| Commit message (Collapse) | Author | Age |
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Biting off just this bit first as I don't need the changes from a previous PR for this part.
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This is only thrown directly by JsonTokenizer, but surfaces from JsonParser as well. I've added doc comments to hopefully make everything clear.
The exception is actually thrown by the reader within JsonTokenizer, in anticipation of keeping track of the location within the document, but that change is not within this PR.
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This includes all the well-known types except Any.
Some aspects are likely to require further work when the details of the JSON parsing expectations are hammered out in more detail. Some of these have "ignored" tests already.
Note that the choice *not* to use Json.NET was made for two reasons:
- Going from 0 dependencies to 1 dependency is a big hit, and there's not much benefit here
- Json.NET parses more leniently than we'd want; accommodating that would be nearly as much work as writing the tokenizer
This only really affects the JsonTokenizer, which could be replaced by Json.NET. The JsonParser code would be about the same length with Json.NET... but I wouldn't be as confident in it.
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We still need the JSON representation, which relies on something like a DescriptorPool to fetch message types from based on the type URL. That will come a bit later.
(The DescriptorPool comment in this commit is just a note which will prove useful if we use DescriptorPool itself.)
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- Removed a TODO without change in DescriptorPool.LookupSymbol - the TODOs were around performance, and this is only used during descriptor initialization
- Make the CodedInputStream limits read-only, adding a static factory method for the rare cases when this is useful
- Extracted IDeepCloneable into its own file.
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the future.
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While I've provided operators, I haven't yet provided the method equivalents. It's not clear to me that
they're actually a good idea, while we're really targeting C# developers who definitely *can* use the user-defined operators.
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it from the generated code soon.
Additionally, change it to return the value passed, and make it generic with a class constraint.
A separate method doesn't have the class constraint, for more unusual scenarios.
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This requires .NET 4.5, and there are a few compatibility changes required around reflection.
Creating a PR from this to see how our CI systems handle it. Will want to add more documentation,
validation and probably tests before merging.
This is in aid of issue #590.
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Instead, introduce GeneratedCodeInfo which passes in what we need, and adjust the codegen to take account of this.
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Changes in brief:
1. Descriptor is now the entry point for all reflection.
2. IReflectedMessage has gone; there's now a Descriptor property in IMessage, which is explicitly implemented (due to the static property).
3. FieldAccessorTable has gone away
4. IFieldAccessor and OneofFieldAccessor still exist; we *could* put the functionality straight into FieldDescriptor and OneofDescriptor... I'm unsure about that.
5. There's a temporary property MessageDescriptor.FieldAccessorsByFieldNumber to make the test changes small - we probably want this to go away
6. Discovery for delegates is now via attributes applied to properties and the Clear method of a oneof
I'm happy with 1-3.
4 I'm unsure about - feedback welcome.
5 will go away
6 I'm unsure about, both in design and implementation. Should we have a ProtobufMessageAttribute too? Should we find all the relevant attributes in MessageDescriptor and pass them down, to avoid an O(N^2) scenario?
Generated code changes coming in the next commit.
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We'll see what I've missed when CI fails...
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