From 275338ecea989f4056f831dbe0cc4407711d849d Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 31 Oct 2003 21:56:56 +0000 Subject: some clarifications git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11343 b3059339-0415-0410-9bf9-f77b7e298cf2 --- DOCS/xml/en/codecs.xml | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) (limited to 'DOCS') diff --git a/DOCS/xml/en/codecs.xml b/DOCS/xml/en/codecs.xml index 48915f2972..ee494f96d3 100644 --- a/DOCS/xml/en/codecs.xml +++ b/DOCS/xml/en/codecs.xml @@ -552,15 +552,12 @@ decoders: The most important audio codecs above all: - MPEG layer 2 (MP2), and layer 3 (MP3) audio (native + MPEG layer 1/2/3 (MP1/2/3) audio (native code, with MMX/SSE/3DNow! optimization) - MPEG layer 1 audio (native code, with libavcodec) - - - Windows Media Audio v1, v2 (native code, with - libavcodec) + Windows Media Audio 7 and 8 (aka WMAv1 and WMAv2) (native code, with + libavcodec) Windows Media Audio 9 (WMAv3) (using DMO DLL) @@ -572,6 +569,9 @@ decoders: AC3 passing through soundcard hardware + + AAC + Ogg Vorbis audio codec (native library) @@ -591,9 +591,6 @@ decoders: alaw and ulaw, various gsm, adpcm and pcm formats and other simple old audio codecs - - AAC - @@ -653,9 +650,11 @@ MPEG decoder cards. libmad support -libmad is a multiplatform +libmad is a multiplatform, +integer (internally 24bit PCM) only MPEG audio decoding library. It does not handle broken files well, and it -sometimes has problems with seeking. +sometimes has problems with seeking, but it may perform better on FPU-less +(such as ARM) platform than mp3lib. -- cgit v1.2.3