* arena, typename Msg::InternalArenaConstructable_*) { return CreateMessage(arena); } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static T* CreateMaybeMessage(Arena* arena, ...) { return Create(arena); } // Just allocate the required size for the given type assuming the // type has a trivial constructor. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternalRawArray(uint32 num_elements) { return static_cast(AllocateAligned(sizeof(T) * num_elements)); } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternal( bool skip_explicit_ownership) { T* t = new (AllocateAligned(sizeof(T))) T(); if (!skip_explicit_ownership) { AddListNode(t, &internal::arena_destruct_object); } return t; } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternal( bool skip_explicit_ownership, const Arg& arg) { T* t = new (AllocateAligned(sizeof(T))) T(arg); if (!skip_explicit_ownership) { AddListNode(t, &internal::arena_destruct_object); } return t; } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternal( bool skip_explicit_ownership, const Arg1& arg1, const Arg2& arg2) { T* t = new (AllocateAligned(sizeof(T))) T(arg1, arg2); if (!skip_explicit_ownership) { AddListNode(t, &internal::arena_destruct_object); } return t; } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternal(bool skip_explicit_ownership, const Arg1& arg1, const Arg2& arg2, const Arg3& arg3) { T* t = new (AllocateAligned(sizeof(T))) T(arg1, arg2, arg3); if (!skip_explicit_ownership) { AddListNode(t, &internal::arena_destruct_object); } return t; } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateInternal(bool skip_explicit_ownership, const Arg1& arg1, const Arg2& arg2, const Arg3& arg3, const Arg4& arg4) { T* t = new (AllocateAligned(sizeof(T))) T(arg1, arg2, arg3, arg4); if (!skip_explicit_ownership) { AddListNode(t, &internal::arena_destruct_object); } return t; } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE inline T* CreateMessageInternal(typename T::InternalArenaConstructable_*) { return CreateInternal(SkipDeleteList(static_cast(0)), this); } // CreateInArenaStorage is used to implement map field. Without it, // google::protobuf::Map need to call generated message's protected arena constructor, // which needs to declare google::protobuf::Map as friend of generated message. template static void CreateInArenaStorage(T* ptr, Arena* arena) { CreateInArenaStorageInternal(ptr, arena, is_arena_constructable::value); } template static void CreateInArenaStorageInternal( T* ptr, Arena* arena, google::protobuf::internal::true_type) { new (ptr) T(arena); } template static void CreateInArenaStorageInternal( T* ptr, Arena* arena, google::protobuf::internal::false_type) { new (ptr) T; } // These implement Own(), which registers an object for deletion (destructor // call and operator delete()). The second parameter has type 'true_type' if T // is a subtype of ::google::protobuf::Message and 'false_type' otherwise. Collapsing // all template instantiations to one for generic Message reduces code size, // using the virtual destructor instead. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE void OwnInternal(T* object, google::protobuf::internal::true_type) { if (object != NULL) { AddListNode(object, &internal::arena_delete_object< ::google::protobuf::Message >); } } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE void OwnInternal(T* object, google::protobuf::internal::false_type) { if (object != NULL) { AddListNode(object, &internal::arena_delete_object); } } // Implementation for GetArena(). Only message objects with // InternalArenaConstructable_ tags can be associated with an arena, and such // objects must implement a GetArenaNoVirtual() method. template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static inline ::google::protobuf::Arena* GetArenaInternal(const T* value, typename T::InternalArenaConstructable_*) { return value->GetArenaNoVirtual(); } template GOOGLE_ATTRIBUTE_ALWAYS_INLINE static inline ::google::protobuf::Arena* GetArenaInternal(const T* value, ...) { return NULL; } void* AllocateAligned(size_t size); void Init(); // Free all blocks and return the total space used which is the sums of sizes // of the all the allocated blocks. uint64 FreeBlocks(); // Add object pointer and cleanup function pointer to the list. // TODO(rohananil, cfallin): We could pass in a sub-arena into this method // to avoid polluting blocks of this arena with list nodes. This would help in // mixed mode (where many protobufs have cc_enable_arenas=false), and is an // alternative to a chunked linked-list, but with extra overhead of *next. void AddListNode(void* elem, void (*cleanup)(void*)); // Delete or Destruct all objects owned by the arena. void CleanupList(); inline void SetThreadCacheBlock(Block* block) { thread_cache().last_block_used_ = block; thread_cache().last_lifecycle_id_seen = lifecycle_id_; } int64 lifecycle_id_; // Unique for each arena. Changes on Reset(). google::protobuf::internal::AtomicWord blocks_; // Head of linked list of all allocated blocks google::protobuf::internal::AtomicWord hint_; // Fast thread-local block access // Node contains the ptr of the object to be cleaned up and the associated // cleanup function ptr. struct Node { void* elem; // Pointer to the object to be cleaned up. void (*cleanup)(void*); // Function pointer to the destructor or deleter. Node* next; // Next node in the list. }; google::protobuf::internal::AtomicWord cleanup_list_; // Head of a linked list of nodes containing object // ptrs and cleanup methods. bool owns_first_block_; // Indicates that arena owns the first block Mutex blocks_lock_; void AddBlock(Block* b); void* SlowAlloc(size_t n); Block* FindBlock(void* me); Block* NewBlock(void* me, Block* my_last_block, size_t n, size_t start_block_size, size_t max_block_size); static void* AllocFromBlock(Block* b, size_t n); template friend class Map; // The arena may save a cookie it receives from the external on_init hook // and then use it when calling the on_reset and on_destruction hooks. void* hooks_cookie_; ArenaOptions options_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Arena); }; template const typename Arena::is_arena_constructable::type Arena::is_arena_constructable::value = typename Arena::is_arena_constructable::type(); } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_ARENA_H__