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* command: disable some commands/properties properly in idle modeGravatar wm42014-09-01
| | | | | In particular, don't allow to add any external subtitle tracks in idle mode. This make no sense and would just lead to leaks or worse.
* player: reset playback-related fields right on startGravatar wm42014-09-01
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* player: don't allow remote playlists to load local filesGravatar wm42014-09-01
| | | | | | | | Because that might be a bad idea. Note that remote playlists still can use any protocol marked with is_safe and is_network, because the case of http-hosted playlists containing URLs using other streaming protocols is not unusual.
* client API: fix memory leak with rejected eventsGravatar wm42014-08-31
| | | | | | | | The event was copied early, and wasn't released if it was rejected instead of being added to the event queue. Fix by copying the event at a point when it's certainly added to the event queue. The dup_event_data() function is merely moved.
* player: always load playlistsGravatar wm42014-08-31
| | | | | | | | | Until now, you had to use --load-unsafe-playlists or --playlist to get playlists loaded. Change this and always load playlists by default. This still attempts to reject unsafe URLs. For example, trying to invoke libavdevice pseudo-demuxer is explicitly prevented. Local paths and any http links (and some more) are always allowed.
* audio: go to draining state instead of EOF if audio starts laterGravatar wm42014-08-31
| | | | | | Probably no observable effect, but it's more correct. Setting audio to EOF could have bad effects otherwise (anywhere the player logic for example decides whether EOF was reached, and such).
* lua: expose mp_getcwd through mp.utilsGravatar Otto Modinos2014-08-31
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* video: initial Matroska 3D supportGravatar wm42014-08-30
| | | | | | | | | | | | | | | | | | | | | This inserts an automatic conversion filter if a Matroska file is marked as 3D (StereoMode element). The basic idea is similar to video rotation and colorspace handling: the 3D mode is added as a property to the video params. Depending on this property, a video filter can be inserted. As of this commit, extending mp_image_params is actually completely unnecessary - but the idea is that it will make it easier to integrate with VOs supporting stereo 3D mogrification. Although vo_opengl does support some stereo rendering, it didn't support the mode my sample file used, so I'll leave that part for later. Not that most mappings from Matroska mode to vf_stereo3d mode are probably wrong, and some are missing. Assuming that Matroska modes, and vf_stereo3d in modes, and out modes are all the same might be an oversimplification - we'll see. See issue #1045.
* player: fix quit handling when seeking past EOF while pausedGravatar wm42014-08-29
| | | | | | | | | | The player didn't quit when seeking past EOF in audio-only mode while paused. The only case when we don't want to quit is when the last video frame is displayed while paused. This logic was probably broken a while ago, but I'm not exactly sure. CC: @mpv-player/stable
* Move compat/ and bstr/ directory contents somewhere elseGravatar wm42014-08-29
| | | | | | | | | bstr.c doesn't really deserve its own directory, and compat had just a few files, most of which may as well be in osdep. There isn't really any justification for these extra directories, so get rid of them. The compat/libav.h was empty - just delete it. We changed our approach to API compatibility, and will likely not need it anymore.
* command: remove extra spaceGravatar Ryan Jacobs2014-08-29
| | | | Signed-off-by: wm4 <wm4@nowhere>
* command: export demuxer cache info propertiesGravatar wm42014-08-28
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* player: update cache state only if requestedGravatar wm42014-08-28
| | | | | | | | | Add a mechanism to the client API code, which allows the player core to query whether a client API event is needed at all. Use it for the cache update. In this case, this is probably a pure microoptimization; but the mechanism will be useful for other things too.
* audio: restore old speed change behaviorGravatar wm42014-08-28
| | | | | | | | | | | | | | | | | | | | Don't attempt to resync after speed changes. Note that most other cases of audio reinit (like switching tracks etc.) still resync, but other code paths take care of setting the audio_status accordingly. This restores the old behavior of not trying to fix audio desync, which was probably changed with commit 261506e3. Note that the code as of now wasn't even entirely correct, since the A/V sync values are slightly shifted. The dsync depends on the audio buffer size, so a larger buffer size will show more extreme desync. Also see mplayer2 commit 213a224e, which should fixed this - it was not merged into mpv, because it disabled audio for too long, resulting in a worse user experience. This is similar to the issue this commit attempts to fix. Fixes: #1042 (probably) CC: @mpv-player-stable
* player: simplify chapter display name codeGravatar Ben Boeckel2014-08-28
| | | | | The display name is always recomputed, so we can always toss the input name.
* player: don't sort a NULL listGravatar Ben Boeckel2014-08-28
| | | | | This can occur if the directory does not have any files in it which causes files to never be non-NULL for qsort.
* player: dynamically change cache wait timesGravatar wm42014-08-27
| | | | | | | | | | | Remove the hardcoded wait time of 2 seconds. Instead, adjust the wait time each time we unpause: if downloading the data took longer than its estimated playback time, increase the amount of data we wait for. If it's shorter, decrease it. The +/- is supposed to avoid oscillating between two values if the elapsed time and the wait time are similar. It's not sure if this actually helps with anything, but it can't harm.
* player: slightly better cache underrun detectionGravatar wm42014-08-27
| | | | | | | | | | | | | | | | | | Use the "native" underrun detection, instead of guessing by a low cache duration. The new underrun detection (which was added with the original commit) might have the problem that it's easy for the playloop to miss the underrun event. The underrun is actually not stored as state, so if the demuxer thread adds a new packet before the playloop happens to see the state, it's as if it never happened. On the other hand, this means that network was fast enough, so it should be just fine. Also, should it happen that we don't know the cached range (the ts_duration < 0 case), just wait until the demuxer goes idle (i.e. read_packet() decides to stop). This pretty much should affect broken or unusual files only, and there might be various things that could go wrong. But it's more robust in the normal case: this situation also happens when no packets have been read yet, and we don't want to consider this as reason to resume playback.
* player: better cache status on status lineGravatar wm42014-08-27
| | | | | | | | | | | | | | The cache percentage was useless. It showed how much of the total stream cache was in use, but since the cache size is something huge and unrelated to the bitrate or network speed, the information content of the percentage was rather low. Replace this with printing the duration of the demuxer-cached data, and the size of the stream cache in KB. I'm not completely sure about the formatting; suggestions are welcome. Note that it's not easy to know how much playback time the stream cache covers, so it's always in bytes.
* player: fix basic playbackGravatar wm42014-08-27
| | | | | | | | | | | | | The "buffering" logic was active even if the stream cache was disabled. This is contrary to what the manpage says. It also breaks playback because of another bug: the demuxer cache is smaller than 2 seconds, and thus the resume condition never becomes true. Explicitly run this code only if the stream cache is enabled. Also, fix the underlying problem of the breakage, and resume when the demuxer thread stops reading in any case, not just on EOF. Broken by previous commit. Unbreaks playback of local files.
* player: redo how stream caching and pausing on low cache worksGravatar wm42014-08-27
| | | | | | | | | | | | | | | | | | | Add the --cache-secs option, which literally overrides the value of --demuxer-readahead-secs if the stream cache is active. The default value is very high (10 seconds), which means it can act as network cache. Remove the old behavior of trying to pause once the byte cache runs low. Instead, do something similar wit the demuxer cache. The nice thing is that we can guess how many seconds of video it has cached, and we can make better decisions. But for now, apply a relatively naive heuristic: if the cache is below 0.5 secs, pause, and wait until at least 2 secs are available. Note that due to timestamp reordering, the estimated cached duration of video might be inaccurate, depending on the file format. If the file format has DTS, it's easy, otherwise the duration will seemingly jump back and forth.
* player: fix weird behavior when framestepping over format changesGravatar wm42014-08-26
| | | | | | | | | | When video format changes, the frame before the frame with the new format sets video_status briefly to STATUS_DRAINING. This caused the code to handle the EOF case to kick in, which just pauses the player when trying to step past the last frame. As a result, trying to framestep over format changes resulted in pausing the player. Fix by testing against the correct status.
* player: minor changesGravatar wm42014-08-25
| | | | | | | | | | | | This shouldn't change anything functionally. Change the A/V desync message. --framedrop is enabled by default now, so the text must be changed a little. I've never heard of audio outputs messing up A/V sync recently, so remove that part. Remove the unused ao_pts field. Reorder 2 A/V sync related expressions so that they look the same.
* command: change OSD formatting of "speed" propertyGravatar wm42014-08-25
| | | | The "x " prefix annoyed some users.
* options: compatibility hack for --slave-brokenGravatar wm42014-08-25
| | | | | | | Seems some programs were still relying on it. Whatever, it's not hard to support. CC: @mpv-player/stable
* player: restore silent seekingGravatar wm42014-08-23
| | | | | | | | | | | | | | | | | | | | | | | | | | Commit 846257da introduced an accidental feature: if you kept seeking (so playback never really resumes), the audio would never be played. This was nice, but commit 4c25b000 accidentally removed it again (due to the video_next_pts being earlier available than it used to be, so audio could be played before the player executed the next queued seek). Implicitly reintroduce the old behavior again by not decoding a second video frame immediately. Usually, the second frame is used to compute the frame duration needed to for accurate framedropping, but since the first frame after a seek is never dropped, we don't need this. Now the video code will queue the new frame to the VO immediately, and since fill_audio_out_buffers() is called in the playloop before write_video() and execute_queued_seek(), it never gets the chance to enter STATUS_READY, and seeks will be silent. This also has a nice side-effect: since the second frame is not decoded and filtered, seeking becomes slightly faster (back to the same level as with framedrop disabled). It seems this still sometimes plays a period of audio when keeping a seek key down. In my tests, this appeared to happen because the seek finished before the next key repeat was sent.
* audio: minor improvements to timeline switchingGravatar wm42014-08-23
| | | | | | | | In theory, timestamps can be negative, so we shouldn't just return -1 as special value. Remove the separate code for clearing decode buffers; use the same code that is used for normal seek reset.
* osc: Use osd-font for playlist buttonsGravatar ChrisK22014-08-22
| | | | | Now that we use the symbols from the font, we should also actually use the font.
* player: some more debugging outputGravatar wm42014-08-22
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* player: fix recent speed change regressionGravatar wm42014-08-22
| | | | | | | | | | | | | | Commit 5afc025c broke this. The reason is that mpctx->delay is updated when a new video frame is added. This value is also needed to resync audio, but it will be for the wrong PTS. They must be consistent with each other, and if they aren't, initial sync will be off by N video frames, which results at least in worse user experience. This can be reproduced by for example heavily switching between normal and 2x speed, or similar. Fix by readding the video_next_pts field (keeping its use minimal, instead of reverting the commit that removed it).
* player: don't clobber playback position on video endGravatar wm42014-08-22
| | | | | | | | If video reaches EOF, and audio is also EOF (or is otherwise not meaningful, like audio disabled), then the playback position was briefly set to 0. Fix this by not trying to use a bogus audio PTS. CC: @mpv-player/stable (maybe)
* video: refactor queue handlingGravatar wm42014-08-22
| | | | | | | | | | | | | | | This simplifies the code, and fixes an odd bug: the second-last frame was displayed for a very short duration if framedrop was enabled. The reason was that basically the time difference between second-last and last frame were skipped, because at this point EOF was already signaled. Also see commit b0959488 for a similar issue in the same code. This removes the messiness of the next_frame 2-frame queue, and strictly runs the "new frame" code when a frame is moved to the first position of the queue, instead of somehow messing with return codes. This also merges update_video() into video_output_image().
* video: get rid of video_next_pts fieldGravatar wm42014-08-22
| | | | | | Not really needed anymore. Code should be mostly equivalent. Also get rid of some other now-unused or outdated things.
* video: move some code aroundGravatar wm42014-08-22
| | | | | | No functional changes. init_vo() is now needed a bit further down, and moving it keeps definition and use close. adjust_sync() will be used by a function further up in one of the following commits.
* video: minor simplificationGravatar wm42014-08-22
| | | | This is mostly equivalent, but simpler, and reduces some duplication.
* osc: revert disabling use_suspendGravatar wm42014-08-21
| | | | It was an unintended/accidental change.
* terminal: some cleanupsGravatar wm42014-08-21
| | | | In particular, remove all the stupid debug printfs from the win code.
* osd+osc: Add left-arrow to osd-fontGravatar ChrisK22014-08-21
| | | | | For use as playlist navigation button in OSC, now the osd-font carries all symbols needed by the OSC.
* video: don't assume query_format is thread-safeGravatar wm42014-08-20
| | | | Although it's probably safe for most VOs, there's no guarantee.
* command: add estimated-frame-count & estimated-frame-number propertiesGravatar Andrey Morozov2014-08-19
| | | | Signed-off-by: wm4 <wm4@nowhere>
* command: drop " %" from "cache" property OSD-formattingGravatar wm42014-08-18
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* player: never print status messages before playback beginsGravatar wm42014-08-18
| | | | | | | | | | | | | | | | | | After a new file is loaded, playback never starts instantly. Rather, it takes some playloop iterations until initial audio and video have been decoded, and the outputs have been (lazily) initialized. This means you will get status line updates between the messages that inform of the initialized outputs. This is a bit annoying and clutters the terminal output needlessly. Fix this by never printing the status line before playback isn't fully initialized. Do this by reusing the --term-playing-msg code (which prints a message once playback is initialized). This also makes sure the status line _is_ shown during playback restart when doing seeks. It's possible that the change will make the output more confusing if for some reason is stuck forever initializing playback, but that seems like an obscure corner case that never happens, so forget about it.
* player: remove unneeded callGravatar wm42014-08-18
| | | | | | | | print_status() is called at a later point anyway (and before sleeping), so this code has little effect. This code was added in commit a4f7a3df5, and I can't observe any problems with idle mode anymore. Now print_status() is called from a single place only, within osd.c.
* player: cosmetics: make code more compactGravatar wm42014-08-16
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* audio: add a mode to insert silence on severe A/V desyncGravatar wm42014-08-15
| | | | | | This is probably a stupid idea, but it can't be denied that this actually allows playing video without larger desync, even if video is too slow.
* video: add VO framedropping modeGravatar wm42014-08-15
| | | | | | | | | | | | | | | | | | | | | | | | This mostly uses the same idea as with vo_vdpau.c, but much simplified. On X11, it tries to get the display framerate with XF86VM, and limits the frequency of new video frames against it. Note that this is an old extension, and is confirmed not to work correctly with multi-monitor setups. But we're using it because it was already around (it is also used by vo_vdpau). This attempts to predict the next vsync event by using the time of the last frame and the display FPS. Even if that goes completely wrong, the results are still relatively good. On other systems, or if the X11 code doesn't return a display FPS, a framerate of 1000 is assumed. This is infinite for all practical purposes, and means that only frames which are definitely too late are dropped. This probably has worse results, but is still useful. "--framedrop=yes" is basically replaced with "--framedrop=decoder". The old framedropping mode is kept around, and should perhaps be improved. Dropping on the decoder level is still useful if decoding itself is too slow.
* player: use virtual time for --audio-file with ordered chaptersGravatar wm42014-08-15
| | | | | | | | | Apparently users prefer this behavior. It was used for subtitles too, so move the code to calculate the video offset into a separate function. Seeking also needs to be fixed. Fixes #1018.
* lua: wake up the core when setting OSDGravatar wm42014-08-15
| | | | | | | | | | The OSD is marked as changed, but the core isn't notified and this doesn't immediately wakeup. (Possibly the OSD code should wakeup the core instead, but maybe that woudl be overkill.) Observed when using "mp.use_suspend = false" in the OSC, and pausing, and moving the mouse pointer out of the window. The last part of the fade remained visible for longer than intended.
* osc: Overhaul (wip)Gravatar ChrisK22014-08-15
| | | | | | | | | | | | Code reorganized to make layouts exchangeable alternative test layout can be tested with layout=slimbox in the OSC config timers are now used to properly animate the fade out when the player is paused duplicate seeks are discarded again
* sub: add option to workaround broken mkv filesGravatar wm42014-08-14
| | | | See additions to options.rst.