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+#region Copyright notice and license
+
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// http://github.com/jskeet/dotnet-protobufs/
+// Original C++/Java/Python code:
+// http://code.google.com/p/protobuf/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#endregion
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using Google.ProtocolBuffers.Descriptors;
+
+namespace Google.ProtocolBuffers
+{
+ /// <summary>
+ /// Readings and decodes protocol message fields.
+ /// </summary>
+ /// <remarks>
+ /// This class contains two kinds of methods: methods that read specific
+ /// protocol message constructs and field types (e.g. ReadTag and
+ /// ReadInt32) and methods that read low-level values (e.g.
+ /// ReadRawVarint32 and ReadRawBytes). If you are reading encoded protocol
+ /// messages, you should use the former methods, but if you are reading some
+ /// other format of your own design, use the latter. The names of the former
+ /// methods are taken from the protocol buffer type names, not .NET types.
+ /// (Hence ReadFloat instead of ReadSingle, and ReadBool instead of ReadBoolean.)
+ ///
+ /// TODO(jonskeet): Consider whether recursion and size limits shouldn't be readonly,
+ /// set at construction time.
+ /// </remarks>
+ public sealed class CodedInputStream : ICodedInputStream
+ {
+ private readonly byte[] buffer;
+ private int bufferSize;
+ private int bufferSizeAfterLimit = 0;
+ private int bufferPos = 0;
+ private readonly Stream input;
+ private uint lastTag = 0;
+
+ private uint nextTag = 0;
+ private bool hasNextTag = false;
+
+ internal const int DefaultRecursionLimit = 64;
+ internal const int DefaultSizeLimit = 64 << 20; // 64MB
+ public const int BufferSize = 4096;
+
+ /// <summary>
+ /// The total number of bytes read before the current buffer. The
+ /// total bytes read up to the current position can be computed as
+ /// totalBytesRetired + bufferPos.
+ /// </summary>
+ private int totalBytesRetired = 0;
+
+ /// <summary>
+ /// The absolute position of the end of the current message.
+ /// </summary>
+ private int currentLimit = int.MaxValue;
+
+ /// <summary>
+ /// <see cref="SetRecursionLimit"/>
+ /// </summary>
+ private int recursionDepth = 0;
+
+ private int recursionLimit = DefaultRecursionLimit;
+
+ /// <summary>
+ /// <see cref="SetSizeLimit"/>
+ /// </summary>
+ private int sizeLimit = DefaultSizeLimit;
+
+ #region Construction
+
+ /// <summary>
+ /// Creates a new CodedInputStream reading data from the given
+ /// stream.
+ /// </summary>
+ public static CodedInputStream CreateInstance(Stream input)
+ {
+ return new CodedInputStream(input);
+ }
+ /// <summary>
+ /// Creates a new CodedInputStream reading data from the given
+ /// stream and a pre-allocated memory buffer.
+ /// </summary>
+ public static CodedInputStream CreateInstance(Stream input, byte[] buffer)
+ {
+ return new CodedInputStream(input, buffer);
+ }
+
+ /// <summary>
+ /// Creates a new CodedInputStream reading data from the given
+ /// byte array.
+ /// </summary>
+ public static CodedInputStream CreateInstance(byte[] buf)
+ {
+ return new CodedInputStream(buf, 0, buf.Length);
+ }
+
+ /// <summary>
+ /// Creates a new CodedInputStream that reads from the given
+ /// byte array slice.
+ /// </summary>
+ public static CodedInputStream CreateInstance(byte[] buf, int offset, int length)
+ {
+ return new CodedInputStream(buf, offset, length);
+ }
+
+ private CodedInputStream(byte[] buffer, int offset, int length)
+ {
+ this.buffer = buffer;
+ this.bufferPos = offset;
+ this.bufferSize = offset + length;
+ this.input = null;
+ }
+
+ private CodedInputStream(Stream input)
+ {
+ this.buffer = new byte[BufferSize];
+ this.bufferSize = 0;
+ this.input = input;
+ }
+
+ private CodedInputStream(Stream input, byte[] buffer)
+ {
+ this.buffer = buffer;
+ this.bufferSize = 0;
+ this.input = input;
+ }
+ #endregion
+
+ /// <summary>
+ /// Returns the current position in the input stream, or the position in the input buffer
+ /// </summary>
+ public long Position
+ {
+ get
+ {
+ if (input != null)
+ {
+ return input.Position - ((bufferSize + bufferSizeAfterLimit) - bufferPos);
+ }
+ return bufferPos;
+ }
+ }
+
+
+ void ICodedInputStream.ReadMessageStart() { }
+ void ICodedInputStream.ReadMessageEnd() { }
+
+ #region Validation
+
+ /// <summary>
+ /// Verifies that the last call to ReadTag() returned the given tag value.
+ /// This is used to verify that a nested group ended with the correct
+ /// end tag.
+ /// </summary>
+ /// <exception cref="InvalidProtocolBufferException">The last
+ /// tag read was not the one specified</exception>
+ public void CheckLastTagWas(uint value)
+ {
+ if (lastTag != value)
+ {
+ throw InvalidProtocolBufferException.InvalidEndTag();
+ }
+ }
+
+ #endregion
+
+ #region Reading of tags etc
+
+ /// <summary>
+ /// Attempt to peek at the next field tag.
+ /// </summary>
+ public bool PeekNextTag(out uint fieldTag, out string fieldName)
+ {
+ if (hasNextTag)
+ {
+ fieldName = null;
+ fieldTag = nextTag;
+ return true;
+ }
+
+ uint savedLast = lastTag;
+ hasNextTag = ReadTag(out nextTag, out fieldName);
+ lastTag = savedLast;
+ fieldTag = nextTag;
+ return hasNextTag;
+ }
+
+ /// <summary>
+ /// Attempt to read a field tag, returning false if we have reached the end
+ /// of the input data.
+ /// </summary>
+ /// <param name="fieldTag">The 'tag' of the field (id * 8 + wire-format)</param>
+ /// <param name="fieldName">Not Supported - For protobuffer streams, this parameter is always null</param>
+ /// <returns>true if the next fieldTag was read</returns>
+ public bool ReadTag(out uint fieldTag, out string fieldName)
+ {
+ fieldName = null;
+
+ if (hasNextTag)
+ {
+ fieldTag = nextTag;
+ lastTag = fieldTag;
+ hasNextTag = false;
+ return true;
+ }
+
+ if (IsAtEnd)
+ {
+ fieldTag = 0;
+ lastTag = fieldTag;
+ return false;
+ }
+
+ fieldTag = ReadRawVarint32();
+ lastTag = fieldTag;
+ if (lastTag == 0)
+ {
+ // If we actually read zero, that's not a valid tag.
+ throw InvalidProtocolBufferException.InvalidTag();
+ }
+ return true;
+ }
+
+ /// <summary>
+ /// Read a double field from the stream.
+ /// </summary>
+ public bool ReadDouble(ref double value)
+ {
+ value = FrameworkPortability.Int64ToDouble((long) ReadRawLittleEndian64());
+ return true;
+ }
+
+ /// <summary>
+ /// Read a float field from the stream.
+ /// </summary>
+ public bool ReadFloat(ref float value)
+ {
+ if (BitConverter.IsLittleEndian && 4 <= bufferSize - bufferPos)
+ {
+ value = BitConverter.ToSingle(buffer, bufferPos);
+ bufferPos += 4;
+ }
+ else
+ {
+ byte[] rawBytes = ReadRawBytes(4);
+ if (!BitConverter.IsLittleEndian)
+ {
+ ByteArray.Reverse(rawBytes);
+ }
+ value = BitConverter.ToSingle(rawBytes, 0);
+ }
+ return true;
+ }
+
+ /// <summary>
+ /// Read a uint64 field from the stream.
+ /// </summary>
+ public bool ReadUInt64(ref ulong value)
+ {
+ value = ReadRawVarint64();
+ return true;
+ }
+
+ /// <summary>
+ /// Read an int64 field from the stream.
+ /// </summary>
+ public bool ReadInt64(ref long value)
+ {
+ value = (long) ReadRawVarint64();
+ return true;
+ }
+
+ /// <summary>
+ /// Read an int32 field from the stream.
+ /// </summary>
+ public bool ReadInt32(ref int value)
+ {
+ value = (int) ReadRawVarint32();
+ return true;
+ }
+
+ /// <summary>
+ /// Read a fixed64 field from the stream.
+ /// </summary>
+ public bool ReadFixed64(ref ulong value)
+ {
+ value = ReadRawLittleEndian64();
+ return true;
+ }
+
+ /// <summary>
+ /// Read a fixed32 field from the stream.
+ /// </summary>
+ public bool ReadFixed32(ref uint value)
+ {
+ value = ReadRawLittleEndian32();
+ return true;
+ }
+
+ /// <summary>
+ /// Read a bool field from the stream.
+ /// </summary>
+ public bool ReadBool(ref bool value)
+ {
+ value = ReadRawVarint32() != 0;
+ return true;
+ }
+
+ /// <summary>
+ /// Reads a string field from the stream.
+ /// </summary>
+ public bool ReadString(ref string value)
+ {
+ int size = (int) ReadRawVarint32();
+ // No need to read any data for an empty string.
+ if (size == 0)
+ {
+ value = "";
+ return true;
+ }
+ if (size <= bufferSize - bufferPos)
+ {
+ // Fast path: We already have the bytes in a contiguous buffer, so
+ // just copy directly from it.
+ String result = Encoding.UTF8.GetString(buffer, bufferPos, size);
+ bufferPos += size;
+ value = result;
+ return true;
+ }
+ // Slow path: Build a byte array first then copy it.
+ value = Encoding.UTF8.GetString(ReadRawBytes(size), 0, size);
+ return true;
+ }
+
+ /// <summary>
+ /// Reads a group field value from the stream.
+ /// </summary>
+ public void ReadGroup(int fieldNumber, IBuilderLite builder,
+ ExtensionRegistry extensionRegistry)
+ {
+ if (recursionDepth >= recursionLimit)
+ {
+ throw InvalidProtocolBufferException.RecursionLimitExceeded();
+ }
+ ++recursionDepth;
+ builder.WeakMergeFrom(this, extensionRegistry);
+ CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
+ --recursionDepth;
+ }
+
+ /// <summary>
+ /// Reads a group field value from the stream and merges it into the given
+ /// UnknownFieldSet.
+ /// </summary>
+ [Obsolete]
+ public void ReadUnknownGroup(int fieldNumber, IBuilderLite builder)
+ {
+ if (recursionDepth >= recursionLimit)
+ {
+ throw InvalidProtocolBufferException.RecursionLimitExceeded();
+ }
+ ++recursionDepth;
+ builder.WeakMergeFrom(this);
+ CheckLastTagWas(WireFormat.MakeTag(fieldNumber, WireFormat.WireType.EndGroup));
+ --recursionDepth;
+ }
+
+ /// <summary>
+ /// Reads an embedded message field value from the stream.
+ /// </summary>
+ public void ReadMessage(IBuilderLite builder, ExtensionRegistry extensionRegistry)
+ {
+ int length = (int) ReadRawVarint32();
+ if (recursionDepth >= recursionLimit)
+ {
+ throw InvalidProtocolBufferException.RecursionLimitExceeded();
+ }
+ int oldLimit = PushLimit(length);
+ ++recursionDepth;
+ builder.WeakMergeFrom(this, extensionRegistry);
+ CheckLastTagWas(0);
+ --recursionDepth;
+ PopLimit(oldLimit);
+ }
+
+ /// <summary>
+ /// Reads a bytes field value from the stream.
+ /// </summary>
+ public bool ReadBytes(ref ByteString value)
+ {
+ int size = (int) ReadRawVarint32();
+ if (size <= bufferSize - bufferPos && size > 0)
+ {
+ // Fast path: We already have the bytes in a contiguous buffer, so
+ // just copy directly from it.
+ ByteString result = ByteString.CopyFrom(buffer, bufferPos, size);
+ bufferPos += size;
+ value = result;
+ return true;
+ }
+ else
+ {
+ // Slow path: Build a byte array and attach it to a new ByteString.
+ value = ByteString.AttachBytes(ReadRawBytes(size));
+ return true;
+ }
+ }
+
+ /// <summary>
+ /// Reads a uint32 field value from the stream.
+ /// </summary>
+ public bool ReadUInt32(ref uint value)
+ {
+ value = ReadRawVarint32();
+ return true;
+ }
+
+ /// <summary>
+ /// Reads an enum field value from the stream. The caller is responsible
+ /// for converting the numeric value to an actual enum.
+ /// </summary>
+ public bool ReadEnum(ref IEnumLite value, out object unknown, IEnumLiteMap mapping)
+ {
+ int rawValue = (int) ReadRawVarint32();
+
+ value = mapping.FindValueByNumber(rawValue);
+ if (value != null)
+ {
+ unknown = null;
+ return true;
+ }
+ unknown = rawValue;
+ return false;
+ }
+
+ /// <summary>
+ /// Reads an enum field value from the stream. If the enum is valid for type T,
+ /// then the ref value is set and it returns true. Otherwise the unknown output
+ /// value is set and this method returns false.
+ /// </summary>
+ public bool ReadEnum<T>(ref T value, out object unknown)
+ where T : struct, IComparable, IFormattable
+ {
+ int number = (int) ReadRawVarint32();
+ if (EnumParser<T>.TryConvert(number, ref value))
+ {
+ unknown = null;
+ return true;
+ }
+ unknown = number;
+ return false;
+ }
+
+ /// <summary>
+ /// Reads an sfixed32 field value from the stream.
+ /// </summary>
+ public bool ReadSFixed32(ref int value)
+ {
+ value = (int) ReadRawLittleEndian32();
+ return true;
+ }
+
+ /// <summary>
+ /// Reads an sfixed64 field value from the stream.
+ /// </summary>
+ public bool ReadSFixed64(ref long value)
+ {
+ value = (long) ReadRawLittleEndian64();
+ return true;
+ }
+
+ /// <summary>
+ /// Reads an sint32 field value from the stream.
+ /// </summary>
+ public bool ReadSInt32(ref int value)
+ {
+ value = DecodeZigZag32(ReadRawVarint32());
+ return true;
+ }
+
+ /// <summary>
+ /// Reads an sint64 field value from the stream.
+ /// </summary>
+ public bool ReadSInt64(ref long value)
+ {
+ value = DecodeZigZag64(ReadRawVarint64());
+ return true;
+ }
+
+ private bool BeginArray(uint fieldTag, out bool isPacked, out int oldLimit)
+ {
+ isPacked = WireFormat.GetTagWireType(fieldTag) == WireFormat.WireType.LengthDelimited;
+
+ if (isPacked)
+ {
+ int length = (int) (ReadRawVarint32() & int.MaxValue);
+ if (length > 0)
+ {
+ oldLimit = PushLimit(length);
+ return true;
+ }
+ oldLimit = -1;
+ return false; //packed but empty
+ }
+
+ oldLimit = -1;
+ return true;
+ }
+
+ /// <summary>
+ /// Returns true if the next tag is also part of the same unpacked array.
+ /// </summary>
+ private bool ContinueArray(uint currentTag)
+ {
+ string ignore;
+ uint next;
+ if (PeekNextTag(out next, out ignore))
+ {
+ if (next == currentTag)
+ {
+ hasNextTag = false;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ /// <summary>
+ /// Returns true if the next tag is also part of the same array, which may or may not be packed.
+ /// </summary>
+ private bool ContinueArray(uint currentTag, bool packed, int oldLimit)
+ {
+ if (packed)
+ {
+ if (ReachedLimit)
+ {
+ PopLimit(oldLimit);
+ return false;
+ }
+ return true;
+ }
+
+ string ignore;
+ uint next;
+ if (PeekNextTag(out next, out ignore))
+ {
+ if (next == currentTag)
+ {
+ hasNextTag = false;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public void ReadPrimitiveArray(FieldType fieldType, uint fieldTag, string fieldName, ICollection<object> list)
+ {
+ WireFormat.WireType normal = WireFormat.GetWireType(fieldType);
+ WireFormat.WireType wformat = WireFormat.GetTagWireType(fieldTag);
+
+ // 2.3 allows packed form even if the field is not declared packed.
+ if (normal != wformat && wformat == WireFormat.WireType.LengthDelimited)
+ {
+ int length = (int) (ReadRawVarint32() & int.MaxValue);
+ int limit = PushLimit(length);
+ while (!ReachedLimit)
+ {
+ Object value = null;
+ if (ReadPrimitiveField(fieldType, ref value))
+ {
+ list.Add(value);
+ }
+ }
+ PopLimit(limit);
+ }
+ else
+ {
+ Object value = null;
+ do
+ {
+ if (ReadPrimitiveField(fieldType, ref value))
+ {
+ list.Add(value);
+ }
+ } while (ContinueArray(fieldTag));
+ }
+ }
+
+ public void ReadStringArray(uint fieldTag, string fieldName, ICollection<string> list)
+ {
+ string tmp = null;
+ do
+ {
+ ReadString(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag));
+ }
+
+ public void ReadBytesArray(uint fieldTag, string fieldName, ICollection<ByteString> list)
+ {
+ ByteString tmp = null;
+ do
+ {
+ ReadBytes(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag));
+ }
+
+ public void ReadBoolArray(uint fieldTag, string fieldName, ICollection<bool> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ bool tmp = false;
+ do
+ {
+ ReadBool(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadInt32Array(uint fieldTag, string fieldName, ICollection<int> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ int tmp = 0;
+ do
+ {
+ ReadInt32(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadSInt32Array(uint fieldTag, string fieldName, ICollection<int> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ int tmp = 0;
+ do
+ {
+ ReadSInt32(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadUInt32Array(uint fieldTag, string fieldName, ICollection<uint> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ uint tmp = 0;
+ do
+ {
+ ReadUInt32(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadFixed32Array(uint fieldTag, string fieldName, ICollection<uint> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ uint tmp = 0;
+ do
+ {
+ ReadFixed32(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadSFixed32Array(uint fieldTag, string fieldName, ICollection<int> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ int tmp = 0;
+ do
+ {
+ ReadSFixed32(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadInt64Array(uint fieldTag, string fieldName, ICollection<long> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ long tmp = 0;
+ do
+ {
+ ReadInt64(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadSInt64Array(uint fieldTag, string fieldName, ICollection<long> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ long tmp = 0;
+ do
+ {
+ ReadSInt64(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadUInt64Array(uint fieldTag, string fieldName, ICollection<ulong> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ ulong tmp = 0;
+ do
+ {
+ ReadUInt64(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadFixed64Array(uint fieldTag, string fieldName, ICollection<ulong> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ ulong tmp = 0;
+ do
+ {
+ ReadFixed64(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadSFixed64Array(uint fieldTag, string fieldName, ICollection<long> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ long tmp = 0;
+ do
+ {
+ ReadSFixed64(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadDoubleArray(uint fieldTag, string fieldName, ICollection<double> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ double tmp = 0;
+ do
+ {
+ ReadDouble(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadFloatArray(uint fieldTag, string fieldName, ICollection<float> list)
+ {
+ bool isPacked;
+ int holdLimit;
+ if (BeginArray(fieldTag, out isPacked, out holdLimit))
+ {
+ float tmp = 0;
+ do
+ {
+ ReadFloat(ref tmp);
+ list.Add(tmp);
+ } while (ContinueArray(fieldTag, isPacked, holdLimit));
+ }
+ }
+
+ public void ReadEnumArray(uint fieldTag, string fieldName, ICollection<IEnumLite> list,
+ out ICollection<object> unknown, IEnumLiteMap mapping)
+ {
+ unknown = null;
+ object unkval;
+ IEnumLite value = null;
+ WireFormat.WireType wformat = WireFormat.GetTagWireType(fieldTag);
+
+ // 2.3 allows packed form even if the field is not declared packed.
+ if (wformat == WireFormat.WireType.LengthDelimited)
+ {
+ int length = (int) (ReadRawVarint32() & int.MaxValue);
+ int limit = PushLimit(length);
+ while (!ReachedLimit)
+ {
+ if (ReadEnum(ref value, out unkval, mapping))
+ {
+ list.Add(value);
+ }
+ else
+ {
+ if (unknown == null)
+ {
+ unknown = new List<object>();
+ }
+ unknown.Add(unkval);
+ }
+ }
+ PopLimit(limit);
+ }
+ else
+ {
+ do
+ {
+ if (ReadEnum(ref value, out unkval, mapping))
+ {
+ list.Add(value);
+ }
+ else
+ {
+ if (unknown == null)
+ {
+ unknown = new List<object>();
+ }
+ unknown.Add(unkval);
+ }
+ } while (ContinueArray(fieldTag));
+ }
+ }
+
+ public void ReadEnumArray<T>(uint fieldTag, string fieldName, ICollection<T> list,
+ out ICollection<object> unknown)
+ where T : struct, IComparable, IFormattable
+ {
+ unknown = null;
+ object unkval;
+ T value = default(T);
+ WireFormat.WireType wformat = WireFormat.GetTagWireType(fieldTag);
+
+ // 2.3 allows packed form even if the field is not declared packed.
+ if (wformat == WireFormat.WireType.LengthDelimited)
+ {
+ int length = (int) (ReadRawVarint32() & int.MaxValue);
+ int limit = PushLimit(length);
+ while (!ReachedLimit)
+ {
+ if (ReadEnum<T>(ref value, out unkval))
+ {
+ list.Add(value);
+ }
+ else
+ {
+ if (unknown == null)
+ {
+ unknown = new List<object>();
+ }
+ unknown.Add(unkval);
+ }
+ }
+ PopLimit(limit);
+ }
+ else
+ {
+ do
+ {
+ if (ReadEnum(ref value, out unkval))
+ {
+ list.Add(value);
+ }
+ else
+ {
+ if (unknown == null)
+ {
+ unknown = new List<object>();
+ }
+ unknown.Add(unkval);
+ }
+ } while (ContinueArray(fieldTag));
+ }
+ }
+
+ public void ReadMessageArray<T>(uint fieldTag, string fieldName, ICollection<T> list, T messageType,
+ ExtensionRegistry registry) where T : IMessageLite
+ {
+ do
+ {
+ IBuilderLite builder = messageType.WeakCreateBuilderForType();
+ ReadMessage(builder, registry);
+ list.Add((T) builder.WeakBuildPartial());
+ } while (ContinueArray(fieldTag));
+ }
+
+ public void ReadGroupArray<T>(uint fieldTag, string fieldName, ICollection<T> list, T messageType,
+ ExtensionRegistry registry) where T : IMessageLite
+ {
+ do
+ {
+ IBuilderLite builder = messageType.WeakCreateBuilderForType();
+ ReadGroup(WireFormat.GetTagFieldNumber(fieldTag), builder, registry);
+ list.Add((T) builder.WeakBuildPartial());
+ } while (ContinueArray(fieldTag));
+ }
+
+ /// <summary>
+ /// Reads a field of any primitive type. Enums, groups and embedded
+ /// messages are not handled by this method.
+ /// </summary>
+ public bool ReadPrimitiveField(FieldType fieldType, ref object value)
+ {
+ switch (fieldType)
+ {
+ case FieldType.Double:
+ {
+ double tmp = 0;
+ if (ReadDouble(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Float:
+ {
+ float tmp = 0;
+ if (ReadFloat(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Int64:
+ {
+ long tmp = 0;
+ if (ReadInt64(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.UInt64:
+ {
+ ulong tmp = 0;
+ if (ReadUInt64(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Int32:
+ {
+ int tmp = 0;
+ if (ReadInt32(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Fixed64:
+ {
+ ulong tmp = 0;
+ if (ReadFixed64(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Fixed32:
+ {
+ uint tmp = 0;
+ if (ReadFixed32(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Bool:
+ {
+ bool tmp = false;
+ if (ReadBool(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.String:
+ {
+ string tmp = null;
+ if (ReadString(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Bytes:
+ {
+ ByteString tmp = null;
+ if (ReadBytes(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.UInt32:
+ {
+ uint tmp = 0;
+ if (ReadUInt32(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.SFixed32:
+ {
+ int tmp = 0;
+ if (ReadSFixed32(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.SFixed64:
+ {
+ long tmp = 0;
+ if (ReadSFixed64(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.SInt32:
+ {
+ int tmp = 0;
+ if (ReadSInt32(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.SInt64:
+ {
+ long tmp = 0;
+ if (ReadSInt64(ref tmp))
+ {
+ value = tmp;
+ return true;
+ }
+ return false;
+ }
+ case FieldType.Group:
+ throw new ArgumentException("ReadPrimitiveField() cannot handle nested groups.");
+ case FieldType.Message:
+ throw new ArgumentException("ReadPrimitiveField() cannot handle embedded messages.");
+ // We don't handle enums because we don't know what to do if the
+ // value is not recognized.
+ case FieldType.Enum:
+ throw new ArgumentException("ReadPrimitiveField() cannot handle enums.");
+ default:
+ throw new ArgumentOutOfRangeException("Invalid field type " + fieldType);
+ }
+ }
+
+ #endregion
+
+ #region Underlying reading primitives
+
+ /// <summary>
+ /// Same code as ReadRawVarint32, but read each byte individually, checking for
+ /// buffer overflow.
+ /// </summary>
+ private uint SlowReadRawVarint32()
+ {
+ int tmp = ReadRawByte();
+ if (tmp < 128)
+ {
+ return (uint) tmp;
+ }
+ int result = tmp & 0x7f;
+ if ((tmp = ReadRawByte()) < 128)
+ {
+ result |= tmp << 7;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 7;
+ if ((tmp = ReadRawByte()) < 128)
+ {
+ result |= tmp << 14;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 14;
+ if ((tmp = ReadRawByte()) < 128)
+ {
+ result |= tmp << 21;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 21;
+ result |= (tmp = ReadRawByte()) << 28;
+ if (tmp >= 128)
+ {
+ // Discard upper 32 bits.
+ for (int i = 0; i < 5; i++)
+ {
+ if (ReadRawByte() < 128)
+ {
+ return (uint) result;
+ }
+ }
+ throw InvalidProtocolBufferException.MalformedVarint();
+ }
+ }
+ }
+ }
+ return (uint) result;
+ }
+
+ /// <summary>
+ /// Read a raw Varint from the stream. If larger than 32 bits, discard the upper bits.
+ /// This method is optimised for the case where we've got lots of data in the buffer.
+ /// That means we can check the size just once, then just read directly from the buffer
+ /// without constant rechecking of the buffer length.
+ /// </summary>
+ public uint ReadRawVarint32()
+ {
+ if (bufferPos + 5 > bufferSize)
+ {
+ return SlowReadRawVarint32();
+ }
+
+ int tmp = buffer[bufferPos++];
+ if (tmp < 128)
+ {
+ return (uint) tmp;
+ }
+ int result = tmp & 0x7f;
+ if ((tmp = buffer[bufferPos++]) < 128)
+ {
+ result |= tmp << 7;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 7;
+ if ((tmp = buffer[bufferPos++]) < 128)
+ {
+ result |= tmp << 14;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 14;
+ if ((tmp = buffer[bufferPos++]) < 128)
+ {
+ result |= tmp << 21;
+ }
+ else
+ {
+ result |= (tmp & 0x7f) << 21;
+ result |= (tmp = buffer[bufferPos++]) << 28;
+ if (tmp >= 128)
+ {
+ // Discard upper 32 bits.
+ // Note that this has to use ReadRawByte() as we only ensure we've
+ // got at least 5 bytes at the start of the method. This lets us
+ // use the fast path in more cases, and we rarely hit this section of code.
+ for (int i = 0; i < 5; i++)
+ {
+ if (ReadRawByte() < 128)
+ {
+ return (uint) result;
+ }
+ }
+ throw InvalidProtocolBufferException.MalformedVarint();
+ }
+ }
+ }
+ }
+ return (uint) result;
+ }
+
+ /// <summary>
+ /// Reads a varint from the input one byte at a time, so that it does not
+ /// read any bytes after the end of the varint. If you simply wrapped the
+ /// stream in a CodedInputStream and used ReadRawVarint32(Stream)}
+ /// then you would probably end up reading past the end of the varint since
+ /// CodedInputStream buffers its input.
+ /// </summary>
+ /// <param name="input"></param>
+ /// <returns></returns>
+ public static uint ReadRawVarint32(Stream input)
+ {
+ int result = 0;
+ int offset = 0;
+ for (; offset < 32; offset += 7)
+ {
+ int b = input.ReadByte();
+ if (b == -1)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ result |= (b & 0x7f) << offset;
+ if ((b & 0x80) == 0)
+ {
+ return (uint) result;
+ }
+ }
+ // Keep reading up to 64 bits.
+ for (; offset < 64; offset += 7)
+ {
+ int b = input.ReadByte();
+ if (b == -1)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ if ((b & 0x80) == 0)
+ {
+ return (uint) result;
+ }
+ }
+ throw InvalidProtocolBufferException.MalformedVarint();
+ }
+
+ /// <summary>
+ /// Read a raw varint from the stream.
+ /// </summary>
+ public ulong ReadRawVarint64()
+ {
+ int shift = 0;
+ ulong result = 0;
+ while (shift < 64)
+ {
+ byte b = ReadRawByte();
+ result |= (ulong) (b & 0x7F) << shift;
+ if ((b & 0x80) == 0)
+ {
+ return result;
+ }
+ shift += 7;
+ }
+ throw InvalidProtocolBufferException.MalformedVarint();
+ }
+
+ /// <summary>
+ /// Read a 32-bit little-endian integer from the stream.
+ /// </summary>
+ public uint ReadRawLittleEndian32()
+ {
+ uint b1 = ReadRawByte();
+ uint b2 = ReadRawByte();
+ uint b3 = ReadRawByte();
+ uint b4 = ReadRawByte();
+ return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
+ }
+
+ /// <summary>
+ /// Read a 64-bit little-endian integer from the stream.
+ /// </summary>
+ public ulong ReadRawLittleEndian64()
+ {
+ ulong b1 = ReadRawByte();
+ ulong b2 = ReadRawByte();
+ ulong b3 = ReadRawByte();
+ ulong b4 = ReadRawByte();
+ ulong b5 = ReadRawByte();
+ ulong b6 = ReadRawByte();
+ ulong b7 = ReadRawByte();
+ ulong b8 = ReadRawByte();
+ return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24)
+ | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
+ }
+
+ #endregion
+
+ /// <summary>
+ /// Decode a 32-bit value with ZigZag encoding.
+ /// </summary>
+ /// <remarks>
+ /// ZigZag encodes signed integers into values that can be efficiently
+ /// encoded with varint. (Otherwise, negative values must be
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
+ /// 10 bytes on the wire.)
+ /// </remarks>
+ public static int DecodeZigZag32(uint n)
+ {
+ return (int) (n >> 1) ^ -(int) (n & 1);
+ }
+
+ /// <summary>
+ /// Decode a 32-bit value with ZigZag encoding.
+ /// </summary>
+ /// <remarks>
+ /// ZigZag encodes signed integers into values that can be efficiently
+ /// encoded with varint. (Otherwise, negative values must be
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
+ /// 10 bytes on the wire.)
+ /// </remarks>
+ public static long DecodeZigZag64(ulong n)
+ {
+ return (long) (n >> 1) ^ -(long) (n & 1);
+ }
+
+ /// <summary>
+ /// Set the maximum message recursion depth.
+ /// </summary>
+ /// <remarks>
+ /// In order to prevent malicious
+ /// messages from causing stack overflows, CodedInputStream limits
+ /// how deeply messages may be nested. The default limit is 64.
+ /// </remarks>
+ public int SetRecursionLimit(int limit)
+ {
+ if (limit < 0)
+ {
+ throw new ArgumentOutOfRangeException("Recursion limit cannot be negative: " + limit);
+ }
+ int oldLimit = recursionLimit;
+ recursionLimit = limit;
+ return oldLimit;
+ }
+
+ /// <summary>
+ /// Set the maximum message size.
+ /// </summary>
+ /// <remarks>
+ /// In order to prevent malicious messages from exhausting memory or
+ /// causing integer overflows, CodedInputStream limits how large a message may be.
+ /// The default limit is 64MB. You should set this limit as small
+ /// as you can without harming your app's functionality. Note that
+ /// size limits only apply when reading from an InputStream, not
+ /// when constructed around a raw byte array (nor with ByteString.NewCodedInput).
+ /// If you want to read several messages from a single CodedInputStream, you
+ /// can call ResetSizeCounter() after each message to avoid hitting the
+ /// size limit.
+ /// </remarks>
+ public int SetSizeLimit(int limit)
+ {
+ if (limit < 0)
+ {
+ throw new ArgumentOutOfRangeException("Size limit cannot be negative: " + limit);
+ }
+ int oldLimit = sizeLimit;
+ sizeLimit = limit;
+ return oldLimit;
+ }
+
+ #region Internal reading and buffer management
+
+ /// <summary>
+ /// Resets the current size counter to zero (see SetSizeLimit).
+ /// </summary>
+ public void ResetSizeCounter()
+ {
+ totalBytesRetired = 0;
+ }
+
+ /// <summary>
+ /// Sets currentLimit to (current position) + byteLimit. This is called
+ /// when descending into a length-delimited embedded message. The previous
+ /// limit is returned.
+ /// </summary>
+ /// <returns>The old limit.</returns>
+ public int PushLimit(int byteLimit)
+ {
+ if (byteLimit < 0)
+ {
+ throw InvalidProtocolBufferException.NegativeSize();
+ }
+ byteLimit += totalBytesRetired + bufferPos;
+ int oldLimit = currentLimit;
+ if (byteLimit > oldLimit)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ currentLimit = byteLimit;
+
+ RecomputeBufferSizeAfterLimit();
+
+ return oldLimit;
+ }
+
+ private void RecomputeBufferSizeAfterLimit()
+ {
+ bufferSize += bufferSizeAfterLimit;
+ int bufferEnd = totalBytesRetired + bufferSize;
+ if (bufferEnd > currentLimit)
+ {
+ // Limit is in current buffer.
+ bufferSizeAfterLimit = bufferEnd - currentLimit;
+ bufferSize -= bufferSizeAfterLimit;
+ }
+ else
+ {
+ bufferSizeAfterLimit = 0;
+ }
+ }
+
+ /// <summary>
+ /// Discards the current limit, returning the previous limit.
+ /// </summary>
+ public void PopLimit(int oldLimit)
+ {
+ currentLimit = oldLimit;
+ RecomputeBufferSizeAfterLimit();
+ }
+
+ /// <summary>
+ /// Returns whether or not all the data before the limit has been read.
+ /// </summary>
+ /// <returns></returns>
+ public bool ReachedLimit
+ {
+ get
+ {
+ if (currentLimit == int.MaxValue)
+ {
+ return false;
+ }
+ int currentAbsolutePosition = totalBytesRetired + bufferPos;
+ return currentAbsolutePosition >= currentLimit;
+ }
+ }
+
+ /// <summary>
+ /// Returns true if the stream has reached the end of the input. This is the
+ /// case if either the end of the underlying input source has been reached or
+ /// the stream has reached a limit created using PushLimit.
+ /// </summary>
+ public bool IsAtEnd
+ {
+ get { return bufferPos == bufferSize && !RefillBuffer(false); }
+ }
+
+ /// <summary>
+ /// Called when buffer is empty to read more bytes from the
+ /// input. If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
+ /// either there will be at least one byte in the buffer when it returns
+ /// or it will throw an exception. If <paramref name="mustSucceed"/> is false,
+ /// RefillBuffer() returns false if no more bytes were available.
+ /// </summary>
+ /// <param name="mustSucceed"></param>
+ /// <returns></returns>
+ private bool RefillBuffer(bool mustSucceed)
+ {
+ if (bufferPos < bufferSize)
+ {
+ throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
+ }
+
+ if (totalBytesRetired + bufferSize == currentLimit)
+ {
+ // Oops, we hit a limit.
+ if (mustSucceed)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ totalBytesRetired += bufferSize;
+
+ bufferPos = 0;
+ bufferSize = (input == null) ? 0 : input.Read(buffer, 0, buffer.Length);
+ if (bufferSize < 0)
+ {
+ throw new InvalidOperationException("Stream.Read returned a negative count");
+ }
+ if (bufferSize == 0)
+ {
+ if (mustSucceed)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ RecomputeBufferSizeAfterLimit();
+ int totalBytesRead =
+ totalBytesRetired + bufferSize + bufferSizeAfterLimit;
+ if (totalBytesRead > sizeLimit || totalBytesRead < 0)
+ {
+ throw InvalidProtocolBufferException.SizeLimitExceeded();
+ }
+ return true;
+ }
+ }
+
+ /// <summary>
+ /// Read one byte from the input.
+ /// </summary>
+ /// <exception cref="InvalidProtocolBufferException">
+ /// the end of the stream or the current limit was reached
+ /// </exception>
+ public byte ReadRawByte()
+ {
+ if (bufferPos == bufferSize)
+ {
+ RefillBuffer(true);
+ }
+ return buffer[bufferPos++];
+ }
+
+ /// <summary>
+ /// Read a fixed size of bytes from the input.
+ /// </summary>
+ /// <exception cref="InvalidProtocolBufferException">
+ /// the end of the stream or the current limit was reached
+ /// </exception>
+ public byte[] ReadRawBytes(int size)
+ {
+ if (size < 0)
+ {
+ throw InvalidProtocolBufferException.NegativeSize();
+ }
+
+ if (totalBytesRetired + bufferPos + size > currentLimit)
+ {
+ // Read to the end of the stream anyway.
+ SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
+ // Then fail.
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+
+ if (size <= bufferSize - bufferPos)
+ {
+ // We have all the bytes we need already.
+ byte[] bytes = new byte[size];
+ ByteArray.Copy(buffer, bufferPos, bytes, 0, size);
+ bufferPos += size;
+ return bytes;
+ }
+ else if (size < buffer.Length)
+ {
+ // Reading more bytes than are in the buffer, but not an excessive number
+ // of bytes. We can safely allocate the resulting array ahead of time.
+
+ // First copy what we have.
+ byte[] bytes = new byte[size];
+ int pos = bufferSize - bufferPos;
+ ByteArray.Copy(buffer, bufferPos, bytes, 0, pos);
+ bufferPos = bufferSize;
+
+ // We want to use RefillBuffer() and then copy from the buffer into our
+ // byte array rather than reading directly into our byte array because
+ // the input may be unbuffered.
+ RefillBuffer(true);
+
+ while (size - pos > bufferSize)
+ {
+ Buffer.BlockCopy(buffer, 0, bytes, pos, bufferSize);
+ pos += bufferSize;
+ bufferPos = bufferSize;
+ RefillBuffer(true);
+ }
+
+ ByteArray.Copy(buffer, 0, bytes, pos, size - pos);
+ bufferPos = size - pos;
+
+ return bytes;
+ }
+ else
+ {
+ // The size is very large. For security reasons, we can't allocate the
+ // entire byte array yet. The size comes directly from the input, so a
+ // maliciously-crafted message could provide a bogus very large size in
+ // order to trick the app into allocating a lot of memory. We avoid this
+ // by allocating and reading only a small chunk at a time, so that the
+ // malicious message must actually *be* extremely large to cause
+ // problems. Meanwhile, we limit the allowed size of a message elsewhere.
+
+ // Remember the buffer markers since we'll have to copy the bytes out of
+ // it later.
+ int originalBufferPos = bufferPos;
+ int originalBufferSize = bufferSize;
+
+ // Mark the current buffer consumed.
+ totalBytesRetired += bufferSize;
+ bufferPos = 0;
+ bufferSize = 0;
+
+ // Read all the rest of the bytes we need.
+ int sizeLeft = size - (originalBufferSize - originalBufferPos);
+ List<byte[]> chunks = new List<byte[]>();
+
+ while (sizeLeft > 0)
+ {
+ byte[] chunk = new byte[Math.Min(sizeLeft, buffer.Length)];
+ int pos = 0;
+ while (pos < chunk.Length)
+ {
+ int n = (input == null) ? -1 : input.Read(chunk, pos, chunk.Length - pos);
+ if (n <= 0)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ totalBytesRetired += n;
+ pos += n;
+ }
+ sizeLeft -= chunk.Length;
+ chunks.Add(chunk);
+ }
+
+ // OK, got everything. Now concatenate it all into one buffer.
+ byte[] bytes = new byte[size];
+
+ // Start by copying the leftover bytes from this.buffer.
+ int newPos = originalBufferSize - originalBufferPos;
+ ByteArray.Copy(buffer, originalBufferPos, bytes, 0, newPos);
+
+ // And now all the chunks.
+ foreach (byte[] chunk in chunks)
+ {
+ Buffer.BlockCopy(chunk, 0, bytes, newPos, chunk.Length);
+ newPos += chunk.Length;
+ }
+
+ // Done.
+ return bytes;
+ }
+ }
+
+ /// <summary>
+ /// Reads and discards a single field, given its tag value.
+ /// </summary>
+ /// <returns>false if the tag is an end-group tag, in which case
+ /// nothing is skipped. Otherwise, returns true.</returns>
+ public bool SkipField()
+ {
+ uint tag = lastTag;
+ switch (WireFormat.GetTagWireType(tag))
+ {
+ case WireFormat.WireType.Varint:
+ ReadRawVarint64();
+ return true;
+ case WireFormat.WireType.Fixed64:
+ ReadRawLittleEndian64();
+ return true;
+ case WireFormat.WireType.LengthDelimited:
+ SkipRawBytes((int) ReadRawVarint32());
+ return true;
+ case WireFormat.WireType.StartGroup:
+ SkipMessage();
+ CheckLastTagWas(
+ WireFormat.MakeTag(WireFormat.GetTagFieldNumber(tag),
+ WireFormat.WireType.EndGroup));
+ return true;
+ case WireFormat.WireType.EndGroup:
+ return false;
+ case WireFormat.WireType.Fixed32:
+ ReadRawLittleEndian32();
+ return true;
+ default:
+ throw InvalidProtocolBufferException.InvalidWireType();
+ }
+ }
+
+ /// <summary>
+ /// Reads and discards an entire message. This will read either until EOF
+ /// or until an endgroup tag, whichever comes first.
+ /// </summary>
+ public void SkipMessage()
+ {
+ uint tag;
+ string name;
+ while (ReadTag(out tag, out name))
+ {
+ if (!SkipField())
+ {
+ return;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Reads and discards <paramref name="size"/> bytes.
+ /// </summary>
+ /// <exception cref="InvalidProtocolBufferException">the end of the stream
+ /// or the current limit was reached</exception>
+ public void SkipRawBytes(int size)
+ {
+ if (size < 0)
+ {
+ throw InvalidProtocolBufferException.NegativeSize();
+ }
+
+ if (totalBytesRetired + bufferPos + size > currentLimit)
+ {
+ // Read to the end of the stream anyway.
+ SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
+ // Then fail.
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+
+ if (size <= bufferSize - bufferPos)
+ {
+ // We have all the bytes we need already.
+ bufferPos += size;
+ }
+ else
+ {
+ // Skipping more bytes than are in the buffer. First skip what we have.
+ int pos = bufferSize - bufferPos;
+
+ // ROK 5/7/2013 Issue #54: should retire all bytes in buffer (bufferSize)
+ // totalBytesRetired += pos;
+ totalBytesRetired += bufferSize;
+
+ bufferPos = 0;
+ bufferSize = 0;
+
+ // Then skip directly from the InputStream for the rest.
+ if (pos < size)
+ {
+ if (input == null)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ SkipImpl(size - pos);
+ totalBytesRetired += size - pos;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Abstraction of skipping to cope with streams which can't really skip.
+ /// </summary>
+ private void SkipImpl(int amountToSkip)
+ {
+ if (input.CanSeek)
+ {
+ long previousPosition = input.Position;
+ input.Position += amountToSkip;
+ if (input.Position != previousPosition + amountToSkip)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ }
+ else
+ {
+ byte[] skipBuffer = new byte[1024];
+ while (amountToSkip > 0)
+ {
+ int bytesRead = input.Read(skipBuffer, 0, skipBuffer.Length);
+ if (bytesRead <= 0)
+ {
+ throw InvalidProtocolBufferException.TruncatedMessage();
+ }
+ amountToSkip -= bytesRead;
+ }
+ }
+ }
+
+ #endregion
+ }
+} \ No newline at end of file