From f68be9741998e707d3ddc34a6db1674ed2c23915 Mon Sep 17 00:00:00 2001 From: reimar Date: Thu, 25 Aug 2005 12:45:57 +0000 Subject: Fix texture format variable types. Internal format is GLint, others are GLenum git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16304 b3059339-0415-0410-9bf9-f77b7e298cf2 --- libvo/gl_common.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libvo/gl_common.h') diff --git a/libvo/gl_common.h b/libvo/gl_common.h index 9d36e9f180..31792251c1 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -61,7 +61,7 @@ void glAdjustAlignment(int stride); const char *glValName(GLint value); -int glFindFormat(uint32_t format, uint32_t *bpp, GLenum *gl_texfmt, +int glFindFormat(uint32_t format, uint32_t *bpp, GLint *gl_texfmt, GLenum *gl_format, GLenum *gl_type); int glFmt2bpp(GLenum format, GLenum type); void glCreateClearTex(GLenum target, GLenum fmt, GLint filter, -- cgit v1.2.3