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path: root/video/out/opengl/hwdec.c
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* wscript: remove dxva2-dxinterop configure testGravatar Kevin Mitchell2016-02-17
| | | | Wasn't really necessary as it was equivalent to gl-dxinterop.
* vo_opengl: dxinterop: add dxva2 passthroughGravatar Kevin Mitchell2016-02-17
| | | | | Use dxva2 surface to fill RGB IDirect3DSurface9 shared with opengl via DXRegisterObjectNV.
* vo_opengl: hwdec: use IDs for API, and log which backend is usedGravatar wm42016-02-01
| | | | | | | Since there can be multiple backends for a single API (vaapi can use GLX or EGL), not logging the exact backend name is annoying. So add it. At the same time, there is no need to duplicate the name as used by the --hwdec options, so replace it with using the numeric hwdec API ID.
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
| | | | | | | | | | | Do this to make the license situation less confusing. This change should be of no consequence, since LGPL is compatible with GPL anyway, and making it LGPL-only does not restrict the use with GPL code. Additionally, the wording implies that this is allowed, and that we can just remove the GPL part.
* videotoolbox: make decoder format customizableGravatar wm42015-11-17
| | | | | | | | | | Because apparently there's no ideal universally working format. The weird OpenGL texture format for kCVPixelFormatType_32BGRA is from: http://stackoverflow.com/questions/22077544/draw-an-iosurface-to-an-opengl-context (Which apparently got it from the linked Apple example code.)
* vo_opengl: never load vaapi GLX interop by defaultGravatar wm42015-11-09
| | | | | | | Causes more harm than it helps. Will eventually be removed. Also rename the "reject_emulated" field to "probing" - this is more appropriate now.
* video: remove VDA supportGravatar wm42015-09-28
| | | | | | | | | VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no reason to support VDA anymore. In fact, we had a bug that made VDA not useable with older FFmpeg versions in some newer mpv releases. VideoToolbox is supported even on slightly older OSX versions, and if not, you still can run mpv without hw decoding.
* vaapi: remove dependency on X11Gravatar wm42015-09-27
| | | | | | | | | | | | | There are at least 2 ways of using VAAPI without X11 (Wayland, DRM). Remove the X11 requirement from the decoder part and the EGL interop. This will be used by a following commit, which adds Wayland support. The worst about this is the decoder part, which includes a bad hack for using the decoder without any VO interop (also known as "vaapi-copy" mode). Separate the X11 parts so that they're self-contained. For the EGL interop code we do something similar (it's kept slightly simpler, because it essentially only has to translate between our silly MPGetNativeDisplay abstraction and the vaGetDisplay...() call).
* vo_opengl: support new VAAPI EGL interopGravatar wm42015-09-25
| | | | | | | | | | | | | | | | | | | | | | | Should work much better than the old GLX interop code. Requires Mesa 11, and explicitly selecting the X11 EGL backend with: --vo=opengl:backend=x11egl Should it turn out that the new interop works well, we will try to autodetect EGL by default. This code still uses some bad assumptions, like expecting surfaces to be in NV12. (This is probably ok, because virtually all HW will use this format. But we should at least check this on init or so, instead of failing to render an image if our assumption doesn't hold up.) This repo was a lot of help: https://github.com/gbeauchesne/ffvademo The kodi code was also helpful (the magic FourCC it uses for EGL_LINUX_DRM_FOURCC_EXT are nowhere documented, and EGL_IMAGE_INTERNAL_FORMAT_EXT as used in ffvademo does not actually exist). (This is the 3rd VAAPI GL interop that was implemented in this player.)
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09
This is a bit redundant with the name of the directory itself, and not in line with existing naming conventions.