From 5bcac8580df6fc62323136f756a3a6d1e754fe9c Mon Sep 17 00:00:00 2001 From: Niklas Haas Date: Sat, 24 Nov 2018 04:25:30 +0100 Subject: spirv: remove --spirv-compiler=nvidia This option has been deprecated upstream for a long time, probably doesn't even work anymore, and won't work moving forwards as we replace the vulkan code by libplacebo wrappers. I haven't removed the option completely yet since in theory we could still add support for e.g. a native glslang wrapper in the future. But most likely the future of this code is deletion. As an aside, fix an issue where the man page didn't mention d3d11. --- wscript_build.py | 1 - 1 file changed, 1 deletion(-) (limited to 'wscript_build.py') diff --git a/wscript_build.py b/wscript_build.py index 2b75383e34..7e63f6bdf8 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -501,7 +501,6 @@ def build(ctx): ( "video/out/vulkan/formats.c", "vulkan" ), ( "video/out/vulkan/malloc.c", "vulkan" ), ( "video/out/vulkan/ra_vk.c", "vulkan" ), - ( "video/out/vulkan/spirv_nvidia.c", "vulkan" ), ( "video/out/vulkan/utils.c", "vulkan" ), ( "video/out/w32_common.c", "win32-desktop" ), ( "video/out/wayland/idle-inhibit-v1.c", "wayland" ), -- cgit v1.2.3