| Commit message (Collapse) | Author | Age |
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This library will export the client API functions.
Note that this doesn't allow compiling the command line player to link
against this library yet. The reason is that there's lots of weird stuff
required to setup the execution environment (mostly Windows and OSX
specifics), as well as things which are out of scope of the client API
and every application has to do on its own. However, since the mpv
command line player basically reuses functions from the mpv core to
implement these things, it's not very easy to separate the command
line player form the mpv core.
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This is partial only, and it still accesses some MPContext internals.
Specifically, chapter and track lists are still read directly, and OSD
access is special-cased too.
The OSC seems to work fine, except using the fast-forward/backward
buttons. These buttons behave differently, because the OSC code had
certain assumptions how often its update code is called.
The Lua interface changes slightly.
Note that this has the odd property that Lua script and video start
at the same time, asynchronously. If this becomes an issue, explicit
synchronization could be added.
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Add a client API, which is intended to be a stable API to get some rough
control over the player. Basically, it reflects what can be done with
input.conf commands or the old slavemode. It will replace the old
slavemode (and enable the implementation of a new slave protocol).
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This avoids trouble if another mpv instance is initialized in the same
process.
Since timeBeginPeriod/timeEndPeriod are hereby not easily matched
anymore, use an atexit() handler to call timeEndPeriod, so that we
can be sure these calls are matched, even if we allow multiple
initializations later when introducing the client API.
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Mostly useful for internal reasons. This code will be enabled by
default if mpv is started via the client API.
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Windows applications that use LoadLibrary are vulnerable to DLL
preloading attacks if a malicious DLL with the same name as a system DLL
is placed in the current directory. mpv had some code to avoid this in
ao_wasapi.c. This commit just moves it to main.c, since there's no
reason it can't be used process-wide.
This change can affect how plugins are loaded in AviSynth, but it
shouldn't be a problem since MPC-HC also does this and it's a very
popular AviSynth client.
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Enable the terminate-on-corruption feature. This is recommended for new
Windows applications and shouldn't cause a performance hit. It actually
shouldn't change anything for 64-bit builds, since Win64 has this
switched on by default.
See:
http://blogs.msdn.com/b/michael_howard/archive/2008/02/18/faq-about-heapsetinformation-in-windows-vista-and-heap-based-buffer-overruns.aspx
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Windows users expect this when a program crashes. Without it, the
program just disappears. Also change the SetErrorMode call to use macros
instead of a hardcoded constant.
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This made seeking show an empty progbar if --osd-level=0 was used.
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While almost everything uses msg.h, the moved definitions are rarely
needed by anything.
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Why didn't I put it there from the start?
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The terminal OSD code includes the handling of the terminal status line,
showing player OSD messages on the terminal, and showing subtitles on
terminal (the latter two only if there is no video window, or if
terminal OSD is forced).
This didn't handle some corner cases correctly. For example, showing an
OSD message on the terminal always cleared the previous line, even if
the line was an important message (or even just the command prompt, if
most other messages were silenced).
Attempt to handle this correctly by keeping track of how many lines the
terminal OSD currently consists of. Since there could be race conditions
with other messages being printed, implement this in msg.c. Now msg.c
expects that MSGL_STATUS messages rewrite the status line, so the caller
is forced to use a single mp_msg() call to set the status line.
Instead of littering print_status() all over the place, update the
status only once per playloop iteration in update_osd_msg(). In audio-
only mode, the status line might now be a little bit off, but it's
perhaps ok.
Print the status line only if it has changed, or if another message was
printed. This might help with extremely slow terminals, although in
audio+video mode, it'll still be updated very often (A-V sync display
changes on every frame).
Instead of hardcoding the terminal sequences, use
terminfo/termcap to get the sequences. Remove the --term-osd-esc option,
which allowed to override the hardcoded escapes - it's useless now.
The fallback for terminals with no escape sequences for moving the
cursor and clearing a line is removed. This somewhat breaks status line
display on these terminals, including the MS Windows console: instead of
querying the terminal size and clearing the line manually by padding the
output with spaces, the line is simply not cleared. I don't expect this
to be a problem on UNIX, and on MS Windows we could emulate escape
sequences. Note that terminal OSD (other than the status line) was
broken anyway on these terminals.
In osd.c, the function get_term_width() is not used anymore, so remove
it. To remind us that the MS Windows console apparently adds a line
break when writint the last column, adjust screen_width in terminal-
win.c accordingly.
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This is necessary to start mpv without forcing a console window,
but also breaks console usability. A workaround is to call mpv
from a wrapper process that uses the console subsystem and helps
redirecting the standard streams and WriteConsole output to where
they belong.
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I find this annoying. It's the reason common/version.c exists at all.
options.c did this for the user agent, which contains the version
number. Because not including version.h means you can't build the user
agent and use it in mp_default_opts anymore, do something rather awkward
in main.c to initialize the default user agent.
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So the user can specifically mute or unmute the status line with
--msglevel. Accidentally removed with commit 5e0c4ec3.
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Same for companion functions.
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There's a single mp_msg() in path.c, but all path lookup functions seem
to depend on it, so we get a rat-tail of stuff we have to change. This
is probably a good thing though, because we can have the path lookup
functions also access options, so we could allow overriding the default
config path, or ignore the MPV_HOME environment variable, and such
things.
Also take the chance to consistently add talloc_ctx parameters to the
path lookup functions.
Also, this change causes a big mess on configfiles.c. It's the same
issue: everything suddenly needs a (different) context argument. Make it
less wild by providing a mp_load_auto_profiles() function, which
isolates most of it to configfiles.c.
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The TV code pretends to be part of stream/, but it's actually demuxer
code too. The audio_in code is shared between the TV code and
stream_radio.c, so stream_radio.c needs a small hack until stream.c is
converted.
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Miss two mp_msg calls, because these conflict with future commits.
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This is pretty nasty, because FFmpeg/Libav is yet another library with a
global message callback. We do something with mutexes trying to get it
done, but of course we can't actually solve this problem. If more than
one library in a process use FFmpeg/Libav, only one of them will get log
messages.
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Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.
In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
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Includes some semi-crappy hacks to avoid changing too much code for this
conversion (allowing NULL log argument for m_property_do()).
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Until now, there were two functions to add input sources (stuff like
stdin input, slave mode, lirc, joystick). Unify them to a single
function (mp_input_add_fd()), and make sure the associated callbacks
always have a context parameter.
Change the lirc and joystick code such that they take store their state
in a context struct (probably worthless), and use the new mp_msg
replacements (the point of this refactoring).
Additionally, get rid of the ugly USE_FD0_CMD_SELECT etc. ifdeffery in
the terminal handling code.
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Basically, reimplement --msglevel. Instead of making the new msg code
use the legacy code, make the legacy code use the reimplemented
functionality.
The handling of the deprecated --identify switch changes. It temporarily
stops working; this will be fixed in later commits.
The actual sub-options syntax (like --msglevel-vo=...) goes away, but I
bet nobody knew about this or used this anyway.
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Instead of making msg.c an ifdef hell for unix vs. windows code, move
the code to separate functions defined in terminal-unix.c/terminal-
win.c.
Drop the code that selects random colors for --msgmodule prefixes.
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"getch2" really tells nothing about what the heck this code does. It'd
be even worse when moving the rest of terminal handling code there.
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There are still some using IDENTIFY, and some without context in
configfiles.c.
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This was a gettext-style macro to mark strings that should be
translated.
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Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
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Get rid of the mp_ prefix.
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