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* vo_opengl, vo_rpi: unbreak a few thingsGravatar wm42016-02-24
* vo_opengl: declare vec4 color inside fragment shader stubGravatar Niklas Haas2016-02-23
* vo_opengl: set uniform variable "pixel_size"Gravatar igv2016-02-22
* vo_opengl: set the correct size of the input imageGravatar igv2016-02-22
* dxva2: fix shared surface typeGravatar James Ross-Gowan2016-02-19
* vo_opengl: use correct gl_target variableGravatar wm42016-02-18
* vo_opengl: don't use normalized coords for debanding rectangle texturesGravatar wm42016-02-18
* vo_opengl: pass the correct target to deband functionsGravatar wm42016-02-18
* wscript: remove dxva2-dxinterop configure testGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: add dxva2 passthroughGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: improve error messagesGravatar Kevin Mitchell2016-02-17
* vo_opengl: unconfuse CoverityGravatar wm42016-02-12
* Enable building the opengl-cb video renderer on AndroidGravatar Jan Ekström2016-02-10
* vo_opengl: vdpau: call glVDPAUFiniNV only if initializedGravatar wm42016-02-08
* vo_opengl: hwdec: use IDs for API, and log which backend is usedGravatar wm42016-02-01
* vo_opengl: do chroma merging in integer conversion stageGravatar wm42016-01-27
* vo_opengl: add precision qualifier to usampler2D on ANGLEGravatar wm42016-01-27
* vo_opengl: replace tscale-interpolates-only with interpolation-thresholdGravatar wm42016-01-27
* vo_opengl: support 10 bit support with ANGLEGravatar wm42016-01-26
* vo_opengl: actually reset use_normalized_range fieldGravatar wm42016-01-26
* vo_opengl: default to rgba16f FBOs on ANGLEGravatar wm42016-01-26
* vo_opengl: add tscale-interpolates-only sub-optionGravatar wm42016-01-25
* vo_opengl: default scaler-resizes-only sub-option to yesGravatar wm42016-01-25
* vo_opengl: rename custom shader entrypoint from sample to sample_pixelGravatar wm42016-01-25
* vo_opengl: vdpau: better handling of preemption recoveryGravatar wm42016-01-25
* video: remove some useless old RGB formatsGravatar wm42016-01-25
* vo_opengl: vaapi: don't expect EGL exts. to be in common ext. stringGravatar wm42016-01-22
* vo_opengl: vaapi: reorganize platform entrypoints as tableGravatar wm42016-01-21
* vo_opengl: add KMS/DRM VAAPI hardware decoding interopGravatar wm42016-01-20
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* Relicense some non-MPlayer source files to LGPL 2.1 or laterGravatar wm42016-01-19
* mpv_talloc.h: rename from talloc.hGravatar Dmitrij D. Czarkoff2016-01-11
* vaapi: replace VA_STR_FOURCCGravatar wm42016-01-11
* vo_opengl: generic semi-planar supportGravatar wm42016-01-07
* vo_opengl: hwdec_vdpau: relicense under LGPLGravatar wm42016-01-07
* vo_opengl: video.h: fix licenseGravatar wm42016-01-07
* vo_opengl: hwdec_vaegl: change license to LGPL 2.1Gravatar wm42016-01-07
* vo_opengl: fix operation on GLES 2.0Gravatar wm42016-01-04
* vo_opengl: reset nnedi3 weights properlyGravatar Bin Jin2016-01-03
* vo_rpi: fix compilationGravatar wm42015-12-26
* vo_opengl: fix operation on GLSL versions earlier than 1.30Gravatar wm42015-12-24
* vo_opengl: fall back to gcc thread local storageGravatar wm42015-12-23
* vo_opengl: blend transparent video against tiles by defaultGravatar wm42015-12-22
* vo_opengl: x11: fix alpha windowsGravatar wm42015-12-20
* vo_opengl: disable pbo by defaults for opengl-hqGravatar wm42015-12-19
* vo_opengl: handle alpha with odd bit widths tooGravatar wm42015-12-19
* vo_opengl: cocoa: output premultiplied alphaGravatar wm42015-12-19
* vo_opengl: prefix per-backend source files with context_Gravatar wm42015-12-19
* vo_opengl: split backend code from common.c to context.cGravatar wm42015-12-19
* vo_opengl: x11egl: retrieve framebuffer depthGravatar wm42015-12-19