From 4d9c6ab6b9b9c5436f5ee52f56aee304da4b20b1 Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 9 Mar 2018 06:05:50 +0100 Subject: client API: rename mpv_detach_destroy() to mpv_destroy() Since this has clearer semantics now, the old name is just clunky and confusing. --- DOCS/client-api-changes.rst | 2 ++ 1 file changed, 2 insertions(+) (limited to 'DOCS/client-api-changes.rst') diff --git a/DOCS/client-api-changes.rst b/DOCS/client-api-changes.rst index 9b964da59a..5c3d6af7c5 100644 --- a/DOCS/client-api-changes.rst +++ b/DOCS/client-api-changes.rst @@ -37,6 +37,8 @@ API changes changes subtly (see documentation in the header file). In particular, mpv_detach_destroy() will not leave the player running in all situations anymore (it gets closer to refcounting). + - rename mpv_detach_destroy() to mpv_destroy() (the old function will + remain valid as deprecated alias) - add mpv_create_weak_client(), which makes use of above changes 1.28 - deprecate the render opengl_cb API, and replace it with render.h and render_gl.h. The goal is allowing support for APIs other than -- cgit v1.2.3