| Commit message (Collapse) | Author | Age |
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Instead, we now check stderr's destination against the foreground tty
for deciding whether we want status output or not.
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Do this to reduce conflicts with <linux/input.h>, which contains some
conflicting defines.
This changes the meaning of MP_KEY_DOWN:
KEY_DOWN is renamed to MP_KEY_DOWN (cursor down key)
MP_KEY_DOWN is renamed to MP_KEY_STATE_DOWN (modifier for key down state)
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This functionality looked smart but created problems with some kinds of
multi touch events. Moreover some events coming from the windows server – like
hovering a corner for window resize – didn't cause the player to wake up
immediately.
The "correct" non hacky way to implement async event polling with cocoa would
be having the vanilla cocoa event loop driving the player and setting up mpv's
terminal FDs as event sources for the cocoa event loop.
Fixes #20
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Now, when backgrounded, mpv plays and outputs messages to stdout, but
statusline is not output.
Background<->foreground transitions are detected by signals and polling
the process groups.
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This function sucks and apparently is not very portable (at least on
mingw, the configure check fails). Also remove the emulation of that
function from osdep/strsep*, and remove the configure check.
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I have no idea when or how this broke, but _wstati64() is the function
we want anyway (64 bit filesize). Possibly this was a mingw-w64 bug.
It's unknown why "wstat()" just doesn't work in this case, as it's not
defined by MSDN and could be defined by mingw as it needs.
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Guaranteed by POSIX, and mingw provides it as well.
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mpv doesn't use setenv() anymore. The configure check was actually
removed earlier; maybe it was forgotten to remove this completely.
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vsscanf() is in POSIX, C99, mingw, etc. Further, the implementation in
osdep/vsscanf.c was completely broken, and if it worked, it worked only
by chance.
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Add `mp_find_config_file` to search different known paths and use that in
ass_mp to look for the fontconfig configuration file.
Some incidental changes spawned by this feature where:
* Buffer allocation for the strings containing the paths is now performed
with talloc. All of the allocations are done on a NULL context, but it still
improves readability of the code.
* Move the OSX function for lookup inside of a bundle: this code path was
currently not used by the bundle generated with `make osxbundle`. The plan
is to use it again in a future commit to get a fontconfig config file.
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Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
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This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.
The new default config file location is: ~/.mpv/
Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.
We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.
Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
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fixes issue with | less, where mplayer broke less's terminal
expectations and made less quit
Note this means that read() will be blocking again. Should be ok, as we
always check via select() before reading.
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This was unreferenced and useless.
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When files are double clicked or drag and dropped to the mplayer2 icon they
can be in random order. This commit forces alphabetical order.
Opening them with command + down arrow already worked correctly.
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Remove variable that is only assigned but never used.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34791 b3059339-0415-0410-9bf9-f77b7e298cf2
Allow using a cache size of up to 4 TB.
Obviously anything close to 4 GB will always fail
on 32 bit systems.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34792 b3059339-0415-0410-9bf9-f77b7e298cf2
Replace off_t by int64_t in cache code.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34793 b3059339-0415-0410-9bf9-f77b7e298cf2
Remove casts that are no longer necessary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34794 b3059339-0415-0410-9bf9-f77b7e298cf2
Fix header file after r34793.
Patch by Stephen Sheldon, sfsheldo gmail com.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34802 b3059339-0415-0410-9bf9-f77b7e298cf2
Put #include <inttypes.h> into the header file where it should be.
Reported by Stephen Sheldon, sfsheldo gmail com.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34798 b3059339-0415-0410-9bf9-f77b7e298cf2
Correct r34798.
The header only needs stdint.h while the C file needs inttypes.h.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34799 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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Use uncrustify on glob-win.c to fix the indentation mess in it.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34239 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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As by mplayer-svn commit 33972. Their BeOS removal was more thorough.
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Summary:
- There is no playtree anymore. It's reduced to a simple list.
- Options are now always global. You can still have per-file options,
but these are optional and require special syntax.
- The slave command pt_step has been removed, and playlist_next
and playlist_prev added. (See etc/input.conf changes.)
This is a user visible incompatible change, and will break slave-mode
applications.
- The pt_clear slave command is renamed to playlist_clear.
- Playtree entries could have multiple files. This is not the case
anymore, and playlist entries have always exactly one entry. Whenever
something adds more than one file (like ASX playlists or dvd:// or
dvdnav:// on the command line), all files are added as separate
playlist entries.
Note that some of the changes are quite deep and violent. Expect
regressions.
The playlist parsing code in particular is of low quality. I didn't try
to improve it, and merely spent to least effort necessary to keep it
somehow working. (Especially ASX playlist handling.)
The playtree code was complicated and bloated. It was also barely used.
Most users don't even know that mplayer manages the playlist as tree,
or how to use it. The most obscure features was probably specifying a
tree on command line (with '{' and '}' to create/close tree nodes). It
filled the player code with complexity and confused users with weird
slave commands like pt_up.
Replace the playtree with a simple flat playlist. Playlist parsers that
actually return trees are changed to append all files to the playlist
pre-order.
It used to be the responsibility of the playtree code to change per-file
config options. Now this is done by the player core, and the playlist
code is free of such details.
Options are not per-file by default anymore. This was a very obscure and
complicated feature that confused even experienced users. Consider the
following command line:
mplayer file1.mkv file2.mkv --no-audio file3.mkv
This will disable the audio for file2.mkv only, because options are
per-file by default. To make the option affect all files, you're
supposed to put it before the first file.
This is bad, because normally you don't need per-file options. They are
very rarely needed, and the only reasonable use cases I can imagine are
use of the encode backend (mplayer encode branch), or for debugging. The
normal use case is made harder, and the feature is perceived as bug.
Even worse, correct usage is hard to explain for users.
Make all options global by default. The position of an option isn't
significant anymore (except for options that compensate each other,
consider --shuffle --no-shuffle).
One other important change is that no options are reset anymore if a
new file is started. If you change settings with slave mode commands,
they will not be changed by playing a new file. (Exceptions include
settings that are too file specific, like audio/subtitle stream
selection.)
There is still some need for per-file options. Debugging and encoding
are use cases that profit from per-file options. Per-file profiles (as
well as per-protocol and per-VO/AO options) need the implementation
related mechanisms to backup and restore options when the playback file
changes.
Simplify the save-slot stuff, which is possible because there is no
hierarchical play tree anymore. Now there's a simple backup field.
Add a way to specify per-file options on command line. Example:
mplayer f1.mkv -o0 --{ -o1 f2.mkv -o2 f3.mkv --} f4.mkv -o3
will have the following options per file set:
f1.mkv, f4.mkv: -o0 -o3
f2.mkv, f3.mkv: -o0 -o3 -o1 -o2
The options --{ and --} start and end per-file options. All files inside
the { } will be affected by the options equally (similar to how global
options and multiple files are handled). When playback of a file starts,
the per-file options are set according to the command line. When
playback ends, the per-file options are restored to the values when
playback started.
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This was intended for translating filenames from filesystem charset to
the terminal charset. Modern sane platforms use UTF-8 for everything,
and on Windows we use unicode APIs, so this is not needed anymore.
Remove filename_recode, all uses of it, options and configure checks
related to terminal output charset, and code that tries to determine
the same.
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Conflicts:
bstr.c
bstr.h
libvo/cocoa_common.m
libvo/gl_common.c
libvo/video_out.c
mplayer.c
screenshot.c
sub/subassconvert.c
Merge of cocoa_common.m done by pigoz.
Picking my version of screenshot.c. The fix in commit aadf1002f8a will
be redone in a follow-up commit, as the original commit causes too many
conflicts with the work done locally in this branch, and other work in
progress.
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Add code to wake up the select() call in input.c when an OSX event is
available and a Cocoa OpenGL backend is initialized.
Fixes the slow response to input or other events in Cocoa-based VOs
during long select() sleeps (e.g., when mplayer2 is paused) introduced
by commit 7040968.
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I have no idea why the code used this roundabout method.
Also detab mplayer.rc.
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Conflicts:
libvo/vo_kva.c
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Use the *W variants instead of the implicit *A functions. (One could
define the UNICODE macro to switch the functions without suffix from
A to W, but I'm too lazy to figure out how portable that is, etc.)
Also make sure io.h defines a unicode aware printf().
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Stop trying to read terminal input if a read attempt returns EOF. The
most important case where this matters is when someone runs the player
with stdin redirected from /dev/null and without specifying
--no-consolecontrols. This used to cause 100% CPU load while paused,
as select() would continuously trigger on stdin (the need for
--no-consolecontrols was not apparent to people with older mplayer
versions, as input reading was less efficient and latencies like
hardcoded sleeps kept CPU use well below 100%). Now this will only
cause a "Dead key input" error message.
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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Change the macosx_finder_args function so that when mplayer2 is
invoked from the Finder in a Mac application bundle, it redirects the
output to ~/Library/Logs/mplayer2.log instead of cluttering the global
system.log.
This doesn't affect terminal use which keeps writing to stdout and
stderr.
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macosx_finder_args was using Carbon and wasn't usable any longer on
modern versions of MacOSX. This is very useful to embed mplayer in a
mac application bundle.
When using application bundles, the operating system will call the
main function with only one argument that identifies the process
serial number (this is some additional process identifier in osx other
than the pid). File open events are then dispatched to the application
through events that must be handled accordingly.
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This assumes the terminal uses UTF-8. If invalid UTF-8 is encountered (for
example because the terminal uses a legacy encoding), the code falls back
to the old method and feeds each byte as key code to the input code.
In theory, UTF-8 input could randomly fail, because the code in getch2.c
doesn't try to fill the input buffer correctly with input sequences
longer than a byte. This is a problem with the design of the existing
code.
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This moves all key codes above the highest valid unicode code point
(which is 0x10FFFF). All key codes below MP_KEY_BASE now directly map
to unicode (KEY_ENTER is 13, carriage return). Configuration files
(input.conf) can contain unicode characters in UTF-8 to map non-ASCII
characters/keys.
This shouldn't change anything user visible, except that "direct key
codes" (as used in input.conf) will change their meaning.
Parts of the bstr functions taken from libavutil's GET_UTF8 and
slightly modified.
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Conflicts:
command.c
mp_core.h
mplayer.c
screenshot.c
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Make mp_msg() support unicode output, --msgcolor and variable screen
sizes.
Patch reintegrated by wm4.
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Windows uses a legacy codepage for char* / runtime functions accepting
char *. Using UTF-8 as the codepage with setlocale() is explicitly
forbidden.
Work this around by overriding the MSVCRT functions with wrapper
macros, that assume UTF-8 and use "proper" API calls like _wopen etc.
to deal with unicode filenames. All code that uses standard functions
that take or return filenames must now include osdep/io.h. stat()
can't be overridden, because MinGW-w64 itself defines "stat" as a
macro. Change code to use use mp_stat() instead.
This is not perfectly clean, but still somewhat sane, and much better
than littering the rest of the mplayer code with MinGW specific hacks.
It's also a bit fragile, but that's actually little different from the
previous situation. Also, MinGW is unlikely to ever include a nice way
of dealing with this.
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Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.
Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.
Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.
Fixes some warnings in the win32 loader code on Linux too.
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Install a signal handler on SIGCONT, and restore the terminal
attributes with tcsetattr() if it happens. This is needed with some
shells (such as tcsh) that don't restore the terminal attributes set
by mplayer. Without this, terminal I/O doesn't work as intended after
resume with these shells.
Fixes #155.
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The commit "input: handle UTF-8 terminal input" accidentally messed up
the handling of certain special keys. Apparently only KEY_ENTER was
affected by this, because the code was valid UTF-8, but didn't directly
map to the keycode.
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This assumes the terminal uses UTF-8. If invalid UTF-8 is encountered (for
example because the terminal uses a legacy encoding), the code falls back
to the old method and feeds each byte as key code to the input code.
In theory, UTF-8 input could randomly fail, because the code in getch2.c
doesn't try to fill the input buffer correctly with input sequences
longer than a byte. This is a problem with the design of the existing
code.
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This moves all key codes above the highest valid unicode code point (which
is 0x10FFFF). All key codes below MP_KEY_BASE now directly map to unicode.
Configuration files (input.conf) can contain unicode characters in UTF-8
to map non-ASCII characters/keys.
This shouldn't change anything user visible, except that "direct key codes"
(as used in input.conf) will change their meaning.
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getch2.c read data into a "char" array, and returned values other than
escape sequences directly from there. This meant that it could return
negative values (except on platforms where "char" is unsigned) if the
input contained bytes >= 128. This would break later parsing in
input.c as the values would be interpreted as having the MP_KEY_DOWN
flag set, which would make the key binding code think a key is held
down (and never released). Fix by changing the buffer type to unsigned
char.
The bug itself was very old, but started triggering visible breakage
more easily after commit 82b8f89baea ("input: rework event reading and
command queuing"). Before that the key values would be passed through
the input.c "key read function" interface, which (mis)interpreted the
negative values as errors from the function, and in most cases
discarded them without much visible effect.
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Recent commit 5d5ca22a6d ("options: commandline: accept --foo=xyz
style options") left some bad code under "#ifdef MP_DEBUG" in
playtree.c, which caused a compilation failure if configured with
"--enable-debug". Fix this. Having the "#ifdef MP_DEBUG" there was
completely unnecessary; it only increased the risk for this kind of
problems for no real benefit - executing the asserts under it would
have no noticeable performance or other penalty in default builds
either. Remove several cases of such harmful "#ifdef MP_DEBUG".
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Using bstr allows simpler parsing code, especially because it avoids
the need to modify or copy strings just to terminate extracted
substrings.
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