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* cocoa-cb: fix hwdec when drawing off-screenGravatar Akemi2018-02-17
* video: rename VO_CAP_NOREDRAW to VO_CAP_NORETAINGravatar Aman Gupta2018-02-17
* vo_gpu: hwdec_drmprime_drm: cosmetic simplificationGravatar wm42018-02-16
* cocoa-cb: fix drawing on macOS 10.11Gravatar Akemi2018-02-16
* vo_gpu: remove old window screenshot glue code and GL implementationGravatar wm42018-02-13
* vo: make opengl-cb first in the autoprobing orderGravatar wm42018-02-13
* vo_gpu: d3d11: implement tex_download()Gravatar James Ross-Gowan2018-02-13
* vo_gpu: use a variable for the RA_CAP_FRAGCOORD flagGravatar James Ross-Gowan2018-02-13
* vo_gpu: check for HDR peak detection in dumb mode tooGravatar James Ross-Gowan2018-02-13
* cocoa-cb: initial implementation via opengl-cb APIGravatar Akemi2018-02-12
* osx: always deactivate the early opengl flush on macOSGravatar Akemi2018-02-12
* vo_drm: support --monitorpixelaspectGravatar Marco Migliori2018-02-11
* vo_drm: reset last input image on reconfigGravatar Marco Migliori2018-02-11
* vo_drm: make the osd as large as the screenGravatar Marco Migliori2018-02-11
* vo_gpu: make screenshots use the GL rendererGravatar wm42018-02-11
* vo_gpu: add internal ability to skip osd/subs for renderingGravatar wm42018-02-11
* vo_gpu: use blit() only if target ra_tex supports itGravatar wm42018-02-11
* vo_gpu: add memory barrier on the HDR peak detectionGravatar Niklas Haas2018-02-11
* vo_gpu: correctly infer HDR peak detection supportGravatar Niklas Haas2018-02-11
* vo_gpu: refactor HDR peak detection algorithmGravatar Niklas Haas2018-02-11
* wayland_common: fix idle_inhibitor protocol segfaultGravatar Rostislav Pehlivanov2018-02-09
* drmprime interop : Add frames triple bufferingGravatar LongChair2018-02-07
* vo_gpu: port HDR tone mapping algorithm from libplaceboGravatar Niklas Haas2018-02-05
* vo_gpu: add RA_CAP for gl_NumWorkGroupsGravatar Niklas Haas2018-02-05
* vo_gpu: vulkan: correctly enable textureGatherOffsetGravatar Niklas Haas2018-02-05
* vo_gpu: vulkan: don't issue queries for unused timersGravatar Niklas Haas2018-02-05
* vo_gpu: vulkan: try enabling required featuresGravatar Niklas Haas2018-02-05
* vo_gpu: vulkan: add missing buffer barrier fieldsGravatar Niklas Haas2018-02-05
* video: rewrite filtering glue codeGravatar wm42018-01-30
* vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode tooGravatar James Ross-Gowan2018-01-30
* video: fix crash with vdpau when reinitializing renderingGravatar wm42018-01-27
* hwdec: detach d3d and d3d9 hwaccel from angleGravatar myfreeer2018-01-25
* video: change some remaining vo_opengl mentions to vo_gpuGravatar Akemi2018-01-20
* osx: code cleanups and cosmetic fixesGravatar Akemi2018-01-20
* ta: introduce talloc_dup() and use it in some placesGravatar wm42018-01-18
* sws_utils: don't force callers to provide option structGravatar wm42018-01-18
* vo: log reconfig callsGravatar wm42018-01-18
* video: avoid some unnecessary vf.h includesGravatar wm42018-01-18
* vo_gpu: skip DR for unsupported image formatsGravatar wm42018-01-18
* vo_gpu: fix broken 10 bit via integer textures playbackGravatar wm42018-01-17
* vo_gpu: rpi: defer gl_ctx_resize until after gl_ctx_initGravatar Niklas Haas2018-01-15
* video: change some mp_image_pool semanticsGravatar wm42018-01-13
* vo_gpu: hwdec_dxva2dxgi: initial implementationGravatar James Ross-Gowan2018-01-06
* vo_gpu: d3d11: check for NULL backbuffer in start_frameGravatar James Ross-Gowan2018-01-04
* vo_gpu: d3d11: don't use a bgra8 swapchainGravatar James Ross-Gowan2018-01-04
* vo_gpu/context_android: replace both options with android-surface-sizeGravatar sfan52018-01-02
* vo_gpu/android: fallback to EGL_WIDTH/HEIGHTGravatar Aman Gupta2018-01-01
* vo_gpu: d3d11: avoid copying staging buffers to cbuffersGravatar James Ross-Gowan2018-01-01
* player: add internal `vo-resize` commandGravatar sfan52017-12-27
* vo_gpu/context: Let embedding application handle surface resizesGravatar sfan52017-12-27