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* vo_rpi: update display size on display mode switchesGravatar wm42015-04-30
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* vo_rpi: actually draw a black backgroundGravatar wm42015-04-30
| | | | | | | | Also factor the display size initialization into a separate function. For some reason this seems to work, although setting the background color using this 1x1 pixel bitmap does not work. I blame the RPI beign a terrible piece of hardware with even worse drivers.
* x11: query ICC profile based on center of windowGravatar Niklas Haas2015-04-29
| | | | | | | | | | Right now, the default behavior is to pick the numerically lowest screen ID that overlaps the window in any way - but this means that mpv will decide to pick an ICC profile in a pretty arbitrary way even if the window only overlaps another screen by a single pixel. The new behavior is to query it based on the center of the window instead.
* vo_drm: zero screen buffers in reconfig function.Gravatar akemi-san2015-04-27
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* vo_drm: add window screenshots supportGravatar Marcin Kurczewski2015-04-26
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* player: add --window-scale optionGravatar wm42015-04-24
| | | | Requested. Works similar to the property with the same name.
* w32_common: add more rounded-down frame ratesGravatar James Ross-Gowan2015-04-25
| | | | | Suggested by avih. This handles x/1.001 frame rates for all multiples of 24 and 30 under 144.
* w32_common: use the current monitor's refresh rateGravatar James Ross-Gowan2015-04-25
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* vo_drm: fix return value for void functionGravatar Marcin Kurczewski2015-04-21
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* vo_drm: fix coding style to adhere to guidelinesGravatar Marcin Kurczewski2015-04-21
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* vo_drm: fix releasing VT if received signal twiceGravatar Marcin Kurczewski2015-04-21
| | | | | | If user switched terminals frantically, mpv could get SIGUSR1 twice in a row, which, up until now, resulted in destroying CRTC twice. This caused it to segfault. After this fix, double SIGUSR1 should be ignored.
* vo_drm: add vertical syncGravatar Marcin Kurczewski2015-04-21
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* w32_common: prevent system sleepGravatar James Ross-Gowan2015-04-20
| | | | | | This prevents the machine from going to sleep while a video-only stream is playing. When audio is playing, the audio stack should make this request for us.
* vo_drm: extract vt_switcher to drm_commonGravatar Marcin Kurczewski2015-04-19
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* vo_drm: disable VT switcher for non-Linux systemsGravatar Marcin Kurczewski2015-04-19
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* vo_drm: fix logging problems with connectorsGravatar Marcin Kurczewski2015-04-18
| | | | | | | Logging was meant to be silenced only when user uses connector auto-detection feature. If user supplies connector ID manually, he should see exact reason why connecting to this specific connector failed.
* vo_drm: fix VT behavior with auxiliary screensGravatar Marcin Kurczewski2015-04-18
| | | | Fixes #1828
* vo_drm: fix VT switchingGravatar Marcin Kurczewski2015-04-18
| | | | Fixes #1827
* vo: fix non-sense in init codeGravatar wm42015-04-16
| | | | | I assume this was intended to generate an initial change event in order to make the user read the initial values.
* vo: cosmetics: reindent VO listGravatar wm42015-04-16
| | | | | And also undoxygenify a comment. (There used to be some inconsistent doxygen comments in MPlayer time; they are being removed on sight.)
* vo_drm: add KMS/DRM renderer supportGravatar Marcin Kurczewski2015-04-16
| | | | Signed-off-by: wm4 <wm4@nowhere>
* x11: actually disable screensaverGravatar wm42015-04-15
| | | | | | | | | | | | | | | | | | | We already use 2 screensaver APIs when attempting to disable the screensaver: XResetScreenSaver() (from xlib) and XScreenSaverSuspend (from the X11 Screen Saver extension). None of these actually work. On modern desktop Linux, we are expected to make dbus calls using some freedesktop-defined protocol (and possibly we'd have to fallback to a Gnome specific one). At least xscreensaver doesn't respect the "old" APIs either. Solve this by running the xdg-screensaver script. It's a terrible, ugly piece of shit (just read the script if you disagree), but at least it appears to work everywhere. It's also simpler than involving various dbus client libraries. I hope this can replace the --heartbeat-cmd option, and maybe we could remove our own DPMS/XSS code too.
* vo_opengl: change dwmflush option valuesGravatar wm42015-04-14
| | | | | Use a choice instead of an integer. This is incompatible, but I'm not adding any compatibility since this option was added recently.
* vo_rpi: explicitly reference MMAL VC driverGravatar wm42015-04-13
| | | | | | | This is optional, but ensures that linking with -Wl,--as-needed does not drop the MMAL VC driver. The driver normally "registers" itself in the library constructor, but since no symbols are explicitly referenced, the linker could remove it with as-needed enabled.
* Update license headersGravatar Marcin Kurczewski2015-04-13
| | | | Signed-off-by: wm4 <wm4@nowhere>
* vo_opengl: slightly simplify check_gl_features()Gravatar wm42015-04-11
| | | | | | | | | | Not sure why this was so roundabout; probably to keep spam down if the user's OpenGL drivers are crap (but then just don't enable extended features), or because the "Disabling..." text was so repetitious. But there doesn't seem to be a good reason after all. Also, this could already overflow the fixed size disabled[] array. Just print the messages directly.
* vo_opengl: unify blend-subtitles-res and blend-subtitlesGravatar wm42015-04-11
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* vo_opengl: fix blend-subtitles-res=video & anamorphic videoGravatar wm42015-04-11
| | | | | Since scaling the video changes the aspect ratio, we have to compensate for this when rendering subtitles.
* vo_opengl: add blend-subtitles-resGravatar Niklas Haas2015-04-10
| | | | | This can be used to draw the subtitles at the video's native res, which can make them look more natural and increases performance.
* mp_image: remove redundant plane_w/h fieldsGravatar wm42015-04-10
| | | | Seems relatively painful in this case, but they are morally wrong.
* vo_opengl: use correct texture coordinates for nv12Gravatar wm42015-04-10
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* opengl: win32 - add option 'dwmflush' to sync in DWMGravatar Avi Halachmi (:avih)2015-04-09
| | | | | | | This could help in cases where the DWM (Windows desktop compositor) adds another layer of bufferring and therefore the SwapBuffers timing could get messed up. Signed-off-by: wm4 <wm4@nowhere>
* opengl: smoothmotion: wake up for next vsync a bit earlierGravatar Avi Halachmi (:avih)2015-04-09
| | | | | | | | on my windows system this allows smoothmotion to work perfectly also in windowed mode. There's no real right or wrong here, with the the only goal being to always hit the next vsync. however, on cases where vsync timing is jittery (as could happen with DWM), this patch tries to aim to the middle of the vsync cycle to get as least affected as possible by such jitter.
* opengl: drop less frames when clip and display have similar fpsGravatar Avi Halachmi (:avih)2015-04-09
| | | | | | | | adds 1 vsync interval "slack" before deciding to drop the first frame. it should help on cases of timing jitter (sleep duration, container timestamps, compositor vsync timing, etc). once the drop threshold has been crossed, it will keep dropping until perfect timing alignment. this prevents crossing the drop threshold back and forth repeatedly and therefore more resilient to frame drops
* vo_opengl_cb: deprecate mpv_opengl_cb_render()Gravatar wm42015-04-09
| | | | Its vp parameter made no sense anymore. Introduce a new one.
* vo_opengl_cb: add a function to report vsync timeGravatar wm42015-04-09
| | | | | | | And also let vo.c know of it. Currently, this does not help much, but will facilitate future improvements.
* vo_opengl_cb: fix video timing somewhatGravatar wm42015-04-09
| | | | | | | | | | | | | | | | | | Increase the default queue size. This helps with "missed" frames due to the asynchronous nature of the API. All the other VOs are synchronous, so if rendering and displaying takes a while, the common code in vo.c will be blocked until it can continue. But with opengl-cb, vo.c might immediately push the next ready frame, which causes the current frame to be dropped _if_ it wasn't rendered yet. One could fix this by making vo.c wait a while (until the API user calls the render function, which pulls the frame). But setting the default queue size to 2 seems much simpler: instead of dropping the frame, it will be pushed to the API user once the next renderer call finishes. (This is still a bit strange, and will hopefully be cleaned up when video scheduling is redone, but for now this appears to deliver relatively good results.)
* vo_opengl: log used GLXFBConfigGravatar wm42015-04-09
| | | | | Now don't ask me why the GLXFBConfig type is a pointer, but stores an integer ID.
* vo_opengl: remove unused functionGravatar wm42015-04-09
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* video/out: fix screenshot image formatsGravatar wm42015-04-07
| | | | | | | Use variants without alpha. I skipped vo_sdl, because format selection seems a bit more complicated here, and nobody cares about vo_sdl anymore.
* vaapi: fight with Intel's broken video decoding GL interopGravatar wm42015-04-05
| | | | | | | | | | | | | | | | | | | | | | | | Use texture-from-pixmap instead of vaapi's "native" GLX support. Apparently the latter is unused by other projects. Possibly it's broken due that, and Intel's inability to provide anything non-broken in relation to video. The new code basically uses the X11 output method on a in-memory pixmap, and maps this pixmap as texture using standard GLX mechanisms. This requires a lot of X11 and GLX boilerplate, so the code grows. (I don't know why libva's GLX interop doesn't just do the same under the hood, instead of bothering the world with their broken/unmaintained "old" method, whatever it did. I suspect that Intel programmers are just genuine sadists.) This change was suggested in issue #1765. The old GLX support is removed, as it's redundant and broken anyway. One remaining issue is that the first vaPutSurface() call fails with an unknown error. It returns -1, which is pretty strange, because vaapi error codes are normally positive. It happened with the old GLX code too, but does not happen with vo_vaapi. I couldn't find out why.
* vo_opengl: make csp options consistent with vf_formatGravatar Niklas Haas2015-04-04
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* csputils: add some missing colorspacesGravatar Niklas Haas2015-04-04
| | | | | With target-prim and target-trc it makes sense to include some common colorspaces that aren't strictly speaking used for video.
* vo_opengl: minor cleanup of gamma-related functionsGravatar Niklas Haas2015-04-04
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* vo_opengl: blend-subtitles in non-linear lightGravatar Niklas Haas2015-04-04
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* vo_opengl: make jinc presets resizableGravatar Niklas Haas2015-04-04
| | | | No real reason this is disabled with the new configuration API.
* vo_opengl: add scale-wparam optionGravatar Niklas Haas2015-04-04
| | | | This lets us tune the window parameter
* filter_kernels: add haasnsoftGravatar Niklas Haas2015-04-04
| | | | | | | This is a peculiar filter I stumbled upon while playing around with windows, it removes aliasing almost completely while not ringing at all. The downside is that it's quite blurry, but at high resolutions it's not so noticeable.
* filter_kernels: remove hermite windowGravatar Niklas Haas2015-04-04
| | | | Will have to find a source before re-adding.
* filter_kernels: add bartlett, blackman and welch windowsGravatar Niklas Haas2015-04-04
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