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* | sub: create sub_bitmap array even when using libassGravatar wm42012-10-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | One sub_bitmaps struct could contain either a libass ASS_Image list, or a mplayer native list of sub-bitmaps. This caused code duplication in vo_vdpau.c and bitmap_packer.c. Avoid this by creating such a sub_bitmap array even with libass. This basically copies the list and recreates it in mplayer's native format. It gets rid of the code duplication, and will make implementing extended subtitle and OSD rendering in other VOs easier. Also do some cosmetic changes and other preparations for the following commits.
| * sub: add --ass-style-override option to disable style overridesGravatar wm42012-10-12
|/ | | | | | | | | | | | | | | | There are a number of options which modify ASS subtitle rendering. Most of these do things that can interfere with the styling done by subtitle scripts, resulting in incorrect rendering. Add the --ass-style-override option to make it easy to disable all overrides. This helps trouble- shooting, and makes it more practical to use the override features. (You can simply toggle the ass-style-override property at runtime, should one of the style override options break subtitle rendering at a certain point.) This mainly affects whether most --ass-* options are applied, as well as --sub-pos. Some things, like explicit style overrides loaded with --ass-force-style, can't be changed at runtime using the ass-style-override property.
* subs, vo_vdpau: support RGBA color for PGS subtitlesGravatar Uoti Urpala2012-09-18
| | | | | | | | | | | | | | | | | | | | | | Support passing bitmap subtitles to VOs in full RGBA color, and implement this for libavcodec-decoded subtitle formats on decoding side and vo_vdpau on display side. Currently this is enabled for PGS (blu-ray) and DVB subtitles. VDPAU seems to have sampling issues similar to known GL ones when drawing a sub-rectangle from a larger texture with scaling, where adjacent pixels outside the specified source rectangle affect the result. As the bitmap subtitles may be scaled, add padding support to the bitmap packer code. In principle, this could be used for colored DVD subtitles too. However, the libavcodec DVD decoder lacks parts of the resolution and palette handling that are present in spudec.c. Conflicts: libvo/vo_gl.c sub/dec_sub.h sub/sd_lavc.c
* subs: restore support for sub_step command with libassGravatar wm42012-09-18
| | | | | | This was destroyed by Uoti Urpala in commit "subs: always use sub...". Features should be either kept working or completely removed, but not just crippled, which only inflates the code and frustrates users.
* subs, vo: do sub bitmap change detection by comparing IDsGravatar Uoti Urpala2012-09-18
| | | | | | | | | | | | | | | | | vo_vdpau and vo_gl cache the last subtitle bitmaps uploaded to video card in case they stay the same over multiple frames. Detecting whether the bitmaps have changed and should be re-uploaded was somewhat fragile. Change the VO API to provide a bitmap ID which can be compared with what the VO has to determine whether a new upload of the bitmaps is needed. Conflicts: libvo/vo_gl.c Note: the changes for vo_gl.c were not merged. Instead, eosd_packer is modified to use the new way of detecting EOSD changes. This takes care of vo_gl, vo_gl3 and vo_direct3d, which all render EOSD. They don't need to be updated in turn.
* subs: always use sub decoder framework for libass renderingGravatar Uoti Urpala2012-09-18
| | | | | | | | | | | | | | | | | | | | | Remove subtitle selection code setting osd->ass_track directly and vf_ass/vf_vo code rendering the track directly with libass. Instead, do track selection and rendering with dec_sub.c functions. Before, mpctx->set_of_ass_tracks[] contained bare libass tracks generated from external subtitle files. For use with dec_sub.c, it now contains struct sh_sub instances with decoder already initialized. This commit breaks the sub_step command ('g' and 'y' keys) for libass-rendered subtitles. It could be fixed, but it's so useless - especially as with the existing implementation there's no practical way to get subtitle delay back to normal after using it - that I didn't bother. Conflicts: command.c mp_core.h mplayer.c
* subs: libass: use a single persistent renderer for subtitlesGravatar Uoti Urpala2012-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
* sd_lavc: use subtitle framework for former av_sub.c codeGravatar Uoti Urpala2012-09-18
| | | | | | | | | | | | | | | | Change libavcodec subtitle decoding code (used for some bitmap subtitle types) to use the same decoding framework as sd_ass. The functionality that was previously in av_sub.c and was directly called from mplayer.c is now in sd_lavc.c. Conflicts: mplayer.c sub/av_sub.h sub/sd_lavc.c Merged from mplayer2. The remaining use of is_av_sub() is replaced by a check whether a subtitle decoder is active, which should give the same results.
* sd_ass.c: set event->Style to fix --ass-stylesGravatar Uoti Urpala2011-09-23
| | | | | | | | | | | | | Set the "Style" attribute for subtitle events created in sd_ass to match the "default_style" attribute of the track. This is required to make --ass-styles work with recent libass versions (otherwise the event would use style 0, which is a fallback style added by libass now). Commit 378ada847c8eb3a641392691b1a2317f8fc214e0 ("sub/ass: use default style, not first style unconditionally") fixed the same issue for external subtitles converted with mp_ass_read_subdata(); this commit fixes it for muxed ones.
* options: move libass-related options to structGravatar Uoti Urpala2011-09-03
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* aviheader.h: avoid including demuxer.hGravatar Uoti Urpala2011-08-19
| | | | | | | Remove unnecessary demuxer.h include from aviheader.h. Through stheader.h aviheader.h is included in a lot of files. Add missing mp_msg.h includes to av_sub.c and sd_ass.c (previously hidden by indirect inclusion through demuxer.h and stream.h).
* cleanup: subs: remove global ass_library variableGravatar Uoti Urpala2011-07-23
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* sub/OSD: move some related files to sub/Gravatar Uoti Urpala2011-01-26
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* cleanup: rename ass_* functions to mp_ass_*Gravatar Uoti Urpala2011-01-26
| | | | | | | | The various ass_* functions were created when libass was part of the MPlayer tree and the distinction between MPlayer-specific and other functions was less clear. Now that libass is a clearly separate library, using the same ass_* namespace for player functions is ugly. Rename the functions to use mp_ass_ prefix instead.
* subs: use correct font aspect ratio for libass + converted subsGravatar Uoti Urpala2011-01-26
| | | | | | | | | | | | | | | | | | | | | | Rendering of ASS subtitles tries to be bug compatible with VSFilter and stretches fonts when the video is anamorphic (some scripts try to compensate for this VSFilter behavior, so trying to render them "correctly" would give the wrong result). However this behavior is not appropriate for subtitles we converted to ASS format ourselves for libass rendering, as they certainly don't have VSFilter bug workarounds. Change the code to use different behavior for "native" ASS tracks and converted ones. It's questionable whether the VSFilter-compatible behavior is appropriate for external .ass files either, as there could be anamorphic and non-anamorphic versions of the same video and the bug-compatible behavior can only be correct for one alternative at most. However it's probably better to keep it as a default at least, so that extracting a muxed subtitle track and using that does not give behavior different from the original muxed one. The aspect ratio setting is per ASS_Renderer, and changing it resets libass caches. For that reason this commit adds separate renderer instances to use for the "correct" and "VSFilter bug compatible" cases.
* sd_ass: remove subreader use, support plaintext markupGravatar Uoti Urpala2011-01-18
| | | | | | | | | | | Originally, when rendering plaintext subs with libass, the subtitles were first converted to the "struct subtitle" form with sub_add_text() and then from that to libass events. Change sd_ass to convert the subtitles directly to libass events without using the old sub machinery. The new conversion at least fixes some timing issues. Also use the markup support added in the previous commit, so that HTML-style markup is also supported in "plaintext" subs rendered with libass.
* subtitles: add framework for subtitle decodersGravatar Uoti Urpala2011-01-18
Add a framework for subtitle decoder modules that work more like audio/video decoders do, and change libass rendering of demuxed subtitles to use the new framework. The old subtitle code is messy, with details specific to handling particular subtitle types spread over high-level code. This should make it easier to clean things up and fix some bugs/limitations.