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* vo_opengl: refactor scaler configurationGravatar Niklas Haas2015-04-04
* vo_opengl: separate kernel and windowGravatar Niklas Haas2015-04-04
* vo_opengl: remove chroma-location suboptionGravatar wm42015-04-03
* video/out: remove unused colorspace reportingGravatar wm42015-03-31
* RPI supportGravatar wm42015-03-29
* vo_opengl: treat non-blended subtitles as sRGBGravatar Niklas Haas2015-03-27
* vo_opengl: add FBOTEX_FUZZY aliasGravatar Niklas Haas2015-03-26
* vo_opengl: simplify sampler preludeGravatar Niklas Haas2015-03-26
* vo_opengl: reset surfaces on equalizer updatesGravatar Niklas Haas2015-03-26
* vo_opengl: increase shader cache sizeGravatar Niklas Haas2015-03-26
* vo_opengl: draw subtitles directly onto the videoGravatar Niklas Haas2015-03-26
* vo_opengl: set cscale=spline36 as default for opengl-hqGravatar Niklas Haas2015-03-25
* vo_opengl: correct OSD PTS when using interpolationGravatar Niklas Haas2015-03-25
* vo_opengl: minor simplificationGravatar wm42015-03-25
* vo_opengl: check extensions properlyGravatar wm42015-03-25
* vo_opengl: cleanup swap_control extension loadingGravatar wm42015-03-25
* vo_opengl: drop support for old framebuffer extensionGravatar wm42015-03-25
* vo_wayland: fix null dereferenceGravatar Jari Vetoniemi2015-03-23
* vo_opengl: do not block on waylandGravatar Jari Vetoniemi2015-03-23
* vo_wayland: define opaque regionGravatar Jari Vetoniemi2015-03-23
* vo_wayland: share frame callbacks.Gravatar Jari Vetoniemi2015-03-23
* vo_opengl: fix XYZ input gammaGravatar Niklas Haas2015-03-23
* vo_vdpau: remove some minor code duplicationGravatar wm42015-03-23
* vo_vdpau: check vdpau API return valueGravatar wm42015-03-23
* vo_opengl: remove dead assignmentGravatar wm42015-03-23
* vo_opengl_cb: don't render OSD while VO is not createdGravatar wm42015-03-23
* vo_opengl: move OSD rendering to separate functionGravatar wm42015-03-23
* vo_opengl: fix video equalizer gamma controlsGravatar wm42015-03-22
* vo_opengl: fix background color optionGravatar wm42015-03-21
* vo_opengl: fix bicubic_fast scalerGravatar wm42015-03-21
* vo_xv: remove pointless castGravatar wm42015-03-20
* video: uninline memcpy_pic functionsGravatar wm42015-03-20
* osd: simplify an aspect of change detection handlingGravatar wm42015-03-18
* vo_opengl: reduce number of uniforms in dithering passGravatar wm42015-03-16
* vo_opengl: move glViewport call closer to draw callGravatar wm42015-03-16
* vo_opengl: fix srgb replacement optionsGravatar James Ross-Gowan2015-03-16
* vo_opengl: fix incorrectly drawn OSD in idle modeGravatar wm42015-03-16
* vo_opengl: apply OSD color managementGravatar Niklas Haas2015-03-16
* vo_opengl: improve queue size heuristicGravatar Niklas Haas2015-03-16
* vo_opengl: improve interpolation diagnosticsGravatar Niklas Haas2015-03-16
* vo_opengl: color manage after interpolationGravatar Niklas Haas2015-03-16
* filter_kernels: add comment to prevent confusionGravatar Niklas Haas2015-03-15
* vo_opengl: add oversample support for tscaleGravatar Niklas Haas2015-03-15
* vo_opengl: add oversample scalerGravatar Niklas Haas2015-03-15
* vo_opengl: refactor smoothmotion -> interpolationGravatar Niklas Haas2015-03-15
* vo_opengl: increase the number of video buffersGravatar Niklas Haas2015-03-15
* vo_opengl: remove hwdec unmap_image callbackGravatar wm42015-03-14
* vo_opengl: silence vdpau hwdec warnings with smoothmotionGravatar wm42015-03-14
* vo_opengl: only clamp when necessaryGravatar Niklas Haas2015-03-14
* cocoa: signal VO_EVENT_WIN_STATE on fps changeGravatar Stefano Pigozzi2015-03-14