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Age
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*
vf_lavfi: remove old internal wrapper API stuff
wm4
2017-11-29
*
vf_sub, vf_format: change license to LGPL
wm4
2017-11-29
*
vf: remove most GPL video filters
wm4
2017-11-29
*
vf: add vf_convert as interim replacement for vf_scale
wm4
2017-11-29
*
vo_gpu: d3d11: don't use runtime version for UAV slot count
James Ross-Gowan
2017-11-19
*
vo_gpu: d3d11_helpers: don't try BGRA_SUPPORT
James Ross-Gowan
2017-11-19
*
vo_gpu: d3d11: mark the bgra8 format as unordered
James Ross-Gowan
2017-11-19
*
w32_common: move imm32.dll function to w32->api struct
pavelxdd
2017-11-15
*
vo_gpu/context_android: Process surface resizes correctly
sfan5
2017-11-14
*
vo_gpu: ra_gl: remove stride hack
wm4
2017-11-12
*
vo_gpu: d3d11: remove flipped texture upload hack
James Ross-Gowan
2017-11-12
*
cocoa: always return the target NSRect when in fullscreen
Akemi
2017-11-11
*
vo_gpu: never pass flipped images to ra or ra backends
wm4
2017-11-10
*
vo_gpu: hwdec_d3d11va: allow zero-copy video decoding
James Ross-Gowan
2017-11-07
*
vo_gpu: d3d11: enhance cache invalidation
James Ross-Gowan
2017-11-07
*
vo_gpu: d3d11: log shader compilation times
James Ross-Gowan
2017-11-07
*
vo_gpu: move d3d11_screenshot to shared code
James Ross-Gowan
2017-11-07
*
vo_gpu: d3d11: add RA caps for ra_d3d11
James Ross-Gowan
2017-11-07
*
vo_gpu: d3d11: initial implementation
James Ross-Gowan
2017-11-07
*
vo_gpu: export the GLSL format qualifier for ra_format
James Ross-Gowan
2017-11-07
*
vo_gpu: add namespace query mechanism
James Ross-Gowan
2017-11-07
*
vo_lavc: remove messy delayed subtitle rendering logic
wm4
2017-11-07
*
img_format: remove some guards against old ffmpeg API
wm4
2017-11-06
*
vo_gpu: don't re-render hwdec frames when repeating frames
wm4
2017-11-03
*
vo_gpu: ra_gl: fix minimum GLSL version to 120
wm4
2017-11-03
*
vo_gpu: fix mobius tone mapping compatibility to GLSL 120
wm4
2017-11-03
*
vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1
wm4
2017-11-03
*
vd_lavc: restore --hwdec-image-format and d3d11 opaque mode
wm4
2017-11-02
*
vo_gpu: potentially fix icc-profile-auto updating
wm4
2017-11-01
*
vd_lavc: clean out more hwdec legacy code
wm4
2017-10-31
*
vd_lavc: remove more dead legacy code
wm4
2017-10-31
*
videotoolbox: use generic code for dummy hwdevice init
wm4
2017-10-31
*
vd_lavc: remove dead legacy code
wm4
2017-10-31
*
d3d: remove some legacy code
wm4
2017-10-31
*
vd_lavc: makre sure required headers are included early enough
wm4
2017-10-31
*
vd_lavc: move display mastering data stuff to mp_image
wm4
2017-10-30
*
Bump libav* API use
wm4
2017-10-30
*
vo_gpu: remove a redundant ifdef
wm4
2017-10-30
*
vd_lavc: make --hwdec=nvdec-copy actually work
wm4
2017-10-30
*
vd_lavc: remove need for duplicated cuda GL interop backend
wm4
2017-10-30
*
Get rid of deprecated AVFrame accessors
wm4
2017-10-30
*
hwdec_drmprime_drm: fix segv with --hwdec
Ryo Munakata
2017-10-30
*
vd_lavc: add support for nvdec hwaccel
wm4
2017-10-28
*
vd_lavc: use avcodec_fill_hw_frames_parameters() API
wm4
2017-10-27
*
vo_gpu: fix ra_tex_upload_pbo for 2D textures
Niklas Haas
2017-10-27
*
vo_gpu: osd: simplify some code
wm4
2017-10-27
*
vd_lavc: more aggressive frame dropping for intra only codecs
wm4
2017-10-26
*
vo_gpu: change --tone-mapping-desaturate algorithm
Niklas Haas
2017-10-25
*
demux: get rid of demux_packet.new_segment field
wm4
2017-10-24
*
video : Move drm options to substruct.
Lionel CHAZALLON
2017-10-23
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