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LIB = libgui.a
include ../config.mak
include config.mak
INCDIR = -I. -I../loader -I./wm -I./skin $(GTKINC) $(EXTRA_INC) $(FREETYPE_INC)
OPTIMIZE = $(OPTFLAGS) -fomit-frame-pointer \
-fexpensive-optimizations -fschedule-insns2 -Wall
ifeq ($(TARGET_ARCH_X86),yes)
OPTIMIZE += -malign-double
endif
CFLAGS = $(OPTIMIZE) $(INCDIR) $(DEBUG)
SRCS = wm/ws.c wm/wsxdnd.c app.c interface.c cfg.c bitmap.c \
skin/skin.c skin/font.c skin/cut.c \
mplayer/widgets.c mplayer/play.c mplayer/mw.c mplayer/sw.c mplayer/menu.c \
mplayer/gtk/menu.c mplayer/gtk/mb.c mplayer/gtk/about.c mplayer/gtk/pl.c mplayer/gtk/sb.c mplayer/gtk/fs.c mplayer/gtk/opts.c mplayer/gtk/url.c mplayer/gtk/eq.c
OBJS = $(SRCS:.c=.o)
.SUFFIXES: .c .o
.c.o:
$(CC) -c $(CFLAGS) -o $@ $<
### TARGETS ###
$(LIB): .depend $(OBJS)
rm -f $(LIB)
$(AR) rc $(LIB) $(OBJS) $(MPLAYEROBJS)
all: $(LIB)
clean:
rm -rf $(OBJS) *.o *~ *.bak main $(PRG) $(LIB) .depend
#dep: depend
#
#depend:
# makedepend -- $(CFLAGS) -- $(SRCS) &>/dev/null
#
distclean: clean
dep: depend
depend: .depend
.depend: Makefile config.mak
$(CC) -MM $(CFLAGS) $(SRCS) 1>.depend
#
# include dependency files if they exist
#
ifneq ($(wildcard .depend),)
include .depend
endif
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