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* command: use IEC symbols for file size formattingGravatar Martin Herkt2017-12-24
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* options: deprecate --ff- options and propertiesGravatar wm42017-12-21
| | | | | | | | | | | Some old crap which nobody needs and which probably nobody uses. This relies on a GCC extension: using "## __VA_ARGS__" to remove the comma from the argument list if the va args are empty. It's supported by clang, and there's some chance newer standards will introduce a proper way to do this. (Even if it breaks somewhere, it will be a problem only for 1 release, since I want to drop the deprecated properties immediately.)
* command: make video-frame-info property observableGravatar wm42017-12-20
| | | | Pointed out as missing by someone. Not terribly useful, but here we go.
* dvb: Fix long channel switching: next/prev channelGravatar rim2017-12-16
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* msg: reinterpret a bunch of message levelsGravatar Niklas Haas2017-12-15
| | | | | | | | | | | | | | | | | | | | | | I've decided that MP_TRACE means “noisy spam per frame”, whereas MP_DBG just means “more verbose debugging messages than MSGL_V”. Basically, MSGL_DBG shouldn't create spam per frame like it currently does, and MSGL_V should make sense to the end-user and provide mostly additional informational output. MP_DBG is basically what I want to make the new default for --log-file, so the cut-off point for MP_DBG is if we probably want to know if for debugging purposes but the user most likely doesn't care about on the terminal. Also, the debug callbacks for libass and ffmpeg got bumped in their verbosity levels slightly, because being external components they're a bit less relevant to mpv debugging, and a bit too over-eager in what they consider to be relevant information. I exclusively used the "try it on my machine and remove messages from MSGL_* until it does what I want it to" approach of refactoring, so YMMV.
* vd_lavc: rewrite how --hwdec is handledGravatar wm42017-12-01
| | | | | | | | | | | | | | | | Change it from explicit metadata about every hwaccel method to trying to get it from libavcodec. As shown by add_all_hwdec_methods(), this is a quite bumpy road, and a bit worse than expected. This will probably cause a bunch of regressions. In particular I didn't check all the strange decoder wrappers, which all cause some sort of special cases each. You're volunteering for beta testing by using this commit. One interesting thing is that we completely get rid of mp_hwdec_ctx in vd_lavc.c, and that HWDEC_* mostly goes away (some filters still use it, and the VO hwdec interops still have a lot of code to set it up, so it's not going away completely for now).
* vo_gpu: make it possible to load multiple hwdec interop driversGravatar wm42017-12-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make the VO<->decoder interface capable of supporting multiple hwdec APIs at once. The main gain is that this simplifies autoprobing a lot. Before this change, it could happen that the VO loaded the "wrong" hwdec API, and the decoder was stuck with the choice (breaking hw decoding). With the change applied, the VO simply loads all available APIs, so autoprobing trickery is left entirely to the decoder. In the past, we were quite careful about not accidentally loading the wrong interop drivers. This was in part to make sure autoprobing works, but also because libva had this obnoxious bug of dumping garbage to stderr when using the API. libva was fixed, so this is not a problem anymore. The --opengl-hwdec-interop option is changed in various ways (again...), and renamed to --gpu-hwdec-interop. It does not have much use anymore, other than debugging. It's notable that the order in the hwdec interop array ra_hwdec_drivers[] still matters if multiple drivers support the same image formats, so the option can explicitly force one, if that should ever be necessary, or more likely, for debugging. One example are the ra_hwdec_d3d11egl and ra_hwdec_d3d11eglrgb drivers, which both support d3d11 input. vo_gpu now always loads the interop lazily by default, but when it does, it loads them all. vo_opengl_cb now always loads them when the GL context handle is initialized. I don't expect that this causes any problems. It's now possible to do things like changing between vdpau and nvdec decoding at runtime. This is also preparation for cleaning up vd_lavc.c hwdec autoprobing. It's another reason why hwdec_devices_request_all() does not take a hwdec type anymore.
* af: remove deprecated audio filtersGravatar wm42017-11-29
| | | | | | | | | | | | These couldn't be relicensed, and won't survive the LGPL transition. The other existing filters are mostly LGPL (except libaf glue code). This remove the deprecated pan option. I guess it could be restored by inserting a libavfilter filter (if there's one), but for now let it be gone. This temporarily breaks volume control (and things related to it, like replaygain).
* player: change 3 remaining GPL-only code pieces to LGPLGravatar wm42017-11-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There has been no new developments or agreements, but I was uncertain about the copyright status of them. Thus this part of code was marked as being potentially GPL, and was not built in LGPL mode. Now I've taken a close look again, and decided that these can be relicensed using the existing relicensing agreements. OSD level 3 was introduced in commit 8d190244, with the author being unreachable. As I decided in commit 6ddd95fd, OSD level 3 itself can be kept, but the "osd" command had to go, and the "rendering" of OSD level 3 (the HAVE_GPL code in osd.c) was uncertain. But the code for this was rewritten: instead of duplicating the time/percent formatting code, it was changed to use common code, and some weird extra logic was removed. The code inside of the "if" is exactly the same as the code that formats the OSD status line (covered by LGPL relicensing). The current commands for adding/removing sub/audio tracks more or less originated from commit 2f376d1b39, with the author being unreachable. But the original code was very different, mostly due to MPlayer's incredibly messy handling of subtitles in general. Nothing of this remains in the current code. Even the command declarations were rewritten. The commands (as seen from the user side) are rather similar in naming and semantics, but we don't consider this copyrightable. So it doesn't look like anything copyrightable is left. The add/cycle commands were more or less based on step_property, introduced in commit 7a71da01d6, with the patch author disagreeing with the LGPL relicensing. But all code original to the patch has been replaced in later mpv changes, and the original code was mostly copied from MP_CMD_SET_PROPERTY anyway. The underlying property interface was completely changed, the error handling was redone, and all of this is very similar to the changes that were done on SET_PROPERTY. The command declarations are completely different in the first place, because the semantic change from step to add/cycle. The commit also seems to have been co-authored by reimar to some degree. He also had the idea to change the original patch from making the command modify a specific property to making it generic. (The error message line, especially with its %g formatting, might contain some level of originality, so change that just to be sure. This commit Copies and adapts the error message for SET_PROPERTY.) Although I'm a bit on the fence with all the above things, it really doesn't look like there's anything substantial that would cause issues. I thus claim that there is no problem with changing the license to LGPL for the above things. It's probably still slightly below the standard that was usually applied in the code relicensing in mpv, but probably still far above to the usual in open source relicensing (and above commercial standards as well, if you look what certain tech giants do).
* player: minor fix/simplification of OSD time/duration handlingGravatar wm42017-11-24
| | | | | | | | | | Always display the duration as "unknown" if the duration is known. Also fix that at least demux_lavf reported unknown duration as 0 (fix by setting the default to unknown in demux.c). Remove the dumb _u formatter function, and use a different approach to avoiding displaying "unknown" as playback time on playback start (set last_seek_pts for that).
* demux: export demuxer cache sizes in bytesGravatar wm42017-11-10
| | | | | | Plus sort of document them, together with the already existing undocumented fields. (This is mostly for debugging, so use is discouraged.)
* demux: refactor to export seek rangesGravatar wm42017-10-30
| | | | | | | | | | | | | | | | | | | | Even though only 1 seek range is supported at the time. Other than preparation for possibly future features, the main gain is actually that we finally separate the reporting for the buffering, and the seek ranges. These can be subtly different, so it's good to have a clear separation. This commit also fixes that the ts_reader wasn't rebased to the start time, which could make the player show "???" for buffered cache amount in some .ts files and others (especially at the end, when ts_reader could become higher than ts_max). It also fixes writing the cache-end field in the demuxer-cache-state property: it checked ts_start against NOPTS, which makes no sense. ts_start was never used (except for the bug mentioned above), so get rid of it completely. This also makes it convenient to move the segment check for last_ts to the demux_add_packet() function.
* command: change demuxer-cache-state property to return multiple rangesGravatar wm42017-10-26
| | | | | | | | | | | | | | | | | | Even if the demuxer cache does not multiple ranges yet. This is to reduce the pain should caching of multiple ranges ever be implemented. Also change it from the sub properties stuff to return a mpv_node directly, which is less roundabout. Sub-property access won't work anymore, though. Remove the seekable-start/-end fields as well, as they're redundant with the ranges. All this would normally be considered an API change, but since it's been only a few days with no known users, change it immediately. This adds some node.c helpers as well, as the code would be too damn fugly otherwise.
* command: read the diff if you want to knowGravatar wm42017-10-21
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* demux: add a back buffer and the ability to seek into itGravatar wm42017-10-21
| | | | | | | | | | | | | | | | | | | | | | | | This improves upon the previous commit, and partially rewrites it (and other code). It does: - disable the seeking within cache by default, and add an option to control it - mess with the buffer estimation reporting code, which will most likely lead to funny regressions even if the new features are not enabled - add a back buffer to the packet cache - enhance the seek code so you can seek into the back buffer - unnecessarily change a bunch of other stuff for no reason - fuck up everything and vomit ponies and rainbows This should actually be pretty usable. One thing we should add are some properties to report the proper buffer state. Then the OSC could show a nice buffer range. Also configuration of the buffers could be made simpler. Once this has been tested enough, it can be enabled by default, and might replace the stream cache's byte ringbuffer. In addition it may or may not be possible to keep other buffer ranges when seeking outside of the current range, but that would be much more complex.
* command: drop "audio-out-detected-device" propertyGravatar wm42017-10-09
| | | | | | Coreaudio stopped setting it a few releases ago (66a958bb4fa). There is not much of a user- or API-visible change, so remove it without deprecation.
* audio: make libaf derived code optionalGravatar wm42017-09-21
| | | | | | | | | | | | | | | This code could not be relicensed. The intention was to write new filter code (which could handle both audio and video), but that's a bit of work. Write some code that can do audio conversion (resampling, downmixing, etc.) without the old audio filter chain code in order to speed up the LGPL relicensing. If you build with --disable-libaf, nothing in audio/filter/* is compiled in. It breaks a few features, such as --volume, --af, pitch correction on speed changes, replaygain. Most likely this adds some bugs, even if --disable-libaf is not used. (How the fuck does EOF notification work again anyway?)
* vo: avoid putting large voctrl_performance_data on stackGravatar Niklas Haas2017-09-11
| | | | | | This is around 512 kB, which is just way too much. Heap-allocate it instead. Also cut down the max pass count to 64, since 128 was unrealistically high even for vo_opengl.
* vo_opengl: refactor/fix mp_pass_perf codeGravatar Niklas Haas2017-09-11
| | | | | | | | | | | | | This was needlessly complicated and prone to breakage, because even the references to the ring buffer could end up getting invalidated and containing garbage data on e.g. shader cache flush. For much the same reason why we can't keep around the *timer_pool, we're also forced to hard-copy the entire sample buffer per pass per frame. Not a huge deal, though. This is, what, a few kB per frame? We have more pressing CPU performance concerns anyway. Also simplified/fixed some other code.
* input: merge mouse wheel and axis keycodesGravatar James Ross-Gowan2017-09-03
| | | | | | | | | | | | | | | | | | | | | | Mouse wheel bindings have always been a cause of user confusion. Previously, on Wayland and macOS, precise touchpads would generate AXIS keycodes and notched mouse wheels would generate mouse button keycodes. On Windows, both types of device would generate AXIS keycodes and on X11, both types of device would generate mouse button keycodes. This made it pretty difficult for users to modify their mouse-wheel bindings, since it differed between platforms and in some cases, between devices. To make it more confusing, the keycodes used on Windows were changed in 18a45a42d524 without a deprecation period or adequate communication to users. This change aims to make mouse wheel binds less confusing. Both the mouse button and AXIS keycodes are now deprecated aliases of the new WHEEL keycodes. This will technically break input configs on Wayland and macOS that assign different commands to precise and non-precise scroll events, but this is probably uncommon (if anyone does it at all) and I think it's a fair tradeoff for finally fixing mouse wheel-related confusion on other platforms.
* input: use mnemonic names for mouse buttonsGravatar James Ross-Gowan2017-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | mpv's mouse button numbering is based on X11 button numbering, which allows for an arbitrary number of buttons and includes mouse wheel input as buttons 3-6. This button numbering was used throughout the codebase and exposed in input.conf, and it was difficult to remember which physical button each number actually referred to and which referred to the scroll wheel. In practice, PC mice only have between two and five buttons and one or two scroll wheel axes, which are more or less in the same location and have more or less the same function. This allows us to use names to refer to the buttons instead of numbers, which makes input.conf syntax a lot easier to remember. It also makes the syntax robust to changes in mpv's underlying numbering. The old MOUSE_BTNx names are still understood as deprecated aliases of the named buttons. This changes both the input.conf syntax and the MP_MOUSE_BTNx symbols in the codebase, since I think both would benefit from using names over numbers, especially since some platforms don't use X11 button numbering and handle different mouse buttons in different windowing system events. This also makes the names shorter, since otherwise they would be pretty long, and it removes the high-numbered MOUSE_BTNx_DBL names, since they weren't used. Names are the same as used in Qt: https://doc.qt.io/qt-5/qt.html#MouseButton-enum
* command: restore OSD marker for video equalizer propertiesGravatar wm42017-08-23
| | | | | | | Commit 03cf150ff3516 accidentally dropped these. Readd them in a simpler way (so only a property_osd_display[] entry is enough). This commit doesn't actually touch the video equalizer properties, because the default value of 0 for the marker is what they require anyway.
* video: change --deinterlace behaviorGravatar wm42017-08-22
| | | | | | | | | | | | This removes all GPL only code from it, and that's the whole purpose. Also happens to be much simpler. The "deinterlace" option still sort of exists, but only as runtime changeable option. The main change in behavior is that the property will not report back the actual deint state. Or in other words, if inserting or initializing the filter fails, the deinterlace property will still return "yes". This is in line with most recent behavior changes to properties and options.
* video: redo video equalizer option handlingGravatar wm42017-08-22
| | | | | | | | | | | | | | | | | | | | | | | I really wouldn't care much about this, but some parts of the core code are under HAVE_GPL, so there's some need to get rid of it. Simply turn the video equalizer from its current fine-grained handling with vf/vo fallbacks into global options. This makes updating them much simpler. This removes any possibility of applying video equalizers in filters, which affects vf_scale, and the previously removed vf_eq. Not a big loss, since the preferred VOs have this builtin. Remove video equalizer handling from vo_direct3d, vo_sdl, vo_vaapi, and vo_xv. I'm not going to waste my time on these legacy VOs. vo.eq_opts_cache exists _only_ to send a VOCTRL_SET_EQUALIZER, which exists _only_ to trigger a redraw. This seems silly, but for now I feel like this is less of a pain. The rest of the equalizer using code is self-updating. See commit 96b906a51d5 for how some video equalizer code was GPL only. Some command line option names and ranges can probably be traced back to a GPL only committer, but we don't consider these copyrightable.
* options: add a thread-safe way to notify option updatesGravatar wm42017-08-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So far, we had a thread-safe way to read options, but no option update notification mechanism. Everything was funneled though the main thread's central mp_option_change_callback() function. For example, if the panscan options were changed, the function called vo_control() with VOCTRL_SET_PANSCAN to manually notify the VO thread of updates. This worked, but's pretty inconvenient. Most of these problems come from the fact that MPlayer was written as a single-threaded program. This commit works towards a more flexible mechanism. It adds an update callback to m_config_cache (the thing that is already used for thread-safe access of global options). This alone would still be rather inconvenient, at least in context of VOs. Add another mechanism on top of it that uses mp_dispatch_queue, and takes care of some annoying synchronization issues. We extend mp_dispatch_queue itself to make this easier and slightly more efficient. As a first application, use this to reimplement certain VO scaling and renderer options. The update_opts() function translates these to the "old" VOCTRLs, though. An annoyingly subtle issue is that m_config_cache's destructor now releases pending notifications, and must be released before the associated dispatch queue. Otherwise, it could happen that option updates during e.g. VO destruction queue or run stale entries, which is not expected. Rather untested. The singly-linked list code in dispatch.c is probably buggy, and I bet some aspects about synchronization are not entirely sane.
* audio: introduce a new type to hold audio framesGravatar wm42017-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
* player: make --lavfi-complex changeable at runtimeGravatar wm42017-08-12
| | | | | | | | Tends to be somewhat glitchy if subtitles are enabled, and you enable and disable tracks. On error, this will disable --lavfi-complex, which will result in whatever behavior.
* options: --priority can be LGPLGravatar wm42017-08-03
| | | | | | | Original author has agreed now. Also fix the notice in dec_video.c - all GPL-only code is gone (unrelated to --priority/its author).
* input: drop deprecated "osd" commandGravatar wm42017-07-21
| | | | | Complicated situation due to changes by GPL-only author, but also unnecessary due to newer mechanisms.
* command: add missing change notification for playlist-shuffleGravatar wm42017-07-04
| | | | Fixes #4573.
* options: change everything againGravatar wm42017-07-02
| | | | Fucking bullshit.
* vo_opengl: refactor vo performance subsystemGravatar Niklas Haas2017-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This replaces `vo-performance` by `vo-passes`, bringing with it a number of changes and improvements: 1. mpv users can now introspect the vo_opengl passes, which is something that has been requested multiple times. 2. performance data is now measured per-pass, which helps both development and debugging. 3. since adding more passes is cheap, we can now report information for more passes (e.g. the blit pass, and the osd pass). Note: we also switch to nanosecond scale, to be able to measure these passes better. 4. `--user-shaders` authors can now describe their own passes, helping users both identify which user shaders are active at any given time as well as helping shader authors identify performance issues. 5. the timing data per pass is now exported as a full list of samples, so projects like Argon-/mpv-stats can immediately read out all of the samples and render a graph without having to manually poll this option constantly. Due to gl_timer's design being complicated (directly reading performance data would block, so we delay the actual read-back until the next _start command), it's vital not to conflate different passes that might be doing different things from one frame to another. To accomplish this, the actual timers are stored as part of the gl_shader_cache's sc_entry, which makes them unique for that exact shader. Starting and stopping the time measurement is easy to unify with the gl_sc architecture, because the existing API already relies on a "generate, render, reset" flow, so we can just put timer_start and timer_stop in sc_generate and sc_reset, respectively. The ugliest thing about this code is that due to the need to keep pass information relatively stable in between frames, we need to distinguish between "new" and "redrawn" frames, which bloats the code somewhat and also feels hacky and vo_opengl-specific. (But then again, this entire thing is vo_opengl-specific)
* scripting: add wrapper to load scripts with user pathsGravatar Ricardo Constantino2017-06-30
| | | | | Fixes regression since b2f756c80e, which broke load-script command when used with user paths (ex: ~~/script.lua)
* build: change how some OS specific source files are selectedGravatar wm42017-06-29
| | | | | | | | | | | | | | | | | | In a bunch of cases, we emulate highly platform specific APIs on a higher level across all OSes, such as IPC, terminal, subprocess handling, and more. We have source files for each OS, and they implement all the same mpv internal API. Selecting which source file to use on an OS can be tricky, because there is partially overlapping and emulated APIs (consider Cygwin on Windows). Add a pick_first_matching_dep() function to make this slightly easier and more structured. Also add dummy backends in some cases, to deal with APIs not being available. Clarify the Windows dependency identifiers, as these are the most confusing.
* options: handle suffixes like -add in a more generic wayGravatar wm42017-06-26
| | | | | | | | | | | | | | | | This affects options like --vf or --display-tags. These used a "*" suffix to match all options starting with a specific name, and handled the rest in the option parser. Change this to remove the "*" special case, and require every option parser to declare a list of allowed suffixes via m_option_type.actions. The new way is conceptually simpler, because we don't have to account for the "*" in a bunch of places anymore, and instead everything is centrally handled in the CLI part of the option parser, where it's actually needed. It automatically enables suffixes like -add for a bunch of other stringlist options.
* player: change license of most core files to LGPLGravatar wm42017-06-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These files have all in common that they were fully or mostly taken from mplayer.c. (mplayer.c was a huge file that contains almost all of the playback core, until it was split into multiple parts.) This was probably the hardest part to relicense, because so much code was moved around all the time. player/audio.c still does not compile. We'll have to redo audio filtering. Once that is done, we can probably actually provide an actual LGPL configure switch. Here is a relatively detailed list of potential issues: 8d190244: author did not reply, parts were made GPL-only in a previous commit. 7882ea9b: author could not be reached, but the code is gone. wscript still has --datadir switch, but I don't think this is relevant to copyright. f197efd5: unclear origin, but I consider the code gone anyway (replaced with generic OSD mechanisms). 8337d9c2: author did not reply, but only the option still exists (under a different name), other code was removed. d8fd7131: did not reply. Disabled in a previous commit. 05258251: same author as above. Both fields actually seem to have vanished (even when tracking renames), so no action taken. d459e644, 268b2c1a: author did not reply, but we reuse only the options (with different names and slightly or fully different semantics, and completely different implementations), so I don't think this is relevant for copyright. 09e742fe, 17c39c4e: same as above. e8a173de, bff4b3ee: author could not be reached. The commands were reworked to properties, and the code outside of the TV code were moved back to the TV code. So I don't think copyright applies to the current command.c parts (mp_property_tv_color, mp_property_tv_freq, mp_property_tv_scan). The TV parts remain GPL. 0810e427: could not be reached. Disabled in a previous commit. 43744a2d: unknown author, but this was replaced by dynamic alloc (if the change is even copyrightable). 116ca0c7: unknown author; reasoning see input.c relicensing commit. e7e4d1d8: these semantics still exist, but as generic code, and this code was fully removed. f1175cd9: the author of the cited patch is unknown, and upon inspection it turns out that I was only using the idea to pause the player on EOF, so I claim it's not copyright relevant. 25affdcc: author could not be reached (yet) - but it's only a function rename, not copyrightable. 5728504c was committed by Arpi (who agreed), but hints that it might be by a different author. In fact it seems to be mostly this patch: http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2001-November/002041.html The author did not respond, but it all seems to have been removed later. It's a terrible mess though. Arpi reverted the A-V sync code at first, but left the RTC code for a while. The following commits remove these changes 100%: 14b35442, 7181a091, 31482783, 614f8475, df58e822. cehoyos did explicitly not agree to LGPL, but was involved in the following changes: c99d8fc8: applied a patch and didn't modify it, the original author agreed. 40ac0d31: author could not be reached, but all code is gone anyway. The "af" command has a similar function, but works completely different and actually reuses a mechanism older than this patch. 54350436: applied a patch, but didn't modify it, except for adding a German translation, which was removed later. a2dda036: same situation as above 240b743e: this was made GPL-only in a previous commit 7b25afd7: same as above (for now) kirijua could not be reached, but was a regular patch contributor: c2c997fd: video equalizer code move; probably not copyrightable. Is GPL due to Nick anyway. be54f481: technically, this became the audio track property later. But all what is left is the fact that you pass a track ID to it, so consider the original coypright non-relevant. 2f376d1b: this was rewritten in b7052b43, but for now we can afford to be careful, so this was marked as GPL only in a previous commit. 43844d09: remaining parts in main.c were reverted in a previous commit. anders has mostly disagreed with the LGPL relicensing. Does not want libaf to become LGPL, but made some concessions. In particular, he granted us permission to relicense 4943e9c52c and 242aa6ebd4. We also consider some of his changes remaining in mpv not relevant for copyright (such as 735de602 - we won't remove the this option completely). We will completely remove his other contributions, including the entire audio filter chain. For now, this stuff is marked as GPL only. The remaining question is how much code in player/audio.c (based on the former mplayer.c and dec_audio.c) is under his copyright. I made claims about this in a previous commit. Nick(ols) Kurshev, svn username "nick" and "nickols_k", could not be reached. He had a lot of changes in early MPlayer. It seems all of that was removed, at least in mpv. His main work, like VIDIX or libswscale work, does not exist in mpv anymore, but the changes to mplayer.c and other core parts still deserve attention: a4119f6b, fb927549, ad3529b8, e11b23dc, 5f2178be, 93c371d5: removed in b43d67e0, d1628d12, 24ed01fe, df58e822. 0a83c6ec, 104c125e, 4e067f62, aec5dcc8, b587a3d6, f3de6e6b: DR, VAA, and "tune" stuff was fully removed later on or replaced with other mechanisms. 340183b0: screenshots were redone later (the VOCTRL was even removed, with an independent implementation using the same VOCTRL a few years later), so not relevant anymore. Basically only the 's' shortcut remains (but not its implementation). 92c5c274, bffd4007, 555c6766: for now marked as GPL only in a previous commit. Might contain some trace amounts of "michael"'s copyright, who agreed to LGPL only once the core is relicensed. This will still be respected, but I don't think it matters at this in this case. (Some code touched by him was merged into mplayer.c, and then disappeared after heavy refactoring.) I tried to be as careful and as complete as possible. It can't be excluded that amends to this will be made later. This does not make the player LGPL yet.
* command: add git hashes for some GPL-only partsGravatar wm42017-06-23
| | | | For context.
* player: disable video equalizer frontend code for WIP LGPL modeGravatar wm42017-06-23
| | | | | | | | | | Nick and kiriuja could not be reached, and created/changed this in 92c5c274, 6441a5ad, bffd4007, 555c6766, c2c997fd. The video equalizer stuff was redone fully later, but there are still parts that look too similar and basically use the same approach. I'm more comfortable with declaring it GPL only for now. I plan to redo them later in a way that will remove copyright.
* player: disable deinterlace property for WIP LGPL modeGravatar wm42017-06-23
| | | | | | cehoyos has not agreed to the LGPL relicensing. He added the deinterlace property in commit 7b25afd7. Make it GPL-only for now. The still working parts of the --deinterlace option are not affected by his copyright.
* player: disable --priority for WIP LGPL modeGravatar wm42017-06-23
| | | | | Due to commit 14ecebe9: author could not be reached. I don't think anything copyrightable is left, but to be sure make it GPL-only.
* player: deprecate "osd" commandGravatar wm42017-06-23
| | | | | | | | | | | It was extended by "seru" in 8d190244. This person could not be reached (or does not reply), and it's in the way of LGPL relicensing. Deprecate it, and mark the (probably) affected parts of the code with HAVE_GPL. To be fair, even though the osd.c parts were refactored from the original code, there's probably no copyright by seru on it. But for now play it save. The mere existence of a 3rd OSD level is certainly not copyrightable, so you still can set osd-level to 3 - just that it does nothing.
* demux: replace custom return codes with CONTROL_ onesGravatar wm42017-06-19
| | | | | | | | This is more uniform, and potentially gets rid of some past copyrights. It might be that this subtly changes caching behavior (it seems before this, it synced to the demuxer if the length was unknown, which is not what we want.)
* input: change license to LGPLGravatar wm42017-06-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | cehoyos adds the step_property command in 7a71da01d, and it could be argued that copyright of this still applies to the later add/cycle commands (a668ae0ff90c4). While I'm not sure if this is really the case, stay conservative for now and mark these commands as GPL-only. Mark the command.c code too, although that is not being relicensed yet. I'm leaving the MP_CMD_* enum items, as they are obviously different. In commit 116ca0c7682, "veal" (essentially an anonymous author) adds an "osd_show_property_text" command (well, the commit message says "based on" that person's code, so it's not clear how much is from him or from albeu, who agreed to LGPL). This was later merged again with the "osd_show_text" command, and then all original code was removed in commit 58cc0f637f, so I claim that no copyright applies anymore. (Though technically the input.conf addition still might be copyrighted, so I'm just dropping it to get rid of the thought.) "kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio). The latter is gone. I would argue that the former is fully rewritten with commits b7052b431c9 and 0f155921b0. But like in the step_property case, I will be overly conservative for now, and mark them as GPL-only, as this is potentially shaky and should be thought through first. (Not bothering with the command define/enum in the header, as it will be unused in LGPL mode anyway.) keycodes.c/h can be GPL, except for commit 2b1f95dcc2f8, which is a patch by someone who wasn't asked yet. Before doing something radical, I will wait for a reply.
* vo_opengl: implement support for OOTFs and non-display referred contentGravatar Niklas Haas2017-06-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | This introduces (yet another..) mp_colorspace members, an enum `light` (for lack of a better name) which basically tells us whether we're dealing with scene-referred or display-referred light, but also a bit more metadata (in which way is the scene-referred light expected to be mapped to the display?). The addition of this parameter accomplishes two goals: 1. Allows us to actually support HLG more-or-less correctly[1] 2. Allows people playing back direct “camera” content (e.g. v-log or s-log2) to treat it as scene-referred instead of display-referred [1] Even better would be to use the display-referred OOTF instead of the idealized OOTF, but this would require either native HLG support in LittleCMS (unlikely) or more communication between lcms.c and video_shaders.c than I'm remotely comfortable with That being said, in principle we could switch our usage of the BT.1886 EOTF to the BT.709 OETF instead and treat BT.709 content as being scene-referred under application of the 709+1886 OOTF; which moves that particular conversion from the 3dlut to the shader code; but also allows a) users like UliZappe to turn it off and b) supporting the full HLG OOTF in the same framework. But I think I prefer things as they are right now.
* video: refactor HDR implementationGravatar Niklas Haas2017-06-18
| | | | | | | | | | | | | | | List of changes: 1. Kill nom_peak, since it's a pointless non-field that stores nothing of value and is _always_ derived from ref_white anyway. 2. Kill ref_white/--target-brightness, because the only case it really existed for (PQ) actually doesn't need to be this general: According to ITU-R BT.2100, PQ *always* assumes a reference monitor with a white point of 100 cd/m². 3. Improve documentation and comments surrounding this stuff. 4. Clean up some of the code in general. Move stuff where it belongs.
* command: avoid going through prop->opt bridge from opt->prop bridgeGravatar wm42017-06-16
| | | | | | | | | | | | | | | | | | | | | | The option->property bridge can't (and shouldn't) preserve option flags. This is a problem if the flags are actually used by the option implementation, beyond calling m_config_mark_co_flags(). This was true so far, but b8193e40719 changed this. Now setting the --profile option (usually from a config file or as recursive profile) can have side-effects that depend on the flags contents. Solve this by avoiding going through the "double bridge" altogether. This fixes a regression if an auto-profile is active, and the user specifies an option on the command line that is supposed to override an item in a profile recursively referenced by the auto-profile. The command line option will not override it, because the auto-profile is set later, and during application of the auto-profile, the M_SETOPT_PRESERVE_CMDLINE flag gets lost. Having to add something to m_property is not nice, and I'll probbaly regret later. On the other hand, there is a chance that this helps towards true option/property unification.
* command: add all options to property->option bridgeGravatar wm42017-06-15
| | | | | | | | | | | | | | | | Before this, options with co->data==NULL (i.e. no storage) were not added to the bridge (except alias options). There are a few options which might make sense to allow via the bridge ("profile" and "include"). So allow them. In command_init(), we merely remove the co->data check, the rest of the diff is due to switching the if/else branches for convenience. We also must explicitly error on M_PROPERTY_GET if co->data==NULL. All other cases check it in some way. Explicitly exclude options from the property bridge, which would be added due this, and the result would be pointless.
* options: fix some missing --sub-ass-style-override renamesGravatar wm42017-06-07
| | | | | The option was renamed not to include "-style", but not all uses were updated.
* command: use scale_units to add/cycle integer propertiesGravatar James Ross-Gowan2017-05-12
| | | | | | | | | | | | | | | This adds check_property_scalable, which returns true if the property is backed by a floating-point number. When the add or cycle commands operate on these properties, they can benefit from the fractional scale value in cmd->scale. When the property is not backed by a floating-point number, cmd->scale_units is used instead, so for axis events, the property is only incrmented when the user scrolls one full unit. This solution isn't perfect, because in some cases integer-backed properties could benefit from accurate scrolling. For example, if an axis is bound to "cycle audio 5", the cycle command could be made to change the audio track by one when the user scrolls 1/5th of a unit, though this behaviour would require more changes to the options system.
* audio: move replaygain control to top-level optionsGravatar wm42017-04-26
| | | | | | | | | | | | | | | | | | | | | af_volume is deprecated, and so are its replaygain sub-options. To make it possible to use replaygain without deprecated options (and of course to make it available at all after af_volume is dropped), reintroduce them as top-level options. This also means that they are easily changeable at runtime by using them as properties. Change the "volume" property to use the new update mechanism as well. We don't actually bother sharing the implementation between new and deprecated mechanisms, as the deprecated one will simply be deleted. For the from_dB() functions, we mention anders' copyright, although I'm not sure if a mere formula is copyrightable. This will have to be determined later. This whole change is mostly untested. Our distributed human CI will take care of it.