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/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 1998-2001 Palm, Inc. or its subsidiaries.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#ifndef _METAMEMORY_H_
#define _METAMEMORY_H_
#include "EmMemory.h" // EmMemGetMetaAddress
#include "EmPalmHeap.h" // EmPalmHeap, EmPalmChunkList
#include "ErrorHandling.h" // Errors::EAccessType
class MetaMemory
{
public:
static void Initialize (void);
static void Reset (void);
static void Save (SessionFile&);
static void Load (SessionFile&);
static void Dispose (void);
// Called to mark and unmark some areas of memory.
static void MarkTotalAccess (emuptr begin, emuptr end);
static void SetAccess (emuptr begin, emuptr end, uint8 bits);
static void MarkLowMemory (emuptr begin, emuptr end);
static void MarkSystemGlobals (emuptr begin, emuptr end);
static void MarkHeapHeader (emuptr begin, emuptr end);
static void MarkMPT (emuptr begin, emuptr end);
static void MarkChunkHeader (emuptr begin, emuptr end);
static void MarkChunkTrailer (emuptr begin, emuptr end);
static void MarkLowStack (emuptr begin, emuptr end);
static void MarkUnlockedChunk (emuptr begin, emuptr end);
static void MarkFreeChunk (emuptr begin, emuptr end);
static void MarkScreen (emuptr begin, emuptr end);
static void UnmarkScreen (emuptr begin, emuptr end);
static void MarkUIObject (emuptr begin, emuptr end);
static void UnmarkUIObject (emuptr begin, emuptr end);
static void MarkUIObjects (void);
static void UnmarkUIObjects (void);
static void MarkInstructionBreak (emuptr opcodeLocation);
static void UnmarkInstructionBreak (emuptr opcodeLocation);
static void MarkDataBreak (emuptr begin, emuptr end);
static void UnmarkDataBreak (emuptr begin, emuptr end);
// Called when memory needs to be marked as initialized or not.
#if FOR_LATER
static void MarkUninitialized (emuptr begin, emuptr end);
static void MoveUninitialized (emuptr source, emuptr dest, uint32 size);
static void MarkInitialized (emuptr begin, emuptr end);
static void MarkLongInitialized (emuptr); // Inlined, defined below
static void MarkWordInitialized (emuptr); // Inlined, defined below
static void MarkByteInitialized (emuptr); // Inlined, defined below
#endif
// Called after a heap is created or changed.
static void Resync (const EmPalmChunkList&);
// Can a normal application access this memory location?
// Forbidden locations are low-memory, system globals, screen
// memory, memory manager structures, unlocked handles, and
// uninitialized memory.
static Bool CanAppGetLong (uint8*); // Inlined, defined below
static Bool CanAppGetWord (uint8*); // Inlined, defined below
static Bool CanAppGetByte (uint8*); // Inlined, defined below
static Bool CanAppSetLong (uint8*); // Inlined, defined below
static Bool CanAppSetWord (uint8*); // Inlined, defined below
static Bool CanAppSetByte (uint8*); // Inlined, defined below
// Can the non-Memory Manager parts of the system access this memory location?
// Forbidden locations are low-memory, memory manager structures,
// unlocked handles, and uninitialized memory.
static Bool CanSystemGetLong (uint8*); // Inlined, defined below
static Bool CanSystemGetWord (uint8*); // Inlined, defined below
static Bool CanSystemGetByte (uint8*); // Inlined, defined below
static Bool CanSystemSetLong (uint8*); // Inlined, defined below
static Bool CanSystemSetWord (uint8*); // Inlined, defined below
static Bool CanSystemSetByte (uint8*); // Inlined, defined below
// Can the Memory Managers parts of the system access this memory location?
// Forbidden locations are low-memory and uninitialized memory.
static Bool CanMemMgrGetLong (uint8*); // Inlined, defined below
static Bool CanMemMgrGetWord (uint8*); // Inlined, defined below
static Bool CanMemMgrGetByte (uint8*); // Inlined, defined below
static Bool CanMemMgrSetLong (uint8*); // Inlined, defined below
static Bool CanMemMgrSetWord (uint8*); // Inlined, defined below
static Bool CanMemMgrSetByte (uint8*); // Inlined, defined below
static Errors::EAccessType
GetWhatHappened (emuptr address, long size, Bool forRead);
static Errors::EAccessType
AllowForBugs (emuptr address, long size, Bool forRead, Errors::EAccessType);
static void CheckUIObjectAccess (emuptr address, size_t size, Bool forRead,
Bool& isInUIObject, Bool& butItsOK);
static Bool InRAMOSComponent (emuptr pc);
static void ChunkUnlocked (emuptr addr);
static void RegisterBitmapHandle (MemHandle);
static void RegisterBitmapPointer (MemPtr);
static Bool IsBitmapHandle (MemHandle);
static Bool IsBitmapPointer (MemPtr);
static void UnregisterBitmapHandle (MemHandle);
static void UnregisterBitmapPointer (MemPtr);
// Accessors for getting ranges of memory.
static emuptr GetLowMemoryBegin (void);
static emuptr GetLowMemoryEnd (void);
static emuptr GetSysGlobalsBegin (void);
static emuptr GetSysGlobalsEnd (void);
static emuptr GetHeapHdrBegin (UInt16 heapID);
static emuptr GetHeapHdrEnd (UInt16 heapID);
// Predicates to help determine what kind of access error
// just occurred.
static Bool IsLowMemory (emuptr testAddress, uint32 size);
static Bool IsSystemGlobal (emuptr testAddress, uint32 size);
static Bool IsScreenBuffer (emuptr testAddress, uint32 size);
static Bool IsMemMgrData (emuptr testAddress, uint32 size);
static Bool IsUnlockedChunk (emuptr testAddress, uint32 size);
static Bool IsFreeChunk (emuptr testAddress, uint32 size);
static Bool IsUninitialized (emuptr testAddress, uint32 size);
static Bool IsStack (emuptr testAddress, uint32 size);
static Bool IsLowStack (emuptr testAddress, uint32 size);
static Bool IsAllocatedChunk (emuptr testAddress, uint32 size);
static Bool IsScreenBuffer8 (uint8* metaAddress); // Inlined, defined below
static Bool IsScreenBuffer16 (uint8* metaAddress); // Inlined, defined below
static Bool IsScreenBuffer32 (uint8* metaAddress); // Inlined, defined below
static Bool IsScreenBuffer (uint8* metaAddress, uint32 size);
static Bool IsCPUBreak (emuptr opcodeLocation);
static Bool IsCPUBreak (uint8* metaLocation);
private:
struct ChunkCheck
{
emuptr testAddress;
uint32 size;
Bool result;
};
struct WhatHappenedData
{
Errors::EAccessType result;
emuptr address;
uint32 size;
Bool forRead;
};
static void MarkRange (emuptr start, emuptr end, uint8 v);
static void UnmarkRange (emuptr start, emuptr end, uint8 v);
static void MarkUnmarkRange (emuptr start, emuptr end,
uint8 andValue, uint8 orValue);
static void SyncOneChunk (const EmPalmChunk& chunk);
static void GWH_ExamineHeap (const EmPalmHeap& heap,
WhatHappenedData& info);
static void GWH_ExamineChunk (const EmPalmChunk& chunk,
WhatHappenedData& info);
/*
Memory is laid out as follows:
+-------------------+
| Low Memory | Off Limits to everyone except IRQ handlers, SysSleep, and SysDoze
+-------------------+
| |
| System Globals | Off Limits to applications
| |
+-------------------+
| Dynamic Heap |
|+-----------------+|
|| Heap Header || Off Limits to applications and non-MemMgr system
|+-----------------+|
|| Chunks || Off Limits to apps and non-MemMgr system if unlocked
|+-----------------+|
|| Free chunk || Off Limits to applications and non-MemMgr system
|+-----------------+|
|| Chunks ||
|+-----------------+|
|| Chunks ||
|+-----------------+|
|| Chunks ||
|+-----------------+|
|| Stack Chunk || Off Limits to everyone if below A7
|+-----------------+|
|| Screen Chunk || Off Limits to applications
|+-----------------+|
+-------------------+
Any memory location can be marked as "uninitialized", which means that
it can be written to but not read from. An exception to this would be
the parts of the memory manager that move around blocks (which may
contain uninitialized sections).
*/
enum
{
kNoAppAccess = 0x0001,
kNoSystemAccess = 0x0002,
kNoMemMgrAccess = 0x0004,
kUnusedMeta1 = 0x0008,
kStackBuffer = 0x0010, // Stack buffer; check to see if below-SP access is made.
kScreenBuffer = 0x0020, // Screen buffer; update host screen if these bytes are changed.
kInstructionBreak = 0x0040, // Halt CPU emulation and check to see why.
kDataBreak = 0x0080, // Halt CPU emulation and check to see why.
kLowMemoryBits = kNoAppAccess | kNoSystemAccess | kNoMemMgrAccess,
kGlobalsBits = kNoAppAccess,
kMPTBits = kNoAppAccess,
kMemStructBits = kNoAppAccess | kNoSystemAccess,
kLowStackBits = kNoAppAccess | kNoSystemAccess | kNoMemMgrAccess,
kFreeChunkBits = kNoAppAccess | kNoSystemAccess,
kUnlockedChunkBits = kNoAppAccess | kNoSystemAccess,
kScreenBits = kNoAppAccess | kScreenBuffer,
kUIObjectBits = kNoAppAccess,
kAccessBitMask = kNoAppAccess | kNoSystemAccess | kNoMemMgrAccess,
kFreeAccessBits = 0
};
};
// Macros to take a byte of bits and produce an
// 8-bit, 16-bit, or 32-bit version of it.
#define META_BITS_32(bits) \
(((uint32) (bits)) << 24) | \
(((uint32) (bits)) << 16) | \
(((uint32) (bits)) << 8) | \
(((uint32) (bits)))
#define META_BITS_16(bits) \
(((uint16) (bits)) << 8) | \
(((uint16) (bits)))
#define META_BITS_8(bits) \
(((uint8) (bits)))
// Macros to fetch the appropriate 8-bit, 16-bit, or
// 32-bit value from meta-memory.
//
// Fetch the values with byte operations in order to
// support CPUs that don't allow, say, 16-bit fetches
// on odd boundaries or 32-bit fetches on odd 16-bit
// boundaries.
#define META_VALUE_32(p) \
((((uint32)((uint8*) p)[0]) << 24) | \
(((uint32)((uint8*) p)[1]) << 16) | \
(((uint32)((uint8*) p)[2]) << 8) | \
(((uint32)((uint8*) p)[3])))
#define META_VALUE_16(p) \
((((uint16)((uint8*) p)[0]) << 8) | \
(((uint16)((uint8*) p)[1])))
#define META_VALUE_8(p) \
(*(uint8*) p)
// Macros to define CanAppGetLong, CanAppSetLong,
// CanSystemGetLong, CanSystemSetLong, etc.
#define DEFINE_FUNCTIONS(kind, bits) \
\
inline Bool MetaMemory::Can##kind##Long (uint8* metaAddress) \
{ \
const uint32 kMask = META_BITS_32 (bits); \
\
return (META_VALUE_32 (metaAddress) & kMask) == 0; \
} \
\
inline Bool MetaMemory::Can##kind##Word (uint8* metaAddress) \
{ \
const uint16 kMask = META_BITS_16 (bits); \
\
return (META_VALUE_16 (metaAddress) & kMask) == 0; \
} \
\
inline Bool MetaMemory::Can##kind##Byte (uint8* metaAddress) \
{ \
const uint8 kMask = META_BITS_8 (bits); \
\
return (META_VALUE_8 (metaAddress) & kMask) == 0; \
}
#if FOR_LATER
DEFINE_FUNCTIONS(AppGet, kNoAppAccess | kUninitialized)
DEFINE_FUNCTIONS(AppSet, kNoAppAccess)
DEFINE_FUNCTIONS(SystemGet, kNoSystemAccess | kUninitialized)
DEFINE_FUNCTIONS(SystemSet, kNoSystemAccess)
DEFINE_FUNCTIONS(MemMgrGet, kNoMemMgrAccess | kUninitialized)
DEFINE_FUNCTIONS(MemMgrSet, kNoMemMgrAccess)
#else
DEFINE_FUNCTIONS(AppGet, kNoAppAccess)
DEFINE_FUNCTIONS(AppSet, kNoAppAccess)
DEFINE_FUNCTIONS(SystemGet, kNoSystemAccess)
DEFINE_FUNCTIONS(SystemSet, kNoSystemAccess)
DEFINE_FUNCTIONS(MemMgrGet, kNoMemMgrAccess)
DEFINE_FUNCTIONS(MemMgrSet, kNoMemMgrAccess)
#endif
#if FOR_LATER
inline void MetaMemory::MarkLongInitialized (emuptr p)
{
const uint32 kMask = META_BITS_32 (kUninitialized);
META_VALUE_32 (p) &= ~kMask;
}
#endif
#if FOR_LATER
inline void MetaMemory::MarkWordInitialized (emuptr p)
{
const uint16 kMask = META_BITS_16 (kUninitialized);
META_VALUE_16 (p) &= ~kMask;
}
#endif
#if FOR_LATER
inline void MetaMemory::MarkByteInitialized (emuptr p)
{
const uint8 kMask = META_BITS_8 (kUninitialized);
META_VALUE_8 (p) &= ~kMask;
}
#endif
inline Bool MetaMemory::IsScreenBuffer (uint8* metaAddress, uint32 size)
{
if (size == 1)
{
const uint8 kMask = META_BITS_8 (kScreenBuffer);
return (META_VALUE_8 (metaAddress) & kMask) != 0;
}
else if (size == 2)
{
const uint16 kMask = META_BITS_16 (kScreenBuffer);
return (META_VALUE_16 (metaAddress) & kMask) != 0;
}
else if (size == 4)
{
const uint32 kMask = META_BITS_32 (kScreenBuffer);
return (META_VALUE_32 (metaAddress) & kMask) != 0;
}
const uint8 kMask = META_BITS_8 (kScreenBuffer);
for (uint32 ii = 0; ii < size; ++ii)
{
if (((*(uint8*) (metaAddress + ii)) & kMask) != 0)
{
return true;
}
}
return false;
}
inline Bool MetaMemory::IsScreenBuffer8 (uint8* metaAddress)
{
const uint8 kMask = META_BITS_8 (kScreenBuffer);
return (META_VALUE_8 (metaAddress) & kMask) != 0;
}
inline Bool MetaMemory::IsScreenBuffer16 (uint8* metaAddress)
{
const uint16 kMask = META_BITS_16 (kScreenBuffer);
return (META_VALUE_16 (metaAddress) & kMask) != 0;
}
inline Bool MetaMemory::IsScreenBuffer32 (uint8* metaAddress)
{
const uint32 kMask = META_BITS_32 (kScreenBuffer);
return (META_VALUE_32 (metaAddress) & kMask) != 0;
}
inline Bool MetaMemory::IsCPUBreak (emuptr opcodeLocation)
{
EmAssert ((opcodeLocation & 1) == 0);
return IsCPUBreak (EmMemGetMetaAddress (opcodeLocation));
}
inline Bool MetaMemory::IsCPUBreak (uint8* metaLocation)
{
return ((*metaLocation) & kInstructionBreak) != 0;
}
#define META_CHECK(metaAddress, address, op, size, forRead) \
do { \
if (Memory::IsPCInRAM ()) \
{ \
if (!MetaMemory::CanApp##op (metaAddress)) \
{ \
if (!MetaMemory::InRAMOSComponent (gCPU->GetPC ())) \
{ \
ProbableCause (address, sizeof (size), forRead);\
} \
else if (!MetaMemory::CanSystem##op (metaAddress)) \
{ \
ProbableCause (address, sizeof (size), forRead);\
} \
} \
} \
else if (EmPatchState::IsPCInMemMgr ()) \
{ \
if (!MetaMemory::CanMemMgr##op (metaAddress)) \
{ \
ProbableCause (address, sizeof (size), forRead); \
} \
} \
else \
{ \
if (!MetaMemory::CanSystem##op (metaAddress)) \
{ \
ProbableCause (address, sizeof (size), forRead); \
} \
} \
} while (0)
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkTotalAccess
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkTotalAccess (emuptr begin, emuptr end)
{
UnmarkRange (begin, end, kAccessBitMask);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::SetAccess
// ---------------------------------------------------------------------------
inline void MetaMemory::SetAccess (emuptr begin, emuptr end, uint8 bits)
{
MarkUnmarkRange (begin, end, ~kAccessBitMask, bits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkLowMemory
// ---------------------------------------------------------------------------
// Mark the "low memory" range of memory (the first 256 bytes of
// memory that hold exception vectors).
inline void MetaMemory::MarkLowMemory (emuptr begin, emuptr end)
{
SetAccess (begin, end, kLowMemoryBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkSystemGlobals
// ---------------------------------------------------------------------------
// Mark the "system globals" range of memory. This range holds the
// global variables used by the Palm OS, as well as the jump table.
inline void MetaMemory::MarkSystemGlobals (emuptr begin, emuptr end)
{
SetAccess (begin, end, kGlobalsBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkHeapHeader
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkHeapHeader (emuptr begin, emuptr end)
{
SetAccess (begin, end, kMemStructBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkMPT
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkMPT (emuptr begin, emuptr end)
{
SetAccess (begin, end, kMPTBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkChunkHeader
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkChunkHeader (emuptr begin, emuptr end)
{
SetAccess (begin, end, kMemStructBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkChunkTrailer
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkChunkTrailer (emuptr begin, emuptr end)
{
SetAccess (begin, end, kMemStructBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkLowStack
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkLowStack (emuptr begin, emuptr end)
{
SetAccess (begin, end, kLowStackBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkUnlockedChunk
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkUnlockedChunk (emuptr begin, emuptr end)
{
SetAccess (begin, end, kUnlockedChunkBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkFreeChunk
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkFreeChunk (emuptr begin, emuptr end)
{
SetAccess (begin, end, kFreeChunkBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkScreen
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkScreen (emuptr begin, emuptr end)
{
SetAccess (begin, end, kScreenBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::UnmarkScreen
// ---------------------------------------------------------------------------
inline void MetaMemory::UnmarkScreen (emuptr begin, emuptr end)
{
MarkTotalAccess (begin, end);
UnmarkRange (begin, end, kScreenBuffer);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkUIObject
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkUIObject (emuptr begin, emuptr end)
{
SetAccess (begin, end, kUIObjectBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::UnmarkUIObject
// ---------------------------------------------------------------------------
inline void MetaMemory::UnmarkUIObject (emuptr begin, emuptr end)
{
MarkTotalAccess (begin, end);
// UnmarkRange (begin, end, kUIObjectBits);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkInstructionBreak
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkInstructionBreak (emuptr opcodeLocation)
{
EmAssert ((opcodeLocation & 1) == 0);
uint8* ptr = EmMemGetMetaAddress (opcodeLocation);
*ptr |= kInstructionBreak;
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::UnmarkInstructionBreak
// ---------------------------------------------------------------------------
inline void MetaMemory::UnmarkInstructionBreak (emuptr opcodeLocation)
{
EmAssert ((opcodeLocation & 1) == 0);
uint8* ptr = EmMemGetMetaAddress (opcodeLocation);
*ptr &= ~kInstructionBreak;
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::MarkDataBreak
// ---------------------------------------------------------------------------
inline void MetaMemory::MarkDataBreak (emuptr begin, emuptr end)
{
MarkRange (begin, end, kDataBreak);
}
// ---------------------------------------------------------------------------
// ¥ MetaMemory::UnmarkDataBreak
// ---------------------------------------------------------------------------
inline void MetaMemory::UnmarkDataBreak (emuptr begin, emuptr end)
{
UnmarkRange (begin, end, kDataBreak);
}
#endif /* _METAMEMORY_H_ */
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