/* -*- mode: C++; tab-width: 4 -*- */ /* ===================================================================== *\ Copyright (c) 1999-2001 Palm, Inc. or its subsidiaries. All rights reserved. This file is part of the Palm OS Emulator. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. \* ===================================================================== */ #include "EmCommon.h" #include "Miscellaneous.h" #include "Byteswapping.h" // Canonical #include "ChunkFile.h" // Chunk::GetPointer #include "EmBankMapped.h" // EmBankMapped::GetEmulatedAddress #include "EmErrCodes.h" // kError_UnimplementedTrap #include "EmHAL.h" // EmHAL::ResetTimer, EmHAL::ResetRTC #include "EmLowMem.h" // EmLowMem_SetGlobal, EmLowMem_GetGlobal #include "EmMemory.h" // Memory::MapPhysicalMemory, EmMem_strcpy, EmMem_memcmp #include "EmPalmFunction.h" // GetFunctionAddress #include "EmPatchState.h" // EmPatchState::OSMajorVersion #include "EmSession.h" // ScheduleDeferredError #include "EmStreamFile.h" // EmStreamFile, kOpenExistingForRead #include "ErrorHandling.h" // Errors::Throw #include "Logging.h" // LogDump #include "Platform.h" // Platform::AllocateMemory #include "ROMStubs.h" // WinGetDisplayExtent, FrmGetNumberOfObjects, FrmGetObjectType, FrmGetObjectId, ... #include "Strings.r.h" // kStr_INetLibTrapBase, etc. #include "UAE.h" // m68k_dreg, etc. #include // sort() #include // localeconv, lconv #include // strstream #include // time, localtime extern "C" { // These are defined in machdep_maccess.h, too #undef get_byte #undef put_byte #undef put_long #include "gzip.h" #include "lzw.h" int (*write_buf_proc)(char *buf, unsigned size); DECLARE(uch, inbuf, INBUFSIZ +INBUF_EXTRA); DECLARE(uch, outbuf, OUTBUFSIZ+OUTBUF_EXTRA); DECLARE(ush, d_buf, DIST_BUFSIZE); DECLARE(uch, window, 2L*WSIZE); DECLARE(ush, tab_prefix, 1L< jmp_buf env; RETSIGTYPE abort_gzip() { LogDump (); abort (); // longjmp (env, 1); } int my_fprintf (FILE*, const char* fmt, ...) { int n; va_list arg; va_start (arg, fmt); n = LogGetStdLog ()->VPrintf (fmt, arg); va_end (arg); return n; } } // extern "C" extern "C" { int PrvGzipReadProc (char* buf, unsigned size); int PrvGzipWriteProc (char* buf, unsigned size); } static void* gSrcP; static void* gDstP; static long gSrcBytes; static long gDstBytes; static long gSrcOffset; static long gDstOffset; // =========================================================================== // ¥ StMemory Class // =========================================================================== // Constructor allocates the Ptr // Destructor disposes of the Ptr StMemory::StMemory( char* inPtr) { mIsOwner = (inPtr != NULL); mPtr = inPtr; } StMemory::StMemory( long inSize, // Bytes to allocate Bool inClearBytes) // Whether to clear all bytes to zero { mIsOwner = true; if (inClearBytes) mPtr = (char*) Platform::AllocateMemoryClear (inSize); else mPtr = (char*) Platform::AllocateMemory (inSize); } StMemory::StMemory( const StMemory &inPointerBlock) { UNUSED_PARAM(inPointerBlock) } StMemory::~StMemory() { Dispose (); } StMemory& StMemory::operator = ( const StMemory &inPointerBlock) { UNUSED_PARAM(inPointerBlock) return *this; } void StMemory::Adopt( char* inPtr) { if (inPtr != mPtr) { Dispose (); mIsOwner = (inPtr != NULL); mPtr = inPtr; } } char* StMemory::Release() const { mIsOwner = false; return mPtr; } void StMemory::Dispose() { if (mIsOwner && (mPtr != NULL)) { Platform::DisposeMemory (mPtr); } mIsOwner = false; mPtr = NULL; } StMemoryMapper::StMemoryMapper (const void* memory, long size) : fMemory (memory) { if (fMemory) Memory::MapPhysicalMemory (fMemory, size); } StMemoryMapper::~StMemoryMapper (void) { if (fMemory) Memory::UnmapPhysicalMemory (fMemory); } void* Platform_AllocateMemory (size_t size) { return Platform::AllocateMemory (size); } void* Platform_ReallocMemory (void* p, size_t size) { return Platform::ReallocMemory (p, size); } void Platform_DisposeMemory (void* p) { Platform::DisposeMemory (p); } StWordSwapper::StWordSwapper (void* memory, long length) : fMemory (memory), fLength (length) { ::ByteswapWords (fMemory, fLength); } StWordSwapper::~StWordSwapper (void) { ::ByteswapWords (fMemory, fLength); } /*********************************************************************** * * FUNCTION: PrvFormObjectHasValidSize * * DESCRIPTION: Determine whether or not a form object's size is valid. * * PARAMETERS: frm - form containing the object * * objType - the object's type * * objIndex - the object's index in the form * * bounds - the bounding rectangle around the object * * RETURNED: True if the object's size is valid. * ***********************************************************************/ static Bool PrvFormObjectHasValidSize (FormPtr frm, FormObjectKind objType, UInt16 objIndex, RectangleType bounds) { EmAssert (frm); CEnableFullAccess munge; // Remove blocks on memory access. // Return valid right away if we have height and width if (bounds.extent.x > 0 && bounds.extent.y > 0) { return true; } // Allow zero-sized gadgets and tables. The former are often // used as dummy objects merely to hold references to custom // data. The latter exist because there's no other way to // hide a table (there's no "usable" bit). if (objType == frmGadgetObj || objType == frmTableObj) { return true; } // Allow zero-width (but not zero-height) popup triggers. if (objType == frmControlObj) { emuptr ctrlPtr = (emuptr) ::FrmGetObjectPtr (frm, objIndex); uint8 style = EmMemGet8 (ctrlPtr + offsetof (ControlType, style)); if (style == popupTriggerCtl) { if (bounds.extent.x == 0 && bounds.extent.y > 0) { return true; } } } // Allow zero-height lists if the number of objects in them is zero. if (objType == frmListObj) { emuptr listPtr = (emuptr) FrmGetObjectPtr (frm, objIndex); Int16 numItems = ::LstGetNumberOfItems ((ListType*)listPtr); if (numItems == 0) { if (bounds.extent.x > 0 && bounds.extent.y == 0) { return true; } } } // Failed all the special cases. return false; } /*********************************************************************** * * FUNCTION: PrvFormObjectIsOffscreen * * DESCRIPTION: Determine whether or not an object is off-screen. * * PARAMETERS: bounds - the bounding rectangle of the object * * winWidth - width of the window * * winHeight - width of the window * * RETURNED: True if the object is off-screen. * ***********************************************************************/ static Bool PrvFormObjectIsOffscreen (RectangleType bounds, Int16 winWidth, Int16 winHeight) { // Ignore objects with a zero extent if (bounds.extent.x <= 0 || bounds.extent.y <= 0) return false; return (bounds.topLeft.x >= winWidth || bounds.topLeft.y >= winHeight || bounds.topLeft.x + bounds.extent.x <= 0 || bounds.topLeft.y + bounds.extent.y <= 0); } /*********************************************************************** * * FUNCTION: PrvFormObjectIsUsable * * DESCRIPTION: Determines whether or not a form object is usable, ie * should be considered part of the UI. * * PARAMETERS: frmP - form containing the object in question * * index - index of the object * * kind - type of the object * * RETURNED: True if the object is usable. * ***********************************************************************/ #define ControlAttrType_usable 0x8000 // set if part of ui static Bool PrvFormObjectIsUsable (FormPtr frmP, uint16 index, FormObjectKind kind) { EmAssert (frmP); CEnableFullAccess munge; // Remove blocks on memory access. emuptr objP = (emuptr)::FrmGetObjectPtr (frmP, index); if (objP == EmMemNULL) { return false; } switch (kind) { // Objects with special 'usable' flag: case frmFieldObj: { FieldAttrType attr; ::FldGetAttributes ((FieldType*)objP, &attr); return attr.usable == true; } case frmControlObj: { EmAliasControlType control ((emuptr)objP); return control.attr.flags & ControlAttrType_usable; } case frmGadgetObj: { EmAliasFormGadgetType gadget ((emuptr)objP); return gadget.attr.flags & ControlAttrType_usable; } case frmListObj: { EmAliasListType list ((emuptr)objP); return list.attr.flags & ControlAttrType_usable; } case frmScrollBarObj: { EmAliasScrollBarType scrollbar ((emuptr)objP); return scrollbar.attr.flags & ControlAttrType_usable; } // Objects assumed to be usable: case frmTableObj: case frmGraffitiStateObj: return true; // Objects assumed to be unusable: case frmBitmapObj: case frmLineObj: case frmFrameObj: case frmRectangleObj: case frmLabelObj: case frmPopupObj: case frmTitleObj: return false; } // Everything else: return false; } /*********************************************************************** * * FUNCTION: ValidateFormObjects * * DESCRIPTION: Iterate over all the objects in a form and complain * if we find one that is invalid in some way. * * PARAMETERS: frm - the form to validate * * RETURNED: Nothing. * ***********************************************************************/ void ValidateFormObjects (FormPtr frm) { if (!frm) return; Int16 winWidth, winHeight; ::WinGetDisplayExtent (&winWidth, &winHeight); UInt16 numObjects = ::FrmGetNumberOfObjects (frm); for (UInt16 objIndex = 0; objIndex < numObjects; ++objIndex) { FormObjectKind objType = ::FrmGetObjectType (frm, objIndex); UInt16 objID = ::FrmGetObjectId (frm, objIndex); switch (objType) { case frmBitmapObj: case frmLineObj: case frmFrameObj: case frmRectangleObj: case frmLabelObj: case frmTitleObj: case frmPopupObj: // do nothing for these break; default: { // Check for completely offscreen objects. // (The jury is still out on partially offscreen objects.) RectangleType bounds; ::FrmGetObjectBounds (frm, objIndex, &bounds); if (!::PrvFormObjectHasValidSize (frm, objType, objIndex, bounds)) { // Report any errors. For now, don't report errors on 1.0 // devices. They may not follow the rules, either. In // particular, someone noticed that the Graffiti state // indicator has a size of 0,0. if (EmPatchState::OSMajorVersion () > 1) { EmAssert (gSession); gSession->ScheduleDeferredError ( new EmDeferredErrSizelessObject (objID, bounds)); } } else if (::PrvFormObjectIsOffscreen (bounds, winWidth, winHeight)) { if (EmPatchState::OSMajorVersion () > 1) { EmAssert (gSession); gSession->ScheduleDeferredError ( new EmDeferredErrOffscreenObject (objID, bounds)); } } } } } } /*********************************************************************** * * FUNCTION: CollectOKObjects * * DESCRIPTION: Iterate over the objects in a form and make a list of * the ones that are fair game for tapping on. Exclude * objects that aren't interactive (ie a label), aren't * usable, or aren't valid. * * PARAMETERS: frm - the form in question * * okObjects - vector list of objects that are deemed 'ok'. * * RETURNED: Nothing. * ***********************************************************************/ void CollectOKObjects (FormPtr frm, vector& okObjects) { if (!frm) return; Int16 winWidth, winHeight; ::WinGetDisplayExtent (&winWidth, &winHeight); UInt16 numObjects = ::FrmGetNumberOfObjects (frm); for (UInt16 objIndex = 0; objIndex < numObjects; ++objIndex) { FormObjectKind objType = ::FrmGetObjectType (frm, objIndex); switch (objType) { case frmBitmapObj: case frmLineObj: case frmFrameObj: case frmRectangleObj: case frmLabelObj: case frmTitleObj: case frmPopupObj: // do nothing for these break; default: { RectangleType bounds; ::FrmGetObjectBounds (frm, objIndex, &bounds); if (!::PrvFormObjectHasValidSize (frm, objType, objIndex, bounds) || ::PrvFormObjectIsOffscreen (bounds, winWidth, winHeight) || !::PrvFormObjectIsUsable (frm, objIndex, objType)) { break; } else { okObjects.push_back (objIndex); } break; } } } } // --------------------------------------------------------------------------- // ¥ PinRectInRect // --------------------------------------------------------------------------- Bool PinRectInRect (EmRect& inner, const EmRect& outer) { // Do this in a way such that if the incoming rectangle is // taller or wider than gdRect that we ensure we see the // top and left. Bool result = false; if (inner.fBottom > outer.fBottom) { inner.Offset (0, outer.fBottom - inner.fBottom); // Move it up result = true; } if (inner.fRight > outer.fRight) { inner.Offset (outer.fRight - inner.fRight, 0); // Move it left result = true; } if (inner.fTop < outer.fTop) { inner.Offset (0, outer.fTop - inner.fTop); // Move it down result = true; } if (inner.fLeft < outer.fLeft) { inner.Offset (outer.fLeft - inner.fLeft, 0); // Move it right result = true; } return result; } // For "data" databases, we look to see if they have the following structure // in their appInfo block. If so, we grab the icon and version string from here. // WARNING: This structure contains variable size fields and must be generated // and parsed at programmatically. #define dataAppInfoSignature 'lnch' #define dataAppInfoVersion 3 // current version of header #include "PalmPack.h" struct DataAppInfoType { UInt32 signature; // must be 'lnch' (0x6C6E6338) UInt16 hdrVersion; // version of this header - must be 3 UInt16 encVersion; // encoder version UInt16 verStrWords; // length of version string array that // follows in 16-bit words. //UInt8 verStr[verStrWords]; // 0 terminated version string with // possible extra NULL byte at end for // padding //--- The title is only present in version 2 or later UInt16 titleWords; // length of title string array that follows // in 16-bit words. //UInt8 title[titleWords]; // 0 terminated title string with possible // extra NULL at end for padding. UInt16 iconWords; // length of icon data that follows in 16-bit // words. //UInt8 icon[iconWords]; // icon in "BitmapType" format with possible NULL // byte at end for even UInt16 padding UInt16 smIconWords; // length of small icon data that follows in // 16-bit words //UInt8 smIcon[smIconWords]; // small icon in "BitmapType" format with // possible NULL byte at end for even UInt16 // padding //--------- Version 2 Fields ------------ }; // Size of appInfo block. #define dataAppInfoVersionSize (sizeof(DataAppInfoType)) #include "PalmPackPop.h" /*********************************************************************** * * FUNCTION: IsExecutable * * DESCRIPTION: Returns whether or not the given database contains an * application in which case we want to present only * the database with the most recent version number (in * case there's more than one database with this one's * type and creator). * * PARAMETERS: dbType - type of the database * * dbCreator - creator signature of the database * * dbAttrs - attributes of the database * * RETURNED: True if this database is an executable. * ***********************************************************************/ Bool IsExecutable (UInt32 dbType, UInt32 dbCreator, UInt16 dbAttrs) { UNUSED_PARAM(dbCreator) UNUSED_PARAM(dbAttrs) if (dbType == sysFileTApplication) return true; if (dbType == sysFileTPanel) return true; return false; } /*********************************************************************** * * FUNCTION: IsVisible * * DESCRIPTION: Returns whether or not the given database represents * an item we want to display. * * PARAMETERS: dbType - type of the database * * dbCreator - creator signature of the database * * dbAttrs - attributes of the database * * RETURNED: True if we should include this database in our list. * ***********************************************************************/ Bool IsVisible (UInt32 dbType, UInt32 dbCreator, UInt16 dbAttrs) { UNUSED_PARAM(dbCreator) // Don't show anything concerning the Launcher // (That comment and the following commented out code was from the // Launcher application. I've take it out so that we can run // Gremlins over the Launcher). // if (dbCreator == sysFileCLauncher) // return false; // The following test can come and go. Currently, it's here // so that things like Clipper don't show up in the list (just // as it doesn't show up in the Launcher). However, there may // be time when we want to show it. An example would be in // an experiemental version of the New Gremlin dialog that // separated apps and documents. Selecting an app in one list // would display a list of its documents in the other list. In // that case, we'd need to show clipper in order to be able to // display its documents. // OK, the test is now gone. From Scott Johnson: // // The New Gremlin list doesn't show apps with the dmHdrAttrHidden attribute. // This is a problem for mine, which is a sort of runtime forms engine. The // runtime is a hidden app and the user-built apps are visible. The user app // launches by just doing an app switch to the runtime. (Sort of a launchable // database concept for pre-3.2 systems.) To Gremlin this, both apps need to // be selected in the New Gremlin list. But the hidden one isn't shown. Oops. // if (dbAttrs & dmHdrAttrHidden) // return false; if (dbAttrs & dmHdrAttrLaunchableData) return true; if (dbType == sysFileTApplication) return true; if (dbType == sysFileTPanel) return true; return false; } /*********************************************************************** * * FUNCTION: GetLoadableFileList * * DESCRIPTION: Scan the given directory for files that can be loaded * into the Palm OS environment and add them to the * given collection object. Loadable files are PRCs, * PDBs, and PQAs. * * PARAMETERS: directoryName - name of the directory to search. * This directory is assumed to be in the emulator's * containing directory. * * fileList - collection to receive the found files. * * RETURNED: nothing * ***********************************************************************/ void GetLoadableFileList (string directoryName, EmFileRefList& fileList) { // Get the application's directory. EmDirRef poserDir = EmDirRef::GetEmulatorDirectory (); // Get the directory we're asked to look into. EmDirRef searchDir (poserDir, directoryName); if (!searchDir.Exists ()) return; // Get all of its children. EmFileRefList children; searchDir.GetChildren (&children, NULL); // Filter for the types that we want. EmFileRefList::iterator iter = children.begin (); while (iter != children.end ()) { if (iter->IsType (kFileTypePalmApp) || iter->IsType (kFileTypePalmDB) || iter->IsType (kFileTypePalmQA)) { fileList.push_back (*iter); } ++iter; } } /*********************************************************************** * * FUNCTION: GetFileContents * * DESCRIPTION: . * * PARAMETERS: * * RETURNED: * ***********************************************************************/ void GetFileContents (const EmFileRef& file, Chunk& contents) { EmStreamFile stream (file, kOpenExistingForRead); int32 length = stream.GetLength (); contents.SetLength (length); stream.GetBytes (contents.GetPointer (), length); } /*********************************************************************** * * FUNCTION: AppGetExtraInfo * * DESCRIPTION: Returns additional information on the application. This * information is usually pretty expensive to get, so we * defer getting it until as late as possible. * * This function is derived from one in the Launcher with * the same name. That function returned a lot more * information. This one has been simplified to return * only the application's (or special database's) name. * * PARAMETERS: infoP - pointer to the DatabaseInfo struct for the application * we need to get more information on. * * RETURNED: Any errors encountered while processing this request. * The requested information is returned back in the DatabaseInfo * struct. * ***********************************************************************/ static Err AppGetExtraInfo (DatabaseInfo* infoP) { Err err = errNone; infoP->name[0] = 0; //==================================================================== // If it's a resource database, we must open it to get the appName //==================================================================== if (infoP->dbAttrs & dmHdrAttrResDB) { DmOpenRef appDB = NULL; MemHandle strH; // Open database appDB = DmOpenDatabase (infoP->cardNo, infoP->dbID, dmModeReadOnly); if (appDB == NULL) { err = DmGetLastErr (); goto Exit; } //............................... // Get app name if we don't already have it. //............................... strH = DmGet1Resource (ainRsc, ainID); // copy launcher name, if present if (strH != NULL) { emuptr strP = (emuptr) MemHandleLock (strH); EmMem_strcpy (infoP->name, strP); MemHandleUnlock (strH); DmReleaseResource (strH); } ::DmCloseDatabase (appDB); } // if resource database //==================================================================== // If it's a record database, we look in the appInfo block. //==================================================================== else { LocalID appInfoID; MemHandle appInfoH = 0; MemPtr appInfoP = 0; emuptr specialInfoP; emuptr bP; UInt16 verStrWords, titleWords; // Look for app info err = DmDatabaseInfo (infoP->cardNo, infoP->dbID, 0, 0, 0, 0, 0, 0, 0, &appInfoID, 0, 0, 0); if (!err && appInfoID) { // Get handle (if RAM based) and ptr to app Info if (MemLocalIDKind (appInfoID) == memIDHandle) { appInfoH = (MemHandle) MemLocalIDToGlobal (appInfoID, infoP->cardNo); appInfoP = MemHandleLock (appInfoH); } else { appInfoP = MemLocalIDToGlobal(appInfoID, infoP->cardNo); } // See if this is the special launcher info and if so, get the icons // out of that. specialInfoP = (emuptr) appInfoP; DataAppInfoType specialInfo; specialInfo.signature = EmMemGet32 (specialInfoP + offsetof (DataAppInfoType, signature)); specialInfo.hdrVersion = EmMemGet16 (specialInfoP + offsetof (DataAppInfoType, hdrVersion)); specialInfo.encVersion = EmMemGet16 (specialInfoP + offsetof (DataAppInfoType, encVersion)); if (MemPtrSize (appInfoP) >= dataAppInfoVersionSize && specialInfo.signature == dataAppInfoSignature && specialInfo.hdrVersion >= dataAppInfoVersion) { // Get ptr to version string bP = specialInfoP + offsetof (DataAppInfoType, verStrWords); verStrWords = EmMemGet16 (bP); bP += sizeof(UInt16); bP += verStrWords * sizeof(UInt16); // Get ptr to name string titleWords = EmMemGet16 (bP); bP += sizeof(UInt16); if (titleWords) { EmMem_strcpy (infoP->name, bP); } } // If valid appInfo if (appInfoH) { MemHandleUnlock(appInfoH); } } // if (!err && appInfoID) } // Record Database. Exit: // If no luck getting the visible name, put in default if (infoP->name[0] == 0) { // Get DB name strcpy (infoP->name, infoP->dbName); } return err; } /*********************************************************************** * * FUNCTION: AppCompareDataBaseNames * * DESCRIPTION: sort() callback function to sort entries by name. * * PARAMETERS: a, b - references to two DatabaseInfo's to compare. * * RETURNED: True if a should appear before b, false otherwise. * ***********************************************************************/ static bool AppCompareDataBaseNames (const DatabaseInfo& a, const DatabaseInfo& b) { return _stricmp (a.name, b.name) < 0; } /*********************************************************************** * * FUNCTION: GetDatabases * * DESCRIPTION: Collects the list of entries that should be displayed * in the New Gremlin dialog box. * * This function is derived from the Launcher function * AppCreateDataBaseList, as rewritten by Ron for the * 3.2 ROMs. * * PARAMETERS: dbList -- collection into which we store the found * DatabaseInfo entries. * * RETURNED: nothing. * ***********************************************************************/ void GetDatabases (DatabaseInfoList& dbList, Bool applicationsOnly) { UInt16 cardNo; UInt16 numCards; UInt16 numDBs; Int16 dbIndex; // UInt16 results in a bug LocalID dbID; Err err = errNone; DatabaseInfo dbInfo; Boolean needToAddNewEntry; //======================================================================= // Cycle through all databases in the ROM and RAM and place them into our list. //======================================================================= numCards = ::MemNumCards (); for (cardNo = 0; cardNo < numCards; ++cardNo) { numDBs = ::DmNumDatabases (cardNo); //--------------------------------------------------------------- // Loop through databases on this card, DmGetDatabase() returns ROM // databases first, followed by RAM databases. //--------------------------------------------------------------- for (dbIndex = 0; dbIndex < numDBs; ++dbIndex) { //-------------------------------------------------------- // Get info on the next database and see if it should be visible. //-------------------------------------------------------- dbID = ::DmGetDatabase (cardNo, dbIndex); err = ::DmDatabaseInfo ( cardNo, dbID, dbInfo.dbName, /*nameP*/ &dbInfo.dbAttrs, &dbInfo.version, NULL, /*create date*/ &dbInfo.modDate, NULL, /*backup date*/ NULL, /*modNum*/ NULL, /*appInfoID*/ NULL, /*sortInfoID*/ &dbInfo.type, &dbInfo.creator); Errors::ThrowIfPalmError (err); // If it's not supposed to be visible, skip it if (applicationsOnly && !::IsVisible (dbInfo.type, dbInfo.creator, dbInfo.dbAttrs)) { continue; } //-------------------------------------------------------------- // Save info on this database //-------------------------------------------------------------- dbInfo.dbID = dbID; dbInfo.cardNo = cardNo; //-------------------------------------------------------------- // If it's an executable, make sure it's the most recent version in our // list //-------------------------------------------------------------- needToAddNewEntry = true; if (applicationsOnly && ::IsExecutable (dbInfo.type, dbInfo.creator, dbInfo.dbAttrs)) { // Search for database of same type and creator and check version DatabaseInfoList::iterator thisIter = dbList.begin (); while (thisIter != dbList.end ()) { if ((*thisIter).type == dbInfo.type && (*thisIter).creator == dbInfo.creator) { // If this new one is a newer or same version than the previous one, // replace the previous entry. Checking for == version allows RAM // executables to override ROM ones. if (dbInfo.version >= (*thisIter).version) { ::AppGetExtraInfo (&dbInfo); *thisIter = dbInfo; } // Since there's already an item with this type/creator // already in the list, there's no need to add another one. needToAddNewEntry = false; break; } ++thisIter; } } //-------------------------------------------------------------- // If we still need to add this entry, do so now. //-------------------------------------------------------------- if (needToAddNewEntry) { ::AppGetExtraInfo (&dbInfo); dbList.push_back (dbInfo); } } // for (dbIndex = 0; dbIndex < numDBs; dbIndex++) } // for (cardNo = 0; cardNo < MemNumCards(); cardNo++) //=========================================================================== // Sort the list by name //=========================================================================== // Sort the databases by their name. sort (dbList.begin (), dbList.end (), AppCompareDataBaseNames); } /*********************************************************************** * * FUNCTION: InstallCalibrationInfo * * DESCRIPTION: Sets the pen calibration info to be "perfect": no * translation or scaling. * * PARAMETERS: none * * RETURNED: nothing * ***********************************************************************/ void InstallCalibrationInfo (void) { // Open the preferences database. If the new version of PrefOpenPreferenceDB // exists, then call it. Otherwise, call the old version. We can't just // unconditionally call the old version, as that has a bug in the newer // ROMs that causes it to create the database incorrectly if it doesn't // already exist. DmOpenRef dbP; if (EmLowMem::TrapExists (sysTrapPrefOpenPreferenceDB)) dbP = ::PrefOpenPreferenceDB (false); else dbP = ::PrefOpenPreferenceDBV10 (); if (dbP) { // Get the calibration information. MemHandle resourceH = ::DmGetResource (sysResTSysPref, sysResIDSysPrefCalibration); // If that information doesn't exist, go about creating it. if (!resourceH) { resourceH = ::DmNewResource (dbP, sysResTSysPref, sysResIDSysPrefCalibration, 4 * sizeof(UInt16)); } if (resourceH) { // Write in the calibration information. The information has the // following format and values: // // scaleX : 256 // scaleY : 256 // offsetX : 0 // offsetY : 0 // // We encode that data here as a string of bytes to avoid endian problems. MemPtr resP = ::MemHandleLock (resourceH); unsigned char data[] = { 1, 0, 1, 0, 0, 0, 0, 0 }; ::DmWrite (resP, 0, data, 4 * sizeof (UInt16)); ::MemHandleUnlock (resourceH); ::DmReleaseResource (resourceH); } ::DmCloseDatabase (dbP); } } /*********************************************************************** * * FUNCTION: ResetCalibrationInfo * * DESCRIPTION: Sets the pen calibration info to be "perfect": no * translation or scaling. * * PARAMETERS: none * * RETURNED: nothing * ***********************************************************************/ void ResetCalibrationInfo (void) { // Reset the pen calibration info by calling PenCalibrate with the right // parameters. Unfortunately, due presumably to division rounding errors, // doing this just once doesn't necessarily get the scaling and offset // values exactly. However, making a few calls to PenCalibrate seems // to get us to home in on the perfect calibration values. Bool perfect = false; for (int kk = 0; kk < 3 && !perfect; ++kk) { #define target0X 10 // top left #define target0Y 10 #define target1X (160-10) // bottom right #define target1Y (160-10) Err err; PointType digPoints[2]; PointType scrPoints[2]; scrPoints[0].x = target0X; scrPoints[0].y = target0Y; scrPoints[1].x = target1X; scrPoints[1].y = target1Y; digPoints[0].x = 0x100 - target0X; digPoints[0].y = 0x100 - target0Y; digPoints[1].x = 0x100 - target1X; digPoints[1].y = 0x100 - target1Y; err = ::PenRawToScreen(&digPoints[0]); err = ::PenRawToScreen(&digPoints[1]); err = ::PenCalibrate(&digPoints[0], &digPoints[1], &scrPoints[0], &scrPoints[1]); DmOpenRef dbP; if (EmLowMem::TrapExists (sysTrapPrefOpenPreferenceDB)) dbP = ::PrefOpenPreferenceDB (false); else dbP = ::PrefOpenPreferenceDBV10 (); if (dbP) { MemHandle resourceH = ::DmGetResource (sysResTSysPref, sysResIDSysPrefCalibration); if (resourceH) { MemPtr resP = ::MemHandleLock (resourceH); unsigned char perfect_pattern[] = { 1, 0, 1, 0, 0, 0, 0, 0 }; perfect = (EmMem_memcmp ((void*) perfect_pattern, (emuptr) resP, 8) == 0); ::MemHandleUnlock (resourceH); ::DmReleaseResource (resourceH); } ::DmCloseDatabase (dbP); } } } /*********************************************************************** * * FUNCTION: ResetClocks * * DESCRIPTION: . * * PARAMETERS: . * * RETURNED: nothing * ***********************************************************************/ void ResetClocks (void) { EmHAL::ResetTimer (); EmLowMem_SetGlobal (hwrCurTicks, 0); emuptr sysKernelDataP = EmLowMem_GetGlobal (sysKernelDataP); EmMemPut32 (sysKernelDataP + 0x20, 0); EmHAL::ResetRTC (); } /*********************************************************************** * * FUNCTION: SetHotSyncUserName * * DESCRIPTION: Calls the Data Link Manager to set the user's HotSync * name. Many applications key off this name for things * like copy protection, so we set this value when they * boot up. * * PARAMETERS: userNameP - the user's name. * * RETURNED: nothing * ***********************************************************************/ const UInt16 kMagicRefNum = 0x666; // See comments in HtalLibSendReply. void SetHotSyncUserName (const char* userNameP) { if (EmLowMem::GetTrapAddress (sysTrapDlkDispatchRequest) == EmMemNULL) return; if (!userNameP) return; size_t userNameLen = strlen (userNameP) + 1; // If the name is too long, just return. This should really only // happen if the user hand-edits the preference file to contain // a name that's too long. The Preferences dialog box handler // checks as well, so the name shouldn't get too long from that path. if (userNameLen > dlkMaxUserNameLength + 1) return; // We need to prepare a command block for the DataLink Manager. // Define one large enough to hold all the data we'll pass in. // // The format of the data block is as follows: // // [byte] DlpReqHeaderType.id : Command request number (== dlpWriteUserInfo) // [byte] DlpReqHeaderType.argc : # of arguments for this command (== 1) // // [byte] DlpTinyArgWrapperType.bID : ID of first argument (== dlpWriteUserInfoReqArgID) // [byte] DlpTinyArgWrapperType.bSize : Size in bytes of first argument (== whatever) // // [long] DlpWriteUserInfoReqHdrType.userID : Not used here - set to zero // [long] DlpWriteUserInfoReqHdrType.viewerID : Not used here - set to zero // [long] DlpWriteUserInfoReqHdrType.lastSyncPC : Not used here - set to zero // [8byt] DlpWriteUserInfoReqHdrType.lastSyncDate : Not used here - set to zero // [long] DlpWriteUserInfoReqHdrType.modFlags : Bits saying what values are being set // [byte] DlpWriteUserInfoReqHdrType.userNameLen : Length of user name + NULL // // [str ] userName char buffer[ sizeof (DlpReqHeaderType) + sizeof (DlpTinyArgWrapperType) + sizeof (DlpWriteUserInfoReqHdrType) + dlpMaxUserNameSize]; // Get handy pointers to all of the above. DlpReqHeaderType* reqHdr = (DlpReqHeaderType*) buffer; DlpTinyArgWrapperType* reqWrapper = (DlpTinyArgWrapperType*) (((char*) reqHdr) + sizeof(DlpReqHeaderType)); DlpWriteUserInfoReqHdrType* reqArgHdr = (DlpWriteUserInfoReqHdrType*) (((char*) reqWrapper) + sizeof(DlpTinyArgWrapperType)); char* reqName = ((char*) reqArgHdr) + sizeof (DlpWriteUserInfoReqHdrType); // Fill in request header reqHdr->id = dlpWriteUserInfo; reqHdr->argc = 1; // Fill in the request arg wrapper reqWrapper->bID = (UInt8) dlpWriteUserInfoReqArgID; reqWrapper->bSize = (UInt8) (sizeof (*reqArgHdr) + userNameLen); // Fill in request arg header reqArgHdr->modFlags = dlpUserInfoModName; reqArgHdr->userNameLen = userNameLen; // Copy in the user name. strcpy (reqName, userNameP); // Build up a session block to hold the command block. DlkServerSessionType session; memset (&session, 0, sizeof (session)); session.htalLibRefNum = kMagicRefNum; // See comments in HtalLibSendReply. session.gotCommand = true; session.cmdLen = sizeof (buffer); session.cmdP = buffer; // For simplicity, byteswap here so that we don't have to reparse all // that above data in DlkDispatchRequest. Canonical (reqHdr->id); Canonical (reqHdr->argc); Canonical (reqWrapper->bID); Canonical (reqWrapper->bSize); Canonical (reqArgHdr->modFlags); Canonical (reqArgHdr->userNameLen); // Patch up cmdP and map in the buffer it points to. StMemoryMapper mapper (session.cmdP, session.cmdLen); session.cmdP = (void*) EmBankMapped::GetEmulatedAddress (session.cmdP); // Finally, install the name. /*Err err =*/ DlkDispatchRequest (&session); #if 0 ULong lastSyncDate; char userName[dlkUserNameBufSize]; Err err = DlkGetSyncInfo(0/*succSyncDateP*/, &lastSyncDate, 0/*syncStateP*/, userName, 0/*logBufP*/, 0/*logLenP*/); #endif } /*********************************************************************** * * FUNCTION: SeparateList * * DESCRIPTION: Break up a comma-delimited list of items, returning the * pieces in a StringList. * * PARAMETERS: stringList - the StringList to receive the broken-up * pieces of the comma-delimited list. This collection * is *not* first cleared out, so it's possible to add * to the collection with this function. * * str - the string containing the comma-delimited items. * * RETURNED: Nothing * ***********************************************************************/ void SeparateList (StringList& stringList, string str, char delimiter) { string::size_type offset; while ((offset = str.find (delimiter)) != string::npos) { string nextElement = str.substr (0, offset); str = str.substr (offset + 1); stringList.push_back (nextElement); } stringList.push_back (str); } /*********************************************************************** * * FUNCTION: RunLengthEncode * * DESCRIPTION: Pack data according to the scheme used in QuickDraw's * PackBits routine. This is the format, according to * Macintosh Technote 1023: * * The first byte is a flag-counter byte that specifies * whether or not the following data is packed, and the * number of bytes involved. * * If this first byte is a negative number, the following * data is packed and the number is a zero-based count of * the number of times the data byte repeats when expanded. * There is one data byte following the flag-counter byte * in packed data; the byte after the data byte is the next * flag-counter byte. * * If the flag-counter byte is a positive number, then the * following data is unpacked and the number is a zero-based * count of the number of incompressible data bytes that * follow. There are (flag-counter+1) data bytes following * the flag-counter byte. The byte after the last data byte * is the next flag-counter byte. * * Consider the following example: * * Unpacked data: * * AA AA AA 80 00 2A AA AA AA AA 80 00 * 2A 22 AA AA AA AA AA AA AA AA AA AA * * After being packed by PackBits: * * FE AA ; (-(-2)+1) = 3 bytes of the pattern $AA * 02 80 00 2A ; (2)+1 = 3 bytes of discrete data * FD AA ; (-(-3)+1) = 4 bytes of the pattern $AA * 03 80 00 2A 22 ; (3)+1 = 4 bytes of discrete data * F7 AA ; (-(-9)+1) = 10 bytes of the pattern $AA * * or * * FE AA 02 80 00 2A FD AA 03 80 00 2A 22 F7 AA * * * * * * * * The bytes with the asterisk (*) under them are the * flag-counter bytes. PackBits packs the data only when * there are three or more consecutive bytes with the same * data; otherwise it just copies the data byte for byte * (and adds the count byte). * * PARAMETERS: srcPP - pointer to the pointer to the source bytes. The * referenced pointer gets udpated to point past the * last byte included the packed output. * * dstPP - pointer to the pointer to the destination buffer. * The referenced pointer gets updated to point past * the last byte stored in the output buffer. * * srcBytes - length of the buffer referenced by srcPP * * RETURNED: Nothing. * ***********************************************************************/ void RunLengthEncode (void** srcPP, void** dstPP, long srcBytes, long dstBytes) { UNUSED_PARAM(dstBytes) enum { kBeginRun, kRepeatRun, kCopyRun }; uint8* srcP = (uint8*) *srcPP; uint8* dstP = (uint8*) *dstPP; uint8* opP = NULL; long sample[3] = { -1, -1, -1 }; // Type must be > uint8 so that it can hold -1. long opCount = 0; long state = kBeginRun; for (srcBytes += 1; srcBytes >= 0; --srcBytes) { sample[0] = sample[1]; sample[1] = sample[2]; sample[2] = -1; if (srcBytes > 1) { sample[2] = *srcP++; } switch (state) { case kBeginRun: // Determine whether or not to pack the bytes if (sample[2] == sample[0] && sample[2] == sample[1]) { state = kRepeatRun; opCount = -2; } else if (sample[0] != -1) { state = kCopyRun; opCount = 0; opP = dstP++; *dstP++ = (uint8) sample[0]; } break; case kRepeatRun: // We're packing bytes if (sample[2] == sample[1]) { --opCount; if (opCount > -127) { break; } sample[2] = -1; } sample[1] = -1; *dstP++ = (uint8) opCount; *dstP++ = (uint8) sample[0]; state = kBeginRun; break; case kCopyRun: // We're copying bytes if (sample[0] != sample[1] || sample[0] != sample[2]) { *dstP++ = (uint8) sample[0]; ++opCount; if (opCount >= 127) { *opP = (uint8) opCount; state = kBeginRun; break; } } else { *opP = (uint8) opCount; state = kRepeatRun; opCount = -2; } break; default: EmAssert (false); break; } } if (state == kCopyRun) { *opP = (uint8) opCount; } *srcPP = (void*) srcP; *dstPP = (void*) dstP; } /*********************************************************************** * * FUNCTION: RunLengthDecode * * DESCRIPTION: Decode the data packed by RunLengthEncode. * * PARAMETERS: srcPP - * * dstPP - * * dstBytes - * * RETURNED: Nothing. * ***********************************************************************/ void RunLengthDecode (void** srcPP, void** dstPP, long srcBytes, long dstBytes) { UNUSED_PARAM(srcBytes) int8* srcP = (int8*) *srcPP; int8* dstP = (int8*) *dstPP; int8* limitP = dstP + dstBytes; while (dstP < limitP) { int op = *srcP++; if (op == -128) { // Nothing } else if (op >= 0) { int count = op + 1; do { *dstP++ = *srcP++; } while (--count); } else { int count = 1 - op; uint8 fillData = *srcP++; do { *dstP++ = fillData; } while (--count); } } *srcPP = (void*) srcP; *dstPP = (void*) dstP; } /*********************************************************************** * * FUNCTION: RunLengthWorstSize * * DESCRIPTION: Calculate the largest buffer needed when packing a * buffer "srcBytes" long. The algorithm is based on * that found in Macintosh Technote 1023. * * PARAMETERS: srcBytes - number of bytes in the buffer to be encoded. * * RETURNED: Largest buffer size needed to encode source buffer. * ***********************************************************************/ long RunLengthWorstSize (long srcBytes) { long maxDestBytes = (srcBytes + (srcBytes + 126) / 127); return maxDestBytes; } /*********************************************************************** * * FUNCTION: GzipEncode * * DESCRIPTION: . * * PARAMETERS: srcPP - pointer to the pointer to the source bytes. The * referenced pointer gets udpated to point past the * last byte included the packed output. * * dstPP - pointer to the pointer to the destination buffer. * The referenced pointer gets updated to point past * the last byte stored in the output buffer. * * srcBytes - length of the buffer referenced by srcPP * * RETURNED: Nothing. * ***********************************************************************/ void GzipEncode (void** srcPP, void** dstPP, long srcBytes, long dstBytes) { gSrcP = *srcPP; gDstP = *dstPP; gSrcBytes = srcBytes; gDstBytes = dstBytes; gSrcOffset = 0; gDstOffset = 0; bytes_in = srcBytes; // (for gzip internal debugging) ush attr = 0; /* ascii/binary flag */ ush deflate_flags = 0; /* pkzip -es, -en or -ex equivalent */ int method; clear_bufs (); read_buf = &::PrvGzipReadProc; write_buf_proc = &::PrvGzipWriteProc; bi_init (NO_FILE); ct_init (&attr, &method); lm_init (level, &deflate_flags); deflate (); // Perform a put_byte(0) to pad out the // compressed buffer. gzip apparently can skid off the // end of the compressed data when inflating it, so we need // an extra zero. put_byte (0); flush_outbuf (); *srcPP = ((char*) gSrcP) + gSrcOffset; *dstPP = ((char*) gDstP) + gDstOffset; } /*********************************************************************** * * FUNCTION: GzipDecode * * DESCRIPTION: . * * PARAMETERS: srcPP - * * dstPP - * * dstBytes - * * RETURNED: Nothing. * ***********************************************************************/ void GzipDecode (void** srcPP, void** dstPP, long srcBytes, long dstBytes) { gSrcP = *srcPP; gDstP = *dstPP; gSrcBytes = srcBytes; gDstBytes = dstBytes; gSrcOffset = 0; gDstOffset = 0; clear_bufs (); read_buf = &::PrvGzipReadProc; write_buf_proc = &::PrvGzipWriteProc; inflate (); *srcPP = ((char*) gSrcP) + gSrcOffset; *dstPP = ((char*) gDstP) + gDstOffset; } /*********************************************************************** * * FUNCTION: GzipWorstSize * * DESCRIPTION: . * * PARAMETERS: srcBytes - number of bytes in the buffer to be encoded. * * RETURNED: Largest buffer size needed to encode source buffer. * ***********************************************************************/ long GzipWorstSize (long srcBytes) { long maxDestBytes = srcBytes * 2; return maxDestBytes; } /*********************************************************************** * * FUNCTION: PrvGzipReadProc * * DESCRIPTION: . * * PARAMETERS: . * * RETURNED: . * ***********************************************************************/ int PrvGzipReadProc (char* buf, unsigned size) { if (gSrcOffset == gSrcBytes) return EOF; if (size > (unsigned) (gSrcBytes - gSrcOffset)) size = gSrcBytes - gSrcOffset; if (size > 0) { memcpy (buf, ((char*) gSrcP) + gSrcOffset, size); gSrcOffset += size; } return size; } /*********************************************************************** * * FUNCTION: PrvGzipWriteProc * * DESCRIPTION: . * * PARAMETERS: . * * RETURNED: . * ***********************************************************************/ int PrvGzipWriteProc (char* buf, unsigned size) { if (gDstOffset == gDstBytes) return EOF; if (size > (unsigned) (gDstBytes - gDstOffset)) size = gDstBytes - gDstOffset; if (size > 0) { memcpy (((char*) gDstP) + gDstOffset, buf, size); gDstOffset += size; } return size; } /*********************************************************************** * * FUNCTION: StackCrawlStrings * * DESCRIPTION: . * * PARAMETERS: . * * RETURNED: . * ***********************************************************************/ void StackCrawlStrings (const EmStackFrameList& stackCrawl, StringList& stackCrawlStrings) { EmStackFrameList::const_iterator iter = stackCrawl.begin (); while (iter != stackCrawl.end ()) { // Get the function name. char funcName[256] = {0}; ::FindFunctionName (iter->fAddressInFunction, funcName, NULL, NULL, 255); // If we can't find the name, dummy one up. if (strlen (funcName) == 0) { sprintf (funcName, "", iter->fAddressInFunction); } stackCrawlStrings.push_back (string (funcName)); ++iter; } } /*********************************************************************** * * FUNCTION: StackCrawlString * * DESCRIPTION: . * * PARAMETERS: . * * RETURNED: . * ***********************************************************************/ string StackCrawlString (const EmStackFrameList& stackCrawl, long maxLen, Bool includeFrameSize, emuptr oldStackLow) { StringList strings; ::StackCrawlStrings (stackCrawl, strings); string stackCrawlString; EmStackFrameList::const_iterator iter = stackCrawl.begin (); StringList::const_iterator s_iter = strings.begin (); while (iter != stackCrawl.end ()) { // Catenate the function name to the built-up string. if (iter != stackCrawl.begin ()) { stackCrawlString += ", "; } stackCrawlString += *s_iter; if (includeFrameSize) { // Get the stack size used by the function. char stackSize[20]; sprintf (stackSize, "%ld", iter->fA6 - oldStackLow); stackCrawlString += string ("(") + string (stackSize) + ")"; } // If the string looks long enough, stop. if (maxLen > 0 && (long) stackCrawlString.size () > maxLen) { stackCrawlString += "..."; break; } oldStackLow = iter->fA6; ++iter; ++s_iter; } return stackCrawlString; } #pragma mark - static int kBitCount[16] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 }; int CountBits (uint32 v) { return kBitCount[ (v >> 0) & 0x0F ] + kBitCount[ (v >> 4) & 0x0F ] + kBitCount[ (v >> 8) & 0x0F ] + kBitCount[ (v >> 12) & 0x0F ]; } /*********************************************************************** * * FUNCTION: NextPowerOf2 * * DESCRIPTION: Calculates the next power of two above the given number * If the given number is already a power of two, it is * returned. * * PARAMETERS: n - probe number * * RETURNED: Next power of two above the probe number, or the number * itself if it is a power of two. * ***********************************************************************/ // Seven implementations! No waiting! uint32 NextPowerOf2 (uint32 n) { // Smear down the upper 1 bit to all bits lower than it. uint32 n2 = n; n2 |= n2 >> 1; n2 |= n2 >> 2; n2 |= n2 >> 4; n2 |= n2 >> 8; n2 |= n2 >> 16; // Now use itself to clear all the lower bits. n2 &= ~(n2 >> 1); // If n2 ends up being the same as what we started with, keep it. // Otherwise, we need to bump it by a factor of two (round up). if (n2 != n) n2 <<= 1; return n2; } #if 0 uint32 NextPowerOf2 (uint32 n) { uint32 startn = n; uint32 prevn = 0; while (n) // Loop until we're out of bits { prevn = n; // Remember what we're starting with. When "n" // reaches zero, prevn will hold the previous value, // which will have a single bit in it. Since we're // whacking off bits from the bottom, this will be // the highest bit. n &= n - 1; // Mask off the low bit } // If prevn ends up being the same as what we started with, keep it. // Otherwise, we need to bump it by a factor of two. if (prevn != startn) prevn <<= 1; return prevn; } #endif #if 0 // This was my own first attempt. Pretty lame... uint32 NextPowerOf2 (uint32 x) { // Figure out the next power-of-2 higher than or equal to 'x'. We do // this by continually shifting x to the left until we get a '1' in // the upper bit. At the same time, we shift 0x80000000 to the right. // When we find that '1' in the upper bit, the shifted 0x80000000 // pattern should hold our power-of-two. // // That approach is good for finding the next power-of-2 higher than // a given value, so in order to deal with the 'or equal to' part // of the task, we decrement x by 1 before embarking on this adventure. // // This function'll fail for x == 0 or x == 1, as well x > 0x80000000, // so handle those cases up front: if (x > 0x80000000) return -1; if (x == 0 || x == 1) return x; --x; unsigned long result = 0x80000000; while (((x <<= 1) & 0x80000000) == 0) // check for the highest set bit. result >>= 1; return result; } #endif #if 0 // This one was posted to the net. Seems most reasonable. // Fails when n == 0. uint32 HighBitNumber (uint32 n) { uint32 i = (n & 0xffff0000) ? 16 : 0; if ((n >>= i) & 0xff00) { i |= 8; n >>= 8; } if (n & 0xf0) { i |= 4; n >>= 4; } if (n & 0xc) { i |= 2; n >>= 2; } return (i | (n >> 1)); } #endif #if 0 // This one was posted to the net. Uses a loop; not quite as effecient. // Seems pretty buggy, since it doesn't work for x == 0, 1, or 2. uint32 HighBitNumber (uint32 x) { unsigned long mask=2, numBits=1; while (mask < x) { mask += mask; numBits++; } return numBits; } #endif #if 0 // This one was posted to the net. Makes up to 5 comparisons, which is // more than the one we're using. uint32 HighBitNumber (uint32 x) { #define hi_bit(n)\ ((n)>=1<<16?(n)>=1<<24?(n)>=1<<28?(n)>=1<<30?(n)>=1<<31?31:30:(n)>=1<<29?\ 29:28:(n)>=1<<26?(n)>=1<<27?27:26:(n)>=1<<25?25:24:(n)>=1<<20?(n)>=1<<22?\ (n)>=1<<23?23:22:(n)>=1<<21?21:20:(n)>=1<<18?(n)>=1<<19?19:18:(n)>=1<<17?\ 17:16:(n)>=1<<8?(n)>=1<<12?(n)>=1<<14?(n)>=1<<15?15:14:(n)>=1<<13?13:12:(\ n)>=1<<10?(n)>=1<<11?11:10:(n)>=1<<9?9:8:(n)>=1<<4?(n)>=1<<6?(n)>=1<<7?7:\ 6:(n)>=1<<5?5:4:(n)>=1<<2?(n)>=1<<3?3:2:(n)>=1<<1?1:(n)>=1<<0?0:-1) return hi_bit (x); } #endif #if 0 // This one was posted to the net (by the same guy posting that macro). // Pretty neat until that divide by 37. uint32 HighBitNumber (uint32 x) { static const int t[] = { -1, 0, 25, 1, 22, 26, 31, 2, 15, 23, 29, 27, 10, -1, 12, 3, 6, 16, -1, 24, 21, 30, 14, 28, 9, 11, 5, -1, 20, 13, 8, 4, 19, 7, 18, 17 }; return t[(n |= n >> 1, n |= n >> 2, n |= n >> 4, n |= n >> 8, n |= n >> 16) % 37]; } #endif /*********************************************************************** * * FUNCTION: DateToDays * * DESCRIPTION: Convert a year, month, and day into the number of days * since 1/1/1904. * * Parameters are not checked for valid dates, so it's * possible to feed in things like March 35, 1958. This * function also assumes that year is at least 1904, and * will only work up until 2040 or so. * * PARAMETERS: year - full year * * month - 1..12 * * day - 1..31 * * RETURNED: Number of days since 1/1/1904. * ***********************************************************************/ uint32 DateToDays (uint32 year, uint32 month, uint32 day) { static const int month2days[] = { 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334 }; // Normalize the values. year -= 1904; month -= 1; day -= 1; // Not counting any possible leap-day in the current year, figure out // the number of days between now and 1/1/1904. const uint32 kNumDaysInLeapCycle = 4 * 365 + 1; uint32 days = day + month2days[month] + (year * kNumDaysInLeapCycle + 3) / 4; // Now add in this year's leap-day, if there is one. if ((month >= 2) && ((year & 3) == 0)) days++; return days; } /*********************************************************************** * * FUNCTION: GetLibraryName * * DESCRIPTION: * * PARAMETERS: none * * RETURNED: The libraries name, or an empty string if the library * could not be found. * ***********************************************************************/ string GetLibraryName (uint16 refNum) { if (refNum == sysInvalidRefNum) return string(); CEnableFullAccess munge; // Remove blocks on memory access. /* The System Library Table (sysLibTableP) is an array of sysLibTableEntries entries. Each entry has the following format: Ptr* dispatchTblP; // pointer to library dispatch table void* globalsP; // Library globals LocalID dbID; // database id of the library MemPtr codeRscH; // library code resource handle for RAM-based libraries The latter two fields are present only in Palm OS 2.0 and later. So our first steps are to (a) get the pointer to the array, (b) make sure that the index into the array (the refNum passed as the first parameter to all library calls) is within range, (c) get a pointer to the right entry, taking into account the Palm OS version, and (d) getting the dispatchTblP field. The "library dispatch table" is an array of 16-bit offsets. The values are all relative to the beginning of the table (dispatchTblP). The first entry in the array corresponds to the library name. All subsequent entries are offsets to the various library functions, starting with the required four: sysLibTrapOpen, sysLibTrapClose, sysLibTrapSleep, and sysLibTrapWake. */ emuptr sysLibTableP = EmLowMem_GetGlobal (sysLibTableP); UInt16 sysLibTableEntries = EmLowMem_GetGlobal (sysLibTableEntries); if (sysLibTableP == EmMemNULL) { // !!! No library table! EmAssert (false); return string(); } if (refNum >= sysLibTableEntries) { if (refNum != 0x0666) { // !!! RefNum out of range! EmAssert (false); } return string(); } emuptr libEntry; emuptr dispatchTblP; if (EmPatchState::OSMajorVersion () > 1) { libEntry = sysLibTableP + refNum * sizeof (SysLibTblEntryType); dispatchTblP = EmMemGet32 (libEntry + offsetof (SysLibTblEntryType, dispatchTblP)); } else { libEntry = sysLibTableP + refNum * sizeof (SysLibTblEntryTypeV10); dispatchTblP = EmMemGet32 (libEntry + offsetof (SysLibTblEntryTypeV10, dispatchTblP)); } // The first entry in the table is always the offset from the // start of the table to the library name. Use this information // get the library name. int16 offset = EmMemGet16 (dispatchTblP + LibTrapIndex (sysLibTrapName) * 2); emuptr libNameP = dispatchTblP + offset; char libName[256]; EmMem_strcpy (libName, libNameP); return string (libName); } /*********************************************************************** * * FUNCTION: GetSystemCallContext * * DESCRIPTION: . * * PARAMETERS: None. * * RETURNED: Nothing. * ***********************************************************************/ Bool GetSystemCallContext (emuptr pc, SystemCallContext& context) { context.fPC = pc; // Determine how the system function is being called. There are two ways: // // * Via SYS_TRAP macro: // // TRAP $F // DC.W $Axxx // // * Via SYS_TRAP_FAST macro: // // MOVE.L struct(LowMemType.fixed.globals.sysDispatchTableP), A1 // MOVE.L ((trapNum-sysTrapBase)*4)(A1), A1 // JSR (A1) ; opcode == 0x4e91 // // The PC is current pointing to either the TRAP $F or the JSR (A1), // so we can look at the opcode to determine how we got here. uint8* realMem = EmMemGetRealAddress (pc); uint16 opcode = EmMemDoGet16 (realMem); context.fViaTrap = opcode == (m68kTrapInstr + sysDispatchTrapNum); context.fViaJsrA1 = opcode == (0x4e91); if (context.fViaTrap) { // Not all development systems generate the correct dispatch // numbers; some leave off the preceding "A". Make sure it's // set so that we can recognize it as a trap dispatch number. // (This code is here specifically so that the profiling routines // will work, which check for trap numbers masquerading as function // addresses by checking to see if they are in the sysTrapBase range.) context.fTrapWord = EmMemGet16 (pc + 2) | sysTrapBase; context.fNextPC = pc + 4; } else if (context.fViaJsrA1) { context.fTrapWord = (EmMemGet16 (pc - 2) / 4) | sysTrapBase; context.fNextPC = pc + 2; } else { EmAssert (false); return false; } if (::IsSystemTrap (context.fTrapWord)) { context.fTrapIndex = SysTrapIndex (context.fTrapWord); context.fExtra = m68k_dreg (regs, 2); } else { context.fTrapIndex = LibTrapIndex (context.fTrapWord); context.fExtra = EmMemGet16 (m68k_areg (regs, 7)); } EmAssert ((context.fTrapWord >= sysTrapBase) && (context.fTrapWord < sysTrapBase + 0x1000)); try { context.fError = 0; context.fDestPC1 = ::GetFunctionAddress (context.fTrapWord, context.fExtra, false); context.fDestPC2 = ::GetFunctionAddress (context.fTrapWord, context.fExtra, true); } catch (EmUnimplementedFunctionException& e) { context.fDestPC1 = EmMemNULL; context.fDestPC2 = EmMemNULL; context.fError = kError_UnimplementedTrap; context.fLibIndex = e.fLibIndex; return false; } catch (EmInvalidRefNumException& e) { context.fDestPC1 = EmMemNULL; context.fDestPC2 = EmMemNULL; context.fError = kError_InvalidLibraryRefNum; context.fLibIndex = e.fLibIndex; return false; } return true; } /*********************************************************************** * * FUNCTION: GetHostTime * * DESCRIPTION: Returns the current time in hours, minutes, and seconds. * * PARAMETERS: none * * RETURNED: nothing * ***********************************************************************/ void GetHostTime (long* hour, long* min, long* sec) { time_t t; struct tm tm; time (&t); tm = *localtime (&t); *hour = tm.tm_hour; // 0...23 *min = tm.tm_min; // 0...59 *sec = tm.tm_sec; // 0...59 } /*********************************************************************** * * FUNCTION: GetHostDate * * DESCRIPTION: Returns years since 1900, month as 0-11, and day as 1-31 * * PARAMETERS: none * * RETURNED: nothing * ***********************************************************************/ void GetHostDate (long* year, long* month, long* day) { time_t t; struct tm tm; time (&t); tm = *localtime (&t); *year = tm.tm_year + 1900; // 1904...2040 *month = tm.tm_mon + 1; // 1...12 *day = tm.tm_mday; // 1...31 } /*********************************************************************** * * FUNCTION: StartsWith * * DESCRIPTION: Determine if a string starts with the given pattern. * * PARAMETERS: s - string to test. * * p - pattern to test with. * * RETURNED: True if "s" starts with "p". * ***********************************************************************/ Bool StartsWith (const char* s, const char* p) { if (strlen (s) < strlen (p)) return false; return (_strnicmp (s, p, strlen (p)) == 0); } /*********************************************************************** * * FUNCTION: EndsWith * * DESCRIPTION: Determine if a string end with the given pattern. * * PARAMETERS: s - string to test. * * p - pattern to test with. * * RETURNED: True if "s" ends with "p". * ***********************************************************************/ Bool EndsWith (const char* s, const char* p) { if (strlen (s) < strlen (p)) return false; const char* buffer = s + strlen(s) - strlen(p); return (_stricmp (buffer, p) == 0); } /*********************************************************************** * * FUNCTION: Strip * * DESCRIPTION: Remove leading or trailing instances of the given * character(s). * * PARAMETERS: s - string to modify. * * ch - character(s) to remove. * * leading - true if leading characters should be removed. * * trailing - true if trailing characters should be removed. * * RETURNED: Modified string. * ***********************************************************************/ string Strip (const char* s, const char* ch, Bool leading, Bool trailing) { string result (s); string chars (ch); if (leading) { // Iterate over the string, looking to see if the leading character // is in the given character set. string::iterator iter = result.begin (); while (iter != result.end ()) { if (chars.find (*iter) == string::npos) break; result.erase (iter); iter = result.begin (); } } if (trailing) { // Iterate over the string, looking to see if the trailing character // is in the given character set. string::reverse_iterator iter = result.rbegin (); while (iter != result.rend ()) { if (chars.find (*iter) == string::npos) break; result.erase (iter.base () - 1); iter = result.rbegin (); } } return result; } string Strip (const string& s, const char* ch, Bool leading, Bool trailing) { return ::Strip (s.c_str (), ch, leading, trailing); } /*********************************************************************** * * FUNCTION: ReplaceString * * DESCRIPTION: Replace all occurances of one string inside of a second * string with a third string. * * PARAMETERS: source - the string on which the replacements are to * be made. * * pattern - substring to search for. * * replacement - string with which to replace the patterm. * * RETURNED: The changed string. * ***********************************************************************/ string ReplaceString (const string& source, const string& pattern, const string& replacement) { string result (source); string::size_type pos = 0; for (;;) { pos = result.find (pattern, pos); if (pos == string::npos) break; result.replace (pos, pattern.size (), replacement); pos += replacement.size (); } return result; } /*********************************************************************** * * FUNCTION: PrvInsertString * * DESCRIPTION: Insert one string into the middle of another. The * buffer containing the string being modified should be * large enough to hold the resulting string. * * PARAMETERS: dest - buffer containing the string to receive the * inserted text. * * insertBefore - character index at which the inserted * text should appear. Assumed to be [0, strlen(dest)]. * * src - text to be inserted. * * RETURNED: nothing * ***********************************************************************/ static void PrvInsertString (char* dest, int insertBefore, const char* src) { size_t destLen = strlen (dest); size_t srcLen = strlen (src); // Move down the part of the string after the insertion point. Don't // use strcpy or memcpy, as we're dealing with an overlapping range. // Add 1 to the range length to get the terminating NULL. memmove (dest + insertBefore + srcLen, dest + insertBefore, destLen - insertBefore + 1); // Insert the new string. *Don't* copy the NULL! memmove (dest + insertBefore, src, srcLen); } /*********************************************************************** * * FUNCTION: FormatInteger * * DESCRIPTION: Convert an integral value into a formatted string, * adding thousands seperators as necessary. * * PARAMETERS: dest - buffer for the outputted string * * integer - input value * * RETURNED: nothing * ***********************************************************************/ void FormatInteger (char* dest, uint32 integer) { sprintf (dest, "%ld", integer); // Get the thousands separator character(s). struct lconv* locale_data = localeconv (); char* thousands_sep = locale_data->thousands_sep; if (strlen (thousands_sep) == 0) { thousands_sep = ","; } // Insert the thousands separator(s). // Divide by three to get the number of 3 digit groupings remaining // (subtracting one to get the math to come out right) // // 1 -> 0 // 2 -> 0 // 3 -> 0 // 4 -> 1 // 5 -> 1 // 6 -> 1 // 7 -> 2 // 8 -> 2 // 9 -> 2 // 10 -> 3 // // etc... int numCommas = (strlen (dest) - 1) / 3; // Special case the stupid rule about not putting a comma // in a number like xxxx. if (strlen (dest) <= 4) { numCommas = 0; } for (int ii = 1; ii <= numCommas; ++ii) { // Back up four for every comma (skip past every ",xxx" pattern). ::PrvInsertString (dest, strlen (dest) + 1 - (4 * ii), thousands_sep); } } string FormatInteger (uint32 integer) { // Format the integer as a plain string. strstream stream; stream << integer; string result (stream.str (), stream.pcount ()); // Unfreeze the stream, or else its storage will be leaked. stream.freeze (false); // Get the thousands separator character(s). struct lconv* locale_data = localeconv (); char* thousands_sep = locale_data->thousands_sep; if (strlen (thousands_sep) == 0) { thousands_sep = ","; } // Insert the thousands separator(s). // Divide by three to get the number of 3 digit groupings remaining // (subtracting one to get the math to come out right) // // 1 -> 0 // 2 -> 0 // 3 -> 0 // 4 -> 1 // 5 -> 1 // 6 -> 1 // 7 -> 2 // 8 -> 2 // 9 -> 2 // 10 -> 3 // // etc... int numCommas = (result.size () - 1) / 3; // Special case the stupid rule about not putting a comma // in a number like xxxx. if (result.size () <= 4) { numCommas = 0; } for (int ii = 1; ii <= numCommas; ++ii) { // Back up four for every comma (skip past every ",xxx" pattern). result.insert (result.size () + 1 - (4 * ii), thousands_sep); } return result; } string FormatElapsedTime (uint32 mSecs) { // Get hours, minutes, and seconds. const long kMillisecondsPerSecond = 1000; const long kSecondsPerMinute = 60; const long kMinutesPerHour = 60; const long kMillisecondsPerMinute = kMillisecondsPerSecond * kSecondsPerMinute; const long kMillisecondsPerHour = kMillisecondsPerMinute * kMinutesPerHour; long hours = mSecs / kMillisecondsPerHour; mSecs -= hours * kMillisecondsPerHour; long minutes = mSecs / kMillisecondsPerMinute; mSecs -= minutes * kMillisecondsPerMinute; long seconds = mSecs / kMillisecondsPerSecond; mSecs -= seconds * kMillisecondsPerSecond; // Format them into a string. char formattedTime[20]; sprintf (formattedTime, "%ld:%02ld:%02ld", hours, minutes, seconds); return string (formattedTime); } /*********************************************************************** * * FUNCTION: LaunchCmdToString * * DESCRIPTION: Convert the given launch command (the command that's * passed to PilotMain in a Palm OS application) into a * text form suitable for displaying to a user. * * PARAMETERS: cmd - the launch command (from SystemMgr.h) * * RETURNED: A pointer to a string representing the command. If * the command is unrecognized (probably because this * function is out-of-date and needs to be updated for * newly-added commands), a default string containing * the command number is returned. * ***********************************************************************/ const char* LaunchCmdToString (UInt16 cmd) { #undef DOCASE #define DOCASE(name) \ case name: \ return #name; switch (cmd) { DOCASE (sysAppLaunchCmdNormalLaunch) DOCASE (sysAppLaunchCmdFind) DOCASE (sysAppLaunchCmdGoTo) DOCASE (sysAppLaunchCmdSyncNotify) DOCASE (sysAppLaunchCmdTimeChange) DOCASE (sysAppLaunchCmdSystemReset) DOCASE (sysAppLaunchCmdAlarmTriggered) DOCASE (sysAppLaunchCmdDisplayAlarm) DOCASE (sysAppLaunchCmdCountryChange) DOCASE (sysAppLaunchCmdSyncRequestLocal) DOCASE (sysAppLaunchCmdSaveData) DOCASE (sysAppLaunchCmdInitDatabase) DOCASE (sysAppLaunchCmdSyncCallApplicationV10) DOCASE (sysAppLaunchCmdPanelCalledFromApp) DOCASE (sysAppLaunchCmdReturnFromPanel) DOCASE (sysAppLaunchCmdLookup) DOCASE (sysAppLaunchCmdSystemLock) DOCASE (sysAppLaunchCmdSyncRequestRemote) DOCASE (sysAppLaunchCmdHandleSyncCallApp) DOCASE (sysAppLaunchCmdAddRecord) DOCASE (sysSvcLaunchCmdSetServiceID) DOCASE (sysSvcLaunchCmdGetServiceID) DOCASE (sysSvcLaunchCmdGetServiceList) DOCASE (sysSvcLaunchCmdGetServiceInfo) DOCASE (sysAppLaunchCmdFailedAppNotify) DOCASE (sysAppLaunchCmdEventHook) DOCASE (sysAppLaunchCmdExgReceiveData) DOCASE (sysAppLaunchCmdExgAskUser) DOCASE (sysDialLaunchCmdDial) DOCASE (sysDialLaunchCmdHangUp) DOCASE (sysSvcLaunchCmdGetQuickEditLabel) DOCASE (sysAppLaunchCmdURLParams) DOCASE (sysAppLaunchCmdNotify) DOCASE (sysAppLaunchCmdOpenDB) DOCASE (sysAppLaunchCmdAntennaUp) DOCASE (sysAppLaunchCmdGoToURL) } static char buffer[20]; sprintf (buffer, "#%ld", (long) cmd); return buffer; } /*********************************************************************** * * FUNCTION: GetMemoryList * * DESCRIPTION: Return the list of items that should appear in the * various listboxes and menus that allow the user to * select a memory size. The list is returned as a * collection of pairs. The first element of the pair is * the memory size (in K), and the second element of the * pair is the same thing in textform, suitable for * displaying to the user. * * PARAMETERS: memoryList - reference to the collection to receive * the results. * * RETURNED: Nothing * ***********************************************************************/ void GetMemoryTextList (MemoryTextList& memoryList) { memoryList.push_back (make_pair (RAMSizeType (128), string ("128K"))); memoryList.push_back (make_pair (RAMSizeType (256), string ("256K"))); memoryList.push_back (make_pair (RAMSizeType (512), string ("512K"))); memoryList.push_back (make_pair (RAMSizeType (1024), string ("1024K"))); memoryList.push_back (make_pair (RAMSizeType (2048), string ("2048K"))); memoryList.push_back (make_pair (RAMSizeType (4096), string ("4096K"))); memoryList.push_back (make_pair (RAMSizeType (8192), string ("8192K"))); memoryList.push_back (make_pair (RAMSizeType (16384), string ("16,384K"))); } /*********************************************************************** * * FUNCTION: MyAssertFailed * * DESCRIPTION: Called by the EmAssert macro if NDEBUG is defined. * EmAssert and MyAssertFailed are moral replacements for * the assert macro of the Standard C Library and the * underlying function it calls. However, those facilities * don't necessarily work the way we'd like. In * particular, on Linux, they will abort the application. * Sometimes, we'd like the ability to continue application * execution. * * PARAMETERS: exp - expression that evaluate to false. * file - name of file containing the expression. * line - line number in the file containing the expression. * * RETURNED: Nothing * ***********************************************************************/ void MyAssertFailed (const char* expr, const char* file, unsigned int line) { char message[2000]; sprintf (message, "Assertion Failure: Expression: \"%s\", File: %s, Line: %d", expr, file, line); LogDump (); Platform::Debugger (message); }