| Commit message (Collapse) | Author | Age |
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* Fix setup.py for windows build.
* Bump version number to 3.5.2
* Cat the test-suite.log on errors for presubits
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Fixes https://github.com/google/protobuf/issues/3217
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The first is the newer name, which is also more telling.
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* Down-integrate internal changes to github.
* Update conformance test failure list.
* Explicitly import used class in nano test to avoid random test fail.
* Update _GNUC_VER to use the correct implementation of atomic operation
on Mac.
* maps_test.js: check whether Symbol is defined before using it (#2524)
Symbol is not yet available on older versions of Node.js and so this
test fails with them. This change just directly checks whether Symbol is
available before we try to use it.
* Added well_known_types_embed.cc to CLEANFILES so that it gets cleaned up
* Updated Makefile.am to fix out-of-tree builds
* Added Bazel genrule for generating well_known_types_embed.cc
In pull request #2517 I made this change for the CMake and autotools
builds but forgot to do it for the Bazel build.
* Update _GNUC_VER to use the correct implementation of atomic operation on Mac.
* Add new js file in extra dist.
* Bump version number to 3.2.0
* Fixed issue with autoloading - Invalid paths (#2538)
* PHP fix int64 decoding (#2516)
* fix int64 decoding
* fix int64 decoding + tests
* Fix int64 decoding on 32-bit machines.
* Fix warning in compiler/js/embed.cc
embed.cc: In function ‘std::string CEscape(const string&)’:
embed.cc:51:32: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < str.size(); ++i) {
^
* Fix include in auto-generated well_known_types_embed.cc
Restore include style fix (e3da722) that has been trampled by
auto-generation of well_known_types_embed.cc
* Fixed cross compilations with the Autotools build
Pull request #2517 caused cross compilations to start failing, because
the js_embed binary was being built to run on the target platform
instead of on the build machine. This change updates the Autotools build
to use the AX_PROG_CXX_FOR_BUILD macro to find a suitable compiler for
the build machine and always use that when building js_embed.
* Minor fix for autocreated object repeated fields and maps.
- If setting/clearing a repeated field/map that was objects, check the class
before checking the autocreator.
- Just to be paranoid, don’t mutate within copy/mutableCopy for the autocreated
classes to ensure there is less chance of issues if someone does something
really crazy threading wise.
- Some more tests for the internal AutocreatedArray/AutocreatedDictionary
classes to ensure things are working as expected.
- Add Xcode 8.2 to the full_mac_build.sh supported list.
* Fix generation of extending nested messages in JavaScript (#2439)
* Fix generation of extending nested messages in JavaScript
* Added missing test8.proto to build
* Fix generated code when there is no namespace but there is enum definition.
* Decoding unknown field should succeed.
* Add embed.cc in src/Makefile.am to fix dist check.
* Fixed "make distcheck" for the Autotools build
To make the test pass I needed to fix out-of-tree builds and update
EXTRA_DIST and CLEANFILES.
* Remove redundent embed.cc from src/Makefile.am
* Update version number to 3.2.0-rc.1 (#2578)
* Change protoc-artifacts version to 3.2.0-rc.1
* Update version number to 3.2.0rc2
* Update change logs for 3.2.0 release.
* Update php README
* Update upb, fixes some bugs (including a hash table problem). (#2611)
* Update upb, fixes some bugs (including a hash table problem).
* Ruby: added a test for the previous hash table corruption.
Verified that this triggers the bug in the currently released
version.
* Ruby: bugfix for SEGV.
* Ruby: removed old code for dup'ing defs.
* Reverting deployment target to 7.0 (#2618)
The Protobuf library doesn’t require the 7.1 deployment target so
reverting it back to 7.0
* Fix typo that breaks builds on big-endian (#2632)
* Bump version number to 3.2.0
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[skip ci]
Change-Id: I1ba6f6372a08b5796570851336e1a548602f60da
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Also pull the watchos support info from master.
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As bazel folks are looking at getting auto generation of module maps going and
the importing of sources files causes issues there. We were only do it to
hack around some of the apple linker behaviors around objc classes and
categories, but even that isn't complete and CocoaPods was already doing -ObjC,
and developers not using pods could have still needed it to ensure everything
was linked anyways; so drop the hack of importing sources.
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Merge beta-3 release branch into master.
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- Add generator constant for the default framework name.
- Add generator api for making the CPP symbol from the name.
- Add generator api to see if it is a bundled proto file.
- Output a CPP conditional and two imports for the core library headers.
- Add helper for generating the #import for file headers to deal with the
framework imports.
- Add a reference from the unittests to a WKT to use that to inspect how
imports generate.
- Update the podspec to define the CPP symbol and require pods 1.0 (or later).
Fixes https://github.com/google/protobuf/issues/1457
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NOTE: This is a binary breaking change as structure sizes have changed size
and/or order.
- Drop capturing field options, no other options were captured and other mobile
targeted languages don't try to capture this sort information (saved 8
bytes for every field defined (in static data and again in field descriptor
instance size data).
- No longer generate/compile in the messages/enums in descriptor.proto. If
developers need it, they should generate it and compile it in. Reduced the
overhead of the core library.
- Compute the number of has_bits actually needs to avoid over reserving.
- Let the boolean single fields store via a has_bit to avoid storage, makes
the common cases of the instance size smaller.
- Reorder some flags and down size the enums to contain the bits needed.
- Reorder the items in the structures to manually ensure they are are packed
better (especially when generating 64bit code - 8 bytes for every field,
16 bytes for every extension, instance sizes 8 bytes also).
- Split off the structure initialization so when the default is zero, the
generated static storage doesn't need to reserve the space. This is batched
at the message level, so all the fields for the message have to have zero
defaults to get the saves. By definition all proto3 syntax files fall into
this case but it also saves space for the proto2 that use the standard
defaults. (saves 8 bytes of static data for every field that had a zero
default)
- Don't track the enums defined by a message. Nothing in the runtime needs it
and it was just generation and runtime overhead. (saves 8 bytes per enum)
- Ensure EnumDescriptors are started up threadsafe in all cases.
- Split some of the Descriptor initialization into multiple methods so the
generated code isn't padded with lots of zero/nil args.
- Change how oneof info is feed to the runtime enabling us to generate less
static data (8 bytes saved per oneof for 64bit).
- Change how enum value informat is capture to pack the data and only decode
it if it ends up being needed. Avoids padding issues causing bloat of 64bit,
and removes the needs for extra pointers in addition to the data (just the
data and one pointer now).
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The new version of Cocoapods requires it even when using the podspec locally.
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It's already submitted.
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This was released as `3.0.0-alpha-4.1`
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Protoc, C++ runtime and Java runtime are updated to v3.0.0-beta-1, other
languages are updated to v3.0.0-alpha-4.
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Also add WKT headers to the umbrella file, and simplify Podspec with it.
Plus some layout improvements to the BUILD file.
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the name.
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Add remaining not-already-imported well known types files to podspec
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Apparently, in Cocoapods, all recursive #imports of public headers need
to be public.
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GPBProtocolBuffers_RuntimeSupport.h
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