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*
vo_opengl: declare vec4 color inside fragment shader stub
Niklas Haas
2016-02-23
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vo_opengl: set uniform variable "pixel_size"
igv
2016-02-22
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vo_opengl: set the correct size of the input image
igv
2016-02-22
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vo_x11: add 16bpp support
Gusar321
2016-02-22
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dxva2: fix shared surface type
James Ross-Gowan
2016-02-19
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vo_opengl: use correct gl_target variable
wm4
2016-02-18
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vo_opengl: don't use normalized coords for debanding rectangle textures
wm4
2016-02-18
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vo_opengl: pass the correct target to deband functions
wm4
2016-02-18
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wscript: remove dxva2-dxinterop configure test
Kevin Mitchell
2016-02-17
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vo_opengl: dxinterop: add dxva2 passthrough
Kevin Mitchell
2016-02-17
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vo_opengl: dxinterop: improve error messages
Kevin Mitchell
2016-02-17
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vo_opengl_cb: unbreak destroying+recreating GL context
wm4
2016-02-15
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vo_opengl: unconfuse Coverity
wm4
2016-02-12
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Enable building the opengl-cb video renderer on Android
Jan Ekström
2016-02-10
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vo_opengl_cb: do also not block when drawing nothing
wm4
2016-02-09
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vo_opengl: vdpau: call glVDPAUFiniNV only if initialized
wm4
2016-02-08
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wayland: set fs mode on every configure
Alexander Preisinger
2016-02-07
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vo_rpi: add geometry handling
Uros Vampl
2016-02-05
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w32_common: switch to UniformResourceLocatorW
wm4
2016-02-02
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vo_opengl: hwdec: use IDs for API, and log which backend is used
wm4
2016-02-01
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x11: stop waiting for MapNotify when WM_STATE changes
Tracerneo
2016-01-31
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vo_opengl: do chroma merging in integer conversion stage
wm4
2016-01-27
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vo_opengl: add precision qualifier to usampler2D on ANGLE
wm4
2016-01-27
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vo_opengl: replace tscale-interpolates-only with interpolation-threshold
wm4
2016-01-27
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vo_opengl: support 10 bit support with ANGLE
wm4
2016-01-26
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vo_opengl: actually reset use_normalized_range field
wm4
2016-01-26
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vo_opengl: default to rgba16f FBOs on ANGLE
wm4
2016-01-26
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vo_opengl: add tscale-interpolates-only sub-option
wm4
2016-01-25
*
vo_opengl: default scaler-resizes-only sub-option to yes
wm4
2016-01-25
*
vo_opengl: rename custom shader entrypoint from sample to sample_pixel
wm4
2016-01-25
*
vo_opengl: vdpau: better handling of preemption recovery
wm4
2016-01-25
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video: remove some useless old RGB formats
wm4
2016-01-25
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vo_opengl: vaapi: don't expect EGL exts. to be in common ext. string
wm4
2016-01-22
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vo_opengl: vaapi: reorganize platform entrypoints as table
wm4
2016-01-21
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x11: get *current* XRandR screen configuration
Nils Schneider
2016-01-20
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vo_opengl: add KMS/DRM VAAPI hardware decoding interop
wm4
2016-01-20
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filter_kernels.h: adjust the license
wm4
2016-01-19
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Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
*
Relicense some non-MPlayer source files to LGPL 2.1 or later
wm4
2016-01-19
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vo_drm: fix CRTC usage
rr-
2016-01-18
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cocoa: get fps only from dislaylink
Stefano Pigozzi
2016-01-14
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cocoa: add an observer for screenmode change
Stefano Pigozzi
2016-01-14
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mpv_talloc.h: rename from talloc.h
Dmitrij D. Czarkoff
2016-01-11
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vaapi: replace VA_STR_FOURCC
wm4
2016-01-11
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vo_opengl: generic semi-planar support
wm4
2016-01-07
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filter_kernels: improve the gaussian function
Niklas Haas
2016-01-07
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filter_kernels: relicense under BSD
wm4
2016-01-07
*
vo_opengl: hwdec_vdpau: relicense under LGPL
wm4
2016-01-07
*
vo_opengl: video.h: fix license
wm4
2016-01-07
*
vo_opengl: hwdec_vaegl: change license to LGPL 2.1
wm4
2016-01-07
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