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#include <stdio.h>
#include <stdlib.h>
#include <sys/soundcard.h>
#include "config.h"
extern int verbose; // defined in mplayer.c
#ifdef USE_FAKE_MONO
int fakemono=0;
#endif
#include "stream.h"
#include "demuxer.h"
#include "wine/mmreg.h"
#include "wine/avifmt.h"
#include "wine/vfw.h"
#include "codec-cfg.h"
#include "stheader.h"
#include "mp3lib/mp3.h"
#include "libac3/ac3.h"
#include "alaw.h"
#include "xa/xa_gsm.h"
#include "loader/DirectShow/DS_AudioDec.h"
static sh_audio_t* ac3_audio_sh=NULL;
// AC3 decoder buffer callback:
static void ac3_fill_buffer(uint8_t **start,uint8_t **end){
int len=ds_get_packet(ac3_audio_sh->ds,start);
//printf("<ac3:%d>\n",len);
if(len<0)
*start = *end = NULL;
else
*end = *start + len;
}
int init_audio(sh_audio_t *sh_audio){
int driver=sh_audio->codec->driver;
extern int init_acm_audio_codec(sh_audio_t *sh_audio);
//extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int len);
extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen);
sh_audio->samplesize=2;
sh_audio->sample_format=AFMT_S16_LE;
sh_audio->samplerate=0;
//sh_audio->pcm_bswap=0;
sh_audio->a_buffer_size=0;
sh_audio->a_buffer=NULL;
sh_audio->a_in_buffer_len=0;
// setup required min. in/out buffer size:
sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM
switch(driver){
case 4:
// Win32 ACM audio codec:
if(init_acm_audio_codec(sh_audio)){
sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
sh_audio->channels=sh_audio->o_wf.nChannels;
sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec;
// if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384;
// sh_audio->a_buffer_size=sh_audio->audio_out_minsize;
// if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST)
// sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST;
} else {
printf("Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n");
driver=0;
}
break;
case 7:
#ifndef USE_DIRECTSHOW
printf("Compiled without DirectShow support -> force nosound :(\n");
driver=0;
#else
// Win32 DShow audio codec:
// printf("DShow_audio: channs=%d rate=%d\n",sh_audio->channels,sh_audio->samplerate);
if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){
printf("ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll);
driver=0;
} else {
sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
sh_audio->channels=sh_audio->wf->nChannels;
sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize;
sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer_len=0;
sh_audio->audio_out_minsize=16384;
}
#endif
break;
case 2:
case 8:
case 5:
// PCM, aLaw
sh_audio->audio_out_minsize=2048;
break;
case 3:
// Dolby AC3 audio:
sh_audio->audio_out_minsize=4*256*6;
break;
case 6:
// MS-GSM audio codec:
sh_audio->audio_out_minsize=4*320;
break;
case 1:
// MPEG Audio:
sh_audio->audio_out_minsize=4608;
break;
}
if(!driver) return 0;
// allocate audio out buffer:
sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc.
printf("dec_audio: Allocating %d + %d = %d bytes for output buffer\n",
sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size);
sh_audio->a_buffer=malloc(sh_audio->a_buffer_size);
if(!sh_audio->a_buffer){
printf("Cannot allocate audio out buffer\n");
return 0;
}
memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size);
sh_audio->a_buffer_len=0;
switch(driver){
case 4: {
int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size);
if(ret<0){
printf("ACM decoding error: %d\n",ret);
driver=0;
}
sh_audio->a_buffer_len=ret;
break;
}
case 2: {
// AVI PCM Audio:
WAVEFORMATEX *h=sh_audio->wf;
sh_audio->i_bps=h->nAvgBytesPerSec;
sh_audio->channels=h->nChannels;
sh_audio->samplerate=h->nSamplesPerSec;
sh_audio->samplesize=(h->wBitsPerSample+7)/8;
switch(sh_audio->format){ // hardware formats:
case 0x6: sh_audio->sample_format=AFMT_A_LAW;break;
case 0x7: sh_audio->sample_format=AFMT_MU_LAW;break;
case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break;
case 0x50: sh_audio->sample_format=AFMT_MPEG;break;
// case 0x2000: sh_audio->sample_format=AFMT_AC3;
default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;
}
break;
}
case 8: {
// DVD PCM Audio:
sh_audio->channels=2;
sh_audio->samplerate=48000;
sh_audio->i_bps=2*2*48000;
// sh_audio->pcm_bswap=1;
break;
}
case 3: {
// Dolby AC3 audio:
ac3_audio_sh=sh_audio; // save sh_audio for the callback:
ac3_config.fill_buffer_callback = ac3_fill_buffer;
ac3_config.num_output_ch = 2;
ac3_config.flags = 0;
#ifdef HAVE_MMX
ac3_config.flags |= AC3_MMX_ENABLE;
#endif
#ifdef HAVE_3DNOW
ac3_config.flags |= AC3_3DNOW_ENABLE;
#endif
ac3_init();
sh_audio->ac3_frame = ac3_decode_frame();
if(sh_audio->ac3_frame){
ac3_frame_t* fr=(ac3_frame_t*)sh_audio->ac3_frame;
sh_audio->samplerate=fr->sampling_rate;
sh_audio->channels=2;
// 1 frame: 6*256 samples 1 sec: sh_audio->samplerate samples
//sh_audio->i_bps=fr->frame_size*fr->sampling_rate/(6*256);
sh_audio->i_bps=fr->bit_rate*(1000/8);
} else {
driver=0; // bad frame -> disable audio
}
break;
}
case 5: {
// aLaw audio codec:
sh_audio->channels=sh_audio->wf->nChannels;
sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate;
break;
}
case 6: {
// MS-GSM audio codec:
GSM_Init();
sh_audio->channels=sh_audio->wf->nChannels;
sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
// decodes 65 byte -> 320 short
// 1 sec: sh_audio->channels*sh_audio->samplerate samples
// 1 frame: 320 samples
sh_audio->i_bps=65*(sh_audio->channels*sh_audio->samplerate)/320; // 1:10
break;
}
case 1: {
// MPEG Audio:
#ifdef USE_FAKE_MONO
MP3_Init(fakemono);
#else
MP3_Init();
#endif
MP3_samplerate=MP3_channels=0;
// printf("[\n");
sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1);
// printf("]\n");
sh_audio->channels=2; // hack
sh_audio->samplerate=MP3_samplerate;
sh_audio->i_bps=MP3_bitrate*(1000/8);
break;
}
}
if(!sh_audio->channels || !sh_audio->samplerate){
printf("Unknown/missing audio format, using nosound\n");
driver=0;
}
if(!driver){
if(sh_audio->a_buffer) free(sh_audio->a_buffer);
sh_audio->o_bps=0;
return 0;
}
sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize;
return driver;
}
// Audio decoding:
// Decode a single frame (mp3,acm etc) or 'minlen' bytes (pcm/alaw etc)
// buffer length is 'maxlen' bytes, it shouldn't be exceeded...
int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
int len=-1;
switch(sh_audio->codec->driver){
case 1: // MPEG layer 2 or 3
len=MP3_DecodeFrame(buf,-1);
sh_audio->channels=2; // hack
break;
case 2: // AVI PCM
{ len=demux_read_data(sh_audio->ds,buf,minlen);
break;
}
case 8: // DVD PCM
{ int j;
len=demux_read_data(sh_audio->ds,buf,minlen);
//if(i&1){ printf("Warning! pcm_audio_size&1 !=0 (%d)\n",i);i&=~1; }
// swap endian:
for(j=0;j<len;j+=2){
char x=buf[j];
buf[j]=buf[j+1];
buf[j+1]=x;
}
break;
}
case 5: // aLaw decoder
{ int l=demux_read_data(sh_audio->ds,buf,minlen/2);
unsigned short *d=(unsigned short *) buf;
unsigned char *s=buf;
len=2*l;
if(sh_audio->format==6){
// aLaw
while(l>0){ --l; d[l]=alaw2short[s[l]]; }
} else {
// uLaw
while(l>0){ --l; d[l]=ulaw2short[s[l]]; }
}
break;
}
case 6: // MS-GSM decoder
{ unsigned char buf[65]; // 65 bytes / frame
if(demux_read_data(sh_audio->ds,buf,65)!=65) break; // EOF
XA_MSGSM_Decoder(buf,(unsigned short *) buf); // decodes 65 byte -> 320 short
// XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short
len=2*320;
break;
}
case 3: // AC3 decoder
//printf("{1:%d}",avi_header.idx_pos);fflush(stdout);
if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame();
//printf("{2:%d}",avi_header.idx_pos);fflush(stdout);
if(sh_audio->ac3_frame){
len = 256 * 6 *sh_audio->channels*sh_audio->samplesize;
memcpy(buf,((ac3_frame_t*)sh_audio->ac3_frame)->audio_data,len);
sh_audio->ac3_frame=NULL;
}
//printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
break;
case 4:
// len=sh_audio->audio_out_minsize; // optimal decoded fragment size
// if(len<minlen) len=minlen; else
// if(len>maxlen) len=maxlen;
// len=acm_decode_audio(sh_audio,buf,len);
len=acm_decode_audio(sh_audio,buf,minlen,maxlen);
break;
#ifdef USE_DIRECTSHOW
case 7: // DirectShow
{ int ret;
int size_in=0;
int size_out=0;
int srcsize=DS_AudioDecoder_GetSrcSize(maxlen);
if(verbose>2)printf("DShow says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
if(sh_audio->a_in_buffer_len<srcsize){
sh_audio->a_in_buffer_len+=
demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
srcsize-sh_audio->a_in_buffer_len);
}
DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
buf,maxlen, &size_in,&size_out);
if(verbose)
printf("DShow: audio %d -> %d converted (in_buf_len=%d of %d) %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
if(size_in>=sh_audio->a_in_buffer_len){
sh_audio->a_in_buffer_len=0;
} else {
sh_audio->a_in_buffer_len-=size_in;
memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
}
len=size_out;
break;
}
#endif
}
return len;
}
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