#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2015 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using Google.Protobuf.Compatibility; using Google.Protobuf.Reflection; using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; namespace Google.Protobuf.Collections { /// /// Representation of a map field in a Protocol Buffer message. /// /// Key type in the map. Must be a type supported by Protocol Buffer map keys. /// Value type in the map. Must be a type supported by Protocol Buffers. /// /// /// For string keys, the equality comparison is provided by . /// /// /// Null values are not permitted in the map, either for wrapper types or regular messages. /// If a map is deserialized from a data stream and the value is missing from an entry, a default value /// is created instead. For primitive types, that is the regular default value (0, the empty string and so /// on); for message types, an empty instance of the message is created, as if the map entry contained a 0-length /// encoded value for the field. /// /// /// This implementation does not generally prohibit the use of key/value types which are not /// supported by Protocol Buffers (e.g. using a key type of byte) but nor does it guarantee /// that all operations will work in such cases. /// /// /// The order in which entries are returned when iterating over this object is undefined, and may change /// in future versions. /// /// public sealed class MapField : IDeepCloneable>, IDictionary, IEquatable>, IDictionary #if !NET35 , IReadOnlyDictionary #endif { // TODO: Don't create the map/list until we have an entry. (Assume many maps will be empty.) private readonly Dictionary>> map = new Dictionary>>(); private readonly LinkedList> list = new LinkedList>(); /// /// Creates a deep clone of this object. /// /// /// A deep clone of this object. /// public MapField Clone() { var clone = new MapField(); // Keys are never cloneable. Values might be. if (typeof(IDeepCloneable).IsAssignableFrom(typeof(TValue))) { foreach (var pair in list) { clone.Add(pair.Key, ((IDeepCloneable)pair.Value).Clone()); } } else { // Nothing is cloneable, so we don't need to worry. clone.Add(this); } return clone; } /// /// Adds the specified key/value pair to the map. /// /// /// This operation fails if the key already exists in the map. To replace an existing entry, use the indexer. /// /// The key to add /// The value to add. /// The given key already exists in map. public void Add(TKey key, TValue value) { // Validation of arguments happens in ContainsKey and the indexer if (ContainsKey(key)) { throw new ArgumentException("Key already exists in map", nameof(key)); } this[key] = value; } /// /// Determines whether the specified key is present in the map. /// /// The key to check. /// true if the map contains the given key; false otherwise. public bool ContainsKey(TKey key) { ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key)); return map.ContainsKey(key); } private bool ContainsValue(TValue value) { var comparer = EqualityComparer.Default; return list.Any(pair => comparer.Equals(pair.Value, value)); } /// /// Removes the entry identified by the given key from the map. /// /// The key indicating the entry to remove from the map. /// true if the map contained the given key before the entry was removed; false otherwise. public bool Remove(TKey key) { ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key)); LinkedListNode> node; if (map.TryGetValue(key, out node)) { map.Remove(key); node.List.Remove(node); return true; } else { return false; } } /// /// Gets the value associated with the specified key. /// /// The key whose value to get. /// When this method returns, the value associated with the specified key, if the key is found; /// otherwise, the default value for the type of the parameter. /// This parameter is passed uninitialized. /// true if the map contains an element with the specified key; otherwise, false. public bool TryGetValue(TKey key, out TValue value) { LinkedListNode> node; if (map.TryGetValue(key, out node)) { value = node.Value.Value; return true; } else { value = default(TValue); return false; } } /// /// Gets or sets the value associated with the specified key. /// /// The key of the value to get or set. /// The property is retrieved and key does not exist in the collection. /// The value associated with the specified key. If the specified key is not found, /// a get operation throws a , and a set operation creates a new element with the specified key. public TValue this[TKey key] { get { ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key)); TValue value; if (TryGetValue(key, out value)) { return value; } throw new KeyNotFoundException(); } set { ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key)); // value == null check here is redundant, but avoids boxing. if (value == null) { ProtoPreconditions.CheckNotNullUnconstrained(value, nameof(value)); } LinkedListNode> node; var pair = new KeyValuePair(key, value); if (map.TryGetValue(key, out node)) { node.Value = pair; } else { node = list.AddLast(pair); map[key] = node; } } } /// /// Gets a collection containing the keys in the map. /// public ICollection Keys { get { return new MapView(this, pair => pair.Key, ContainsKey); } } /// /// Gets a collection containing the values in the map. /// public ICollection Values { get { return new MapView(this, pair => pair.Value, ContainsValue); } } /// /// Adds the specified entries to the map. The keys and values are not automatically cloned. /// /// The entries to add to the map. public void Add(IDictionary entries) { ProtoPreconditions.CheckNotNull(entries, nameof(entries)); foreach (var pair in entries) { Add(pair.Key, pair.Value); } } /// /// Returns an enumerator that iterates through the collection. /// /// /// An enumerator that can be used to iterate through the collection. /// public IEnumerator> GetEnumerator() { return list.GetEnumerator(); } /// /// Returns an enumerator that iterates through a collection. /// /// /// An object that can be used to iterate through the collection. /// IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } /// /// Adds the specified item to the map. /// /// The item to add to the map. void ICollection>.Add(KeyValuePair item) { Add(item.Key, item.Value); } /// /// Removes all items from the map. /// public void Clear() { list.Clear(); map.Clear(); } /// /// Determines whether map contains an entry equivalent to the given key/value pair. /// /// The key/value pair to find. /// bool ICollection>.Contains(KeyValuePair item) { TValue value; return TryGetValue(item.Key, out value) && EqualityComparer.Default.Equals(item.Value, value); } /// /// Copies the key/value pairs in this map to an array. /// /// The array to copy the entries into. /// The index of the array at which to start copying values. void ICollection>.CopyTo(KeyValuePair[] array, int arrayIndex) { list.CopyTo(array, arrayIndex); } /// /// Removes the specified key/value pair from the map. /// /// Both the key and the value must be found for the entry to be removed. /// The key/value pair to remove. /// true if the key/value pair was found and removed; false otherwise. bool ICollection>.Remove(KeyValuePair item) { if (item.Key == null) { throw new ArgumentException("Key is null", nameof(item)); } LinkedListNode> node; if (map.TryGetValue(item.Key, out node) && EqualityComparer.Default.Equals(item.Value, node.Value.Value)) { map.Remove(item.Key); node.List.Remove(node); return true; } else { return false; } } /// /// Gets the number of elements contained in the map. /// public int Count { get { return list.Count; } } /// /// Gets a value indicating whether the map is read-only. /// public bool IsReadOnly { get { return false; } } /// /// Determines whether the specified , is equal to this instance. /// /// The to compare with this instance. /// /// true if the specified is equal to this instance; otherwise, false. /// public override bool Equals(object other) { return Equals(other as MapField); } /// /// Returns a hash code for this instance. /// /// /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. /// public override int GetHashCode() { var valueComparer = EqualityComparer.Default; int hash = 0; foreach (var pair in list) { hash ^= pair.Key.GetHashCode() * 31 + valueComparer.GetHashCode(pair.Value); } return hash; } /// /// Compares this map with another for equality. /// /// /// The order of the key/value pairs in the maps is not deemed significant in this comparison. /// /// The map to compare this with. /// true if refers to an equal map; false otherwise. public bool Equals(MapField other) { if (other == null) { return false; } if (other == this) { return true; } if (other.Count != this.Count) { return false; } var valueComparer = EqualityComparer.Default; foreach (var pair in this) { TValue value; if (!other.TryGetValue(pair.Key, out value)) { return false; } if (!valueComparer.Equals(value, pair.Value)) { return false; } } return true; } /// /// Adds entries to the map from the given stream. /// /// /// It is assumed that the stream is initially positioned after the tag specified by the codec. /// This method will continue reading entries from the stream until the end is reached, or /// a different tag is encountered. /// /// Stream to read from /// Codec describing how the key/value pairs are encoded public void AddEntriesFrom(CodedInputStream input, Codec codec) { var adapter = new Codec.MessageAdapter(codec); do { adapter.Reset(); input.ReadMessage(adapter); this[adapter.Key] = adapter.Value; } while (input.MaybeConsumeTag(codec.MapTag)); } /// /// Writes the contents of this map to the given coded output stream, using the specified codec /// to encode each entry. /// /// The output stream to write to. /// The codec to use for each entry. public void WriteTo(CodedOutputStream output, Codec codec) { var message = new Codec.MessageAdapter(codec); foreach (var entry in list) { message.Key = entry.Key; message.Value = entry.Value; output.WriteTag(codec.MapTag); output.WriteMessage(message); } } /// /// Calculates the size of this map based on the given entry codec. /// /// The codec to use to encode each entry. /// public int CalculateSize(Codec codec) { if (Count == 0) { return 0; } var message = new Codec.MessageAdapter(codec); int size = 0; foreach (var entry in list) { message.Key = entry.Key; message.Value = entry.Value; size += CodedOutputStream.ComputeRawVarint32Size(codec.MapTag); size += CodedOutputStream.ComputeMessageSize(message); } return size; } /// /// Returns a string representation of this repeated field, in the same /// way as it would be represented by the default JSON formatter. /// public override string ToString() { var writer = new StringWriter(); JsonFormatter.Default.WriteDictionary(writer, this); return writer.ToString(); } #region IDictionary explicit interface implementation void IDictionary.Add(object key, object value) { Add((TKey)key, (TValue)value); } bool IDictionary.Contains(object key) { if (!(key is TKey)) { return false; } return ContainsKey((TKey)key); } IDictionaryEnumerator IDictionary.GetEnumerator() { return new DictionaryEnumerator(GetEnumerator()); } void IDictionary.Remove(object key) { ProtoPreconditions.CheckNotNull(key, nameof(key)); if (!(key is TKey)) { return; } Remove((TKey)key); } void ICollection.CopyTo(Array array, int index) { // This is ugly and slow as heck, but with any luck it will never be used anyway. ICollection temp = this.Select(pair => new DictionaryEntry(pair.Key, pair.Value)).ToList(); temp.CopyTo(array, index); } bool IDictionary.IsFixedSize { get { return false; } } ICollection IDictionary.Keys { get { return (ICollection)Keys; } } ICollection IDictionary.Values { get { return (ICollection)Values; } } bool ICollection.IsSynchronized { get { return false; } } object ICollection.SyncRoot { get { return this; } } object IDictionary.this[object key] { get { ProtoPreconditions.CheckNotNull(key, nameof(key)); if (!(key is TKey)) { return null; } TValue value; TryGetValue((TKey)key, out value); return value; } set { this[(TKey)key] = (TValue)value; } } #endregion #region IReadOnlyDictionary explicit interface implementation #if !NET35 IEnumerable IReadOnlyDictionary.Keys => Keys; IEnumerable IReadOnlyDictionary.Values => Values; #endif #endregion private class DictionaryEnumerator : IDictionaryEnumerator { private readonly IEnumerator> enumerator; internal DictionaryEnumerator(IEnumerator> enumerator) { this.enumerator = enumerator; } public bool MoveNext() { return enumerator.MoveNext(); } public void Reset() { enumerator.Reset(); } public object Current { get { return Entry; } } public DictionaryEntry Entry { get { return new DictionaryEntry(Key, Value); } } public object Key { get { return enumerator.Current.Key; } } public object Value { get { return enumerator.Current.Value; } } } /// /// A codec for a specific map field. This contains all the information required to encode and /// decode the nested messages. /// public sealed class Codec { private readonly FieldCodec keyCodec; private readonly FieldCodec valueCodec; private readonly uint mapTag; /// /// Creates a new entry codec based on a separate key codec and value codec, /// and the tag to use for each map entry. /// /// The key codec. /// The value codec. /// The map tag to use to introduce each map entry. public Codec(FieldCodec keyCodec, FieldCodec valueCodec, uint mapTag) { this.keyCodec = keyCodec; this.valueCodec = valueCodec; this.mapTag = mapTag; } /// /// The tag used in the enclosing message to indicate map entries. /// internal uint MapTag { get { return mapTag; } } /// /// A mutable message class, used for parsing and serializing. This /// delegates the work to a codec, but implements the interface /// for interop with and . /// This is nested inside Codec as it's tightly coupled to the associated codec, /// and it's simpler if it has direct access to all its fields. /// internal class MessageAdapter : IMessage { private static readonly byte[] ZeroLengthMessageStreamData = new byte[] { 0 }; private readonly Codec codec; internal TKey Key { get; set; } internal TValue Value { get; set; } internal MessageAdapter(Codec codec) { this.codec = codec; } internal void Reset() { Key = codec.keyCodec.DefaultValue; Value = codec.valueCodec.DefaultValue; } public void MergeFrom(CodedInputStream input) { uint tag; while ((tag = input.ReadTag()) != 0) { if (tag == codec.keyCodec.Tag) { Key = codec.keyCodec.Read(input); } else if (tag == codec.valueCodec.Tag) { Value = codec.valueCodec.Read(input); } else { input.SkipLastField(); } } // Corner case: a map entry with a key but no value, where the value type is a message. // Read it as if we'd seen an input stream with no data (i.e. create a "default" message). if (Value == null) { Value = codec.valueCodec.Read(new CodedInputStream(ZeroLengthMessageStreamData)); } } public void WriteTo(CodedOutputStream output) { codec.keyCodec.WriteTagAndValue(output, Key); codec.valueCodec.WriteTagAndValue(output, Value); } public int CalculateSize() { return codec.keyCodec.CalculateSizeWithTag(Key) + codec.valueCodec.CalculateSizeWithTag(Value); } MessageDescriptor IMessage.Descriptor { get { return null; } } } } private class MapView : ICollection, ICollection { private readonly MapField parent; private readonly Func, T> projection; private readonly Func containsCheck; internal MapView( MapField parent, Func, T> projection, Func containsCheck) { this.parent = parent; this.projection = projection; this.containsCheck = containsCheck; } public int Count { get { return parent.Count; } } public bool IsReadOnly { get { return true; } } public bool IsSynchronized { get { return false; } } public object SyncRoot { get { return parent; } } public void Add(T item) { throw new NotSupportedException(); } public void Clear() { throw new NotSupportedException(); } public bool Contains(T item) { return containsCheck(item); } public void CopyTo(T[] array, int arrayIndex) { if (arrayIndex < 0) { throw new ArgumentOutOfRangeException(nameof(arrayIndex)); } if (arrayIndex + Count > array.Length) { throw new ArgumentException("Not enough space in the array", nameof(array)); } foreach (var item in this) { array[arrayIndex++] = item; } } public IEnumerator GetEnumerator() { return parent.list.Select(projection).GetEnumerator(); } public bool Remove(T item) { throw new NotSupportedException(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void CopyTo(Array array, int index) { if (index < 0) { throw new ArgumentOutOfRangeException(nameof(index)); } if (index + Count > array.Length) { throw new ArgumentException("Not enough space in the array", nameof(array)); } foreach (var item in this) { array.SetValue(item, index++); } } } } }