Commit message (Collapse) | Author | Age | |
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* | vo_opengl: remove unused global variable | wm4 | 2016-05-16 |
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* | vo_opengl: use RPN expressions for user hook sizes | Niklas Haas | 2016-05-15 |
| | | | | | | | | | This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained control over the output size, and also makes sure that overwriting existing textures works more cleanly. (Also add some more useful bstr functions) | ||
* | vo_opengl: support external user hooks | Niklas Haas | 2016-05-15 |
This allows users to add their own near-arbitrary hooks to the vo_opengl processing pipeline, greatly enhancing the flexibility of user shaders. This enables, among other things, user shaders such as CrossBilateral, SuperRes, LumaSharpen and many more. To make parsing the user shaders easier, shaders are now loaded as bstrs, and the hooks are set up during video reconfig instead of on every single frame. |