// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. // http://code.google.com/p/protobuf/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Collections.Generic; using System.IO; using Google.ProtocolBuffers.Descriptors; namespace Google.ProtocolBuffers { /// /// Non-generic interface used for all parts of the API which don't require /// any type knowledge. /// public interface IMessage { /// /// Returns the message's type's descriptor. This differs from the /// Descriptor property of each generated message class in that this /// method is an abstract method of IMessage whereas Descriptor is /// a static property of a specific class. They return the same thing. /// MessageDescriptor DescriptorForType { get; } /// /// Returns a collection of all the fields in this message which are set /// and their corresponding values. A singular ("required" or "optional") /// field is set iff HasField() returns true for that field. A "repeated" /// field is set iff GetRepeatedFieldSize() is greater than zero. The /// values are exactly what would be returned by calling /// GetField(FieldDescriptor) for each field. The map /// is guaranteed to be a sorted map, so iterating over it will return fields /// in order by field number. /// IDictionary AllFields { get; } /// /// Returns true if the given field is set. This is exactly equivalent /// to calling the generated "Has" property corresponding to the field. /// /// the field is a repeated field, /// or it's not a field of this type bool HasField(FieldDescriptor field); /// /// Obtains the value of the given field, or the default value if /// it isn't set. For value type fields, the boxed value is returned. /// For enum fields, the EnumValueDescriptor for the enum is returned. /// For embedded message fields, the sub-message /// is returned. For repeated fields, an IList<T> is returned. /// object this[FieldDescriptor field] { get; } /// /// Returns the number of elements of a repeated field. This is /// exactly equivalent to calling the generated "Count" property /// corresponding to the field. /// /// the field is not a repeated field, /// or it's not a field of this type int GetRepeatedFieldCount(FieldDescriptor field); /// /// Gets an element of a repeated field. For value type fields /// including enums, the boxed value is returned. For embedded /// message fields, the sub-message is returned. /// /// the field is not a repeated field, /// or it's not a field of this type /// the index is out of /// range for the repeated field's value object this[FieldDescriptor field, int index] { get; } /// /// Returns the unknown fields for this message. /// UnknownFieldSet UnknownFields { get; } /// /// Returns true iff all required fields in the message and all embedded /// messages are set. /// bool IsInitialized { get; } /// /// Serializes the message and writes it to the given output stream. /// This does not flush or close the stream. /// /// void WriteTo(CodedOutputStream output); /// /// Returns the number of bytes required to encode this message. /// The result is only computed on the first call and memoized after that. /// int SerializedSize { get; } #region Comparison and hashing /// /// Compares the specified object with this message for equality. /// Returns true iff the given object is a message of the same type /// (as defined by DescriptorForType) and has identical values /// for all its fields. /// bool Equals(object other); /// /// Returns the hash code value for this message. /// TODO(jonskeet): Specify the hash algorithm, but better than the Java one! /// int GetHashCode(); #endregion #region Convenience methods /// /// Converts the message to a string in protocol buffer text format. /// This is just a trivial wrapper around TextFormat.PrintToString. /// string ToString(); /// /// Serializes the message to a ByteString. This is a trivial wrapper /// around WriteTo(CodedOutputStream). /// ByteString ToByteString(); /// /// Serializes the message to a byte array. This is a trivial wrapper /// around WriteTo(CodedOutputStream). /// byte[] ToByteArray(); /// /// Serializes the message and writes it to the given stream. /// This is just a wrapper around WriteTo(CodedOutputStream). This /// does not flush or close the stream. /// /// void WriteTo(Stream output); #endregion /// /// Creates a builder for the type, but in a weakly typed manner. This /// is typically implemented by strongly typed builders by just returning /// the result of CreateBuilderForType. /// IBuilder WeakCreateBuilderForType(); IMessage WeakDefaultInstanceForType { get; } } public interface IMessage : IMessage { /// /// Returns an instance of this message type with all fields set to /// their default values. This may or may not be a singleton. This differs /// from the DefaultInstance property of each generated message class in that this /// method is an abstract method of IMessage whereas DefaultInstance is /// a static property of a specific class. They return the same thing. /// TMessage DefaultInstanceForType { get; } } /// /// Type-safe interface for all generated messages to implement. /// public interface IMessage : IMessage where TMessage : IMessage where TBuilder : IBuilder { #region Builders /// /// Constructs a new builder for a message of the same type as this message. /// TBuilder CreateBuilderForType(); #endregion } }